Electricity Manipulation

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Revision as of 01:02, 4 September 2008 by imported>Eabrace (correcting Aim description)
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Overview

Electricity Manipulation empowers you with various electrical melee attacks and support powers. Electricity Manipulation powers can drain foes' Endurance and temporarily halt their Endurance recovery. Some powers return a portion of drained Endurance to you. It is a Blaster secondary power set.

Power Tables

Secondary

The Electricity Manipulation powerset is available as a secondary set for Blasters. The following table shows which powers are available and at what level:

Power Level Effect
Electric Fence 1 Ranged, Moderate Damge Over Time(Energy), Foe Immobilize, -Endurance
Charged Brawl 2 Melee, Moderate Damage(Smashing/Energy), Foe Disorient, -Endurance
Lightning Field 4 Toggle: Point Blank Area of Effect, Minor Damage Over Time(Energy), Foe -Endurance
Havoc Punch 10 Melee, High Damage(Smashing/Energy), Foe Sleep, -Endurance
Build Up 16 Self +Damage, +To-Hit
Lightning Clap 20 Point Blank Area of Effect, Foe Disorient, Knockback
Thunder Strike 28 Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback
Power Sink 35 Point Blank Area of Effect, Self +Endurance; Foe -Endurance
Shocking Grasp 38 Melee, High Damage(Energy), Foe Hold, -Endurance

Powers

The following are powers in the Electricity Manipulation powerset.

Build Up

Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.

Recharge Long
Minimum Level 16 (Blaster)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Charged Brawl

Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload his synapses, leaving him writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage Minor(Smashing/Energy)
Recharge Fast
Minimum Level 2 (Blaster)
Effects Melee
Foe -Endurance, Disorient
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Sleep Duration
Set Categories Melee Damage
Sleep
Endurance Modification

Electric Fence

Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay.

Damage Minor Damage over Time(Energy)
Recharge Fast
Minimum Level 1 (Blaster)
Effects Ranged
Foe Immobilize, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize
Endurance Modification

Havoc Punch

The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some Endurance from your target and may overload his synapses, leaving him writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage Moderate(Smashing/Energy
Recharge Moderate
Minimum Level 10 (Blaster)
Effects Melee
Foe -Endurance, Sleep
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Sleep Duration
Set Categories Melee Damage
Sleep
Endurance Modification
Knockback

Lightning Clap

You can clap your hands together to release a violent Lightning Clap. The Lightning Clap can knock down most nearby foes, Disorienting many of them. Lightning Clap deals no damage.

Recharge Slow
Minimum Level 20 (Blaster)
Effects Point Blank Area of Effect
Foe Disorient, Knockback
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns
Knockback

Lightning Field

While active, you emit a storm of electricity that constantly damages all nearby foes.

Damage Minor damage over time
Recharge Slow
Minimum Level 4 (Blaster)
Effects Toggle
Point Blank Area of Effect
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories PBAoE Damage
Endurance Modification

Power Sink

Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.

Recharge Long
Minimum Level 35 (Blaster)
Effects Point Blank Area of Effect
Foe -Endurance
Self +Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Endurance Modification

Shocking Grasp

Shocking Grasp causes the target to be overcome with a violent electrical charge. The seized target is left writhing in agony and is unable to defend himself. Shocking Grasp also drains a significant amount of Endurance from the target and may return a portion of it to you.

Damage High Damage over Time(Energy)
Recharge Slow
Minimum Level 38 (Blaster)
Effects Melee
Foe Hold, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee Damage
Holds
Endurance Modification

Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.

Damage High(Smashing/Energy)
Recharge Slow
Minimum Level 28 (Blaster)
Effects Melee Area of Effect
Foe Disorient, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Knockback Distance
Enhance Disorient Duration
Set Categories PBAoE Damage
Stuns
Knockback

External Links