Stone Composition: Difference between revisions

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(Initial creation based on test server numbers. Will be back shortly to double check against live version of set.)
 
(Correcting some power descriptions and power order)
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{{Powers_LevelRow|Icon=StoneArmor StoneArmor.png|Power=Rocky Armor|Level=1|Effect=Toggle: Self +DEF(Smashing, Lethal, Psionic), Res(Knockdown, Immobilize, Confuse DeBuff DEF)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor StoneArmor.png|Power=Rocky Armor|Level=1|Effect=Toggle: Self +DEF(Smashing, Lethal, Psionic), Res(Knockdown, Immobilize, Confuse DeBuff DEF)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Stone Shelter|Level=2|Effect=PBAoE, Ally +Absorb|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Stone Shelter|Level=2|Effect=PBAoE, Ally +Absorb|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor StoneSkin.png|Power=Stone Skin|Level=4|Effect=Auto: Self +Res(Lethal, smashing)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Quicksand.png|Power=Quicksand|Level=4|Effect=Ranged (Location AoE), Foe -Speed, -Jump, -Fly, -DEF|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor MagmaArmor.png|Power=Volcanic Armor|Level=10|Effect=Toggle: Self +Res(Fire, Cold, Hold, Sleep)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor MagmaArmor.png|Power=Volcanic Armor|Level=10|Effect=Toggle: Self +Res(Fire, Cold, Hold, Sleep)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Quicksand.png|Power=Quicksand|Level=16|Effect=Ranged (Location AoE), Foe -Speed, -Jump, -Fly, -DEF|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Gaia’s Blessing|Level=16|Effect=PBAoE Team Heal, +Max HP, Res(Toxic)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Gaia’s Blessing|Level=20|Effect=PBAoE Team Heal, +Max HP, Res(Toxic)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor CrystalArmor.png|Power=Crystalline Armor|Level=20|Effect=Toggle: Self +DEF(Energy, Negative), Res(End Drain, DeBuff DEF), +Perception|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor CrystalArmor.png|Power=Crystalline Armor|Level=28|Effect=Toggle: Self +DEF(Energy, Negative), Res(End Drain, DeBuff DEF), +Perception|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor StoneSkin.png|Power=Stone Skin|Level=28|Effect=Auto: Self +Res(Lethal, smashing)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Earthquake.png|Power=Earthquake|Level=35|Effect=Ranged (Location AoE), Foe Knockback, -To Hit, -Def|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Earthquake.png|Power=Earthquake|Level=35|Effect=Ranged (Location AoE), Foe Knockback, -To Hit, -Def|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_VolcanicGasses.png|Power=Eruption|Level=38|Effect=Ranged (Location AoE), Extreme DoT(Fire), Foe -To Hit, -DEF, -DMG, -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_VolcanicGasses.png|Power=Eruption|Level=38|Effect=Ranged (Location AoE), Extreme DoT(Fire), Foe -To Hit, -DEF, -DMG, -Res(All)|Border=1}}
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=== [[File:StoneArmor CrystalArmor.png]] Crystalline Armor ===
=== [[File:StoneArmor CrystalArmor.png]] Crystalline Armor ===
While this power is active, your skin becomes encrusted in various quartz crystals. Crystalline Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Endurance Drain and Defense DeBuffs and increases your perception. Crystal Armor also adds an Elusivity defense bonus to Energy and Negative Energy Attacks in PVP zones.
While this power is active, your skin becomes encrusted in various quartz crystals. Crystalline Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Endurance Drain, Defense DeBuffs and increases your perception. Crystal Armor also adds an Elusivity defense bonus to Energy and Negative Energy Attacks in PVP zones.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 28 (Guardian)}}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 20 (Guardian)}}}
{{PowerBlock_Effects|Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff)}}
{{PowerBlock_Effects|Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff)}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
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=== [[File:EarthGrasp_VolcanicGasses.png]] Eruption ===
=== [[File:EarthGrasp_VolcanicGasses.png]] Eruption ===
Description TBA
Eruption unleashes the force of the Earth to deal a massive amount of Fire damage to any nearby foes. All affected foes are extremely weakened by the Eruption, and their Accuracy, Defense, and Damage Resistance is severely reduced.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme Damage over Time(Fire)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 38 (Guardian)}}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 38 (Guardian)}}}
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=== [[File:StoneArmor EarthsEmbrace.png]] Gaia's Blessing ===
=== [[File:StoneArmor EarthsEmbrace.png]] Gaia's Blessing ===
You are so connected to the Earth, you can draw upon its power to add to the health of you and your allies. Activating this power increases all nearby allies' maximum Hit Points, and grants resistance to Toxic Damage.
You are so connected to the Earth, you can draw upon its power to add health to your allies and yourself. Activating this power increases maximum Hit Points, and grants resistance to Toxic Damage to allies and yourself.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 20 (Guardian)}}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 16 (Guardian)}}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Team Heal, +Max Health, +Resistance(Toxic)}}
{{PowerBlock_Blank|Team Heal, +Max Health, +Resistance(Toxic)}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 16 (Guardian)}}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 4 (Guardian)}}}
{{PowerBlock_Effects|Ranged (Location Area of Effect}}
{{PowerBlock_Effects|Ranged (Location Area of Effect}}
{{PowerBlock_Blank|Foe -Defense(All), -Fly, -Jump, -Speed}}
{{PowerBlock_Blank|Foe -Defense(All), -Fly, -Jump, -Speed}}
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=== [[File:StoneArmor StoneArmor.png]] Rocky Armor ===
=== [[File:StoneArmor StoneArmor.png]] Rocky Armor ===
Your skin becomes stone while this power is active. Rocky Armor protects you from Smashing and Lethal attacks. They are less likely to land and affect you. Rocky Armor also grants you resistance to Knockback, Immobilize, Confusion, and Defense DeBuffs. Rocky Armor also adds an Elusivity defense bonus to Smashing and Lethal Attacks in PVP zones.
Your skin becomes stone while this power is active. Rocky Armor protects you from Smashing, Lethal, and Psionic attacks. They are less likely to land and affect you. Rocky Armor also grants you protection from Knockdown, Immobilize, Confuse, Defense DeBuffs, and Repel effects. Rocky Armor also adds an Elusivity defense bonus to Smashing, Lethal, and Psionic Attacks in PVP zones.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 1 (Guardian)}}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 1 (Guardian)}}}
{{PowerBlock_Effects|Toggle: Self +DEF(Smashing, Lethal, Psionic), Res(Knockdown, Immobilize, Confuse, DeBuff DEF)}}
{{PowerBlock_Effects|Toggle: Self +DEF(Smashing, Lethal, Psionic), Res(Knockdown, Immobilize, Confuse, DeBuff DEF, Repel)}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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=== [[File:StoneArmor EarthsEmbrace.png]] Stone Shelter ===
=== [[File:StoneArmor EarthsEmbrace.png]] Stone Shelter ===
Description TBA
Stones surround your nearby allies and you. These stones will absorb a small amount of incoming damage.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 4 (Guardian)}}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 28 (Guardian)}}}
{{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal)}}
{{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
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=== [[File:StoneArmor MagmaArmor.png]] Volcanic Armor ===
=== [[File:StoneArmor MagmaArmor.png]] Volcanic Armor ===
While this power is active, your skin becomes encrusted in cracked magma. Volcanic Armor makes you highly resistant to Fire and Cold damage as well as Hold and Sleep effects.
While this power is active, your skin becomes encrusted in cracked magma. Volcanic Armor makes you highly resistant to Fire and Cold damage. You are also protectef from Hold, Sleep, and Disorient effects.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 10 (Guardian)}}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 10 (Guardian)}}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Hold, Sleep, Disorient)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}

Revision as of 16:34, 3 May 2021

Todo: Power icons are placeholders.

Overview

Stone Composition is a secondary power set for Guardians.

"Stone Composition users can transform themselves into various forms of rock and stone to avoid harm. You are also able to harness the crushing force of earth to weaken your foes and protect your allies. Many of these powers need to be performed while on the ground."

Power Tables

Guardian

The Stone Composition power set is available as a secondary set for Guardians. The following table shows the level at which each power is available:

Power Level Effect
StoneArmor StoneArmor.png Rocky Armor 1 Toggle: Self +DEF(Smashing, Lethal, Psionic), Res(Knockdown, Immobilize, Confuse DeBuff DEF)
StoneArmor EarthsEmbrace.png Stone Shelter 2 PBAoE, Ally +Absorb
EarthGrasp Quicksand.png Quicksand 4 Ranged (Location AoE), Foe -Speed, -Jump, -Fly, -DEF
StoneArmor MagmaArmor.png Volcanic Armor 10 Toggle: Self +Res(Fire, Cold, Hold, Sleep)
StoneArmor EarthsEmbrace.png Gaia’s Blessing 16 PBAoE Team Heal, +Max HP, Res(Toxic)
StoneArmor CrystalArmor.png Crystalline Armor 20 Toggle: Self +DEF(Energy, Negative), Res(End Drain, DeBuff DEF), +Perception
StoneArmor StoneSkin.png Stone Skin 28 Auto: Self +Res(Lethal, smashing)
EarthGrasp Earthquake.png Earthquake 35 Ranged (Location AoE), Foe Knockback, -To Hit, -Def
EarthGrasp VolcanicGasses.png Eruption 38 Ranged (Location AoE), Extreme DoT(Fire), Foe -To Hit, -DEF, -DMG, -Res(All)

Powers

StoneArmor CrystalArmor.png Crystalline Armor

While this power is active, your skin becomes encrusted in various quartz crystals. Crystalline Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Endurance Drain, Defense DeBuffs and increases your perception. Crystal Armor also adds an Elusivity defense bonus to Energy and Negative Energy Attacks in PVP zones.

Recharge Fast
Minimum Level Archetypeicon guardian.png 20 (Guardian)
Effects Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

EarthGrasp Earthquake.png Earthquake

Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their chance to hit and Defense.

Recharge Slow
Minimum Level Archetypeicon guardian.png 35 (Guardian)
Effects Ranged Location Area of Effect
Foe Knockdown, -To-Hit, -Defense(All)
Enhancements TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Defense DeBuff.png Defense Debuff
IO Knockback Distance.png Knockback
IO To Hit DeBuff.png ToHit Debuff

EarthGrasp VolcanicGasses.png Eruption

Eruption unleashes the force of the Earth to deal a massive amount of Fire damage to any nearby foes. All affected foes are extremely weakened by the Eruption, and their Accuracy, Defense, and Damage Resistance is severely reduced.

Damage Extreme Damage over Time(Fire)
Recharge Very Long
Minimum Level Archetypeicon guardian.png 38 (Guardian)
Effects Ranged (Targeted Area of Effect)
Extreme DoT(Fire), Foe -To Hit, -DEF, -DMG, -Res(All)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Defense DeBuff.png Enhance Defense Debuff
Set Categories IO Damage.png Targeted AoE Damage
IO To Hit DeBuff.png ToHit Debuff
IO Defense DeBuff.png Defense Debuff
IO Accurate ToHit Debuff.png Accurate ToHit Debuff
IO Accurate Defense Debuff.png Accurate Defense Debuff

StoneArmor EarthsEmbrace.png Gaia's Blessing

You are so connected to the Earth, you can draw upon its power to add health to your allies and yourself. Activating this power increases maximum Hit Points, and grants resistance to Toxic Damage to allies and yourself.

Recharge Very Long
Minimum Level Archetypeicon guardian.png 16 (Guardian)
Effects Point Blank Area of Effect
Team Heal, +Max Health, +Resistance(Toxic)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage
IO Healing-Absorb.png Healing/Absorb

EarthGrasp Quicksand.png Quicksand

You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.

Recharge Slow
Minimum Level Archetypeicon guardian.png 4 (Guardian)
Effects Ranged (Location Area of Effect
Foe -Defense(All), -Fly, -Jump, -Speed
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Slow.png Slow Movement

StoneArmor StoneArmor.png Rocky Armor

Your skin becomes stone while this power is active. Rocky Armor protects you from Smashing, Lethal, and Psionic attacks. They are less likely to land and affect you. Rocky Armor also grants you protection from Knockdown, Immobilize, Confuse, Defense DeBuffs, and Repel effects. Rocky Armor also adds an Elusivity defense bonus to Smashing, Lethal, and Psionic Attacks in PVP zones.

Recharge Fast
Minimum Level Archetypeicon guardian.png 1 (Guardian)
Effects Toggle: Self +DEF(Smashing, Lethal, Psionic), Res(Knockdown, Immobilize, Confuse, DeBuff DEF, Repel)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

StoneArmor EarthsEmbrace.png Stone Shelter

Stones surround your nearby allies and you. These stones will absorb a small amount of incoming damage.

Recharge Moderate
Minimum Level Archetypeicon guardian.png 2 (Guardian)
Effects Point Blank Area of Effect
Team Absorb
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb

StoneArmor StoneSkin.png Stone Skin

Your tough skin is naturally resistant to Smashing and Lethal damage. This power is always on and costs no Endurance.

Minimum Level Archetypeicon guardian.png 28 (Guardian)
Effects Auto: Self +Resistance(Smashing, Lethal)
Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

StoneArmor MagmaArmor.png Volcanic Armor

While this power is active, your skin becomes encrusted in cracked magma. Volcanic Armor makes you highly resistant to Fire and Cold damage. You are also protectef from Hold, Sleep, and Disorient effects.

Recharge Fast
Minimum Level Archetypeicon guardian.png 10 (Guardian)
Effects Toggle: Self +Resistance(Fire, Cold, Hold, Sleep, Disorient)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Historical

External Links