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==History==
== Historical ==
* Though designed for [[Going Rogue]], Demon Summoning was added to the game and made available in [[Issue 17]] to players who pre-purchased Going Rogue.
 
{{Historical|type=section|reason=change}}
 
* This set was added to the game in [[Issue 17]] for those players who prepurchased [[Going Rogue]].


==External Links==
==External Links==

Revision as of 23:35, 24 June 2010

Overview

File:ZzDemonSummoning.jpg
HeroCon Preview

Demon Summoning is a primary powerset for Masterminds.

need to replace with in-game text for set description

The Demon Summoning power set imbues Masterminds the ability to tap into the abyss and conjure seven different types of elemental demons, each with its own unique themed attacks. Demon Summoning lets a Mastermind wade into the thick of the fight with elemental demon henchmen instead of hanging back and attacking at range. Demon Summoning is a primary power choice for Masterminds and is the power set of choice for Desdemona, one of the City of Heroes Going Rogue™ signature characters.

The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.


Power Table

The Demon Summoning powerset is available as a primary set for Masterminds. The following table shows which powers are available and at what level:

Power Level Effect
File:Demonsummoning corruption.png Corruption 1 Ranged, Minor DMG(Fire), Foe DoT(Toxic), -Res
File:Demonsummoning summondemonlings.png Summon Demonlings 1 Summon Demonlings
File:Demonsummoning lash.png Lash 2 Close, High DMG(Fire), Foe -Res, Knockdown, Minor DoT(Toxic)
File:Demonsummoning enchantdemon.png Enchant Demon 6 Ranged, Enchant Demon Henchmen
File:Demonsummoning crackwhip.png Crack Whip 8 Short Ranged (Cone), High DMG(Fire), Foe -Res, Knockdown, DoT(Toxic)
File:Demonsummoning summondemons.png Summon Demons 12 Summon Demons
File:Demonsummoning hellonearth.png Hell on Earth 18 Ranged, Pet +Dmg, +To Hit, Summon Living Hellfire
File:Demonsummoning summondemonprince.png Summon Demon Prince 26 Summon Demon Prince
File:Demonsummoning abyssalempowerment.png Abyssal Empowerment 32 Ranged, Empower Demon Henchmen

Powers

The following are powers in the Demon Summoning powerset.

File:Demonsummoning abyssalempowerment.png Abyssal Empowerment

Abyssal Empowerment will permanently unseal the most powerful powers in your Demon Henchmen's infernal repetoire. The Empowered Demons will gain new abilities and powers. The powers gained are unique and dependent upon the type of Demon Henchman that is Empowered. Abyssal Empowerment only works on your Demon Henchmen and you can only Empower your Demon Henchmen once with this power.

Recharge Medium
Minimum Level 32 (Mastermind)
Effects Ranged
Empower Demon Henchmen
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories None


File:Demonsummoning corruption.png Corruption

You lash out with your whip, firing a bolt of hellfire and corrupting your victim's very living essence. This attack deals minor fire damage, causes minor toxic damage over time, and reduces their damage resistance for a short time.

Damage Minor (Fire), Minor DoT (Toxic)
Recharge Very Fast
Minimum Level 1 (Mastermind)
Effects Ranged
Foe -Resistance
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage


File:Demonsummoning crackwhip.png Crack Whip

You channel hellfire into your whip and make an impressive sweep causing high fire damage to enemies within a wide cone and also cause some toxic damage over time. Whip Crack has a larger range than most melee cones. Targets that are struck will also have their resistance to damage reduced for a short time, may suffer toxic damage over time and may be knocked down.

Damage High (Fire), DoT (Toxic)
Recharge Slow
Minimum Level 8 (Mastermind)
Effects Short Ranged (Cone)
Foe -Resistance, Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Targeted AoE Damage
Knockback


File:Demonsummoning enchantdemon.png Enchant Demon

Enchant Demon will permanently bestow new powers and abilities to all of your Demon Henchman. The powers gained are unique and dependent upon the type of Demon Henchman that is Enchanted. Enchant Demon only works on your Demon Henchmen and you can only Enchant your Demon Henchmen once with this power.

Recharge Fast
Minimum Level 6 (Mastermind)
Effects Ranged
Enchant Demon Henchman
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories None


File:Demonsummoning hellonearth.png Hell on Earth

A dark blessing is placed upon a selected Demon henchman which will increase its damage and chance to hit for 90 seconds. While this is in effect living hellfire may spawn every 15 seconds at the affected Demon henchman's location. The creatures summoned will have a very weak tie to the material plane and will return to Abyss after a short time.

Recharge Very Long
Minimum Level 18 (Mastermind)
Effects Ranged
Pet +Damage, +To Hit
Summon Living Hellfire
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Buff
Set Categories Pet Damage
Recharge Intensive Pets


File:Demonsummoning lash.png Lash

You channel unholy energies into your whip and Lash out at your foe dealing high fire damage causing toxic damage over time. Lash has longer range than most melee attacks will reduce the target's damage resistance and also has a chance to knockdown your target.

Damage High (Fire), DoT (Toxic)
Recharge Moderate
Minimum Level 2 (Mastermind)
Effects Close
Foe -Resistance, Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Ranged Damage
Knockback


File:Demonsummoning summondemonprince.png Summon Demon Prince

Summons forth a foul Demon Prince from the deepest reaches of the Abyss. The Demon Prince is mighty among its kind and is a master of cold powers. It serves the conjuror only so that it may wreak havoc upon the material plane.  The Demon has some defense versus lethal, smashing, fire and cold attacks.  You may only have 1 Demon Prince under your control at any given time.  If you attempt to summon another Demon Prince the power will fail.

Recharge Very Long
Minimum Level 26 (Mastermind)
Effects Summon Demon Prince
Basic Powers
Equip Powers
Upgrade Powers
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Sleep Duration
Enhance Slow
Set Categories Pet Damage
Holds
Sleep
Slow Movement


File:Demonsummoning summondemonlings.png Summon Demonlings

Call forth up to three demonlings (depending on your level) to do your bidding. The first demonling is adept at manipulating fire, the second blasts your foes with cold attacks and the third is able to wield hellfire to deal fire/toxic damage. You may only have three demonlings under your command at any given time. If you attempt to summon more demonlings, you can only replace those that have been lost in battle. If you already have your maximum allowed amount, the power will fail.

Recharge Very Long
Minimum Level 1 (Mastermind)
Effects Summon Demonlings
Basic Powers
Equip Powers
Upgrade Powers
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Slow
Set Categories Pet Damage
Slow Movement


File:Demonsummoning summondemons.png Summon Demons

Summons forth one to two Demons (depending on your level) to do your bidding. The first demon summoned is cloaked in hellfire and has skin as hard as stone while the second demon manipulates flame. You may only have 2 Demons under your control at any given time. If you attempt to call more Demons, you can only replace the ones you have lost in battle. If you already have your maximum allowed number, the power will fail.

Recharge Very Long
Minimum Level 12 (Mastermind)
Effects Summon Demons
Basic Powers
Equip Powers
Upgrade Powers
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Enhance Knockback Distance
Enhance Damage Resistance
Set Categories Pet Damage
Resist Damage
Healing/Absorb
Knockback


Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

External Links