Charge Mastery: Difference between revisions

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{{Issue18}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense.
'''Charge Mastery''' is one of the [[Ancillary Power Pools]] available to [[Mastermind]]s.
'''Charge Mastery''' is one of the [[Ancillary Power Pools]] available to [[Mastermind]]s.


You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense.


== Power Table ==
== Power Table ==
The following table shows which powers are available and at what level:
The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Static_Discharge.png|Power=Static Discharge|Level=41|Effect=Ranged (Cone), Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Static_Discharge.png|Power=Static Discharge|Level=35|Effect=Ranged (Cone), Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=Arachnos Patron TargetedHold.png|Power=Electric Shackles|Level=41|Effect=Ranged, Minor Damage(Energy), Foe: Hold, -Endurance|Border=1}}
{{Powers_LevelRow|Icon=Arachnos Patron TargetedHold.png|Power=Electric Shackles|Level=35|Effect=Ranged, Minor Damage(Energy), Foe: Hold, -Endurance|Border=1}}
{{Powers_LevelRow|Icon=Arachnos Patron MeleeTargetedAoE.png|Power=Thunder Strike|Level=44|Effect=Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=Arachnos Patron MeleeTargetedAoE.png|Power=Thunder Strike|Level=41|Effect=Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_PowerSurge.png|Power=Surge of Power|Level=44|Effect=Self +Res(All DMG but Psionics), +Recovery|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_PowerSurge.png|Power=Surge of Power|Level=41|Effect=Self +Res(All DMG but Psionics), +Recovery|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_EM_Pulse.png|Power=EM Pulse|Level=47|Effect=PBAoE, Foe Disorient, -End, -Regen, Special vs. Robots, Self -Recovery|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_EM_Pulse.png|Power=EM Pulse|Level=44|Effect=PBAoE, Foe Disorient, -End, -Regen, Special vs. Robots, Self -Recovery|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
The following powers are in the Charge Mastery powerset:
The following powers are in the Charge Mastery powerset:


=== [[File:Arachnos Patron TargetedHold.png]] Electric Shackles ===
=== [[File:Arachnos Patron TargetedHold.png]] Electric Shackles ===
Electric Shackles binds a foe's limbs, leaving the target Held and helpless. The target is drained of some Endurance and some of that Endurance may be transferred back to you.
Electric Shackles binds a foe's limbs, leaving the target Held and helpless. The target is drained of some Endurance and some of that Endurance may be transferred back to you.


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{{PowerBlock_Damage|Minor Damage (Energy)}}
{{PowerBlock_Damage|Minor Damage (Energy)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 41 (Mastermind)}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 35 (Mastermind)}}
{{PowerBlock_Effects|Ranged Foe: Hold -Endurance}}
{{PowerBlock_Effects|Ranged Foe: Hold -Endurance}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock Blank|{{Set Endurance Modification}}}}
{{PowerBlock Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:Electrical_Mastery_EM_Pulse.png]] EM Pulse ===
=== [[File:Electrical_Mastery_EM_Pulse.png]] EM Pulse ===
 
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 44 and have two other Charge Mastery Powers before selecting this power.
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Charge Mastery Powers before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 47 (Mastermind)}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 44 (Mastermind)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Disorient, -Endurance, -Regeneration}}
{{PowerBlock_Blank|Foe Disorient, -Endurance, -Regeneration}}
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{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:Electrical_Mastery_Static_Discharge.png]]Static Discharge ===
=== [[File:Electrical_Mastery_Static_Discharge.png]]Static Discharge ===
Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.
Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.


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{{PowerBlock_Damage|Moderate (Energy)}}
{{PowerBlock_Damage|Moderate (Energy)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 41 (Mastermind)}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 35 (Mastermind)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe -Endurance}}
{{PowerBlock_Blank|Foe -Endurance}}
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{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:Electrical_Mastery_PowerSurge.png]] Surge of Power ===
=== [[File:Electrical_Mastery_PowerSurge.png]] Surge of Power ===
 
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics. However, expending all this energy will leave you exhausted, and drained of all Endurance. You must be level 41 and have Static Discharge or Electric Shackles before selecting this power.
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics. However, expending all this energy will leave you exhausted, and drained of all Endurance. You must be level 44 and have Static Discharge or Electric Shackles before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 44 (Mastermind)}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 41 (Mastermind)}}
{{PowerBlock_Effects|Self, +Resistance(All Damage except Psionics), +Recovery}}
{{PowerBlock_Effects|Self, +Resistance(All Damage except Psionics), +Recovery}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
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{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:Arachnos Patron MeleeTargetedAoE.png]] Thunder Strike ===
=== [[File:Arachnos Patron MeleeTargetedAoE.png]] Thunder Strike ===
 
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave. You must be level 41 and have Static Discharge or Electric Shackles before selecting this power.
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave. You must be level 44 and have Static Discharge or Electric Shackles before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High Damage(Smashing/Energy)}}
{{PowerBlock_Damage|High Damage(Smashing/Energy)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 44 (Mastermind)}}
{{PowerBlock_Level|[[File:V_archetypeicon mastermind.png|18px]] 41 (Mastermind)}}
{{PowerBlock_Effects|Melee(Area of Effect)}}
{{PowerBlock_Effects|Melee(Area of Effect)}}
{{PowerBlock_Blank|Foe Disorient, Knockback}}
{{PowerBlock_Blank|Foe Disorient, Knockback}}
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{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


== Historical ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}
* This set was added to the game in [[Issue 18]].
* This set was added to the game in [[Issue 18]].
* [[Issue 21]] lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.


== See Also ==
* [[Mastermind]]
* [[Ancillary Power Pools]]


== See Also ==
[[Category:Ancillary Power Pools]]
*[[Mastermind]]
*[[Ancillary Power Pools]]

Latest revision as of 12:13, 7 January 2014

Overview

Charge Mastery is one of the Ancillary Power Pools available to Masterminds.

You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense.

Power Table

The following table shows which powers are available and at what level:

Power Level Effect
Electrical Mastery Static Discharge.png Static Discharge 35 Ranged (Cone), Moderate DMG(Energy), Foe -End
Arachnos Patron TargetedHold.png Electric Shackles 35 Ranged, Minor Damage(Energy), Foe: Hold, -Endurance
Arachnos Patron MeleeTargetedAoE.png Thunder Strike 41 Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback
Electrical Mastery PowerSurge.png Surge of Power 41 Self +Res(All DMG but Psionics), +Recovery
Electrical Mastery EM Pulse.png EM Pulse 44 PBAoE, Foe Disorient, -End, -Regen, Special vs. Robots, Self -Recovery

Powers

The following powers are in the Charge Mastery powerset:

Arachnos Patron TargetedHold.png Electric Shackles

Electric Shackles binds a foe's limbs, leaving the target Held and helpless. The target is drained of some Endurance and some of that Endurance may be transferred back to you.

Damage Minor Damage (Energy)
Recharge Moderate
Minimum Level V archetypeicon mastermind.png 35 (Mastermind)
Effects Ranged Foe: Hold -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Hold Duration.png Holds
IO Endurance Modification.png Endurance Modification

Electrical Mastery EM Pulse.png EM Pulse

You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 44 and have two other Charge Mastery Powers before selecting this power.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 44 (Mastermind)
Effects Point Blank Area of Effect
Foe Disorient, -Endurance, -Regeneration
Special vs. Robots
Self -Recovery
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Disorient Duration.png Stuns
IO Endurance Modification.png Endurance Modification

Electrical Mastery Static Discharge.pngStatic Discharge

Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.

Damage Moderate (Energy)
Recharge Slow
Minimum Level V archetypeicon mastermind.png 35 (Mastermind)
Effects Ranged (Cone)
Foe -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Endurance Modification.png Endurance Modification

Electrical Mastery PowerSurge.png Surge of Power

When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics. However, expending all this energy will leave you exhausted, and drained of all Endurance. You must be level 41 and have Static Discharge or Electric Shackles before selecting this power.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 41 (Mastermind)
Effects Self, +Resistance(All Damage except Psionics), +Recovery
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage
IO Endurance Modification.png Endurance Modification

Arachnos Patron MeleeTargetedAoE.png Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave. You must be level 41 and have Static Discharge or Electric Shackles before selecting this power.

Damage High Damage(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon mastermind.png 41 (Mastermind)
Effects Melee(Area of Effect)
Foe Disorient, Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Disorient Duration.png Stuns
IO Knockback Distance.png Knockback

Historical

Badge time.png This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.
  • This set was added to the game in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.

See Also