Ghouls: Difference between revisions

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If you hear a scream echo from the depths, then you're probably safe. It's only when the shadows are deep and the tunnels are quiet that you should worry. For you see, Ghouls never hunt alone when they're hungry. And they're always hungry - always.
If you hear a scream echo from the depths, then you're probably safe. It's only when the shadows are deep and the tunnels are quiet that you should worry. For you see, Ghouls never hunt alone when they're hungry. And they're always hungry - always.


:''Taken from [http://goingrogue.na.cityofheroes.com/en/game-info/enemy-groups/ghouls.html Ghouls Official Enemy Group Profile]''
:''Taken from [http://web.archive.org/web/20111109045905/http://goingrogue.na.cityofheroes.com/en/game-info/enemy-groups/ghouls.html Ghouls Official Enemy Group Profile]''


== Enemy Types ==
== Enemy Types ==
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{{Power|[[Image:Temporary_RangeLightDamage.png|22px]]|Throw|Ranged, Moderate DMG(Smash)|Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast}}
{{Power|[[Image:Temporary_RangeLightDamage.png|22px]]|Throw|Ranged, Moderate DMG(Smash)|Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast}}


==== Collared Hunter ====
This Ghouls's collar has an explosion trigger attached. Watch out!
''Powers''
{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|Melee, Minor DMG(Smash), Foe Stun|A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast}}
{{Power|[[Image:Temporary_RangeLightDamage.png|22px]]|Throw|Ranged, Moderate DMG(Smash)|Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast}}
{{Power|[[Image:FireBlast_Inferno.png|22px]]|Collar Explosion|Disorient|The explosion has left you Disoriented.}}
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|10|10}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}


==== Contaminated Hunter ====
==== Contaminated Hunter ====
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==== Hunter ====
==== Hunter ====
 
[[File:Hunter1.jpg|right|150px|thumb|{{center|Hunter}}]]
Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Packs of hunters prowl the tunnels beneath Praetoria, eating anything and everything they can get their hands on, sometimes even each other.
Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Packs of hunters prowl the tunnels beneath Praetoria, eating anything and everything they can get their hands on, sometimes even each other.


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{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|10|10}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|10|10}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{clr}}


=== Lieutenants ===
=== Lieutenants ===
==== Collared Painted One ====
This Ghouls's collar has an explosion trigger attached. Watch out!
''Powers''
{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|Melee, Minor DMG(Smash), Foe Stun|A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast}}
{{Power|[[Image:SuperSpeed_Flurry.png|22px]]|Flurry of Fists|Melee, Moderate DMG(Smash), Foe Disorient|Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.}}
{{Power|[[Image:FireBlast_FireBlast.png|22px]]|Marked for Death|Ranged, Minor DoT(Toxic), Attract Foes|Ghouls operate in pacts and it is the Painted One's duty to "mark" their prey. Being marked will cause some minor Toxic damage and cause nearby enemies to be more likely to attack you.}}
{{Power|[[Image:Temporary_RangeLightDamage.png|22px]]|Throw|Ranged, Moderate DMG(Smash)|Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast}}
{{Power|[[Image:FireBlast_Inferno.png|22px]]|Collar Explosion|Disorient|The explosion has left you Disoriented.}}
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|15|15}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}


==== Contaminated Painted One ====
==== Contaminated Painted One ====
Line 115: Line 85:


==== Painted One ====
==== Painted One ====
 
[[File:PaintedOne1.jpg|right|100px|thumb|{{center|Painted One}}]]
Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Painted ones lead packs of hunters, directing their rage by showering their victims in disgusting bile which attracts nearby Ghouls.
Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Painted ones lead packs of hunters, directing their rage by showering their victims in disgusting bile which attracts nearby Ghouls.


Line 135: Line 105:


==== Ghoul King ====
==== Ghoul King ====
[[File:GhoulKing1.jpg|right|100px|thumb|{{center|The Ghoul King}}]]
''Main Article:'' [[Demetrios Vasilikos|Ghoul King]]


This Ghoul appears different than the others. For starters, he isn't shackled and he seems to have a commanding presence over the others.
This Ghoul appears different than the others. For starters, he isn't shackled and he seems to have a commanding presence over the others.
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{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}


==== Collared Manslayer ====
==== Contaminated Manslayer ====


This Ghouls's collar has an explosion trigger attached. Watch out!
Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Manslayers possess amazing strength and their presence causes other ghouls to fly into an uncontrollable murderous frenzy.


''Powers''
''Powers''
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{{Power|[[Image:StoneMelee_HurlBoulder.png|22px]]|Hurl Boulder|Ranged, Moderate DMG(Smash), Foe Knockback|This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}}
{{Power|[[Image:StoneMelee_HurlBoulder.png|22px]]|Hurl Boulder|Ranged, Moderate DMG(Smash), Foe Knockback|This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}}


{{Power|[[Image:FireBlast_Inferno.png|22px]]|Collar Explosion|Disorient|The explosion has left you Disoriented.}}
{{Power|[[Image:PsychicBlast_PsychicWail.png|22px]]|Death and Glory|Post Death, PBAoE Heal|Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.}}


{{Power|[[Image:Leadership_Defense.png|22px]]|Ghoulish Inspiration|Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)|While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.}}
{{Power|[[Image:Leadership_Defense.png|22px]]|Ghoulish Inspiration|Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)|While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.}}
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{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}


==== Contaminated Manslayer ====
==== Manslayer ====
 
[[File:Manslayer1.jpg|right|125px|thumb|{{center|Manslayer}}]]
Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Manslayers possess amazing strength and their presence causes other ghouls to fly into an uncontrollable murderous frenzy.
Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Manslayers possess amazing strength and their presence causes other ghouls to fly into an uncontrollable murderous frenzy.


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{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}


==== Manslayer ====
=== Named Enemies ===
 
==== Collared Hunter ====
 
This Ghouls's collar has an explosion trigger attached. Watch out!
 
''Powers''
 
{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|Melee, Minor DMG(Smash), Foe Stun|A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast}}
 
{{Power|[[Image:Temporary_RangeLightDamage.png|22px]]|Throw|Ranged, Moderate DMG(Smash)|Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast}}
 
{{Power|[[Image:FireBlast_Inferno.png|22px]]|Collar Explosion|Disorient|The explosion has left you Disoriented.}}
 
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|10|10}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
 
 
==== Collared Painted One ====
[[File:CollaredPaintedOne1.jpg|right|100px|thumb|{{center|Collared Painted One}}]]
This Ghouls's collar has an explosion trigger attached. Watch out!
 
''Powers''
 
{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|Melee, Minor DMG(Smash), Foe Stun|A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast}}
 
{{Power|[[Image:SuperSpeed_Flurry.png|22px]]|Flurry of Fists|Melee, Moderate DMG(Smash), Foe Disorient|Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.}}
 
{{Power|[[Image:FireBlast_FireBlast.png|22px]]|Marked for Death|Ranged, Minor DoT(Toxic), Attract Foes|Ghouls operate in pacts and it is the Painted One's duty to "mark" their prey. Being marked will cause some minor Toxic damage and cause nearby enemies to be more likely to attack you.}}
 
{{Power|[[Image:Temporary_RangeLightDamage.png|22px]]|Throw|Ranged, Moderate DMG(Smash)|Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast}}
 
{{Power|[[Image:FireBlast_Inferno.png|22px]]|Collar Explosion|Disorient|The explosion has left you Disoriented.}}
 
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|15|15}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{clr}}


Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Manslayers possess amazing strength and their presence causes other ghouls to fly into an uncontrollable murderous frenzy.
==== Collared Manslayer ====
[[File:CollaredManslayer1.jpg|right|125px|thumb|{{center|Collared Manslayer}}]]
This Ghouls's collar has an explosion trigger attached. Watch out!


''Powers''
''Powers''
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{{Power|[[Image:StoneMelee_HurlBoulder.png|22px]]|Hurl Boulder|Ranged, Moderate DMG(Smash), Foe Knockback|This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}}
{{Power|[[Image:StoneMelee_HurlBoulder.png|22px]]|Hurl Boulder|Ranged, Moderate DMG(Smash), Foe Knockback|This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}}


{{Power|[[Image:PsychicBlast_PsychicWail.png|22px]]|Death and Glory|Post Death, PBAoE Heal|Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.}}
{{Power|[[Image:FireBlast_Inferno.png|22px]]|Collar Explosion|Disorient|The explosion has left you Disoriented.}}


{{Power|[[Image:Leadership_Defense.png|22px]]|Ghoulish Inspiration|Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)|While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.}}
{{Power|[[Image:Leadership_Defense.png|22px]]|Ghoulish Inspiration|Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)|While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.}}


{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{Power|[[Image:Invulnerability_ResToPhysicalDmg.png|22px]]|Resistance|Auto, +{{DamResVal|20|20}}, +RunSpeed|This power grants the Ghoul some minor resistance to Lethal and Smashing damage.}}
{{clr}}
=== Named Bosses ===


=== Named Bosses ===
* Painted One Leader (Painted One)
* Alpha Ghoul (Manslayer)
* Man Eater (Manslayer)
* Bone Eater (Manslayer)
* Gomez (Painted One)
* 'Marty' (Painted One)


{{clr}}
{{clr}}
== Related Badges ==
{{BadgeBox|Cannibal}}


== External Links ==
== External Links ==
* [http://goingrogue.na.cityofheroes.com/en/game-info/enemy-groups/ghouls.html Official Enemy Group Profile]
* [http://web.archive.org/web/20111109045905/http://goingrogue.na.cityofheroes.com/en/game-info/enemy-groups/ghouls.html Official Enemy Group Profile]


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Praetorians]]
[[Category:Praetorians]]

Latest revision as of 01:02, 19 April 2014

Overview

Ghouls are an enemy group in Praetoria.

Background

Ghouls
Ghouls

Beneath the streets of Praetoria lies a vast expanse of tunnels, maintenance corridors, underground rail lines, and water mains and pipes. This complex may be the Resistance's home, but the Resistance is not alone down there in what its members call "The Dim."

Years ago, the Resistance heard frightening rumors. Someone would disappear, and that man or woman's remains would be found, stripped of flesh, torn apart, and with the bones gnawed upon. The Resistance began to whisper about "Them"--the things in the dark that hunted people.

Over the years, the rumors turned into tales, and the tales were gradually, painfully, confirmed as truth. Creatures lived down there in the tunnels, their numbers were growing, and they were hungry. These creatures now have a name, a simple, archaic, and descriptive name. They are no longer human. They are Ghouls.

You can't reason with them, you can't frighten them, and killing one of them just makes the others angrier. Where they come from no longer matters to anyone, for what's on everyone's mind is where they are off to in search of their next meal.

If you hear a scream echo from the depths, then you're probably safe. It's only when the shadows are deep and the tunnels are quiet that you should worry. For you see, Ghouls never hunt alone when they're hungry. And they're always hungry - always.

Taken from Ghouls Official Enemy Group Profile

Enemy Types

Subgroups

Minions

Hunter (Tutorial)

Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Packs of hunters prowl the tunnels beneath Praetoria, eating anything and everything they can get their hands on, sometimes even each other.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Throw Ranged, Moderate DMG(Smash)
Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast


Contaminated Hunter

Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Packs of hunters prowl the tunnels beneath Praetoria, eating anything and everything they can get their hands on, sometimes even each other.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Throw Ranged, Moderate DMG(Smash)
Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast

Death and Glory Post Death, PBAoE Heal
Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.

Resistance Auto, +Res( S10 L10 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Hunter

Hunter

Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Packs of hunters prowl the tunnels beneath Praetoria, eating anything and everything they can get their hands on, sometimes even each other.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Throw Ranged, Moderate DMG(Smash)
Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast

Death and Glory Post Death, PBAoE Heal
Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.

Resistance Auto, +Res( S10 L10 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Lieutenants

Contaminated Painted One

Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Painted ones lead packs of hunters, directing their rage by showering their victims in disgusting bile which attracts nearby Ghouls.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Flurry of Fists Melee, Moderate DMG(Smash), Foe Disorient
Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.

Marked for Death Ranged, Minor DoT(Toxic), Attract Foes
Ghouls operate in pacts and it is the Painted One's duty to "mark" their prey. Being marked will cause some minor Toxic damage and cause nearby enemies to be more likely to attack you.

Throw Ranged, Moderate DMG(Smash)
Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast

Death and Glory Post Death, PBAoE Heal
Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.

Resistance Auto, +Res( S15 L15 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Painted One

Painted One

Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Painted ones lead packs of hunters, directing their rage by showering their victims in disgusting bile which attracts nearby Ghouls.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Flurry of Fists Melee, Moderate DMG(Smash), Foe Disorient
Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.

Marked for Death Ranged, Minor DoT(Toxic), Attract Foes
Ghouls operate in pacts and it is the Painted One's duty to "mark" their prey. Being marked will cause some minor Toxic damage and cause nearby enemies to be more likely to attack you.

Throw Ranged, Moderate DMG(Smash)
Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast

Death and Glory Post Death, PBAoE Heal
Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.

Resistance Auto, +Res( S15 L15 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Bosses

Ghoul King

The Ghoul King

Main Article: Ghoul King

This Ghoul appears different than the others. For starters, he isn't shackled and he seems to have a commanding presence over the others.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Haymaker Melee Smash, Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Hurl Boulder Ranged, Moderate DMG(Smash), Foe Knockback
This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

Death and Glory Post Death, PBAoE Heal
Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.

Ghoulish Inspiration Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)
While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.

Resistance Auto, +Res( S20 L20 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Contaminated Manslayer

Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Manslayers possess amazing strength and their presence causes other ghouls to fly into an uncontrollable murderous frenzy.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Haymaker Melee Smash, Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Hurl Boulder Ranged, Moderate DMG(Smash), Foe Knockback
This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

Death and Glory Post Death, PBAoE Heal
Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.

Ghoulish Inspiration Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)
While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.

Resistance Auto, +Res( S20 L20 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Manslayer

Manslayer

Genetically altered to have a hyper developed medulla oblongata, Ghouls produce adrenaline at a prodigious rate, enhancing their strength, speed, and aggressiveness. Manslayers possess amazing strength and their presence causes other ghouls to fly into an uncontrollable murderous frenzy.

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Haymaker Melee Smash, Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Hurl Boulder Ranged, Moderate DMG(Smash), Foe Knockback
This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

Death and Glory Post Death, PBAoE Heal
Once the Ghoul dies, he will heal nearby allies for a small amount of HP, this power will not always work.

Ghoulish Inspiration Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)
While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.

Resistance Auto, +Res( S20 L20 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Named Enemies

Collared Hunter

This Ghouls's collar has an explosion trigger attached. Watch out!

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Throw Ranged, Moderate DMG(Smash)
Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast

Collar Explosion Disorient
The explosion has left you Disoriented.

Resistance Auto, +Res( S10 L10 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.


Collared Painted One

Collared Painted One

This Ghouls's collar has an explosion trigger attached. Watch out!

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Flurry of Fists Melee, Moderate DMG(Smash), Foe Disorient
Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.

Marked for Death Ranged, Minor DoT(Toxic), Attract Foes
Ghouls operate in pacts and it is the Painted One's duty to "mark" their prey. Being marked will cause some minor Toxic damage and cause nearby enemies to be more likely to attack you.

Throw Ranged, Moderate DMG(Smash)
Ghouls often throw nearby objects at their foes before they close in melee and tear them apart. This attack does moderate smashing damage. Damage: Moderate, Recharge: Fast

Collar Explosion Disorient
The explosion has left you Disoriented.

Resistance Auto, +Res( S15 L15 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Collared Manslayer

Collared Manslayer

This Ghouls's collar has an explosion trigger attached. Watch out!

Powers

Jab Melee, Minor DMG(Smash), Foe Stun
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast

Haymaker Melee Smash, Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Hurl Boulder Ranged, Moderate DMG(Smash), Foe Knockback
This foe can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

Collar Explosion Disorient
The explosion has left you Disoriented.

Ghoulish Inspiration Toggle: PBAoE, Team +DMG, +To Hit, Res(Immobilize, Sleep, Confuse, Hold, Disorient)
While the Ghoul Manslayer is not held he will boost the damage, chance to hit and resistance to status effects of nearby allies.

Resistance Auto, +Res( S20 L20 ), +RunSpeed
This power grants the Ghoul some minor resistance to Lethal and Smashing damage.

Named Bosses

  • Painted One Leader (Painted One)
  • Alpha Ghoul (Manslayer)
  • Man Eater (Manslayer)
  • Bone Eater (Manslayer)
  • Gomez (Painted One)
  • 'Marty' (Painted One)


Related Badges

File:Badge DefeatGhouls.png Cannibal

The Ghouls only understand one thing. Strength. You've proven that you have that in spades. You defeated hordes of Ghouls to earn this badge.

External Links