Missions:The Gate that Cannot Open - Part Two: Seven Keys, Seven Gates, Seven Names, Seven Hates

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Part Two: Seven Keys, Seven Gates, Seven Names, Seven Hates

Briefing

The Seven Keys taken by the Black Queen will open not one cell in the depths of the Eternal Prison, but seven. If this is allowed to transpire then death, disease, and nightmare will be released upon the world of men and their good works will come crashing down.

None are safe from the wrath of The Sky Daughter, The All-Mother, She-of-Seven-Names, The Mother of All Monsters; known to mortals as Lamashtu; the daemon goddess... Least of all me, for I choose to bear the keys that could release her and yet chose not to.

  • How am I supposed to get into the Eternal Prison?

I believe you know a woman who can go where others can see, and our mutual friend, Sir Bedwyr, has seen the Eternal Prison's interior. Speak with Bedwyr and then seek out this woman, through them you can breach the Prison's walls and drive on to stop the Black Queen.

Speak with Sir Bedwyr

Unnecessary Solicitation

Sir Bedwyr has seen the interior of the Eternal Prison, he will know how to reach Lamashtu's prison within its halls.

Contact Small Sir Bedwyr.jpg
Sir Bedwyr

Briefing

The Black Queen seeks to open the prison... Even if we could prevent her from reaching Lamashtu's prison first, gaining entry into the Eternal Prison is impossible. The entire Order of Black Knights defends it and obeys the Black Queen's orders without question. Without another way inside there is no hope.

  • You've been inside the prison before?

Of course, I have walked its black halls for centuries. I know the way to the Gate, but what good will it do us if I cannot breach the walls and their defenders?

  • Don't worry, I know another way inside.


Talk with Katie Douglas

Unnecessary Solicitation

I believe you know someone who can get you into places where you should not be. If you can convince her to help, that is.

Contact Small Katie Douglas.jpg
Katie Douglas

Briefing

Oh no... What now? Man, what is an Eternal Prison and why do you want me to take you there?

  • Katie, we need your help.

Is that so? Tell me. What about me? What about what I need? Because as far as I can tell, the world doesn't give a crap about me!

  • You're right, that isn't fair.

I just want to belong, Character. Ok? And every time I turn around more and more of the world I know is gone. Gone! And nobody cares!

  • Katie, I care.

Yeah, right. You're just saying that because you need me to teleport you to that stupid prison that's hovering in your mind's eye like a storm cloud. Why the hell do you want to go there anyway?

  • Because if I don't get in there, the world really will be gone.

... Dramatic much?

Katie's brows furrow slightly in concentration and then a concerned look grows across her face

...

Holy crap, you aren't kidding! I don't know what a Lamashtu is, but... The things I see in your mind, Character, this can't be good at all...

  • So you'll help get Sir Bedwyr and I inside the Prison?

I didn't say that!

Katie bites her lip, realizing that she probably spoke too soon.

Ok, I will help, but I need you to swear, Character, that if those Talons make me go crazy again, that you will NOT leave me in that place!

  • I swear, Katie.

Pinkie swear. I mean it. I am not joking. If you leave me in there I will friggin' hunt you down with my mind, Character.

  • Ok, I pinkie swear.

Katie studies your face (and mind) for a moment before she nods, convinced that you are being honest.

Alright... Go get ready, and stuff, and then we can go.

  • Thank you, Katie.


Break into the Eternal Prison

Unnecessary Solicitation

Your friend, Katie, can get you into the Eternal Prison. Such a gifted young woman. Troubled, but gifted.

Contact Small Katie Douglas.jpg
Katie Douglas

Briefing

Ready to go with your creepy knight-in-creepy-armor friend?

  • "We're ready." (Enter Mission)


Mission Objective(s)

Map: ETERNAL_PRISON

Time and space buckle as you warp into the Night Ward, snatch up Sir Bedwyr, and then warp again into the black halls of the Eternal Prison.

  • Break into the Eternal Prison
    • Stop the Black Queen

The Black Queen is dead, Lamashtu is free, and the spirit of Sorceress Serene was behind it the entire time. The Magician mentioned that there was still hope, but after learning that he is Lamashtu's husband, and she seeks to tear him limb from limb for leaving her to rot in the Eternal Prison, you aren't so sure.

Enemies

V badge BlacKnight.png The Black Knights

Notable NPCs

  • Katie Douglas (Ally)
  • Sir Bedwyr (Ally)
  • Enchantress Isabelle (Elite Boss)


Ally Dialogue 

At Entrance:

Sir Bedwyr: I dared not risk us appearing directly at Lamashtu's prison, but we can get there from here.
Katie Douglas: I am so not waiting here alone, I'm coming with you.

Upon Defeat:

Katie Douglas: Ow... Ow ow ow... I'm done, not fighting anymore.
Sir Bedwyr: I... Cannot... Fight... On.


Black Knight Chatter 

Before Combat:

Eternal Guard: I heard that Sir Bedwyr and Sir Pendragon conspired to kill Lorn with an Outsider.

Combat Start:

Eternal Guard: What?
Eternal Guard: It's them!

Before Combat:

Eternal Guard: Why did they give up the search for the Black Swan?

Combat Start:

Black Feather: Intruders!

Before Combat:

Black Feather: What is the Black Queen doing here?

Combat Start:

Eternal Guard: It's the Outsider who slew Lorn!


Balloon.png  

The Black Queen: Seven Keys to open Seven Gates, Seven Names for Seven Hates...
Black Warden: My Queen, are you sure you wish to open this gate?
Enchantress Isabelle: Silence, fool!
The Black Queen: Hates, names, gates, and keys...
The Black Queen: I, -Serene-, hold all of these!


Last Room Dialogue 

Upon Entering:

The Black Queen: All that remains is the final key...
The Black Queen: Perfect. I want him / her to witness this!
Enchantress Isabelle: Gladly!
Eternal Guard: Yes, my queen!
Eternal Guard: Seize Character!

First Blood:

The Black Queen: Ah ha ha ha!

75% Health:

The Black Queen: You can't stop this!

50% Health:

The Black Queen: I have all seven keys...

25% Health:

The Black Queen: and only one remains to be turned.

Upon Defeat:

The Black Queen: And that key is Death...
The Black Queen: Ah ha ha ha ha
Katie Douglas: Yeah! We got her!
Sir Bedwyr: It is finished!
The Black Queen: The Queen's death!
The Black Queen: Was the final key...
The Black Queen: Now... the final key... turns...
The Black Queen: Now... the final gate...
Sorceress Serene: ...Opens!
The Black Queen: AAAAAAAAAAAAGGGGGGGHHHHHH!!!!
Katie Douglas: Oooooh crapola!
Sir Bedwyr: No...
Lamashtu: Rrrrrrr...
Lamashtu: Are you a god?
Sorceress Serene: Yes. Yes!
Sorceress Serene: But these mortals seek to destroy you, sister!
Lamashtu: Destroy me?
Lamashtu: Rrrrrrr...
Lamashtu: They do not concern me... Serene.
Lamashtu: The only thing I want is to find the Keeper of the Seven Keys!
Lamashtu: And once I have found him...
Lamashtu: Rrrrrrr...
Lamashtu: I shall tear him limb from limb!
Sorceress Serene: As you wish, sister.
Sorceress Serene: These insects are beneath our notice.
Sorceress Serene: Let us leave this place and never return.
Black Warden: Sir Bedwyr... We... We were deceived.
Black Warden: Where we were blinded, you alone saw the truth.
Black Warden: But I see clearly now, brother.
Black Warden: If any should lead the Black Knights, it should be you.
Black Warden: All hail Bedwyr, Lord of the Eternal Prison, and leader of the Black Knights!
Sir Bedwyr: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Eternal Guard: Huzzah!
Black Warden: Huzzah!
Katie Douglas: Yeah, that's awesome and all, but, we have, like, a major daemon goddess chick to deal with now...


Debriefing

So... she is free... I feel her, in the winds... the Fates have decreed that this shall be another mighty struggle.

I have failed in my task to keep the seven keys, and now the world will suffer for my failure unless we can stop her from leaving the Night Ward. I sense that this is the truth of the spirit, Serene's, plans, however, Lamashtu will be searching for me. Luckily I have a contingency plan in mind to keep her... pre-occupied.

Lightning and thunder speak your name and carry your legend across the heavens. Even the stars watch you now, eager to see how your story unfolds... and mine.