Base Plots: Difference between revisions

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== Overview ==
== Overview ==
Base Plots define the amount of area a Group has to place various [[Base Rooms]]. All '''Base Plots''' are required to have an Entry Room which members or guests can enter by using the various Base Portals located in the Zones of City of Heroes or City of Villains.
Base Plots define the amount of area a Super Group has to place various [[Base Rooms]]. All Base Plots are required to have an Entry Room which members or guests can enter by using the various Base Portals located in the zones of City of Heroes or City of Villains.


By adding [[Base Rooms]] to '''Base Plots''' a group can define the layout of their base. All Groups start with a [[Tiny Hidden Spot]] for free. Larger '''Base Plots''' can be purchased by using the Group's [[prestige]]. Larger '''Base Plots''' provide more area for a Group to place [[Base Rooms]]. Larger '''Base Plots''' can also have the ability to hold a greater number of [[Base Items]] of a specific type.
By adding [[Base Rooms]] to Base Plots, a group can define the layout of their base. All Groups start with a [[Tiny Hidden Spot]] for free. Larger Base Plots can be purchased by using the Group's [[Prestige]]. Larger Base Plots provide more area for a Group to place [[Base Rooms]]. Larger Base Plots can also have the ability to hold a greater number of [[Base Items]] of a specific type.


''The limiting factor on the number of [[Base Items]] for most '''Base Plots''' is determined by the total values found from [[Base Rooms]]. For example, a '''Base Plot''' may indicate that it can contain an Unlimited number of Teleport [[Base Items]], but the largest Teleportation Room only allows eight (8) Teleport [[Base Items]]. In this example, additional Teleportation Rooms can be added to a Base to exceed a [[Base Rooms|Base Room's]] limitations, but the maximum number of Medical, Control, Energy, Battery, Storage, Workshop, Item of Power, Empowerment, and Anchor [[Base Items]] are determined by the values of the '''Base Plot'''.''
''The limiting factor on the number of [[Base Items]] for most Base Plots is determined by the total values found from [[Base Rooms]]. For example, a Base Plot may indicate that it can contain an unlimited number of Teleport [[Base Items]], but the largest Teleportation Room only allows eight Teleport [[Base Items]]. In this example, additional Teleportation Rooms can be added to a Base to exceed a [[Base Rooms|Base Room's]] limitations, but the maximum number of Medical, Control, Energy, Battery, Storage, Workshop, Item of Power, Empowerment, and Anchor [[Base Items]] are determined by the values of the Base Plot.''


At this time there are two categories of '''Base Plots''' available to players. There are 10 (ten) [[Hidden Base Plots]] available, and there are 7 (seven) [[Secure Base Plots]] available.
At this time there are two categories of Base Plots available to players. There are 10 [[Hidden Base Plots]] available, and there are seven [[Secure Base Plots]] available.


== Types ==
== Types ==

Revision as of 18:43, 10 October 2007

Overview

Base Plots define the amount of area a Super Group has to place various Base Rooms. All Base Plots are required to have an Entry Room which members or guests can enter by using the various Base Portals located in the zones of City of Heroes or City of Villains.

By adding Base Rooms to Base Plots, a group can define the layout of their base. All Groups start with a Tiny Hidden Spot for free. Larger Base Plots can be purchased by using the Group's Prestige. Larger Base Plots provide more area for a Group to place Base Rooms. Larger Base Plots can also have the ability to hold a greater number of Base Items of a specific type.

The limiting factor on the number of Base Items for most Base Plots is determined by the total values found from Base Rooms. For example, a Base Plot may indicate that it can contain an unlimited number of Teleport Base Items, but the largest Teleportation Room only allows eight Teleport Base Items. In this example, additional Teleportation Rooms can be added to a Base to exceed a Base Room's limitations, but the maximum number of Medical, Control, Energy, Battery, Storage, Workshop, Item of Power, Empowerment, and Anchor Base Items are determined by the values of the Base Plot.

At this time there are two categories of Base Plots available to players. There are 10 Hidden Base Plots available, and there are seven Secure Base Plots available.

Types