Praetorian Merit Rewards

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Overview

Main Article: Merit Rewards

Merit Rewards are granted upon completion of Strike Forces, Trials, Story Arcs, Giant Monster defeats, and some Special Events.

For the following summaries, there are various options that an activity can involve, as follows:

  • Door Missions: An instanced mission that only teammates can enter.
    • Defeat All: Requires defeating all enemies in the instance.
  • Talks: Deliver information or items to or obtain information or items from an NPC other than the contact.
    • In a regular Story Arc, only the mission holder may complete the talk mission.
    • In a Task Force, Strike Force, or Trial, anyone on the team may complete the talk mission, not just the mission holder.
  • Hunts: Defeat enemy critters, sometimes restricted to a particular zone.
    • Ambushes of the required enemy faction often accompany hunt missions.
  • Patrols: Explore a zone by "calling in" at (clicking on) specific items, including pay phones and other items.
  • Contains tough enemy critters:
    • EB: Contains an Elite Boss, which does not upgrade into an Archvillain/Hero, even when Notoriety and team size is high enough.
    • AV: Contains an Archvillain/Hero, which may or may not downgrade into an Elite Boss, depending on Notoriety and team size.
      • AVs in most Task Forces, Strike Forces, and Trials do not downgrade.
      • Ouroboros Task Forces and Strike Forces are Story Arcs that utilize the TF function, thus AVs/etc. will downgrade like in a Story Arc.
    • Monster: Contains a Monster, whose defeat is usually required to advance the story.
    • GM: Contains a Giant Monster, whose defeat is usually not required to advance the story.


Failing a mission that is the final (or only) mission of a story arc, task force, strike force or trial may result in reduced rewards. Failing tasks that have 2 or less missions will award 0 merits. Failing tasks that have 3-4 missions will award 50% merits. Failing a task that has 5 or more missions will result in normal merits.

Level Ranges

Level 1-10

Arc Name Contact Merits Enemies EB/AV/Hero Alignment Path Summary/Notes
Joining the Pack Praetor White 00002 2 Reward Merits Resistance
Praetorian Police Department
3 Door Missions, 1 Patrol, 1 Delivery
The Hit List Chief Interrogator Washington 000011 Reward Merit Syndicate
Loyalist Responsibility 4 Door Missions
Shrewd Lessons Deputy Assistant of Information 00002 2 Reward Merits Syndicate
Resistance Clockwork
Angry Citizens
Loyalist Power 3 Door Missions
Misinformation Robert Flores 00002 2 Reward Merits Ghouls
Praetorian Police Department
Resistance Warden 3 Door Missions, 1 Patrol
Justifying the Means Ricochet 00002 2 Reward Merits Praetorian Clockwork
Praetorian Police Department
Resistance Crusader 3 Door Missions, 1 Patrol
Organized Crusaders Cleopatra 00002 2 Reward Merits Syndicate
Praetorian Police Department
Resistance
Loyalist Responsibility 3 Door Missions
No Man's Lady Cleopatra 00002 2 Reward Merits Resistance
Loyalist Responsibility 2 Door Missions
Guns and Money Warrant 00002 2 Reward Merits Resistance
Syndicate
Angry Citizens
Loyalist Power 4 Door Missions
Getting Out Alive Tunnel Rat 00002 2 Reward Merits Praetorian Clockwork
Syndicate
Praetorian Police Department
Resistance Warden 3 Door Missions
Insert Paranoia Here Splice 00002 2 Reward Merits Praetorian Clockwork
Ghouls
Resistance Crusader 3 Door Missions

Level 8-15

Arc Name Contact Merits Enemies EB/AV/Hero Alignment Path Summary/Notes
Personal Monster Mr. G 00002 2 Reward Merits Resistance
Ghouls
Destroyers
Syndicate
Loyalist Power 4 Door Missions, 1 Delivery
Letting Go Transmuter 00002 2 Reward Merits Syndicate
Destroyers
Resistance
Loyalist Power 4 Door Missions
Destroying the Destroyers Tami Baker 00002 2 Reward Merits Destroyers
Praetorian Police Department
Loyalist Power 4 Door Missions, 1 Delivery
The Power To Control Praetor Sinclair 00002 2 Reward Merits Syndicate
Destroyers
Resistance
Praetorians
Loyalist Power 5 Door Missions

See Also