Ice Armor: Difference between revisions
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'''Minimum Level:''' 6 (Tanker) | '''Minimum Level:''' 6 (Tanker) | ||
'''Effects:''' Toggle: Self +Res(Cold, Disorient, Immobilize, Hold, Sleep, Slow, Knockback, DeBuff DEF) +Minimal Def (All but Psionics) | '''Effects:''' Toggle: Self +Res(Cold, Disorient, Immobilize, Hold, Sleep, Slow, Knockback, DeBuff DEF) | ||
+Minimal Def (All but Psionics) | |||
'''Enhancements:''' Endurance Cost, Recharge | '''Enhancements:''' Endurance Cost, Recharge | ||
Revision as of 05:00, 24 February 2006
Overview
Ice Armor is a Tanker primary powerset in City of Heroes. (It was briefly a Brute secondary powerset in the City of Villains Beta, but proved to counteract Fury.)
Powers
Frozen Armor
While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of Frozen Armor makes Smashing and Lethal attacks less likely to land. Cold attacks will also deal less damage. Recharge: Very Fast
Minimum Level: 1 (Tanker) Effects: Toggle: Self +Def(Smash, Lethal), +Res(Cold, Fire, DeBuff DEF) Enhancements: Reduce Endurance Cost, Recharge, Defense
Hoarfrost
Activating this power covers you in a thick layer of Hoarfrost. The frost can absorb the impact from enemy attacks, effectively increasing your maximum Hit Points for a short time. Recharge: Very Long
Minimum Level: 1 (Tanker) Effects: Click: Self Heal, +Max HP, +Res(Toxic) Enhancements: Damage Resistance, Endurance Cost, Recharge, Heal
Chilling Embrace
While active, you dramatically lower the temperature around yourself, Slowing the attack rate of all nearby foes, as well as their movement speed. Recharge: Very Fast
Minimum Level: 2 (Tanker) Effects: Toggle: PBAoE Foe -Recharge, -Speed, -Damage, +Taunt Enhancements: Slow Movement, Endurance Cost, Taunt, Recharge
Wet Ice
When you activate this power, you cover yourself in a thick coating of slick, melting ice. This makes you slippery, leaving you nearly immune to Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects. This power also adds a slight increase in your defense to all attacks except Psionics. Wet Ice also reduces Cold damage and grants you resistance to Defense DeBuffs. Recharge: Very Fast
Minimum Level: 6 (Tanker) Effects: Toggle: Self +Res(Cold, Disorient, Immobilize, Hold, Sleep, Slow, Knockback, DeBuff DEF) +Minimal Def (All but Psionics) Enhancements: Endurance Cost, Recharge
Permafrost
Minimum Level: 8 (Tanker) Effects: Self +Res(Smashing, Lethal, Slow) Enhancements:
Icicles
While active, you form sharp icicles on your body that continuously cuts all foes that attempt to enter melee range. Recharge: Fast
Minimum Level: 12 (Tanker) Effects: PBAoE Minor(DoT) Lethal Damage, +Taunt Enhancements:
Glacial Armor
When you activate this power you cover yourself in Glacial Ice. The crystalline matrix of the armor has refracting properties that make Energy and Negative Energy attacks less likely to land. Also, Cold attacks deal less damage. Recharge: Very Fast
Minimum Level: 18 (Tanker) Effects: Toggle Self +Def(Energy, Negative), +Res(Cold, DeBuff DEF), +Perception Enhancements: Endurance Cost, Recharge, Defense
Energy Absorption
Activating this power draws moisture directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw moisture from adds to your Endurance and Defense in the form of frozen armor. If there are no foes within range, you will not gain any bonus. Recharge: Long
Minimum Level: 26 (Tanker) Effects: Click: PBAoE Self +End +Res(Slow) +Minmal Def(All but Psionics), +Res(Slow), Foe -End +Taunt Enhancements: Endurance Modification, Taunt, Endurance Cost, Recharge, Defense
Hibernate
When you activate this power, you encase yourself in a block of solid ice, making yourself invulnerable, though you are frozen solid and cannot act. While Hibernating within this block of ice, you heal damage at an incredible rate. You also have endurance recovery while in Hibernation. This power lasts for 30 seconds. Your other toggles will remain active while in Hibernation but you cannot affect anyone during this time. You also cannot activate any powers until you come out of Hibernation.
Recharge: Long
Minimum Level: 32 (Tanker) Effects: Click: Self Invulnerable, +Regeneration, +Recovery Enhancements: Endurance Modification, Endurance Cost, Recharge, Heal