Noble Savage

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This article is about the signature character. For the designer, see Noble Savage (Developer).

Overview

Noble Savage

Forlorn Leader
Zone First Ward
Coordinates (1826, 102, -2429)
Level Range 20-29
Introduced By Palatine
Introduces Katie Douglas
Enemy Groups Apparitions
The Awakened
D.U.S.T.
The Possessed
Requires First Ward Zone Pack.
v  d  e

Noble Savage is a Praetorian contact in the Eltentown neighborhood of First Ward at coordinates (1826, 102, -2429).  His level range is 20-29. He also is located in the back of the Resistance Base in Underground Neutropolis.

Praetorian characters may find him:

All characters may find him:

Introductions

Contact Introduced By

Contact Introduces

Look, Character, Katie Douglas is a bit of a...problem child. I know, I shouldn't judge, right? But if the stories are true, her psychic powers and her history have left her a bit unhinged and, no, I don't care if you're still telepathically-eavesdropping on us, Katie. Anyhow, Character, keep an eye on her, okay? We need her on our side.
Well, look at that. She was listening all along.
Psychics. You can find her near the Sunken City.

Information

Praetoria City:

+++ Missing Information +++

First Ward:

Forlorn Leader

Distraught over his transformation into a cybernetic monstrosity, the Noble Savage has teamed up with Demetrios Vasilikos to help those whose lives were also ruined by Praetor Berry's experiments. He sees himself as the defender of the defenseless, the sheriff of First Ward, and the protector of both the Forlorn and Ghouls alike. He will not rest until justice has been done, and Praetor Berry pays for his crimes against humanity. But one thing at a time, for now he has to concentrate on keeping his people safe.

Prior to Introduction

Missing Prior to Introduction Dialogue

Initial Contact

Praetoria City:

You talk to me like I am still a man. But I'm not anymore. Now I'm a monster! A MONSTER!!! I can no longer help Praetoria. Men, women, and even children scream in terror when I venture above these tunnels. They show me that I am no longer human. I can never be a man again, so why should I act like one? If they see a monster, then I WILL BE THAT MONSTER THEY FEAR!

No. No, I will not become that which I hate. But I can not live like this either. You you have more humanity than I do. Please. Please use that humanity and grant one small request.

First Ward:

Character! Between you and me, I'm not sure what to make of all this. First, Demetrios' death gives me leadership of the Forlorn, and now the Palatine of the Compound appoints me as its new Hetman. Had you heard that? The 'new Hetman' bit, I mean. The last time my kind had made an alliance with those that opposed the Emperor's regime...

...let's just say it didn't end well. We found ourselves trading one kind of enslavement for another. But this - this feels different.

Greeting

  • How's it going, Character?
  • You've got some time?

Too Busy

Missing Too Busy Dialogue

Too Low Level

Missing Too Low Level Dialogue

No More Missions

Praetoria City:

I have no more requests, Character. Now it is time to repay your kindness by helping the people of Praetoria City. Perhaps we shall see each other again.

First Ward:

I can't of anything else you can do for me, Character. You've done plenty already.

Descriptions

Praetoria City:

The form of a savage monster hides the heart of a noble hero. Betrayed by those he trusted, the Noble Savage has risen above thoughts of vengeance and still seeks to serve the people he swore to protect. Even if they believe he is who they need protection from.

First Ward:

Distraught over his transformation into a cybernetic monstrosity, the Noble Savage has teamed up with Demetrios Vasilikos to help those whose lives were also ruined by Praetor Berry's experiments. He sees himself as the defender of the defenseless, the sheriff of First Ward, and the protector of both the Forlorn and Ghouls alike. He will not rest until justice has been done, and Praetor Berry pays for his crimes against humanity. But one thing at a time, for now he has to concentrate on keeping his people safe.

Store

  • None

Story Arc

The Only Good Day Was Yesterday (20-29)

Merit Rewards: This activity awards 7 Reward Merits.

Souvenir

It started as a simple scavenger mission...

The Only Good Day Was Yesterday

...insofar as anything in First Ward is simple, at least. Soon, however, it became clear that D.U.S.T. had a crisis on its hands in the Free-Fire Zone. But after investigating several of their facilities, which were overrun with mutated Seers called the Awakened and the angry spirits of the Apparitions, it started to get...unclear. Noble Savage, the new Hetman of the Compound, decided to bring in an expert on psychic phenomena and set you to recruit Katie Douglas, perhaps more famously known as Seer 1381. But you weren't the only one looking for Katie. And Apparition, known only as the 'Surgeon', had piggybacked along with you, and now that you had led him to Katie he wanted to claim her for himself. Free of the Surgeon's influence you were able to dispatch the thing, though it didn't do much in the way of making a good first impression. Template:Mission:The Only Good Day Was Yesterday - Part One: Ashes to Ashes Template:Mission:The Only Good Day Was Yesterday - Part Two: What We Bring With Us Template:Mission:The Only Good Day Was Yesterday - Part Three: Visitation Rites Template:Mission:The Only Good Day Was Yesterday - Finale: The Girl That Got Away

Gallery