Nevermelting Ice Salvage
Description
Odd how this ice stays cold to the touch, but never seems to melt away completely.
Recipes Used In
Common Enhancements
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction for levels 45-50
- Invention: Endurance Reduction
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration for levels 45-50
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage for levels 45-50
- Invention: Resist Damage
- Invention: Run Speed Increase
- Invention: Run Speed Increase
- Invention: Run Speed Increase
- Invention: Run Speed Increase
- Invention: Run Speed Increase for levels 45-50
- Invention: Run Speed Increase
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration for levels 45-50
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow for levels 45-50
- Invention: Slow
- Invention: Slow
Set Enhancements
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff for levels 41-53
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance for levels 41-53
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance for levels 41-53
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff for levels 41-53
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance for levels 36-50
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy for levels 41-53
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt for levels 41-53
- Calibrated Accuracy: Accuracy/Interrupt
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge for levels 41-53
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance for levels 41-53
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance for levels 41-53
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance for levels 41-53
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance for levels 41-50
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance for levels 41-53
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge for levels 41-53
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Doctored Wounds: Healing/Endurance/Recharge
- Doctored Wounds: Healing/Endurance/Recharge
- Doctored Wounds: Healing/Endurance/Recharge
- Doctored Wounds: Healing/Endurance/Recharge for levels 41-53
- Doctored Wounds: Healing/Endurance/Recharge
- Doctored Wounds: Healing/Endurance/Recharge
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy for levels 41-50
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize for levels 41-53
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Essence of Curare: Endurance/Hold
- Essence of Curare: Endurance/Hold
- Essence of Curare: Endurance/Hold
- Essence of Curare: Endurance/Hold
- Essence of Curare: Endurance/Hold
- Essence of Curare: Endurance/Hold
- Essence of Curare: Endurance/Hold for levels 41-53
- Essence of Curare: Endurance/Hold
- Essence of Curare: Endurance/Hold
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance for levels 41-53
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge for levels 41-53
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Extreme Measures: Accuracy/Interrupt/Range
- Extreme Measures: Accuracy/Interrupt/Range
- Extreme Measures: Accuracy/Interrupt/Range
- Extreme Measures: Accuracy/Interrupt/Range for levels 41-53
- Extreme Measures: Accuracy/Interrupt/Range
- Extreme Measures: Accuracy/Interrupt/Range
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge for levels 41-50
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge for levels 41-50
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge for levels 41-53
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All) for levels 41-50
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge for levels 41-50
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold for levels 41-50
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range for levels 41-53
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage for levels 41-50
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance for levels 41-50
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance for levels 41-50
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge for levels 41-53
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lockdown: Recharge/Hold
- Lockdown: Recharge/Hold
- Lockdown: Recharge/Hold
- Lockdown: Recharge/Hold
- Lockdown: Recharge/Hold
- Lockdown: Recharge/Hold for level 50
- Lockdown: Recharge/Hold
- Lockdown: Recharge/Hold
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge for levels 41-53
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage for levels 41-53
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range for levels 41-53
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Malaise's Illusions: Confuse/Range
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance for levels 41-53
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear for levels 41-50
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge for levels 41-53
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge for level 50
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance for levels 41-53
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge for levels 41-50
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage for levels 41-50
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy for levels 41-50
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse for levels 41-53
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance for levels 41-53
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge for levels 36-50
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance for levels 41-53
- Quickfoot: Endurance
- Quickfoot: Endurance
- Reactive Defenses: Defense/Recharge
- Reactive Defenses: Defense/Recharge
- Reactive Defenses: Defense/Recharge
- Reactive Defenses: Defense/Recharge
- Reactive Defenses: Defense/Recharge
- Reactive Defenses: Defense/Recharge for levels 36-50
- Reactive Defenses: Defense/Recharge
- Reactive Defenses: Defense/Recharge
- Red Fortune: Defense/Recharge
- Red Fortune: Defense/Recharge
- Red Fortune: Defense/Recharge
- Red Fortune: Defense/Recharge for levels 41-53
- Red Fortune: Defense/Recharge
- Red Fortune: Defense/Recharge
- Rope A Dope: Stun/Range
- Rope A Dope: Stun/Range
- Rope A Dope: Stun/Range
- Rope A Dope: Stun/Range
- Rope A Dope: Stun/Range
- Rope A Dope: Stun/Range
- Rope A Dope: Stun/Range for levels 41-53
- Rope A Dope: Stun/Range
- Rope A Dope: Stun/Range
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage for levels 41-53
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense for levels 41-50
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Siphon Insight: ToHit Debuff/Endurance/Recharge for level 50
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Siphon Insight: ToHit Debuff/Endurance/Recharge
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly for levels 41-53
- Soaring: Fly
- Soaring: Fly
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance for levels 41-53
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sting of the Manticore: Damage/Endurance
- Sting of the Manticore: Damage/Endurance
- Sting of the Manticore: Damage/Endurance
- Sting of the Manticore: Damage/Endurance
- Sting of the Manticore: Damage/Endurance for levels 41-53
- Sting of the Manticore: Damage/Endurance
- Sting of the Manticore: Damage/Endurance
- Sting of the Manticore: Damage/Endurance
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range for levels 41-53
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow for levels 41-53
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge for levels 41-53
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance for levels 41-53
- Time and Space Manipulation: Endurance
- Time and Space Manipulation: Endurance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance for levels 41-53
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal for level 50
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge for level 50
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance for levels 41-53
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance for levels 41-53
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge for levels 36-50
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Endurance for levels 41-50
- Undermined Defenses: Defense Debuff/Endurance
- Undermined Defenses: Defense Debuff/Endurance
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%) for levels 41-53
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
Costume Recipes
- Costume Piece: Cherubic Wings for level 1
- Costume Piece: Cherubic Wings
- Costume Piece: Cherubic Wings
Temporary Power Recipes
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
Empowerment Buffs
- Energy Resistance (Empowerment)
- Energy Resistance (Empowerment)
- Energy Resistance (Empowerment)
- Energy Resistance (Empowerment)
- Energy Resistance (Empowerment)
- Energy Resistance (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
Base Items
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex for levels 50
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
Dropped By
This salvage is Common. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.