Category:No Empyrean Merit Purchase
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Invention recipes in this category cannot be purchased with Empyrean Merit Salvage.
Pages in category "No Empyrean Merit Purchase"
The following 200 pages are in this category, out of 883 total.
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- Positron's Blast: Damage/Recharge
- Pounding Slugfest: Accuracy/Damage
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Disorient Bonus
- Preventive Medicine: Absorb Proc
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Recharge/Endurance
- Pulverizing Fisticuffs: Accuracy/Damage
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage/Recharge
R
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Stun/Range
- Reactive Armor: Endurance
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Resistance
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Defenses: Defense
- Reactive Defenses: Defense/Endurance
- Reactive Defenses: Defense/Endurance/Recharge
- Reactive Defenses: Defense/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Scaling Damage Resistance
- Rectified Reticle: Increased Perception
- Rectified Reticle: To Hit Buff
- Rectified Reticle: To Hit Buff/Recharge
- Red Fortune: Defense
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Recharge
- Red Fortune: Endurance
- Red Fortune: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Regeneration
- Rolling Barrage: Accuracy/Damage
- Rolling Barrage: Accuracy/Damage/Recharge
- Rolling Barrage: Accuracy/Endurance/Recharge
- Rolling Barrage: Damage/Endurance
- Rolling Barrage: Damage/Endurance/Recharge
- Rolling Barrage: Damage/Recharge
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Immobilize/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Immobilize/Range
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Endurance/Stun
- Rope A Dope: Stun/Range
- Ruin: Accuracy/Damage
- Ruin: Accuracy/Damage/Recharge
- Ruin: Accuracy/Endurance/Recharge
- Ruin: Damage/Endurance
- Ruin: Damage/Recharge
S
- Salvo: Accuracy/Damage
- Salvo: Accuracy/Damage/Endurance/Range
- Salvo: Damage/Endurance/Recharge
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Recharge
- Scourging Blast: Accuracy/Damage
- Scourging Blast: Accuracy/Damage/Endurance/Recharge
- Scourging Blast: Accuracy/Damage/Recharge
- Scourging Blast: Damage/Endurance/Recharge
- Scourging Blast: Damage/Recharge
- Scourging Blast: Recharge/Chance for Minor PBAoE +End
- Scourging Blast: Recharge/Chance for Minor PBAoE +End, +Health
- Scrapper's Strike: Accuracy/Damage
- Scrapper's Strike: Accuracy/Damage/Endurance/Recharge
- Scrapper's Strike: Accuracy/Damage/Recharge
- Scrapper's Strike: Damage/Endurance/Recharge
- Scrapper's Strike: Damage/Recharge
- Scrapper's Strike: Recharge/Critical Hit Bonus
- Serendipity: Defense
- Serendipity: Defense/Endurance
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Endurance
- Serendipity: Endurance/Recharge
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Recharge
- Shield Breaker: Chance for Lethal Damage
- Shield Breaker: Defense Debuff
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Recharge
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Chance for +ToHit
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Smashing Haymaker: Accuracy/Damage
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Recharge
- Soaring: Endurance
- Soaring: Fly
- Soaring: Fly/Endurance
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Resistance Bonus
- Spider's Bite: Accuracy/Damage
- Spider's Bite: Accuracy/Damage/Endurance/Recharge
- Spider's Bite: Accuracy/Damage/Recharge
- Spider's Bite: Damage/Endurance/Recharge
- Spider's Bite: Damage/Recharge
- Spider's Bite: Recharge/Global Chance for Toxic DMG
- Springfoot: Endurance
- Springfoot: Jump
- Springfoot: Jump/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Endurance/Stun
- Stagger: Stun/Range
- Stalker's Guile: Accuracy/Damage
- Stalker's Guile: Accuracy/Damage/Endurance/Recharge
- Stalker's Guile: Accuracy/Damage/Recharge
- Stalker's Guile: Damage/Endurance/Recharge
- Stalker's Guile: Damage/Recharge
- Stalker's Guile: Recharge/Chance to Hide
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Resistance/Defense
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Damage/Endurance
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Chance for Knockback
- Stupefy: Endurance/Stun
- Stupefy: Stun/Range
- Synapse's Agility: Endurance Drain Resistance (20%)
- Synapse's Agility: Recharge/Endurance
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Endurance
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge
- Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge/Endurance
T
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Endurance
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Range/Slow
- Tempest: Accuracy/Damage
- Tempest: Chance for Endurance Drain
- Tempest: Damage/Endurance
- Tempest: Damage/Recharge
- Theft of Essence: Accuracy/Endurance/Heal
- Theft of Essence: Accuracy/Endurance/Recharge
- Theft of Essence: Accuracy/Heal
- Theft of Essence: Chance for +Endurance
- Theft of Essence: Heal
- Theft of Essence: Heal/Recharge
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Damage/Endurance
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Recharge
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Range
- Time and Space Manipulation: Stealth
- Titanium Coating: Endurance
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Resistance
- Touch of Death: Accuracy/Damage
- Touch of Death: Accuracy/Damage/Endurance
- Touch of Death: Damage/Endurance
- Touch of Death: Damage/Endurance/Recharge