Spell Ink Salvage
Description
Inks used in the transcribing of powerful magic spells.
Recipes Used In
Common Enhancements
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration for levels 30-40
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration for levels 30-40
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction for levels 30-40
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration for levels 30-40
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow for levels 30-40
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration for levels 30-40
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
Set Enhancements
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge for levels 26-40
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge
- Aegis: Resistance/Recharge for levels 25-40
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance for levels 26-40
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit for levels 30-40
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Annihilation: Chance for -Res
- Annihilation: Chance for -Res for levels 20-35
- Annihilation: Chance for -Res
- Annihilation: Chance for -Res
- Annihilation: Chance for -Res
- Annihilation: Chance for -Res
- Annihilation: Chance for -Res
- Annihilation: Chance for -Res
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold for level 30
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points) for level 40
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blood Mandate: Damage/Endurance for levels 25-40
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance for levels 26-40
- Brilliant Leadership: Accuracy/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance for levels 26-30
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range for levels 26-30
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge for levels 26-40
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self for levels 26-40
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge for level 30
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run for levels 26-40
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge for level 30
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance for levels 26-30
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Crushing Impact: Accuracy/Damage/Endurance for levels 30-40
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance for levels 30-40
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance for levels 26-30
- Curtail Speed: Accuracy/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance for levels 26-40
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow for levels 26-40
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance for levels 26-40
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun for levels 26-30
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Decimation: Chance for Buildup for levels 25-40
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range for levels 26-40
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Devastation: Accuracy/Damage/Endurance/Recharge for levels 30-40
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Doctored Wounds: Healing/Recharge for levels 30-40
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance for levels 26-40
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction for levels 26-40
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance for levels 26-40
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge for levels 26-35
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance for level 30
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range for levels 26-40
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage for levels 26-40
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance for levels 30-40
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Extreme Measures: Accuracy/Range/Recharge for levels 35-40
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Focused Smite: Damage/Recharge for levels 25-40
- Focused Smite: Damage/Recharge
- Focused Smite: Damage/Recharge
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy for levels 26-40
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth for levels 26-40
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge for levels 26-30
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up for levels 26-40
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold for levels 26-40
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge for levels 26-40
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge for levels 26-30
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Armor: Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge for levels 26-30
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold for levels 26-30
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage for levels 26-30
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge for levels 26-40
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge for levels 26-40
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep for levels 26-30
- Hibernation: Endurance/Sleep
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow for levels 26-30
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance for levels 26-30
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance for levels 26-40
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range for levels 26-30
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Jaunt: Range/Endurance
- Jaunt: Range/Endurance
- Jaunt: Range/Endurance
- Jaunt: Range/Endurance for levels 26-40
- Jaunt: Range/Endurance
- Jaunt: Range/Endurance
- Jaunt: Range/Endurance
- Jaunt: Range/Endurance
- Jaunt: Range/Endurance
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge for levels 26-30
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge for levels 26-35
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge for levels 26-40
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy for levels 26-30
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge for levels 26-40
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lockdown: Chance for +2 Mag Hold
- Lockdown: Chance for +2 Mag Hold for level 40
- Lockdown: Chance for +2 Mag Hold
- Lockdown: Chance for +2 Mag Hold
- Lockdown: Chance for +2 Mag Hold
- Lockdown: Chance for +2 Mag Hold
- Lockdown: Chance for +2 Mag Hold
- Lockdown: Chance for +2 Mag Hold
- Luck of the Gambler: Defense for levels 25-40
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge for levels 26-35
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Mako's Bite: Damage/Recharge for levels 30-40
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance for levels 26-40
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge for levels 26-40
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge for levels 26-40
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge for levels 26-40
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance for levels 26-40
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range for levels 26-30
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance for levels 26-40
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Numina's Convalescence: Healing/Recharge for levels 30-40
- Numina's Convalescence: Healing/Recharge
- Numina's Convalescence: Healing/Recharge
- Numina's Convalescence: Healing/Recharge
- Numina's Convalescence: Healing/Recharge
- Numina's Convalescence: Healing/Recharge
- Numina's Convalescence: Healing/Recharge
- Numina's Convalescence: Healing/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge for level 40
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow for levels 26-40
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge for levels 26-30
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance for levels 26-30
- Paralytic: Accuracy/Endurance
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range for levels 26-40
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge for levels 26-40
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge for levels 26-40
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range for levels 26-40
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Preventive Medicine: Absorb Proc
- Preventive Medicine: Absorb Proc for levels 20-35
- Preventive Medicine: Absorb Proc
- Preventive Medicine: Absorb Proc
- Preventive Medicine: Absorb Proc
- Preventive Medicine: Absorb Proc
- Preventive Medicine: Absorb Proc
- Preventive Medicine: Absorb Proc
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge for levels 26-30
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance for levels 26-40
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge for levels 20-35
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge for levels 25-40
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge for levels 26-30
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize for levels 26-30
- Rooting Grasp: Endurance/Immobilize
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge for levels 26-40
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Ruin: Accuracy/Damage/Recharge for levels 25-40
- Ruin: Accuracy/Damage/Recharge
- Ruin: Accuracy/Damage/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge for levels 26-40
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance for levels 26-40
- Serendipity: Endurance
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff for levels 26-30
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance for levels 26-30
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Siphon Insight: Accuracy/Recharge
- Siphon Insight: Accuracy/Recharge for level 40
- Siphon Insight: Accuracy/Recharge
- Siphon Insight: Accuracy/Recharge
- Siphon Insight: Accuracy/Recharge
- Siphon Insight: Accuracy/Recharge
- Siphon Insight: Accuracy/Recharge
- Siphon Insight: Accuracy/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge for levels 26-35
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Sovereign Right: Accuracy/Damage/Endurance for levels 25-40
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance for levels 26-30
- Stagger: Accuracy/Endurance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance for levels 26-30
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection for levels 26-30
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense for levels 26-30
- Steadfast Protection: Resistance/Defense
- Sting of the Manticore: Damage/Endurance/Recharge for levels 35-40
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge for levels 26-40
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow for levels 26-40
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance for levels 26-30
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Theft of Essence: Accuracy/Heal
- Theft of Essence: Accuracy/Heal
- Theft of Essence: Accuracy/Heal
- Theft of Essence: Accuracy/Heal
- Theft of Essence: Accuracy/Heal
- Theft of Essence: Accuracy/Heal for level 30
- Theft of Essence: Accuracy/Heal
- Theft of Essence: Accuracy/Heal
- Thunderstrike: Accuracy/Damage for levels 30-40
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Titanium Coating: Endurance for levels 25-40
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Touch of Death: Damage/Endurance for levels 25-40
- Touch of Death: Damage/Endurance
- Touch of Death: Damage/Endurance
- Touch of Death: Damage/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge for levels 26-40
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance for levels 26-40
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal for level 40
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy for levels 26-40
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth for levels 26-40
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points for levels 20-35
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance for levels 26-30
- Unquestioning Loyalty: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge for levels 26-30
- Unspeakable Terror: Accuracy/Recharge
Costume Recipes
- Costume Piece: Draconic Wings
- Costume Piece: Draconic Wings
- Costume Piece: Draconic Wings for level 1
Temporary Power Recipes
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Ethereal Shift
- Temporary Power: Plasmatic Taser
- Temporary Power: Plasmatic Taser
- Temporary Power: Plasmatic Taser
- Temporary Power: Plasmatic Taser
- Temporary Power: Plasmatic Taser
- Temporary Power: Plasmatic Taser
- Temporary Power: Power Analyzer Mk II
- Temporary Power: Power Analyzer Mk II
- Temporary Power: Power Analyzer Mk II
- Temporary Power: Power Analyzer Mk II
Empowerment Buffs
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Knockback Increase (Empowerment)
- Knockback Increase (Empowerment)
- Knockback Increase (Empowerment)
- Knockback Increase (Empowerment)
- Knockback Increase (Empowerment)
- Knockback Increase (Empowerment)
Base Items
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
Dropped By
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Arcane enemies between levels 26 and 34.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.