Psionic Manifestation Salvage
Description
A remnant of a psychic manifestation.
Recipes Used In
Set Enhancements
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold for level 25
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge for levels 10-25
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance for levels 21-25
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun for levels 10-25
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage for levels 15-25
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge for level 25
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus for levels 20-25
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge for levels 10-25
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range for levels 20-25
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge for levels 15-25
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage for levels 10-25
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage for levels 20-25
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow for levels 10-25
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep for levels 10-25
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge for levels 10-25
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge for levels 20-25
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow for levels 20-25
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing for levels 10-25
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt for levels 21-25
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage for levels 20-25
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge for levels 20-25
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge for levels 10-25
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge for levels 15-25
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance for levels 15-25
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance for levels 10-25
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus for levels 10-25
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
Base Items
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
Dropped By
This salvage is Rare. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Arcane enemies between levels 4 and 19.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.