Admiral Sutter Task Force: Difference between revisions

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{{wip|date=2011-04-17}}
== Overview ==
== Overview ==
The '''Admiral Sutter Task Force''' was added in [[Issue 20]] and ties pre-50 characters into the [[Incarnate System]].  [[Admiral Sutter]] can be found north of the hospital in [[Independence Port]].
The '''Admiral Sutter Task Force''' was added in [[Issue 20]] and ties pre-50 characters into the [[Incarnate System]].  [[Admiral Sutter]] can be found north of the hospital in [[Independence Port]].
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|levels=20-40
|levels=20-40
|merits=22
|merits=22
|enemies={{Enemy Praetorians}}{{Enemy Sky Raiders}}
|enemies={{Enemy Imperial Defense Force}}{{Enemy Sky Raiders}}
|badge=[[File:Badge I20HeroTaskForce.png|32px]] [[Land, Sea & Air Badge]]
|badge=[[File:Badge I20HeroTaskForce.png|32px]] [[Land, Sea & Air Badge]]
}}
}}
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'''The Sky is Falling'''
'''The Sky is Falling'''


{{Mission:The Sky is Falling - Part One: Operation Corsair}}
{{Missions:The Sky is Falling - Part One: Operation Corsair}}
 
{{Missions:The Sky is Falling - Part Two: Operation Boomerang}}
{{Mission:The Sky is Falling - Part Two: Operation Boomerang}}
{{Missions:The Sky is Falling - Part Three: Defend Skyway City}}
 
=== {{UL|Defend Skyway City}} ===
 
'''Briefing'''
 
{{Orange|Need Info}}
 
'''Mission Acceptance'''
 
{{Orange|Need Info}}
 
'''Unnecessary Solicitation'''
 
 
{{Mission Objective|Entrance=The air is choked with smoke and powdered concrete. You can feel the thrumming pulse of a powerful energy field somewhere in the debris up ahead.|Primary= Defend Skyway City|Secondary= Defeat Fusion and Jane Temblor
** Defeat Both Colonel Durays|Additional=|Completion=}}
 
 
'''Notable NPCs'''
 
* Jane Temblor ([[Archvillain]], level 41)
* Fusion ([[Archvillain]], level 41)
* Primal Col. Duray ([[Archvillain]], level 41)
* Praetorian Col. Duray ([[Archvillain]], level 41)
 
 
 
Completing ''The Sky is Falling'' [[Task Force]] from Admiral Sutter awards the [[Land, Sea & Air Badge]].
{{BadgeBox|Land, Sea & Air}}


[[Category:Trials and Task Forces]]
[[Category:Trials and Task Forces]]

Latest revision as of 23:04, 25 June 2021

Overview

The Admiral Sutter Task Force was added in Issue 20 and ties pre-50 characters into the Incarnate System. Admiral Sutter can be found north of the hospital in Independence Port.


The Sky is Falling
Contact Admiral Sutter
Zone Independence Port
Minimum Size 4 players
Coordinates (-1391.5, -20.2, -6062)
Level Range 20-40
Merits 22
Badge Land, Sea & Air Badge
Enemy Groups Imperial Defense Force
Sky Raiders
v  d  e


Merit Rewards: This activity awards 22 Reward Merits.

Introductions

Too Low Level

+++ Missing Information +++

Not Enough People

To form a task force, you need four or more heroes in your group.

You need at least 4 members on your team, all of them at least Level 20. If they are over Level 40, they will be automatically exemplared to Level 40 for the duration of the Task Force.

Not Team Leader

I need to speak to your team leader.

Missions

The Sky is Falling

Investigate the Praetorian Rift Signature

The Sky is Falling
Part One: Operation Corsair

Briefing

Character, at ease son / +++ Missing Information +++. What I'm about to tell you is highly classified information. We've detected an energy signature out in the middle of the Atlantic Ocean. Portal Corp has verified our own analysis that the energy signature is indeed a dimensional portal and it is Praetorian. Surveillance satellites and atmospheric craft have been incapable of getting a positive identification of the target site, but we do know that it is moving. I've been assigned by the Joint Chiefs to investigate this rift signature with a detachment from the 11th Fleet. My orders, as they currently stand, are to investigate and identify the rift and eliminate it if possible.

I've served this country with distinction and valor for almost 40 years, Character, and I don't plan on retiring with a stain on my courage. I don't like to lose and sure as hell have no intentions of tucking tail and running in the face of adversity. If the Praetorians have come here looking for a fight, then on my grand daddy's grave I swear to give them one they'll not soon forget.

That's where you come in. Fleet command has a tight grip on the budget and have only authorized me a small number of surface vessels and personnel for this operation, but they didn't say anything about me recruiting outside help from heroes such as yourselves. As soon as you've assembled your team, we'll be under way.

Mission Acceptance

Great to have you on board. You'll sail with me on the USS Mason. She's an Arleigh-Burke class missile destroyer, just like the other three ships in my little recon fleet. She may not be the largest ship in the Navy, but she is a fighter and can sink anything I've ever seen in the water. Heh, let's just hope that the Praetorians don't know how to fly.

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

After only 8 hours at sea Admiral Sutter's voice calls everyone to battle stations. The fleet has made contact with the enemy.

  • Investigate the Praetorian Rift Signature
    • Defend the USS Mason's interior!
    • 4 bombs to disable inside the USS Stout, 4 bombs to disable inside the USS Mitscher, Defend the Fleet!, Clear all enemies off of the ships!
    • 8 enemy fuel lines to close (optional), Disable Northeast Turret Control, Disable Southeast Turret Control, Disable Northwest Turret Control, Disable Southwest Turret Control, Disable Central Turret Control
    • 8 controls to deactivate, Close the Praetorian Rift, Defeat Captain Stone

The voyage back to Paragon City was dominated by frantic radio chatter and worried looks between everyone aboard. As you steam into port word comes that the Praetorians have landed on Talos Island and are sweeping the defenders aside with ease. Things aren't looking good.

Enemies

Sky Raiders
Imperial Defense Force

Notable NPCs

Objective: Defend the USS Mason

Sky Raider Dialogue 

Before Combat:

Porter: Lock this door, prevent anyone from coming down here!
Porter: Secure this deck then head to the bridge.
Porter Saboteur: We're in. Secure the area and get those charges planted!
Porter: Disperse quickly. Lock this deck down!
Porter Engineer: Sir! We have powered hostiles!
Porter Saboteur: Looks like they've got more than just marines defending this bucket.

Combat Start:

Assault Porter Bot: HOSTILES INCOMING.
Porter: Go! Go! Go!
Porter: Contact!


War Walker: MILITARY NAVAL THREAT DETECTED. ENGAGE AT CLOSE RANGE AND NEUTRALIZE.
War Walker: HOSTILE POWERED INDIVIDUALS DETECTED. DESTROY THEM!
War Walker: THE PRAETORIAN EMPIRE OFFERS PEACE. SURRENDER YOUR WEAPONS AND YOU WILL NOT BE HARMED.
War Walker: STAND DOWN OR YOU WILL BE NEUTRALIZED.
War Walker: TARGETING: Character.
War Walker: YOUR VESSELS ARE COMPROMISED. THERE IS NO VICTORY TO BE HAD. SURRENDER AND NO FURTHER HARM WILL COME TO YOU.
War Walker: SURRENDER TO THE GREAT PRAETORIAN EMPIRE AND YOU WILL BE SPARED. FIGHT AND YOU WILL BE DESTROYED.
War Walker: TARGETING HOSTILE POWERED INDIVIDUALS.
War Walker: TARGET ACQUIRED.
War Walker: TARGET ACQUIRED.
War Walker: TARGET ACQUIRED.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGET IDENTIFIED: Character.
War Walker: DESTROY TARGET.
War Walker: DESTROY TARGET.
War Walker: TARGET ACQUIRED.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGET IDENTIFIED: Character.

Objective: Disable bombs and defend the fleet

Sky Raider Dialogue 

Disarming Bombs:

Porter Saboteur: Charges are all set, get to your positions.
Porter Saboteur: We hold this room until just before the charges go off.
Porter Saboteur: You made a huge mistake coming out here, Character.
Porter Saboteur: You might disarm these explosives, but what about the other ships?

Defending the Fleet:

Porter Saboteur: Everyone charge up your porter packs and get ready to jump ship.
Porter Saboteur: Contact! Enemy contact!
Porter Saboteur: That's the last charge.
Porter Saboteur: We've got teams in the guts of every ship you've got. You can't stop us all.


Objective: Disarm enemy turrets

Sky Raider Dialogue 

Sky Skiff: Defend the turret control!


Objective: Defend the USS Donald Cook

Sky Raider Dialogue 

Sky Skiff: This is Hotel Six-One.
Sky Skiff: Identified target as DDG-75 Donald Cook.
Sky Skiff: She's got multiple hull breaches and is taking on water.
Sky Skiff: We're putting her out of her misery now, over.


Hostage Dialogue 

Hostage: Did the Navy come looking for us? I'm honored!
Hostage: Where are we? We've been held for days.
Hostage: We were out fishing near Bermuda, when suddenly there were these military guys hijacking our boat.
Hostage: How... how did you find us!?


Objective: Close the Praetorian rift

Praetorian Dialogue 

Before Combat:

Captain Stone: Get that Portal online and get a message to the Praetorians!
ACU: ALL SYSTEMS OPERATIONAL.

Combat Start:

ACU: WARNING: HOSTILE PRIMAL ENTITIES DETECTED.
ACU: ENGAGE HOSTILE ENTITIES.

Engaging the Portal:

Captain Stone: Character! So you're the one responsible for this mess!
Commander: ...What the?
Commander: All forces, move to support Captain Stone and the Sky Raiders! Repel the boarders!
ACU: ORDERS RECEIVED.
ACU: ENGAGE ENEMY COMBATANTS.
ACU: MAXIMUM LETHALITY.
Commander: All forces. Move to secure the vessel interior! We can't let them destroy the portal.
Diviner: Commander, I sense hostile powered individuals aboard this vessel.
Commander: Link up with command and... Belay that, all forces, defend the portal from the attackers!
Elite Ranger: You heard him, engage the enemy!
Augur: Hostiles...
Augur: Eliminate them...
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.


Debriefing

Sounds like the Praetorians have already taken an invasion force toward Paragon City. We're beat to hell out here, Character. Even if we could get the fleetunderway immideatlyit would mean leaving the Donald Cook behind.

I'm leaving the Mitscher and Stout to handle things here while we're taking the Mason back to Paragon City. Rough seas aside, we should be back there in a few hours, and hopefully in time to stop this damn invasion force of theirs.

  • Hopefully it will be in time to stop them.

You won't be alone, Character. I've alerted the Freedom Corps of the situation. Hopefully Longbow and the PPD will be able to stall their assault long enough for your task force to arrive.

When we arrive back in Independence Port we need to move quick. Time is no longer a luxury we can afford.

Oh, and Character... good hunting.

  • Leave

Defend Paragon City

The Sky is Falling
Part Two: Operation Boomerang

Mission Acceptance

Operation Corsair is a success, but at a cost. The Praetorian rift portal has been shut down and the Sky Raider floating fortress has been captured, but a sizable number of their Imperial Defense Force is already en route to Paragon City. You won't be able to stop them from starting a fight, but you sure as hell can finish it.

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

  • Defend Paragon City!
    • Destroy IDF forces in the tunnel, Help Citadel (optional), Talk to Luminary (optional)
    • Defeat Riptide and Harbinger, Track the Praetorians through the sewers
    • Find Mission Exit

You navigate your way around several collapsed sewer tunnels until you find your way into a stable cistern that leads up into the heart of Skyway City.

Enemies

+++ Missing Information +++

Notable NPCs


Citadel Dialogue 

Before Combat:

War Walker: SUBJECT. CITADEL. EXERCISE EXTREME CAUTION.
Citadel: Let's see how you fight on the ground.
War Walker: SURRENDER TO THE GLORIOUS PRAETORIAN EMPIRE AND NO HARM SHALL COME TO YOU.
Citadel: I find your request to be unacceptable. My apologies.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.

After Combat:

Citadel: Luminary needs your help at the tunnel.
Citadel: I appreciate your assistance, but I have Praetorians elsewhere in the city to attend to.



Luminary

Briefing

Character, I thought you were out with 11th Fleet in the Atlantic.

  • We just sailed back into port. What's the situation?

The Praetorians came into port aboard a cargo vessel. The port authority tried to stop them, but their vessel was moving too quickly.

They ran aground just over there near the ferry parking lot and started disgorging their warworks battle robots as a vanguard force for their troops.

  • There doesn't appear to be much damage for an attack.

They're leaving most of the civilians alone, unless someone pulls a gun on them, then they respond with deadly force.

Citadel and I have been trying to organize Longbow and the Talos Island police to deal with the chaos, but War Walkers seem to have spread to every corner of the island in search of heroes to engage and destroy.

We've managed to corner their main force inside this tunnel, but so far they're so well dug in that we haven't been able to punch more than 200 yards past their defenses. We've been in this stalemate for over an hour now.

  • I take it you're looking for someone to lead the charge.

I can't ask you to do that, Character, but, right now you and your task force are the most organized heroes on the island. The sooner we can break the backs of the Praetorian command and control, the sooner this will all be over.

  • Are they working with the Sky Raiders?

No, we have seen no evidence of Sky Raiders working with the Praetorians, but I'll inform Citadel to be alert for their presence. Thank you for the warning.

  • Tell your men to stand back, we're going in!



War Walker Dialogue 

War Walker: ALL CIVILIANS HAVE SUCCESSFULLY VACATED THE AREA. BEGIN OVERWATCH.
War Walker: POWERED INDIVIDUALS DETECTED. YOU HAVE 3 SECONDS TO SURRENDER TO THE BENEVOLENT PRAETORIAN EMPIRE.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.


Objective: Track Praetorians through the sewers

Entry Dialogue 

Commander: We've lost contact with the rear guard. Prepare to defend this position!
Commander: Right on time.
War Walker: ENEMY COMBATANTS INBOUND ON OUR POSITION. PREPARE DEFENSE PATTERN THETA.


Praetorian Dialogue 

Augur: I sense minds intent on stopping us. Do not allow them to pass and interrupt the Colonel's invasion plan.
Augur: Why do you fight? You cannot win.
Commander: We've got to buy Duray more time!
Commander: Remember, these are not Powers Division. They're just Primals!


Harbinger and Riptide Dialogue 

Before Combat:

Berserker Bomb: Command received.
Berserker Bomb: Destroy Character.
Harbinger: Our uninvited guests have arrived.
Riptide: Let them come, I back down from no one.
Harbinger: I will give them a warm welcome.
Riptide: I'm afraid that I cannot allow you to leave here alive.

Combat Start:

Riptide: Let's see what you are made of, Primal.

Defeat of Player:

Riptide: As I expected. Not a one of you is Top Dog material.


Defend Skyway City

The Sky is Falling
Part Three: Defend Skyway City

Mission Acceptance

Earthquakes are ravaging Skyway City and the Praetorian IDF is fighting a brutal shock and awe invasion of the city. Their rear guard is broken and soon you'll put an end to this invasion!

Mission Objective(s)

The air is choked with smoke and powdered concrete. You can feel the thrumming pulse of a powerful energy field somewhere in the debris up ahead.

  • Defend Skyway City!
    • Defeat Fusion and Jane Temblor
    • Defeat both Colonel Durays

The joint invasion of Paragon City by the Praetorian Imperial Defense Force and Primal Earth's own Sky Raiders has been blunted, stopped, and defeated. If not for your quick actions the entire city might have been destroyed. You have saved Paragon City!.

Enemies

+++ Missing Information +++

Notable NPCs

 

Praetorian Col. Duray: Fusion! I've lost contact with Riptide. I can only presume he's failed to hold off our pursuers. What is your status?
Fusion: We're finishing up here, Colonel. Jane's just about got the whole place collapsed.

Praetorian Col. Duray: If those two screwballs weren't walking weapons of mass destruction I would have volunteered them for Neuron's experiments months ago.
Primal Col. Duray: If you think they're bad, then be glad you're not from here! Those two are nothing compared to their lovey-dovey Primal counterparts.


Fusion and Jane Dialogue 

Before Combat:

Fusion: Hurry up and finish it already. I'm getting tired of waiting for you to do your job.
Jane Temblor: You'd better hope that force field of yours is as big as your mouth, Fusion, because I'm about to drop an entire freeway down on us.
Fusion: Heh, looks like Riptide wasn't as tough as he thought.
Fusion: Don't worry, 'babycakes', I'll deal with these losers myself.
Jane Temblor: Don't be an idiot, Fusion.
Jane Temblor: If Riptide and that 'head case' couldn't handle them then they're obviously tougher than they look.
Jane Temblor: We'll have to do this together.
Jane Temblor: Oh, and if you call me 'babycakes' one more time, I swear I will drop a skyscraper on you the next chance I get.

Jane During Combat:

Jane Temblor: Watch where you're pointing that thing!
Jane Temblor: Be more careful with your powers!

Fusion Combat Start:

Fusion: I can't believe YOU beat Riptide. You're both losers AND ugly.

75% Health:

Fusion: Hey, Jane, get this loser off of me!

50% Health:

Fusion: I said get off of me!

25% Health:

Fusion: Jane, it's called teamwork! Know your role!

Upon Defeat:

Fusion: Oh man... this is bad...



Dialogue of The Durays 

Before Combat:

Primal Col. Duray: Once this place is suitably demolished we'll head for the Faultline Dam and hold the city hostage.
Praetorian Col. Duray: I see you managed to defeat my morons.
Primal Col. Duray: I told you not to underestimate them!
Praetorian Col. Duray: Bravo.
Primal Col. Duray: This is Colonel Duray to Zulu-One. I need air support on my position; we have some vipers in our back field.
Praetorian Col. Duray: It's be a little while since I got to enjoy some close quarters fighting.

Combat Start on Praetorian Col. Duray:
75% Health:

Praetorian Col. Duray: Hey, I actually felt that through my armor. Maybe you are worth my full attention after all.
Wing Raider Officer: We've got a break out in sector Alpha-Two, Hotel-Seven.
Wing Raider Officer: Colonel Duray needs our help, all available forces, respond.

50% Health:

Praetorian Col. Duray: Normally that wouldn't impress me, but since you're all a bunch of backwards savages and you managed to actually hurt me, call me surprised.

25% Health:

Praetorian Col. Duray: Duray to Portal Command: Get a replacement suited up for me within the next minute, I may need him.

Upon Defeat:

Praetorian Col. Duray: Duray to Portal Command: Prepare for my reintegration.

Upon Player Defeat:

Praetorian Col. Duray: Face it, your world doesn't need you anymore.

Reinforcements Spawned:

Sky Skiff: This is Thunder Two-One, we are on scene in zero-five seconds, over.
Sky Skiff: We've got heroes on Duray's position, moving to engage!
Sky Skiff: All forces, go in, weapons hot.
Sky Skiff: This is Storm Wing reporting to breakout action in Alpha-Two, Hotel-Seven. Colonel Duray, please respond.
Sky Skiff: Fighting looks heavy, engage and fire at will.


Debriefing

You've shattered the spearpoint of the Praetorian thrust into Paragon City and captured a number of the IDF's soldiers and some of their elite powers division members. While Colonel Virgil Duray of the Sky Raiders supported this Praetorian offensive, it would seem that his Praetorian counterpart was just a cloned body used to house his spiritual essence. Praetoria's Duray has escaped to fight another day, leaving his soldiers and their Primal allies to suffer the consequences of their defeat as prisoners of war.

With spineless commanders like that I can tell you that the Praetorians will soon find themselves on the defensive and hemorrhaging soldiers like nobody's business. Now we have to turn our attention to cleaning up this mess.

Jim Temblor volunteered to help us clear rubble at the epicenter of where his Praetorian counterpart did her thing. Oh, and next time you visit Virgil Duray in prison thank him for building that giant floating monstrosity out in the Atlantic Ocean. We managed to lash the Donald Cook to its side and keep her from going down. That's 38 years without ever losing a ship under my command. Hah!

Oh! Before I go I wanted to give you these tickets to the Admiral's Ball to show my appreciation for all your help. Character, we couldn't have done this without you.

Completing The Sky is Falling Task Force from Admiral Sutter awards the Land, Sea & Air Badge.

File:Badge I20HeroTaskForce.png Land, Sea & Air

You shut down the alliance between the Sky Raiders and the Praetorian Imperial Defense Force, halting an assault on Skyway City in the process.