Combat Attributes
Revision as of 23:21, 10 July 2012 by imported>Aggelakis (→Overview)
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Overview
Combat Attributes (sometimes also referred to as "Real Numbers") make transparent a number of attributes, in numeric format, to aid in tracking character performance. This feature was added in the February 12, 2008, patch. It is possible to add or remove attributes from the Attribute Window via the following chat line commands:
- /monitor_attribute attribute_name
- /stop_monitor_attribute attribute_name
where attribute_name is one of the following:
Base
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Current Hit Points Max Hit Points Current Endurance Max Endurance Regeneration Rate Recovery Rate Endurance Consumption ToHit Bonus Accuracy Bonus Last Hit Chance Damage Bonus Healing Bonus Recharge Time Bonus Endurance Discount Stealth Radius (PvE) Stealth Radius (PvP) Perception Radius Range Bonus Threat Level Experience to Next Level Experience Debt Influence/Infamy |
Movement
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Running Speed Flying Speed Jumping Speed Max Jump Height |
Damage Resistance
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Smashing Resistance Lethal Resistance Fire Resistance Cold Resistance Energy Resistance Negative Energy Resistance Psionic Resistance Toxic Resistance |
Defense
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Base Defense Ranged Defense Melee Defense AOE Defense Smashing Defense Lethal Defense Fire Defense Cold Defense Energy Defense Negative Energy Defense Psionic Defense |
Debuff Resistance
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Regeneration Resistance Recovery Resistance ToHit Resistance Recharge Time Resistance Defense Resistance |
Status Effect Protection
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Hold Protection Immobilize Protection Stun Protection Sleep Protection Knockback Protection Confuse Protection Terrorize Protection Repel Protection Teleport Protection |
Status Effect Resistance
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Hold Resistance Immobilize Resistance Stun Resistance Sleep Resistance Knockback Protection Confuse Resistance Terrorize Resistance Placate Resistance Taunt Resistance |