No Vendor Purchase
Revision as of 13:19, 17 August 2010 by imported>Aggelakis
Overview
Issue 13 brought the Merit Rewards system, where Invention System recipes can be purchased at a Merit Vendor. However, not all recipes can be purchased there.
Issue 18/Going Rogue introduced Alignment Merits, obtained via Morality Missions and traded in at Fort Trident (Heroes) and The Crucible (Villains).
This is a list of recipes that are known to be unavailable for purchase at a Merit Vendor or via Alignment Merits.
Listing
Reward Merits
- See also: Category:No Reward Merit Purchase
- Costume Piece: Bat Wings
- Costume Piece: Bone Wings
- Costume Piece: Burned Wings
- Costume Piece: Cherubic Wings
- Costume Piece: Draconic Wings
- Costume Piece: Excalibur
- Costume Piece: Fairy Wings
- Costume Piece: Insect Wings
- Costume Piece: Maelstrom's Pistol
- Costume Piece: Piston Boots
- Costume Piece: Rocket Boots
- Costume Piece: Tech Wings
- Costume Piece: Winged Boots
- Respec Recipe
- Ritual of Summoning: Adamastor
- Temporary Power: Backup Radio
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Envenomed Dagger
- Temporary Power: Ethereal Shift
- Temporary Power: Gabriel's Hammer
- Temporary Power: Hand Grenades
- Temporary Power: Jet Pack
- Temporary Power: Kinetic Dampener
- Temporary Power: Med Pack
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Plasmatic Taser
- Temporary Power: Power Analyzer Mk I
- Temporary Power: Power Analyzer Mk II
- Temporary Power: Power Analyzer Mk III
- Temporary Power: Recovery Serum
- Temporary Power: Resuscitator
- Temporary Power: Revolver
- Temporary Power: Smoke Flash
- Temporary Power: St. Louis Slammer
- Temporary Power: Stun Grenades
- Temporary Power: Survival Amplifier (1 Hour)
- Legacy Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Legacy Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance
- Legacy Winter's Gift: Slow Resistance (20%)
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge/Endurance
- Synapse's Agility: Recharge/Endurance
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Endurance
- Synapse's Agility: Endurance Drain Resistance (20%)
Alignment Merits
- See also: Category:No Alignment Merit Purchase
- Achilles' Heel: Defense Debuff
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff/Endurance
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adrenal Adjustment: Endurance Modification
- Adrenal Adjustment: Endurance Modification/Recharge
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Air Burst: Accuracy/Damage
- Air Burst: Damage/Endurance
- Air Burst: Damage/Range
- Air Burst: Damage/Recharge
- Annoyance: Taunt
- Annoyance: Taunt/Recharge
- Annoyance: Taunt/Recharge/Range
- Befuddling Aura: Accuracy/Confuse/Recharge
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Endurance/Confuse
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Endurance
- Blood Mandate: Damage
- Blood Mandate: Damage/Endurance
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Damage
- Brilliant Leadership: Damage/Endurance
- Cacophony: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Range
- Calibrated Accuracy: Accuracy/Recharge
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Recharge
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Recharge
- Commanding Presence: Accuracy/Damage
- Costume Piece: Excalibur
- Costume Piece: Maelstrom's Pistol
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Recharge
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Range/Slow
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff
- Debilitative Action: Accuracy/Recharge
- Decimation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Range
- Detonation: Damage/Recharge
- Discouraging Words: To Hit DeBuff
- Discouraging Words: To Hit DeBuff/Recharge
- Discouraging Words: To Hit DeBuff/Recharge/Endurance
- Doctored Wounds: Endurance/Recharge
- Doctored Wounds: Healing
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance/Recharge
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Recharge
- Edict of the Master: Accuracy/Damage
- Efficacy Adaptor: Endurance Modification
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Encouraged Accuracy: To Hit Buff
- Encouraged Accuracy: To Hit Buff/Recharge
- Encouraged Accuracy: To Hit Buff/Recharge/Endurance
- Energy Manipulator: Endurance Modification
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Immobilize/Range
- Entropic Chaos: Accuracy/Damage
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Endurance/Hold
- Essence of Curare: Hold/Range
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Recharge
- Exploited Vulnerability: Defense Debuff
- Exploited Vulnerability: Defense Debuff/Recharge
- Exploited Vulnerability: Defense Debuff/Recharge/Endurance
- Explosive Strike: Knockback/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Interrupt/Range
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Far Strike: Accuracy/Endurance
- Far Strike: Damage/Range
- Far Strike: Damage/Recharge
- Focused Smite: Accuracy/Damage/Recharge
- Focused Smite: Accuracy/Endurance/Recharge
- Focused Smite: Damage/Recharge
- Force Feedback: Knockback/Damage
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gift of the Ancients: Defense/Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance/Recharge
- Harmonized Healing: Healing
- Harmonized Healing: Healing/Endurance
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Recharge
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Recharge
- Hibernation: Accuracy/Sleep/Recharge
- Hibernation: Endurance/Sleep
- Hibernation: Sleep/Range
- Horror: Accuracy/Endurance
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Recharge
- Horror: Endurance/Fear
- Horror: Fear/Range
- Impeded Swiftness: Accuracy/Slow
- Impervious Skin: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Induced Coma: Accuracy/Recharge
- Jaunt: Endurance
- Jaunt: Range
- Jaunt: Range/Endurance
- Karma: Defense/Endurance
- Karma: Defense/Recharge
- Karma: Knockback Protection
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Recharge/Endurance
- Kismet: Defense/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Sleep/Range
- Maelstrom's Fury: Accuracy/Damage
- Maelstrom's Fury: Damage/Endurance
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Recharge
- Miracle: Healing/Endurance
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge/Range
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Endurance/Fear
- Nightmare: Fear/Range
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Recharge
- Paralytic: Endurance/Hold
- Paralytic: Hold/Range
- Perfect Zinger: Taunt
- Performance Shifter: Endurance Modification
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Recharge
- Perplex: Confuse/Range
- Perplex: Endurance/Confuse
- Perplex: Recharge/Confuse
- Quickfoot: Endurance
- Quickfoot: Run
- Quickfoot: Run/Endurance
- Razzle Dazzle: Accuracy/Recharge
- Reactive Armor: Endurance
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Resistance
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Armor: Resistance/Recharge
- Rectified Reticle: To Hit Buff
- Red Fortune: Defense
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Recharge
- Red Fortune: Endurance
- Red Fortune: Endurance/Recharge
- Regenerative Tissue: Healing/Endurance
- Ritual of Summoning: Adamastor
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Immobilize/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Immobilize/Range
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Endurance/Stun
- Rope A Dope: Stun/Range
- Ruin: Accuracy/Damage
- Ruin: Accuracy/Damage/Recharge
- Ruin: Accuracy/Endurance/Recharge
- Ruin: Damage/Endurance
- Ruin: Damage/Recharge
- Salvo: Accuracy/Damage
- Serendipity: Defense
- Serendipity: Defense/Endurance
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Endurance
- Serendipity: Endurance/Recharge
- Soaring: Endurance
- Soaring: Fly
- Soaring: Fly/Endurance
- Springfoot: Endurance
- Springfoot: Jump
- Springfoot: Jump/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Endurance/Stun
- Stagger: Stun/Range
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Knockback Protection
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Endurance
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Range/Slow
- Tempest: Accuracy/Damage
- Temporary Power: Backup Radio
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Envenomed Dagger
- Temporary Power: Ethereal Shift
- Temporary Power: Gabriel's Hammer
- Temporary Power: Hand Grenades
- Temporary Power: Jet Pack
- Temporary Power: Kinetic Dampener
- Temporary Power: Med Pack
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Plasmatic Taser
- Temporary Power: Power Analyzer Mk I
- Temporary Power: Power Analyzer Mk II
- Temporary Power: Power Analyzer Mk III
- Temporary Power: Recovery Serum
- Temporary Power: Resuscitator
- Temporary Power: Revolver
- Temporary Power: Smoke Flash
- Temporary Power: St. Louis Slammer
- Temporary Power: Stun Grenades
- Temporary Power: Survival Amplifier (1 Hour)
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Damage/Endurance
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Recharge
- Titanium Coating: Endurance
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Resistance
- Touch of Death: Accuracy/Damage
- Touch of Lady Grey: Defense Debuff
- Triage: Endurance/Recharge
- Triage: Healing/Endurance
- Triage: Healing/Endurance/Recharge
- Triage: Healing/Recharge
- Triumphant Insult: Taunt
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Recharge
- Undermined Defenses: Defense Debuff/Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unspeakable Terror: Accuracy/Recharge
- Volley Fire: Accuracy/Damage
- Volley Fire: Damage/Endurance
- Volley Fire: Damage/Recharge
- Volley of Velocity: Knockback/Accuracy
- Volley of Velocity: Knockback/Damage
- Volley of Velocity: Knockback/Recharge
- Legacy Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Legacy Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance
- Legacy Winter's Gift: Slow Resistance (20%)
- Blaster's Wrath: Accuracy/Damage
- Blaster's Wrath: Damage/Recharge
- Blaster's Wrath: Accuracy/Damage/Recharge
- Blaster's Wrath: Accuracy/Damage/Endurance
- Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
- Blaster's Wrath: Recharge/Chance for Fire Damage
- Defiant Barrage: Accuracy/Damage
- Defiant Barrage: Damage/Recharge
- Defiant Barrage: Accuracy/Damage/Recharge
- Defiant Barrage: Accuracy/Damage/Endurance
- Defiant Barrage: Accuracy/Damage/Endurance/Recharge
- Defiant Barrage: Recharge/Chance for +Status Protection
- Brute's Fury: Accuracy/Damage
- Brute's Fury: Damage/Recharge
- Brute's Fury: Accuracy/Damage/Recharge
- Brute's Fury: Damage/Endurance/Recharge
- Brute's Fury: Accuracy/Damage/Endurance/Recharge
- Brute's Fury: Recharge/Fury Bonus
- Unrelenting Fury: Accuracy/Damage
- Unrelenting Fury: Damage/Recharge
- Unrelenting Fury: Accuracy/Damage/Recharge
- Unrelenting Fury: Damage/Endurance/Recharge
- Unrelenting Fury: Accuracy/Damage/Endurance/Recharge
- Unrelenting Fury: Recharge/Chance for +Regen/+End Discount
- Will of the Controller: Accuracy/Control Duration
- Will of the Controller: Control Duration/Recharge
- Will of the Controller: Endurance/Recharge
- Will of the Controller: Accuracy/Control Duration/Endurance
- Will of the Controller: Accuracy/Control Duration/Endurance/Recharge
- Will of the Controller: Recharge/Chance for Psionic Damage
- Overpowering Presence: Accuracy/Control Duration
- Overpowering Presence: Control Duration/Recharge
- Overpowering Presence: Endurance/Recharge
- Overpowering Presence: Accuracy/Control Duration/Endurance
- Overpowering Presence: Accuracy/Control Duration/Endurance/Recharge
- Overpowering Presence: Recharge/Chance for Energy Font
- Malice of the Corruptor: Accuracy/Damage
- Malice of the Corruptor: Damage/Recharge
- Malice of the Corruptor: Accuracy/Damage/Recharge
- Malice of the Corruptor: Damage/Endurance/Recharge
- Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge
- Malice of the Corruptor: Recharge/Chance for Negative Energy Damage
- Scourging Blast: Damage/Recharge
- Scourging Blast: Accuracy/Damage/Recharge
- Scourging Blast: Damage/Endurance/Recharge
- Scourging Blast: Accuracy/Damage/Endurance/Recharge
- Scourging Blast: Recharge/Chance for Minor PBAoE +End, +Health
- Defender's Bastion: Accuracy/Damage
- Defender's Bastion: Damage/Recharge
- Defender's Bastion: Damage/Endurance/Recharge
- Defender's Bastion: Accuracy/Damage/Endurance
- Defender's Bastion: Accuracy/Damage/Endurance/Recharge
- Defender's Bastion: Recharge/Chance for Minor PBAoE Heal
- Vigilant Assault: Accuracy/Damage
- Vigilant Assault: Damage/Recharge
- Vigilant Assault: Damage/Endurance/Recharge
- Vigilant Assault: Accuracy/Damage/Endurance
- Vigilant Assault: Accuracy/Damage/Endurance/Recharge
- Vigilant Assault: Recharge/Chance for Minor PBAoE +Absorb
- Ascendency of the Dominator: Accuracy/Control Duration
- Ascendency of the Dominator: Control Duration/Recharge
- Ascendency of the Dominator: Endurance/Recharge
- Ascendency of the Dominator: Accuracy/Control Duration/Endurance
- Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge
- Ascendency of the Dominator: Recharge/Chance for +Damage
- Dominating Grasp: Accuracy/Control Duration
- Dominating Grasp: Control Duration/Recharge
- Dominating Grasp: Endurance/Recharge
- Dominating Grasp: Accuracy/Control Duration/Endurance
- Dominating Grasp: Accuracy/Control Duration/Endurance/Recharge
- Dominating Grasp: Recharge/Chance for Fiery Orb
- Kheldian's Grace: Accuracy/Damage
- Kheldian's Grace: Damage/Recharge
- Kheldian's Grace: Accuracy/Damage/Recharge
- Kheldian's Grace: Damage/Endurance/Recharge
- Kheldian's Grace: Accuracy/Damage/Endurance/Recharge
- Kheldian's Grace: Recharge/Form Empowerment
- Essence Transfer: Accuracy/Damage
- Essence Transfer: Damage/Recharge
- Essence Transfer: Accuracy/Damage/Recharge
- Essence Transfer: Damage/Endurance/Recharge
- Essence Transfer: Accuracy/Damage/Endurance/Recharge
- Essence Transfer: Recharge/Global Heal Proc
- Command of the Mastermind: Accuracy/Damage
- Command of the Mastermind: Damage/Endurance
- Command of the Mastermind: Accuracy/Damage/Recharge
- Command of the Mastermind: Damage/Endurance/Recharge
- Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
- Command of the Mastermind: Recharge/Pet +AoE Defense Aura
- Mark of Supremacy: Damage
- Mark of Supremacy: Damage/Endurance
- Mark of Supremacy: Accuracy/Damage
- Mark of Supremacy: Accuracy/Endurance
- Mark of Supremacy: Accuracy/Damage/Endurance
- Mark of Supremacy: Endurance/Pet +Resist(All) and +Regen Aura
- Scrapper's Strike: Accuracy/Damage
- Scrapper's Strike: Damage/Recharge
- Scrapper's Strike: Accuracy/Damage/Recharge
- Scrapper's Strike: Damage/Endurance/Recharge
- Scrapper's Strike: Accuracy/Damage/Endurance/Recharge
- Scrapper's Strike: Recharge/Critical Hit Bonus
- Critical Strikes: Accuracy/Damage
- Critical Strikes: Damage/Recharge
- Critical Strikes: Accuracy/Damage/Recharge
- Critical Strikes: Damage/Endurance/Recharge
- Critical Strikes: Accuracy/Damage/Endurance/Recharge
- Critical Strikes: Recharge/+50% Critical Hit Chance Proc
- Dominion of Arachnos: Accuracy/Damage
- Dominion of Arachnos: Damage/Recharge
- Dominion of Arachnos: Accuracy/Damage/Recharge
- Dominion of Arachnos: Damage/Endurance/Recharge
- Dominion of Arachnos: Accuracy/Damage/Endurance/Recharge
- Dominion of Arachnos: Recharge/Chance for -Dmg and Terrorize
- Spider's Bite: Accuracy/Damage
- Spider's Bite: Damage/Recharge
- Spider's Bite: Accuracy/Damage/Recharge
- Spider's Bite: Damage/Endurance/Recharge
- Spider's Bite: Accuracy/Damage/Endurance/Recharge
- Spider's Bite: Recharge/Global Chance for Toxic DMG
- Stalker's Guile: Accuracy/Damage
- Stalker's Guile: Damage/Recharge
- Stalker's Guile: Accuracy/Damage/Recharge
- Stalker's Guile: Damage/Endurance/Recharge
- Stalker's Guile: Accuracy/Damage/Endurance/Recharge
- Stalker's Guile: Recharge/Chance to Hide
- Assassin's Mark: Accuracy/Damage
- Assassin's Mark: Damage/Recharge
- Assassin's Mark: Accuracy/Damage/Recharge
- Assassin's Mark: Damage/Endurance/Recharge
- Assassin's Mark: Accuracy/Damage/Endurance/Recharge
- Assassin's Mark: Recharge/Chance to Recharge Build Up
- Might of the Tanker: Accuracy/Damage
- Might of the Tanker: Damage/Recharge
- Might of the Tanker: Accuracy/Damage/Recharge
- Might of the Tanker: Damage/Endurance/Recharge
- Might of the Tanker: Accuracy/Damage/Endurance/Recharge
- Might of the Tanker: Recharge/Chance for +Res(All)
- Gauntleted Fist: Accuracy/Damage
- Gauntleted Fist: Damage/Recharge
- Gauntleted Fist: Accuracy/Damage/Recharge
- Gauntleted Fist: Damage/Endurance/Recharge
- Gauntleted Fist: Accuracy/Damage/Endurance/Recharge
- Gauntleted Fist: Recharge/Chance for +Absorb
- InventionCosts
- Bonesnap: Accuracy/Damage
- Bonesnap: Damage/Endurance
- Bonesnap: Accuracy/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Recharge
- Pounding Slugfest: Accuracy/Damage
- Smashing Haymaker: Accuracy/Damage
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Kinetic Combat: Accuracy/Damage
- Focused Smite: Accuracy/Damage
- Focused Smite: Damage/Endurance
- Guardian's Gift: Accuracy/Damage
- Guardian's Gift: Damage/Recharge
- Guardian's Gift: Accuracy/Damage/Recharge
- Guardian's Gift: Damage/Endurance/Recharge
- Guardian's Gift: Accuracy/Damage/Endurance/Recharge
- Guardian's Gift: Recharge/Chance for PBAoE Resolve
- Absolute Resolution: Accuracy/Damage
- Absolute Resolution: Damage/Recharge
- Absolute Resolution: Accuracy/Damage/Recharge
- Absolute Resolution: Damage/Endurance/Recharge
- Absolute Resolution: Accuracy/Damage/Endurance/Recharge
- Absolute Resolution: Recharge/Chance for Energy Damage Bonus
- Rolling Barrage: Accuracy/Damage
- Rolling Barrage: Damage/Endurance
- Rolling Barrage: Damage/Recharge
- Rolling Barrage: Accuracy/Endurance/Recharge
- Rolling Barrage: Accuracy/Damage/Recharge
- Rolling Barrage: Damage/Endurance/Recharge
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range