Laurie Pennington
Overview
Laurie Pennington | |
---|---|
Freedom Corps Contact | |
Zone | Independence Port |
Coordinates | (-1756, 32.5, -5030.5) |
Level Range | 25-29 |
Introduced By |
== Level 20-24 == Jim Bell Dennis Ewell Tyler French Amanda Loomis Hinckley Rasmussen Lt. Manuel Ruiz == Level 25-29 == Miriam Bloechl Laura Brunetti Christine Lansdale Collin Larson Lorenzo Tate Eliza Thorpe Marvin Weintraub |
Introduces |
== Level 25-29 == Miriam Bloechl Laura Brunetti Christine Lansdale Collin Larson Lorenzo Tate Eliza Thorpe Marvin Weintraub == Level 30-34 == Jose Escalante Merisel Valenzuela |
Enemy Groups |
Council |
Badges | Redeemer Badge |
Laurie Pennington is a hero contact in Independence Port at coordinates (-1756, 32.5, -5030.5). Laurie Pennington is a Mutation origin contact. Her level range is 25-29.
Introductions
Contact Introduced By
Level 20-24
Level 25-29
- Miriam Bloechl
- Laura Brunetti
- Christine Lansdale
- Collin Larson
- Lorenzo Tate
- Eliza Thorpe
- Marvin Weintraub
Contact Introduces
- Multiple contact options
- You should speak to one of these contacts, Character.
- Single contact option
- I think you ought to meet a friend of mine, Character.
Level 25-29
Have you ever worked with Miriam Bloechl, the psychic? She's quite talented and enjoys helping heroes with the Banished Pantheon and the Circle of Thorns. She has Training Enhancements.
Miriam's talent is very impressive; you will learn much from her.
Laura Brunetti could be a useful contact to you, Character. Her supernatural library is unmached, and she is an expert on the Banished Pantheon and the Circle of Thorns. She has Training Enhancements.
Laura has a keen mind and loves to get to the bottom of things. I'm certain you will find work with her enlightening.
My friend Christine Lansdale is a military consultant who often helps heroes like you deal with the Sky Raiders and the Family. Through her military contacts, she has access to training enhancements.
Christine is efficient and easy to work with. I am sure you will find her a useful contact.
You should go see Collin Larson. He's a cybernetics expert and a real friend to heroes everywhere. He knows a great deal about the Freakshow and the Family. He also has Training Enhancements.
Collin is well suited to work with a hero like you, Character.
Have you ever bought anything from Lorenzo Tate, the arms dealer? He can help you against the Devouring Earth and the Rikti. He has Training Enhancements.
Lorenzo is a character, but he gets the job done.
Eliza Thorpe from the Missing Persons Bureau has asked to see you. She could really use your help with the Devouring Earth and the Rikti. She needs to know what part they may be playing in the disappearance of Paragon City citizens. She has access to Training Enhancements.
Eliza will work very hard to help you. She is extremely dedicated to returning Paragon City to the hands of the people who live here.
There's a scientist named Marvin Weintraub who's quite the expert on advanced technologies, the Freakshow, and the Family. He also has training enhancements.
Marvin has done as much to help the heroes of Paragon City as anyone in the world.
Level 30-34
You should introduce yourself to Jose Escalante, an important business man who helps heroes fight criminals who impact business and commerce, such as the Council and the Devouring Earth. He works mostly with mutants and has access to Focus and Genetic Alteration Enhancements.
Jose is the kind of person that has kept Paragon City running, despite all the disasters we've faced. We can all learn a lot from him.
Merisel Valenzuela is dedicated to freedom, especial freedom of information. She has many details on the Devouring Earth and the Council. She's very dedicated to her work with mutants and has access to Focus and Genetic Alteration enhancements.
Good luck with Merisel, I think you will find her point of view refreshing.
Information
Freedom Corps Contact
Ask Laurie Pennington to name the greatest hero who ever lived, and she'll tell you it was her father, the Golden Conqueror. When he was killed in the Rikti War, Laurie felt that the best way to honor his memory was to volunteer for the Freedom Corps. She loves her work with the Corps, and she's come to admire some of the heroes she works with almost as much as her father. Many in the police department and the hero community remember Laurie's dad with great fondness, so she frequently has access to a great deal of information that wouldn't be made available to any other Freedom Corps representative.
Prior to Introduction
Sorry, hero, I think that Active Contact still needs your help.
Initial Contact
Let's restore Paragon City to its former glory for all those who have fallen, like my father.
Greeting
- Trouble is rampant in the city, Character.
- I have some serious situations that could use your attention.
- I have some problems I want you to take a look at.
Too Busy
I'd be in for a demotion if I let you take on any more work.
No More Missions
I have no more tasks for you, Character. Thank you for all your help.
Store
- Inspirations (Luck, Catch a Breath, Enrage)
You are a good person, Character, and a good friend. Freedom Corps has granted you access to some new Enhancements. Please call me if you are ever in need.
- Inspirations (all)
- Level 25 Mutation/Science Dual Origin Enhancements (200% base costs)
- Level 30 Mutation/Science Dual Origin Enhancements (200% base costs)
My father would have been proud to know you, Character. I had you cleared for access to additional Freedom Corps Enhancements.
- Level 30 Mutation Single Origin Enhancements (150% base costs)
Badge Mission
Story Arc
Merit Rewards: This activity awards 17 Reward Merits. |
Ubelmann the Unknown
Souvenir
Letter from Requiem
To the one this world calls 'hero' :
It was fortune alone that began this, a twist of fate that allowed you to be the one to intervene. But that is the nature of fortune, to test those who would be greater than those around them. When you disrupted the strike against the document warehouse, I thought perhaps that fortune was coming into alignment. I did not yet take steps to force fortune's hand, however.
Your further tenacity was overwhelming to me, as you rescued all of the kidnapped historians. It is also, I would guess, at this point that you first heard the name of Wolfgang Ubelmann from the men you rescued.
Now having seen a measure of your quality I decided it would be time to employ your ability. A tip was sent to you anonymously on my order, and enabled you to prevent the theft of more documents to be used in Ubelmann's plans.
You needed no help from me to learn of the kidnap of James Bartlett, known to you no doubt by the more colorful name 'Thunderhead.' However, I sent aid to you in the form of his location. From him too, you no doubt heard the name Wolfgang Ubelmann.
Once again, I gave you aid to stop Ubelmann from securing the devices and data he sought. You performed admirably, a true credit to your kind.
Time was growing short, and fortune turned against both of us in ways you did not know. It was a sacrifice, but I revealed Ubelmann's location to you at great cost. Fate is often cruel, however, and Ubelmann escaped. But the clues I left for you were enough to reveal his true nature.
Now that you understood Ubelmann's true point of origin, I am sure his motives were clear to you. A time traveler, he sought to glean knowledge and technology from our present to return to the past and change his future. Using my information, you were able to disrupt his plans by capturing the equipment he depended on.
And so the final stage was set. Upon it you played your part, capturing Ubelmann and ending his threat.
But you may wonder what were my reasons for betraying a man I knew so long ago, for helping you to stop a victory by the powers whom I once served. It is no great surprise. Take but a moment and consider the course of history from my point of view. If the powers I served had won, if their rule had extended across the Earth, then consider what place I would have held within it. Perhaps a mere princeling of some minor state, perhaps forced to the periphery by those with more voice in the halls of influence. Perhaps dead before my time, for the Center had great plans for the new world order, and I suppose they did not include a rival such as myself.
I could not act against Ubelmann directly; to do so would be to reveal myself to the Center. And so, like so many others, I turned to you for my salvation.
For I do not intend to toil beneath another forever. The seeds of my victory have been carefully sowed, and will one day bear a full harvest.
I cannot say that you will have gained my respect, but I will acknowledge that you fought well. Drink deeply of your success. Bask in the adulation of your peers. Savor this victory. Know that you have saved your world and this moment from the shadow of history. But you have only saved it for now. Do not think that you have saved the world for your future. Know that you have saved this world for my coming Dominion.
- Requiem Template:Mission:Ubelmann the Unknown - Stop the Council raid Template:Mission:Ubelmann the Unknown - Rescue the historians from the Council Template:Mission:Ubelmann the Unknown - Stop the Council from getting the files Template:Mission:Ubelmann the Unknown - Rescue Jim 'Thunderhead' Bartlett from the Council Template:Mission:Ubelmann the Unknown - Stop the Council raid 2 Template:Mission:Ubelmann the Unknown - Investigate the base Template:Mission:Ubelmann the Unknown - Stop the construction of the device Template:Mission:Ubelmann the Unknown - Stop Wolfgang Ubelmann
Missions
Template:Mission: Common - Capture Dr. Ricci Template:Mission: Common - Defeat Council in Independence Port Template:Mission: Common - Defeat Council in Independence Port (II) Template:Mission: Common - Help Terra Volta Security Chief Template:Mission: Common - Defeat Warriors in Talos Island Template:Mission: Common - Defeat Warriors in Talos Island (II) Template:Mission: Common - Go see Gordon Bower Template:Mission: Common - Go to the warehouse, defeat Agamon, the Champ, and anyone with them Template:Mission: Common - Hit the streets and defeat a few Warriors (II) Template:Mission: Common - Hit the streets to defeat Council soldiers Template:Mission: Common - Protect Congressman Mills from Council agents Template:Mission: Common - Stop the Council from stealing Rikti Technology