Vault Reserve

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Revision as of 16:19, 2 May 2007 by imported>Sekoia (→‎Villains: added cap, mercy, sharkhead, st. martial)
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The Vault Reserve provides a place to store a limited amount of Invention Salvage, freeing up space in your personal inventory. Vault Reserves are located throughout the City and Isles, as well as at Pocket D.

Supergroups may also install a Personal Storage Object in their base that allows members to access to the Vault Reserve system.

Heroes

Atlas Park
West and a bit north of the entrance to the Sewer Network. Coordinates: (-182.5, 0.0, 794.4).
Kings Row
South of Wentworths; also east of the Base Portal. Coordinates: (-1316.0, 0.0, 1799.5).
Steel Canyon
Southeast of the Yellow Line. Coordinates: (-4234.7, 0.0, 2427.5).
Talos Island
Due north of Wentworths. Coordinates: (-646.0, 160.0, 6646.5).
Pocket D
Located on the hero side, downstairs. Coordinates: (17.2, 0.0, -1340.0).

Villains

Cap au Diable
East of the Base Portal, or north of the Black Market. Coordinates: (386.0, 15.4, -1504.0).
Mercy Isle
East of the Black Market. Coordinates: (-2265.2, 239.0, 996.2).
Sharkhead Isle
Southeast of the entrance to Pocket D. Coordinates: (386.5, 32.0, -772.5).
St. Martial
West of the Hospital. Coordinates: (-1593.9, 16.0, 409.6).
Pocket D
Located in the villain side, downstairs. Coordinates: (-220.3, 0.0, -798.1).