Ninja Blade: Difference between revisions

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Descriptions of most powers.
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According to the description, a cone melee with relatively long range. Being Hidden doesn't guarantee a critical; instead, this always has a chance to deal a Critical Hit, Hidden or not.  
According to the description, a cone melee with relatively long range. Being Hidden doesn't guarantee a critical; instead, this always has a chance to deal a Critical Hit, Hidden or not.  
   
   
[[Category:Gameplay]][[Category:Powersets]]
[[Category:Powersets]]

Revision as of 15:57, 24 April 2006

Overview

Ninja Blade is a Stalker primary power set derived from the Scrapper's Katana.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
[[#Sting of the Wasp|Sting of the Wasp]] 1 Melee, Moderate DMG (Lethal), Foe -Def
[[#Gambler's Cut|Gambler's Cut]] 1 Melee, Minor DMG (Lethal), Foe -Def
[[#Flashing Steel|Flashing Steel]] 2 Melee(Cone), Moderate DMG (Lethal), Foe -Def
[[#Assassin's Blade|Assassin's Blade]] 6 Melee, Special DMG (Lethal)
[[#Build Up|Build Up]] 8 Self +DMG, +ACC
[[#Placate|Placate]] 12 Ranged, Foe Placate, Self Stealth/Hide
[[#Divine Avalanche|Divine Avalanche]] 18 Melee, Minor DMG (Lethal), Self +DEF(Melee, Lethal)
[[#Soaring Dragon|Soaring Dragon]] 26 Melee, Superior DMG (Lethal), Foe Knockup
[[#Golden Dragonfly|Golden Dragonfly]] 32 Melee, Extreme DMG (Lethal), Foe Knockback, -DEF

Powers

The following powers are in the Ninja Blade powerset.

Sting of the Wasp

You perform a standard attack you your Ninja Blade. This attack is slower than Gambler's Cut, but deals more lethal damage. Sting of the Wasp can reduce a target's Defense, making him easier to hit. Damage: Moderate, Recharge: Fast

Damage:         Moderate
Recharge:       Fast
Minimum Level:  1 

Effects:        Melee
                Moderate DMG (Lethal)
                Foe -Def

Gambler's Cut

Flashing Steel

You swing your Ninja Blade in a wide arc in front of you, slicing multiple foes with lethal damage. This attack can reduce a target's Defense, making him easier to hit. If executed while hidden, all affected targets have a chance to be hit with a Critical for extra damage. Damage: Moderate, Recharge: Moderate

Damage:         Moderate
Recharge:       Moderate
Minimum Level:  2 

Effects:        Melee(Cone)
       Moderate DMG(Lethal)            
       Foe -Def

Assassin's Blade

A signature Stalker attack. This attack does moderate lethal damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you impale your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power. Damage: Special, Recharge: Slow

Damage:         Special (Around Moderate + Moderate * 6)
Recharge:       Slow
Minimum Level:  6 

Effects:                Melee
       Special DMG (Lethal)

Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. Recharge: Long

Recharge:       Long
Minimum Level:  8

Effects:        Self +DMG, +ACC

Enhancements:   Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance ToHit Buffs
     

Placate

Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assasins Blade. However, if you attack a Placated Foe, he will be able to attack you back. Recharge: Long

Recharge:       Long
Minimum Level:  12 

Effects:        Ranged
                Foe Placate
                Self Stealth/Hide

Enhancements:   Enhance Range
                Enhance Recharge Speed

Divine Avalanche

If you didn't take Gambler's Cut, this will make a decent Brawl replacement at higher levels for filling the gaps in attack chains. Each swing grants a temporary, short-term bonus to Defense, making it much easier to avoid damage.

Soaring Dragon

You pwerform a powerful Soaring Dragon maneuver that deals a great amount of lethal damage, and can knock a target up into the air. This attack can reduce a target's Defense, making him easier to hit. Damage: Superior, Recharge, Moderate

Recharge:       Moderate
Minimum Level:  26

Effects:        Melee
       Superior DMG (Lethal)
       Foe Knockup

Sometimes a tiny bump in your attack chain as they may land just out of melee range, but the damage is worth it.

Golden Dragonfly

According to the description, a cone melee with relatively long range. Being Hidden doesn't guarantee a critical; instead, this always has a chance to deal a Critical Hit, Hidden or not.