Invulnerability: Difference between revisions

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imported>Eabrace
→‎Power Tables: combining tables
imported>Eabrace
→‎Powers: updating IO set information
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|Self: +Accuracy}}
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{{PowerBlock_Blank|Foe: +Taunt}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
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{{PowerBlock_Effects|Toggle Self +Resistance (Lethal, Smashing)}}
{{PowerBlock_Effects|Toggle Self +Resistance (Lethal, Smashing)}}
{{PowerBlock_Blank|30.0% Resistance}}
{{PowerBlock_Blank|30.0% Resistance}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock Sets|{{Set Resist Damage}}}}
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{{PowerBlock_Effects|Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback)}}
{{PowerBlock_Effects|Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback)}}
{{PowerBlock_Blank|Self +Resistance (All Damage except Psionics)}}
{{PowerBlock_Blank|Self +Resistance (All Damage except Psionics)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
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{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
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{{PowerBlock_Blank|5% Resist (Smash, Lethal)}}
{{PowerBlock_Blank|5% Resist (Smash, Lethal)}}
{{PowerBlock_Blank|-5% Base Defense (All)}}
{{PowerBlock_Blank|-5% Base Defense (All)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
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{{PowerBlock_End}}

Revision as of 16:22, 9 October 2008

Overview

Invulnerability is a Resistance powerset. It is characterized by high all around resistance compared to other defense sets. Tankers have access to this set as one of their primary powersets, while Brutes and Scrappers can use it as one of their secondary powersets.

Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks.

Power Tables

Tanker

The Invulnerability powerset is available as a primary powerset for Tankers and as a secondary powerset for Brutes and Scrappers. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Resist Physical Damage 1 1 Auto: Self +Resistance (Lethal, Smashing)
Temp Invulnerability 1 2 Self +Resistance (Lethal, Smashing)
Dull Pain 2 4 Self Heal +Maximum Health
Resist Elements 6 10 Auto: Self +Resistance (Cold, Fire, Toxic)
Unyielding 8 16 Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)
Resist Energies 12 20 Auto: Self +Resistance (Energy, Negative)
Invincibility 18 28 Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative) +Accuracy Foe: +Taunt
Tough Hide 26 35 Auto: Self +Defense(All but Psionics)
Unstoppable 32 38 Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics)

Powers

Dull Pain

You can activate this power to increase your maximum Hit Points for a short time.

Recharge Very Long
Minimum Level 4 (Brute)
4 (Scrapper)
2 (Tanker)
Effects Click Self +Heal +Maximum Health
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Invincibility

When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.

Recharge Slow
Minimum Level 28 (Brute)
28 (Scrapper)
18 (Tanker)
Effects Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative)
Self: +Accuracy
Foe: +Taunt
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness
Enhance ToHit Buff
Set Categories Defense
To Hit Buff

Resist Elements

You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.

Minimum Level 10 (Brute)
10 (Scrapper)
6 (Tanker)
Effects Auto: Self +Resistance (Cold, Fire, Toxic)
7.5% Resistance
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Energies

You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.

Minimum Level 20 (Brute)
20 (Scrapper)
12 (Tanker)
Effects Auto: Self +Resistance (Energy, Negative)
7.5% Resistance
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Physical Damage

You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.

Minimum Level 1 (Brute)
1 (Scrapper)
1 (Tanker)
Effects Auto: Self +Resistance (Lethal, Smashing)
7.5% Resistance
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Temp Invulnerability

When you toggle on this power, you become highly resistant to Smashing and Lethal damage.

Recharge Fast
Minimum Level 2 (Brute)
2 (Scrapper)
1 (Tanker)
Effects Toggle Self +Resistance (Lethal, Smashing)
30.0% Resistance
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Tough Hide

Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.

Minimum Level 35 (Brute)
35 (Scrapper)
26 (Tanker)
Effects Auto: Self +Defense(All but Psionics)
5% Defense
Enhancements Enhance Defense Buffs
Set Categories Defense

Unstoppable

When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.

Recharge Very Long
Minimum Level 38 (Brute)
38 (Scrapper)
32 (Tanker)
Effects Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback)
Self +Resistance (All Damage except Psionics)
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

Unyielding

When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit.

Recharge Slow
Minimum Level 16 (Brute)
16 (Scrapper)
8 (Tanker)
Effects Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)
10% Resistance (Fire, Cold, Energy, Negative, Toxic)
5% Resist (Smash, Lethal)
-5% Base Defense (All)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

History

  • Unyeilding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in Issue 3.[1]
    • Unyeilding has -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.

External Links

References

  1. Patch Notes for Issue 3 (archived on Paragon Wiki)