Flame Mastery: Difference between revisions

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=== [[Image:FlamingShield_FlamingShield.png]] Fire Shield ===
=== [[Image:FlamingShield_FlamingShield.png]] Fire Shield ===


While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 44 and have bonfire or char before selecting this power.
While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 44 and have Bonfire or Char before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}

Revision as of 08:01, 12 November 2007

Overview

Flame Mastery is a Blaster Ancillary Powerset. This set was added in Issue 3.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Bonfire 41 Ranged (Location Area of Effect), Minor Damage(Fire), Foe: Knockback
Char 41 Ranged, Moderate Damage over Time(Fire), Foe: Hold
Fire Shield 44 Toggle: Self +Resistance(Fire, Lethal, Smash, Cold)
Rise of the Phoenix 47 Self Rez, Special

Powers

The following are powers in the Flame Mastery powerset.

Bonfire

You can create a bonfire that knocks back and burns any foes who try to pass through it.

Damage Minor Damage(Fire)
Recharge Long
Minimum Level 41 (Blaster)
Effects Ranged (Location Area of Effect)
Foe: Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Knockback Distance
Enhance Damage

Char

Incapacitates a distant foe by charring him with smoldering soot and cinders. The target is left helpless, choking on the soot.

Damage Moderate Damage over Time(Fire)
Recharge Moderate
Minimum Level 41 (Blaster)
Effects Ranged
Foe: Hold
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Hold Duration
Enhance Accuracy
Enhance Damage

Fire Shield

While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 44 and have Bonfire or Char before selecting this power.

Recharge Very Fast
Minimum Level 44 (Blaster)
Effects Toggle: Self +Resistance(Fire, Lethal, Smash, Cold)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance

Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your hit points and endurance. Rise of the Phoenix will actually leave you invulnerable.

The Phoenix will strike a total of three times, with two seconds between strikes. Each strike deals heavy damage, a magnitude 4 stun, and knocks back. If enemies stay within the 25' radius of the Phoenix's attack for all three strikes, nuke-level damage and a very high magnitude of stun will be dealt. Knockback immunity powers, such as many holds and immobilizes, inherent knockback resistance, as with arch-villains and certain heavy enemies, and geometry, including walls and corners, can all become tactically important when this power is used.

Damage -
Recharge Very Long
Minimum Level 47 (Blaster)
Effects Self Rez, Special
Enhancements Increase Attack Rate
Enhance Endurance Modification
Enhance Disorient Duration
Enhance Damage
Enhance Heal

External Links

Flame Mastery for [[{{{Archetype}}}]]s at RedTomax.com