Pet select name (Slash Command): Difference between revisions

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#redirect [[pet_select]]
__NOTOC__
== Slash Command ==
{{SlashCommandArticle
|command=pet_select_name
|options=pet_name
|note=Selects a pet from the pet list based on the first closest match to the pet's name. The pet name can be truncated.
}}
 
=== Example ===
*'''pet_select_name Phantasm''' for [[Illusion Control]]lers.
*'''pet_select_name Sing''' for [[Gravity Control]]lers.
*'''pet_select_name "Grave Knight"''' Selects the closest Grave Knight (if you haven't renamed them yet).
*'''pet_select_name 1''' Selects the closest pet that has the number 1 in their name. For Masterminds, unrenamed pets. For [[Fire Control]]lers, their first Fire Imp. (And when Illusion Controllers have their Decoys out).
 
== Common Uses ==
When Masterminds first summon their henchmen, selecting their pets and upgrading them can be a tedious task. Having binds or macros to select the pet and then activate the upgrade power can speed up the process (and drain your endurance).
 
{{PetCommandRelatedArticle}}
 
[[Category:Targeting Commands]]

Latest revision as of 20:01, 12 January 2012

Slash Command

/pet_select_name pet_name

Selects a pet from the pet list based on the first closest match to the pet's name. The pet name can be truncated.

Example

  • pet_select_name Phantasm for Illusion Controllers.
  • pet_select_name Sing for Gravity Controllers.
  • pet_select_name "Grave Knight" Selects the closest Grave Knight (if you haven't renamed them yet).
  • pet_select_name 1 Selects the closest pet that has the number 1 in their name. For Masterminds, unrenamed pets. For Fire Controllers, their first Fire Imp. (And when Illusion Controllers have their Decoys out).

Common Uses

When Masterminds first summon their henchmen, selecting their pets and upgrading them can be a tedious task. Having binds or macros to select the pet and then activate the upgrade power can speed up the process (and drain your endurance).