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{{issue13}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
{{Power Set Icon|Freem}}
'''Pain Domination''' is a standard power set that is a secondary power set for [[Corruptor]]s and [[Mastermind]]s.


'''Pain Domination''' is an upcoming buff powerset announced to be released in [[Issue 13]]. It is available as a secondary to both [[Corruptor]]s and [[Mastermind]]s, and is the antithesis of the Hero healing powerset [[Empathy]].
"Pain Domination gives a character the ability to manipulate, nullify and amplify pain. Ultimately this grants the user powerful healing, buffing and debuffing powers. Its healing output is unmatched!"
 
{{clrl}}
Empathy gives you the ability to heal and aid allies as well as yourself. Empathy has no offensive powers, but its heals and buffs are unmatched.
 
== Power Table ==
 
=== Corruptors ===


The Pain Domination powerset is available as a secondary powerset for [[Corruptor]]s. The following table shows which powers are available and at what level:
== Power Tables ==
=== Corruptor ===
The Pain Domination power set is available as a secondary set for [[Corruptor]]s. The following table shows the level at which each power is available:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect=Click: PBAoE, Team +Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect=PBAoE, Team Heal|Border=1}}
 
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect=Ranged, Ally Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect=Click: Ally Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect=Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect=Click: Ally Strong Heal, Self Moderate DMG(Special), +DMG|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect=Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect=Click: Ally Rez; Self: +DMG, +Recharge, +Recovery, +To-Hit, +Special|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect=Click: Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +Speed, Minor Damage|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Soothing Aura|Level=20|Effect=Toggle: PBAoE, Team Minor Periodic Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Soothing Aura|Level=20|Effect=Toggle: PBAoE, Team Minor Periodic Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect=Click: PBAoE, Team +To-Hit, +DMG, +RES(All DMG, Placate)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect=PBAoE, Team +DMG, +To-Hit, +Res(All, Placate)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect=Click: PBAoE, Foe -RES(All), -DEF(All)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect=PBAoE, Foe -DEF(All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect=Click: Ally, +Regeneration, +Recovery, +DMG|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect=Ranged, Ally, +Regen, +Recovery, +DMG|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


 
=== Mastermind ===
=== Masterminds ===
The Pain Domination power set is available as a secondary set for [[Mastermind]]s. The following table shows the level at which each power is available:
 
The Pain Domination powerset is available as a secondary powerset for [[Mastermind]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect=Click: PBAoE, Team +Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect=PBAoE, Team Heal|Border=1}}
 
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect=Ranged, Ally Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect=Click: Ally Heal|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect=Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect=Click: Ally Strong Heal, Self Moderate DMG(Special), +DMG|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect=Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect=Click: Ally Rez; Self: +DMG, +Recharge, +Recovery, +To-Hit, +Special|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect=Click: Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +Speed, Minor Damage|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Suppress Pain|Level=20|Effect=Toggle: PBAoE, Team +Regen|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Suppress Pain|Level=20|Effect=Toggle: PBAoE, Team +regen|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect=PBAoE, Team +DMG, +To-Hit, +Res(All, Placate)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect=Click: PBAoE, Team +To-Hit, +DMG, +RES(All DMG, Placate)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect=PBAoE, Foe -DEF(All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect=Click: PBAoE, Foe -RES(All), -DEF(All)|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect=Ranged, Ally +Regen, +Recovery, +DMG|Border=1}}
{{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect=Click: Ally, +Regeneration, +Recovery, +DMG|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
 
=== [[File:PainDomination_AnguishingCry.png]] Anguishing Cry ===
=== [[Image:PainDomination_AnguishingCry.png]] Anguishing Cry ===
 
You let out an Anguishing Cry causing a great deal of pain in your foes reducing their resistance and defense to damage for a short time.
You let out an Anguishing Cry causing a great deal of pain in your foes reducing their resistance and defense to damage for a short time.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 35 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 35 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|PBAoE, Foe -RES(All), -DEF(All)}}
{{PowerBlock_Blank|Foe -Defenes(All), -Resistance(All)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_ConduitOfPain.png]] Conduit of Pain ===
=== [[File:PainDomination_ConduitOfPain.png]] Conduit of Pain ===
 
You revive a fallen ally by becoming a Conduit of Pain and transferring the pain that was inflicted upon them back upon your enemies. This will briefly empower you increasing your damage output, recovery rate, attack rate and chance to hit. After a minute the effect will wear off leaving you weakened for 30 seconds. Your damage, attack rate and chance to hit will all be reduced during this period.
You revive a fallen ally by becoming a Conduit of Pain and transferring the pain that was inflicted upon them back upon your enemies. This will briefly empower you increasing your damage output, recovery rate, attack rate and chance to hit. After a minute the effect will wear off leaving you weakened for 30 seconds. Your damage, attack rate and chance to hit will all be reduced during this period. Recharge: Very Long.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 10 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 10 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Close}}
{{PowerBlock_Blank|Ally Rez}}
{{PowerBlock_Blank|Ally Resurrect}}
{{PowerBlock_Blank|Self +DMG, +Recharge, +Recovery, +To-Hit, +Special}}
{{PowerBlock_Blank|Self +Damage, +To-Hit, +Recharge, +Recovery, +Special}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Set To Hit Buff}}}}
{{PowerBlock_Blank|{{Set Resurrect}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_EnforcedMorale.png]] Enforced Morale ===
=== [[File:PainDomination_EnforcedMorale.png]] Enforced Morale ===
 
Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, Enforced Morale grants the target clearer Perception to see hidden foes, and a minor recharge and movement speed boost. The Protection and Movement boosts will improve with multiple applications and as you advance in level, although the Recharge and Movement boost will only apply for the first few applications. If the ally is not damaged, Enforce Morale will cause them some pain before granting its benefits.
Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, grants target clearer Perception to see hidden foes, and a minor recharge and movement speed boost. Protection and Movement boost will improve with Multiple applications and as you advance in level, although the Recharge and Movement boost will only apply for the first few applications. If the ally is not damaged, Enforce Morale will cause them some pain before granting its benefits. Recharge: Fast


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 16 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 16 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +Speed, Minor Damage}}
{{PowerBlock_Blank|Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +Speed, Minor Damage(Special)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Sets|None}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_NullifyPain.png]] Nullify Pain ===
=== [[File:PainDomination_NullifyPain.png]] Nullify Pain ===
 
Nullify Pain will heal nearby allies for some hit points by numbing the pain caused by their wounds. Nullify Pain is not as potent as Soothe, but can heal multiple targets at once. Recharge: Moderate
Nullify Pain will heal nearby allies for some hit points by numbing the pain caused by their wounds. Nullify Pain is not as potent as Soothe, but can heal multiple targets at once. Recharge: Moderate


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 1 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 1 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|PBAoE, Team +Heal}}
{{PowerBlock_Blank|Team Heal}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Sets|{{Set Healing}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_Painbringer.png]] Painbringer ===
=== [[File:PainDomination_Painbringer.png]] Painbringer ===
 
You transform an ally to pain incarnate turning them into an inexhaustible killing machine. While the character is imbued with this power they will benefit from incredible health regeneration, endurance recovery and improved damage potential for a short time.
You transform an ally to pain incarnate turning them into an inexhaustible killing machine. While the character is imbued with this power they will benefit from incredible health regeneration, endurance recovery and improved damage potential for a short time.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 38 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 38 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Ally, +Regeneration, +Recovery, +DMG}}
{{PowerBlock_Blank|Ally +Regeneration, +Recovery, +Damage}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Sets|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_SharePain.png]] Share Pain ===
=== [[File:PainDomination_SharePain.png]] Share Pain ===
 
Share Pain draws away some of an ally's anguish caused by their wounds, but damages the user. The pain caused by this power causes the user to go into a frenzy, briefly increasing their damage output, however the user cannot be healed and will have their regeneration rate greatly diminished for a short time.
Share Pain draws away some of an ally's anguish caused by their wounds, but damages the user. The pain caused by this power causes the user to go into a frenzy, briefly increasing their damage out put.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Damage|Superior (Smashing)}}
{{PowerBlock_Damage|Superior (Smashing)}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 4 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 4 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Ally Strong Heal, }}
{{PowerBlock_Blank|Ally Strong Heal}}
{{PowerBlock_Blank|Self Moderate DMG(Special), +DMG}}
{{PowerBlock_Blank|Self Moderate Damage(Special), +Damage}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Sets|{{Set Healing}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_Soothe.png]] Soothe ===
=== [[File:PainDomination_Soothe.png]] Soothe ===
 
You heal an ally by numbing their pain and calming their mind. You cannot use this power on yourself.
You heal an ally by numbing their pain and calming their mind. You cannot use this power on yourself.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 2 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 2 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Ally Heal}}
{{PowerBlock_Blank|Ally Heal}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Sets|{{Set Healing}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_SoothingAura.png]] Soothing Aura ===
=== [[File:PainDomination_SoothingAura.png]] Soothing Aura ===
 
While this power is active all nearby allies will be healed by Soothing Aura every couple of seconds for a small portion of their health. (NOTE: While on PvP maps this power will grant affected targets a regeneration effect instead of a periodic heal.)
While this power is active all nearby allies will be healed by Soothing Aura every couple of seconds for a small portion of their health.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|PBAoE, Team Minor Periodic Heal}}
{{PowerBlock_Blank|Team Minor Periodic Heal}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Sets|{{Set Healing}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_SoothingAura.png]] Suppress Pain ===
=== [[File:PainDomination_SoothingAura.png]] Suppress Pain ===
 
While this power is active all nearby allies will be have their regeneration rate increased dramatically.  
While this power is active all nearby allies will be have their regeneration rate increased dramatically.  


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V archetypeicon mastermind.png|18px]] 20 (Mastermind)}}
{{PowerBlock_Level|[[File:V archetypeicon mastermind.png|18px]] 20 (Mastermind)}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|PBAoE, Team +Regen}}
{{PowerBlock_Blank|Team +Regen}}
{{PowerBlock_Enhancements|?}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Sets|{{Set Healing}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PainDomination_WorldOfPain.png]] World of Pain ===
=== [[File:PainDomination_WorldOfPain.png]] World of Pain ===
 
When this power is activated the user and all nearby team members will gain a moderate damage, resistance, and To Hit bonus. Additionally those affected by this power will also be protected from Placate effects.
When this power is activated the user and all nearby team members will gain a moderate damage, resistance, and to-hit bonus. Additionally those affected by this power will have their resistance to placate effects improved.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}}
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 28 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 28 (Mastermind)}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|PBAoE Team +To-Hit, +DMG, +RES(All DMG, Placate)}}
{{PowerBlock_Blank|Team +Damage, +To-Hit, +Resistance(All, Placate)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set Resist Damage}}}}
{{PowerBlock_Blank|{{Set To Hit Buff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


[[Category:Powersets]]
== Historical ==
{{Historical|type=section|reason=change}}
* This set was added to the game for [[Corruptor]]s and [[Mastermind]]s in [[Issue 13]].
 
== External Links ==
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Buff}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Mastermind|Type=Buff}}
 
[[Category:Power Sets]]
[[Category:Corruptor Secondary]]
[[Category:Mastermind Secondary]]

Latest revision as of 03:05, 11 February 2023

Overview

Pain Domination is a standard power set that is a secondary power set for Corruptors and Masterminds.

"Pain Domination gives a character the ability to manipulate, nullify and amplify pain. Ultimately this grants the user powerful healing, buffing and debuffing powers. Its healing output is unmatched!"

Power Tables

Corruptor

The Pain Domination power set is available as a secondary set for Corruptors. The following table shows the level at which each power is available:

Power Level Effect
Nullify Pain 1 PBAoE, Team Heal
Soothe 2 Ranged, Ally Heal
Share Pain 4 Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG
Conduit of Pain 10 Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special
Enforced Morale 16 Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)
Soothing Aura 20 Toggle: PBAoE, Team Minor Periodic Heal
World of Pain 28 PBAoE, Team +DMG, +To-Hit, +Res(All, Placate)
Anguishing Cry 35 PBAoE, Foe -DEF(All), -Res(All)
Painbringer 38 Ranged, Ally, +Regen, +Recovery, +DMG

Mastermind

The Pain Domination power set is available as a secondary set for Masterminds. The following table shows the level at which each power is available:

Power Level Effect
Nullify Pain 1 PBAoE, Team Heal
Soothe 2 Ranged, Ally Heal
Share Pain 4 Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG
Conduit of Pain 10 Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special
Enforced Morale 16 Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)
Suppress Pain 20 Toggle: PBAoE, Team +Regen
World of Pain 28 PBAoE, Team +DMG, +To-Hit, +Res(All, Placate)
Anguishing Cry 35 PBAoE, Foe -DEF(All), -Res(All)
Painbringer 38 Ranged, Ally +Regen, +Recovery, +DMG

Powers

Anguishing Cry

You let out an Anguishing Cry causing a great deal of pain in your foes reducing their resistance and defense to damage for a short time.

Recharge Very Long
Minimum Level 35 (Corruptor)
35 (Mastermind)
Effects Point Blank Area of Effect
Foe -Defenes(All), -Resistance(All)
Enhancements Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense Debuff
Accurate Defense Debuff
Universal Debuff

Conduit of Pain

You revive a fallen ally by becoming a Conduit of Pain and transferring the pain that was inflicted upon them back upon your enemies. This will briefly empower you increasing your damage output, recovery rate, attack rate and chance to hit. After a minute the effect will wear off leaving you weakened for 30 seconds. Your damage, attack rate and chance to hit will all be reduced during this period.

Recharge Very Long
Minimum Level 10 (Corruptor)
10 (Mastermind)
Effects Close
Ally Resurrect
Self +Damage, +To-Hit, +Recharge, +Recovery, +Special
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Buff
Set Categories Endurance Modification
To Hit Buff
Resurrect

Enforced Morale

Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, Enforced Morale grants the target clearer Perception to see hidden foes, and a minor recharge and movement speed boost. The Protection and Movement boosts will improve with multiple applications and as you advance in level, although the Recharge and Movement boost will only apply for the first few applications. If the ally is not damaged, Enforce Morale will cause them some pain before granting its benefits.

Recharge Fast
Minimum Level 16 (Corruptor)
16 (Mastermind)
Effects Ranged
Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +Speed, Minor Damage(Special)
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories None

Nullify Pain

Nullify Pain will heal nearby allies for some hit points by numbing the pain caused by their wounds. Nullify Pain is not as potent as Soothe, but can heal multiple targets at once. Recharge: Moderate

Recharge Moderate
Minimum Level 1 (Corruptor)
1 (Mastermind)
Effects Point Blank Area of Effect
Team Heal
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Painbringer

You transform an ally to pain incarnate turning them into an inexhaustible killing machine. While the character is imbued with this power they will benefit from incredible health regeneration, endurance recovery and improved damage potential for a short time.

Recharge Very Long
Minimum Level 38 (Corruptor)
38 (Mastermind)
Effects Ranged
Ally +Regeneration, +Recovery, +Damage
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification

Share Pain

Share Pain draws away some of an ally's anguish caused by their wounds, but damages the user. The pain caused by this power causes the user to go into a frenzy, briefly increasing their damage output, however the user cannot be healed and will have their regeneration rate greatly diminished for a short time.

Recharge Moderate
Damage Superior (Smashing)
Minimum Level 4 (Corruptor)
4 (Mastermind)
Effects Ranged
Ally Strong Heal
Self Moderate Damage(Special), +Damage
Enhancements Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb

Soothe

You heal an ally by numbing their pain and calming their mind. You cannot use this power on yourself.

Recharge Fast
Minimum Level 2 (Corruptor)
2 (Mastermind)
Effects Ranged
Ally Heal
Enhancements Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb

Soothing Aura

While this power is active all nearby allies will be healed by Soothing Aura every couple of seconds for a small portion of their health. (NOTE: While on PvP maps this power will grant affected targets a regeneration effect instead of a periodic heal.)

Recharge Fast
Minimum Level 20 (Corruptor)
Effects Toggle: Point Blank Area of Effect
Team Minor Periodic Heal
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Suppress Pain

While this power is active all nearby allies will be have their regeneration rate increased dramatically.

Recharge Fast
Minimum Level 20 (Mastermind)
Effects Toggle: Point Blank Area of Effect
Team +Regen
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

World of Pain

When this power is activated the user and all nearby team members will gain a moderate damage, resistance, and To Hit bonus. Additionally those affected by this power will also be protected from Placate effects.

Recharge Very Long
Minimum Level 28 (Corruptor)
28 (Mastermind)
Effects Point Blank Area of Effect
Team +Damage, +To-Hit, +Resistance(All, Placate)
Enhancements Enhance Damage Resistance
Increase Attack Rate
Enhance ToHit Buff
Set Categories Resist Damage
To Hit Buff

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

External Links