Missions:A Clamor for the People - Part Two: One Opposed
Part Two: One Opposed
Mission Briefing
I'd love to give you some long briefing here, Task Force Name, but to be honest, I've got nothing. We can end this right here, though, if we go rescue the city council from the Freakshow!
The location that Mr. Alderman gave me leads to an office building nearby!
If you hurry, we can rescue all of them and be on our way!
- We're on it.
Great! I'm going to work on tracking down Clamor. Her mind is hard to read... there's just a ton of chaotic thoughts going around Independence Port right now that I can't pinpoint which one is hers. Maybe you'll luck out and she'll be there with the hostages!
Rescue the City Council
Unnecessary Solicitation
I still can't find Clamor, Character. I'm doing my best, though!
Mission Objective(s)
The Freakshow have made this office their home. Time to kick them out and get back the City Council.
- Rescue the City Council
- 4 members of the City Council to rescue
You've settled things in Independence Port, but the city council has gone missing!
Enemies
Notable NPCs
- e4RTH5h4KeR (Freakshow Tank)
- 8R3Ak3R (Freakshow Tank)
- R4Mp493R (Freakshow Tank)
- 5L4U9H7ErEr (Freakshow Tank)
City Council Hostage Dialogue
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Before Combat:
Combat Start:
Hostage Freed:
Before Combat:
Combat Start:
Hostage Freed:
Before Combat:
Combat Start:
Hostage Freed:
Before Combat:
Combat Start:
Hostage Freed:
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Rescue Robert Alderman
Unnecessary Solicitation
I'm not sure what the Freakshow are up to, but we need to work fast to save Robert Alderman!
Mission Objective(s)
The helicopter drops you off in front of a warehouse in Terra Volta. You storm inside only to find... the bodies of Freakshow strewn across the floor.
- Rescue Robert Alderman
- 3 Council raid leaders to defeat to gain access to the bottom floor
- Rescue Robert Alderman
Enemies
Raid Leader Dialogue
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Before Combat:
Combat Start:
Before Combat:
Combat Start:
Before Combat:
Combat Start:
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Robert Alderman Cutscene
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Ascendant Archon: You purposefully broke Clamor out of the Zig to destroy Terra Volta? |
Ascendant and Alderman Dialogue
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Before Combat:
Combat Start:
Upon Rescue:
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Stop Clamor from Destroying Paragon City!
Unnecessary Solicitation
Alderman...! Why would he do such a thing?!
Mission Objective(s)
The helicopter drops you off outside the Terra Volta reactor.
If you don't stop Clamor here, Paragon City will be destroyed by her super sonic device!
- Stop Clamor from Destroying Paragon City!
- Defeat Clamor
- 4 computers to activate at the same time to stop Clamor's device!
You've saved Paragon City from Clamor's sonic device!
Enemies
Notable NPCs
- Clamor (Freakshow Arch-Villain)
Freakshow Chatter
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Before Combat:
Before Combat:
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Clamor: We're on the brink of a new Paragon, no more classes, no more divisions, no more control! Clamor: The city will be remade, and YOU, Task Force Name, won't stop me! |
Final Battle Dialogue
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Combat Start:
50% Health:
Combat Start:
The computers reset the sonic device!
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Debriefing
Wow, you guys did an AWESOME JOB! Clamor is back in the Zig, where she belongs, and the guards that helped her escape are also in there with her.
Robert Alderman was also arrested for aiding a super villain in a city-wide destruction plot. I hear that's really serious.
I almost feel bad for him, I mean, he just wanted to help the people of the city, right? It's just to bad that he was so short-sighted that he thought that he could help everyone by using a psychopathic killer.
Task Force Name, you guys saved Paragon City, and I get the feeling that this isn't the first time you've done it. We all make a really good team, let's work together again in the future!