Primal Forces Mastery

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Revision as of 19:51, 23 September 2010 by imported>GuyPerfect (Oh darn, Draeth Darkstar beat me to it. Updating historical info, though!)
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Overview

Primal Forces Mastery is one of the Ancillary Power Pools available to Controllers and Dominators.

You have Mastery over Primal Forces and energy to blast your foes, increase your power, and to add some much needed armor and defense.

Power Tables

The following tables show which powers are available and at what level:

Controller

Power Level Effect
Power Blast 41 Ranged, Moderate DMG(Energy/Smash), Foe Knockback
Conserve Power 41 Self End Discount
Temp Invulnerability 44 Toggle: Self +Res(Smash, Lethal)
Energy Torrent 44 Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockdown
Power Boost 47 Self +Special

Dominator

Power Level Effect
Energy Transfer 41 Melee, Extreme DMG(Smash/Energy), Foe Disorient, Self Extreme DMG(Special)
Conserve Power 41 Self End Discount
Temp Invulnerability 44 Toggle: Self +Res(Smash, Lethal)
Energy Torrent 44 Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockdown
Explosive Blast 47 Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback

Powers

The following are powers in the Primal Forces Mastery powerset.

Conserve Power

You can focus for a moment to conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.

Recharge Very Long
Minimum Level 41 (Controller)
41 (Dominator)
Effects Self Endurance Discount
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

Energy Torrent

Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly knock them down.

Damage Moderate (Energy/Smashing)
Recharge Slow
Minimum Level 44 (Controller)
44 (Dominator)
Effects Ranged (Cone)
Foe Knockdown
Enhancements Increase Attack Rate
Enhance Damage
Enhance Range
Enhance Knockback Distance
Enhance Accuracy
Reduce Endurance Cost
Set Categories Targeted AoE Damage
Knockback

Energy Transfer

Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage. Energy Transfer has a good chance of Disorienting the target.

Stalker: Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit. However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.

Damage Extreme (Smashing/Energy)
Recharge Slow
Minimum Level 41 (Dominator)
Effects Melee
Foe Disorient
Self Extreme Damage(Special)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee Damage
Taunt (Brute/Tanker only)

Explosive Blast

You hurl a blast of charged energy that violently explodes on impact, damaging all foes near the target. Explosive Blast may also knock targets back.

Damage Blasters: Moderate, Defenders: High (Energy/Smashing)
Recharge Slow
Minimum Level 47 (Dominator)
Effects Ranged (Targetted Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Targeted AoE Damage
Knockback

Power Blast

A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

Damage Moderate (Energy/Smashing)
Recharge Moderate
Minimum Level 41 (Controller)
Effects Ranged
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback

Power Boost

Greatly boosts the secondary effects of your powers. Your powers effects like disorients, holds, immobilizes, heals, defense buffs, endurance drains, knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 47 and have two other Primal Forces Mastery Powers before selecting this power.

Note: This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.

Recharge Long
Minimum Level 47 (Controller)
Effects Self +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

Temp Invulnerability

When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 44 and have Power Blast or Conserve Power before selecting this power.

Recharge Fast
Minimum Level 44 (Controller)
44 (Dominator)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

See Also

External Links