Enhancement Sets: Difference between revisions
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''' | {{otheruses5|detailed Enhancement Set tables|a categorical listing of Invention Sets|:Category:Invention Sets|:Category:Archetype Enhancement Sets}} | ||
{{TOCright}} | |||
== Overview == | |||
'''Parent Article: [[Invention Origin Enhancements]]''' | |||
For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers. | |||
''' | For the Enhancement list tables, the leading icons show which [[Recipe Drop Pools|drop pools]] the required [[Recipe]]s come from and their rarity. | ||
{| border=0 | |||
| {{IOUncommon}} ||Uncommon Enemy drops (Pool A) | |||
|| {{IOPoolA}} || Rare Enemy drops (Pool A) | |||
|- | |||
| {{IOVeryRare}} || [[Very Rare IO Sets|Very Rare]] Enemy drops (Pool A) | |||
|| {{IOPoolB}} || Mission drops (Pool B) | |||
|- | |||
| {{IOPoolC}} || Random Rare Recipe Roll (Pools C and D) | |||
|| {{IOPVP}} || Obtained through PvP | |||
|- | |||
| {{IOSuperHandV}} || Obtained from [[Super Pack/Heroes and Villains|Heroes and Villains]] [[Super Pack]] | |||
|| {{IOSuperRandV}} || Obtained from [[Super Pack/Rogues and Vigilantes|Rogues and Vigilantes]] [[Super Pack]] | |||
|- | |||
|| {{IOSuperAHE}} || Obtained from [[Super Pack/All Hallows Eve|All Hallows Eve]] [[Super Pack]] | |||
|| {{IOSuperW}} || Obtained from [[Super Pack/Lords of Winter|Lords of Winter]] [[Super Pack]] | |||
|- | |||
| {{IOSpecial}} || Obtained by Special Means | |||
|} | |||
The meaning of the trailing icons in some of the elements is: | |||
{| border=0 | |||
| [[File:Proc.png|16px]] || [[Invention Origin Enhancements#Procs|Procedure (Proc)]] || Random chance of effect. | |||
|- | |||
| [[File:Global.png|16px]] || [[Invention Origin Enhancements#Globals|Global]] || Enhancement gives a global effect on the character. | |||
|- | |||
| [[File:Unique.png|16px]] || [[Invention Origin Enhancements#Unique enhancements|Unique]] || Only one of this enhancement may be slotted on a character. | |||
|} | |||
See [[Enhancement Set Bonuses]] for explanations of the colorings in the set bonus tables. For Defense bonuses the bonus boost three defense values, one positional and two typed. One of the bonuses (either the position bonus or both of the typed bonuses) only gets half of the usual enhancement. The one that only gets half the bonus is followed by (Half) in the tables below. | |||
{{EdNote|type=warning|note=If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.<br />''(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc. This note was current as of 5/12/08)''}} | |||
== Offensive Sets == | |||
=== Melee Damage === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Bonesnap.png|20px]] | |||
| [[Bonesnap]] | |||
| 10-25 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Acc/Rech || || || | |||
|- | |||
| [[File:IO_Pulverizing_Fisticuffs.png|20px]] | |||
| [[Pulverizing Fisticuffs]] | |||
| 10-25 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Acc/Dam/Rech | |||
| {{IOPoolC}}Acc/Dam/End/Rech || || || | |||
|- | |||
| [[File:IO_Bruising_Blow.png|20px]] | |||
| [[Bruising Blow]] | |||
| 15-30 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech || || || | |||
|- | |||
| [[File:IO_Pounding_Slugfest.png|20px]] | |||
| [[Pounding Slugfest]] | |||
| 15-30 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolC}}Chance to Disorient {{IOProc}} || || | |||
|- | |||
| [[File:IO_Smashing_Haymaker.png|20px]] | |||
| [[Smashing Haymaker]] | |||
| 20-35 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Dam/End/Rech || || | |||
|- | |||
| [[File:IO_Kinetic_Combat.png|20px]] | |||
| [[Kinetic Combat]] | |||
| 20-35 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolC}}Dam/End/Rech | |||
| {{IOPoolA}}Chance to Knockdown 20%{{IOProc}} || | |||
|- | |||
| [[File:IO_Focused_Smite.png|20px]] | |||
| [[Focused Smite]] | |||
| 25-40 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/End/Rech | |||
| {{IOUncommon}}Acc/Dam/Rech || | |||
|- | |||
| [[File:IO_Touch_of_Death.png|20px]] | |||
| [[Touch of Death]] | |||
| 25-40 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolC}}Acc/Dam/End | |||
| {{IOPoolC}}Dam/End/Rech | |||
| {{IOPoolA}}Chance for NE Damage {{IOProc}} | |||
|- | |||
| [[File:IO_Crushing_Impact.png|20px]] | |||
| [[Crushing Impact]] | |||
| 30-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/Dam/Rech | |||
| {{IOUncommon}}Acc/Dam/End | |||
| {{IOUncommon}}Dam/End/Rech | |||
|- | |||
| [[File:IO_Mako's_Bite.png|20px]] | |||
| [[Mako's Bite]] | |||
| 30-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolB}}Dam/End | |||
| {{IOPoolC}}Dam/Rech | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolA}}Acc/Dam/End/Rech | |||
| {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | |||
|- | |||
| [[File:IO_Hecatomb.png|20px]] | |||
| [[Hecatomb]] | |||
| 50 | |||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Negative Energy Dam {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:IO_Gladiator's Strike.png|20px]] | |||
| [[Gladiator's Strike]] | |||
| 10-50 | |||
| {{IOPVP}}Dam/Acc | |||
| {{IOPVP}}Dam/Rech | |||
| {{IOPVP}}Dam/End/Rech | |||
| {{IOPVP}}Acc/End/Rech | |||
| {{IOPVP}}Acc/Dam/End/Rech | |||
| {{IOPVP}}Chance for Smashing Dam {{IOProc}} | |||
|- | |||
| [[File:WO_Blistering_Cold.png|20px]] | |||
| [[Blistering Cold]] | |||
| 10-50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Hold {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:WO_Superior_Blistering_Cold.png|20px]] | |||
| [[Superior Blistering Cold]] | |||
| 50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Hold {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:HEO Vampire's Bite.png|20px]] | |||
| [[Vampire's Bite]] | |||
| 10-50 | |||
| {{IOSuperAHE}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperAHE}}Dam/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech/Chance to Heal {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:HEO Superior Vampire's Bite.png|20px]] | |||
| [[Superior Vampire's Bite]] | |||
| 50 | |||
| {{IOSuperAHE}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperAHE}}Dam/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech/Chance to Heal {{IOUnique}} {{IOProc}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Bonesnap]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<BR/>2.5% Mez Res | |||
| {{IOlevel1}} | 0.75% Health || || || | |||
|- | |||
| [[Pulverizing Fisticuffs]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<BR/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.25% Energy/Neg Def<br/>0.625% Ranged Def || || || | |||
|- | |||
| [[Bruising Blow]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 0.75% Health || || || | |||
|- | |||
| [[Pounding Slugfest]] | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel1}} | 1.25% Energy/Neg Def<br/>0.625% Ranged Def | |||
| {{IOlevel3}} | 2% Damage || || | |||
|- | |||
| [[Smashing Haymaker]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel2}} | 1.88% Lethal/Smash Def<br/>0.94% Melee Def|| || | |||
|- | |||
| [[Kinetic Combat]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel5}} | 3.75% Lethal/Smash Def<br/>1.875% Melee Def | |||
| {{IOlevel4}} | 7.5% Movement Speed || | |||
|- | |||
| [[Focused Smite]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel2}} | 4.5% Movement Speed || | |||
|- | |||
| [[Touch of Death]] | |||
| {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Lethal/Smash Def | |||
|- | |||
| [[Crushing Impact]] | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Mako's Bite]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | |||
|- | |||
| [[Hecatomb]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
| [[Gladiator's Strike]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |||
| [[Gladiator's Strike]] <br /> PVP only | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel2}} | 2.25% Energy/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | |||
| | 10% Chance for Repel Protection | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Blistering Cold]] | |||
| {{IOlevel3}} | 10% Slow Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel5}} | 4.5% Fire/Cold Res<br/>7.5% Mez Res | |||
| {{IOlevel2}} | 1.88% Lethal/Smash Def<br/>0.94% Melee Def | |||
| {{IOlevel5}} | 3.75% Fire/Cold Def<br/> 1.875% AoE Def | |||
|- | |||
| [[Superior Blistering Cold]] | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 5% Lethal/Smash Def<br/>2.5% Melee Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/> 2.5% AoE Def | |||
|- | |||
| [[Vampire's Bite]] | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel5}} | 2.7% Endurance | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
|- | |||
| [[Superior Vampire's Bite]] | |||
| {{IOlevel7}} | 6% Energy/Neg Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|} | |||
=== | === PBAoE Damage === | ||
{| class="wikitable" style="text-align:left" | |||
{| class="wikitable" style="text-align: | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |- | ||
| [[File:IO_Cleaving_Blow.png|20px]] | |||
| [[Cleaving Blow]] | |||
| 10-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/Rech || || | |||
|- | |||
| [[File:IO_Eradication.png|20px]] | |||
| [[Eradication]] | |||
| 10-30 | |||
| {{IOPoolA}} Dam | |||
| {{IOPoolA}} Acc/Rech | |||
| {{IOPoolB}} Dam/Rech | |||
| {{IOPoolB}} Acc/Dam/Rech | |||
| {{IOPoolC}} Acc/Dam/Rech/End | |||
| {{IOPoolC}} Chance for Energy Damage {{IOProc}} | |||
|- | |||
| [[File:IO_Multi-Strike.png|20px]] | |||
| [[Multi-Strike]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Acc/Dam/End | |||
| {{IOUncommon}}Dam/End/Rech | |||
|- | |||
| [[File:IO_Scirocco's_Dervish.png|20px]] | |||
| [[Scirocco's Dervish]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolB}}Acc/Rech | |||
| {{IOPoolC}}Dam/Acc/End | |||
| {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | |||
|- | |||
| [[File:IO_Obliteration.png|20px]] | |||
| [[Obliteration]] | |||
| 30-50 | |||
| {{IOPoolA}} Dam | |||
| {{IOPoolA}} Acc/Rech | |||
| {{IOPoolB}} Dam/Rech | |||
| {{IOPoolB}} Acc/Dam/Rech | |||
| {{IOPoolC}} Acc/Dam/Rech/End | |||
| {{IOPoolC}} Chance for Smashing Damage {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Armageddon.png|20px]] | ||
| [[Armageddon]] | |||
| 50 | |||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Fire Dam {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Fury_of_the_Gladiator.png|20px]] | ||
| [[Fury of the Gladiator]] | |||
| 10-50 | |||
| {{IOPVP}}Dam/Acc | |||
| {{IOPVP}}Dam/Rech | |||
| {{IOPVP}}Dam/End/Rech | |||
| {{IOPVP}}Acc/End/Rech | |||
| {{IOPVP}}Acc/Dam/End/Rech | |||
| {{IOPVP}}Chance for -Resistance {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:WO_Avalanche.png|20px]] | ||
| [[Avalanche]] | |||
| 10-50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:WO_Superior_Avalanche.png|20px]] | ||
| [[Superior Avalanche]] | |||
| 50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 23: | Line 396: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Cleaving Blow]] | ||
| {{IOlevel1}} | | | {{IOlevel1}} | 1% Recovery | ||
| {{IOlevel1}} | | | {{IOlevel1}} | 1.25% Energy/Neg Def<br/>0.625% Ranged Def | ||
| {{IOlevel1}} | | | {{IOlevel1}} | 1% Damage || || | ||
| {{ | |- | ||
| [[Eradication]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 3.13% Energy/Neg Def<br/>1.565% Ranged Def | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel4}} | 3.13% AoE Def<br/>1.565% Fire/Cold Def | |||
|- | |||
| [[Multi-Strike]] | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | |||
| {{IOlevel2}} | 1.88% Melee Def<br/>0.94% Lethal/Smash Def | |||
|- | |||
| [[Scirocco's Dervish]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 2.25% Energy/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.13% AoE Def<br/>1.565% Fire/Cold Def | |||
| {{IOlevel4}} | 3.13% Psionic Def | |||
|- | |||
| [[Obliteration]] | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Lethal/Smash Def | |||
|- | |||
| [[Armageddon]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
|- | |||
| [[Fury of the Gladiator]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel2}}| Mag 3 Knockback Protection | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |||
| [[Fury of the Gladiator]] <br /> PvP Only | |||
|{{IOlevel3}}| 10% Slow Res | |||
| | 7.5% Chance of Repel Protection | |||
| {{IOlevel4}} | 3.13% Fire/Cold Def<br/>1.565% AoE Def | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Avalanche]] | |||
| {{IOlevel3}} | 10% Slow Res | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/> 5% Mez Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel2}} | 1.88% Melee Def<br/> 0.94% Lethal/Smash Def | |||
| {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | |||
|- | |||
| [[Superior Avalanche]] | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/> 10% Mez Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Melee Def<br/> 2.5% Lethal/Smash Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | |||
|- | |||
|} | |||
=== Pet Damage === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Unquestioning_Loyalty.png|20px]] | |||
| [[Unquestioning Loyalty]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Acc/Dam/End || || | |||
|- | |||
| [[File:IO_Commanding_Presence.png|20px]] | |||
| [[Commanding Presence]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolC}}Acc/Dam/End | |||
| {{IOPoolA}}Aura Resist(Taunt, Placate) for Pets {{IOGlobal}} | |||
|- | |||
| [[File:IO_Brilliant_Leadership.png|20px]] | |||
| [[Brilliant Leadership]] | |||
| 15-40 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Acc/Dam/End | |||
| {{IOUncommon}}Acc | |||
| {{IOUncommon}}Dam | |||
|- | |||
| [[File:IO_Edict_of_the_Master.png|20px]] | |||
| [[Edict of the Master]] | |||
| 15-40 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Acc/Dam/End | |||
| {{IOPoolC}}Dam | |||
| {{IOPoolC}}Aura +Defense for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |||
| [[File:IO_Blood_Mandate.png|20px]] | |||
| [[Blood Mandate]] | |||
| 25-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Acc/Dam/End | |||
| {{IOUncommon}}Acc | |||
| {{IOUncommon}}Dam | |||
|- | |||
| [[File:IO_Sovereign_Right.png|20px]] | |||
| [[Sovereign Right]] | |||
| 25-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolB}}Dam/End | |||
| {{IOPoolC}}Acc/End | |||
| {{IOPoolC}}Acc/Dam/End | |||
| {{IOPoolA}}Acc | |||
| {{IOPoolC}}Aura +Resistance(All) for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |||
| [[File:IO_Soulbound_Allegiance.png|20px]] | |||
| [[Soulbound Allegiance]] | |||
| 50 | |||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Build Up {{IOUnique}} {{IOProc}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Unquestioning Loyalty]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel1}} | 0.9% Endurance || || | |||
|- | |||
| [[Commanding Presence]] | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def || | |||
|- | |||
| [[Brilliant Leadership]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 1% Confuse Duration | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel1}} | 3% Movement Speed | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Edict of the Master]] | |||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 3% Lethal/Smash Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 3.75% Energy/Neg Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Blood Mandate]] | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.88% Fire/Cold Def<br/>0.94% AoE Def | ||
| {{ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
| {{ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
| {{ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | ||
|- | |- | ||
| [[ | | [[Sovereign Right]] | ||
| {{ | | {{IOlevel3}} | 8% Regeneration | ||
| {{ | | {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 1.88% Health | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.75% Energy/Neg Res<br/>6.25% Mez Res | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | ||
|- | |- | ||
| [[ | | [[Soulbound Allegiance]] | ||
| {{ | | {{IOlevel7}} | 16% Regeneration | ||
| {{ | | {{IOlevel7}} | 3% Health | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{ | | {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | ||
| {{ | | {{IOlevel7}} | 5% Psionic Def | ||
|- | |- | ||
|} | |} | ||
=== | === Ranged Damage === | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align:left" | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |||
| [[File:IO_Far_Strike.png|20px]] | |||
| [[Far Strike]] | |||
| 10-25 | |||
| {{IOUncommon}}Dam/Range | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/End || || || | |||
|- | |||
| [[File:IO_Salvo.png|20px]] | |||
| [[Salvo]] | |||
| 10-25 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End/Rech | |||
| {{IOPoolC}}Acc/Dam/End/Range || || || | |||
|- | |||
| [[File:IO_Volley_Fire.png|20px]] | |||
| [[Volley Fire]] | |||
| 15-30 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech || || || | |||
|- | |||
| [[File:IO_Tempest.png|20px]] | |||
| [[Tempest]] | |||
| 15-30 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolC}}Chance for End Drain {{IOProc}} || || | |||
|- | |- | ||
| [[ | | [[File:IO_Maelstrom's_Fury.png|20px]] | ||
| [[Maelstrom's Fury]] | |||
| 20-35 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Dam/End/Rech || || | |||
|- | |- | ||
| [[ | | [[File:IO_Entropic_Chaos.png|20px]] | ||
| [[Entropic Chaos]] | |||
| 20-35 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolC}}Dam/End/Rech | |||
| {{IOPoolA}}Chance to Heal {{IOProc}} || | |||
|- | |- | ||
| [[ | | [[File:IO_Ruin.png|20px]] | ||
| [[Ruin]] | |||
| 25-40 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/End/Rech | |||
| {{IOUncommon}}Acc/Dam/Rech || | |||
|- | |- | ||
| [[ | | [[File:IO_Decimation.png|20px]] | ||
| [[Decimation]] | |||
| 25-40 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolC}}Acc/Dam/Rech | |||
| {{IOPoolA}}Chance for Buildup {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:IO_Thunderstrike.png|20px]] | |||
| [[Thunderstrike]] | |||
| 30-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/Dam/Rech | |||
| {{IOUncommon}}Acc/Dam/End | |||
| {{IOUncommon}}Dam/End/Rech | |||
|- | |||
| [[File:IO_Devastation.png|20px]] | |||
| [[Devastation]] | |||
| 30-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolB}}Dam/End | |||
| {{IOPoolC}}Dam/Rech | |||
| {{IOPoolC}}Acc/Dam/Rech | |||
| {{IOPoolA}}Acc/Dam/End/Rech | |||
| {{IOPoolC}}Chance to Hold {{IOProc}} | |||
|- | |||
| [[File:IO_Apocalypse.png|20px]] | |||
| [[Apocalypse]] | |||
| 50 | |||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Negative Energy Dam {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:IO_Gladiator's Javelin.png|20px]] | |||
| [[Gladiator's Javelin]] | |||
| 10-50 | |||
| {{IOPVP}}Dam/Acc | |||
| {{IOPVP}}Dam/Rech | |||
| {{IOPVP}}Dam/End/Rech | |||
| {{IOPVP}}Acc/End/Rech | |||
| {{IOPVP}}Acc/Dam/End/Rech | |||
| {{IOPVP}}Chance for Toxic Dam {{IOProc}} | |||
|- | |||
| [[File:WO_Winter's_Bite.png|20px]] | |||
| [[Winter's Bite]] | |||
| 30-50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance to Hold {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:WO_Superior_Winter's_Bite.png|20px]] | |||
| [[Superior Winter's Bite]] | |||
| 50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance to Hold {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 69: | Line 725: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Far Strike]] | ||
| {{IOlevel4}} | | | {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | ||
| {{IOlevel4}} | | | {{IOlevel1}} | 0.75% Health || || || | ||
| {{IOlevel4}} | | |- | ||
| {{IOlevel4}} | - Recharge Time | | [[Salvo]] | ||
| {{IOlevel4}} | | | {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | ||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res || || || | |||
|- | |||
| [[Volley Fire]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 0.75% Health || || || | |||
|- | |||
| [[Tempest]] | |||
| {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 2% Damage || || | |||
|- | |||
| [[Maelstrom's Fury]] | |||
| {{IOlevel2}} | 4.5% Movement Speed | |||
| {{IOlevel2}} | 1.88% Fire/Cold Def<br/>0.94% AoE Def | |||
| {{IOlevel3}} | 3% Energy/Neg Res<br/>5% Mez Res || || | |||
|- | |||
| [[Entropic Chaos]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time || | |||
|- | |||
| [[Ruin]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def || | |||
|- | |||
| [[Decimation]] | |||
| {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Thunderstrike]] | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel3}} | 2.5% Energy/Neg Def<br/>1.25% Ranged Def | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Energy/Neg Def | |||
|- | |||
| [[Devastation]] | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Psionic Def | |||
|- | |||
| [[Apocalypse]] | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Psionic Def | |||
|- | |||
| [[Gladiator's Javelin]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel2}} | Mag 3 Knockback Protection | |||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |||
| [[Gladiator's Javelin]] <br /> PVP only | |||
| {{IOlevel2}} | 7.5% Range | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 3.13% Energy/Neg Def<br/>1.565% Ranged Def | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Winter's Bite]] | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 10% Slow Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel2}} | 1.88% Energy/Neg Def<br/>0.94% Ranged Def | |||
| {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | |||
|- | |||
| [[Superior Winter's Bite]] | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | |||
|- | |||
|} | |||
=== Recharge Intensive Pets === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Call_to_Arms.png|20px]] | |||
| [[Call to Arms]] | |||
| 10-30 | |||
| {{IOPoolA}} Acc/Rech | |||
| {{IOPoolA}} Acc/Dam | |||
| {{IOPoolB}} Dam/End | |||
| {{IOPoolB}} Acc/Dam/Rech | |||
| {{IOPoolC}} End/Dam/Rech | |||
| {{IOPoolC}} Defense Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:IO_Expedient_Reinforcement.png|20px]] | ||
| {{ | | [[Expedient Reinforcement]] | ||
| {{ | | 30-50 | ||
| {{ | | {{IOPoolA}} Acc/Rech | ||
| {{ | | {{IOPoolA}} Acc/Dam | ||
| {{IOPoolB}} Dam/End | |||
| {{IOPoolB}} Acc/Dam/Rech | |||
| {{IOPoolC}} End/Dam/Rech | |||
| {{IOPoolC}} Resist Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | |} | ||
| {{ | |||
| {{ | :Set Bonuses | ||
| {{ | |||
| {{ | {{IOBonusHeader}} | ||
| {{IOlevel3}} | | | [[Call to Arms]] | ||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
|- | |- | ||
| [[ | | [[Expedient Reinforcement]] | ||
| {{ | | {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | ||
| {{ | | {{IOlevel5}} | 3% Damage | ||
| {{ | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{ | | {{IOlevel4}} | 10% Regeneration | ||
| {{ | | {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Energy Def | ||
|- | |- | ||
|} | |} | ||
=== | === Sniper Attacks === | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align:left" | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |||
| [[File:IO_Exploit_Weakness.png|20px]] | |||
| [[Exploit Weakness]] | |||
| 10-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Range | |||
| {{IOUncommon}}Dam/Rech || || | |||
|- | |- | ||
| [[ | | [[File:IO_Calibrated_Accuracy.png|20px]] | ||
| [[Calibrated Accuracy]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Acc/Int | |||
| {{IOUncommon}}Acc/Range | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}Acc/Dam/Rech | |||
|- | |- | ||
| [[ | | [[File:IO_Executioner's_Contract.png|20px]] | ||
| [[Executioner's Contract]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Int | |||
| {{IOPoolB}}Dam/Range | |||
| {{IOPoolC}}Dam/Rech | |||
| {{IOPoolC}}Disorient Bonus {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Extreme_Measures.png|20px]] | ||
| [[Extreme Measures]] | |||
| 35-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Acc/Int/Range | |||
| {{IOUncommon}}Dam/Int/Rech | |||
| {{IOUncommon}}Dam/End/Rech | |||
| {{IOUncommon}}Acc/Range/Rech | |||
|- | |- | ||
| [[ | | [[File:IO_Sting_of_the_Manticore.png|20px]] | ||
| [[Sting of the Manticore]] | |||
| 35-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolB}}Dam/End | |||
| {{IOPoolC}}Acc/Int/Range | |||
| {{IOPoolC}}Dam/Int/Rech | |||
| {{IOPoolA}}Dam/End/Rech | |||
| {{IOPoolC}}Chance for Toxic Damage {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 115: | Line 919: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Exploit Weakness]] | ||
| {{IOlevel1}} | | | {{IOlevel1}} | 3% Movement Speed | ||
| {{IOlevel3}} | | | {{IOlevel2}} | 1.88% Fire/Cold Def<br/>0.94% AoE Def | ||
| {{IOlevel1}} | | | {{IOlevel3}} | 7% Accuracy || || | ||
| {{ | |- | ||
| [[Calibrated Accuracy]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel2}} | 1.88% Energy/Neg Def<br/>0.94% Ranged Def | |||
| {{IOlevel2}} | 5% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Energy/Neg Def | |||
|- | |- | ||
| [[ | | [[Executioner's Contract]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 2% Recovery | ||
| {{ | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | ||
| {{ | | {{IOlevel4}} | 10% Regeneration | ||
| {{ | | {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | ||
| {{ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | ||
|- | |- | ||
| [[ | | [[Extreme Measures]] | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel3}} | 2% Damage | ||
| {{ | | {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | ||
| {{ | | {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Lethal/Smash Def | ||
|- | |- | ||
| [[ | | [[Sting of the Manticore]] | ||
| {{ | | {{IOlevel5}} | 12% Regeneration | ||
| {{ | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Energy/Neg Def | ||
| {{ | | {{IOlevel5}} | 3% Damage | ||
| {{ | | {{IOlevel5}} | 7.5% Recharge Time | ||
| {{ | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | ||
|- | |- | ||
|} | |} | ||
=== | === Targeted AoE Damage === | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align:left" | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |||
| [[File:IO_Air_Burst.png|20px]] | |||
| [[Air Burst]] | |||
| 10-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Dam/Range || || | |||
|- | |||
| [[File:IO_Detonation.png|20px]] | |||
| [[Detonation]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Dam/Range | |||
| {{IOUncommon}}Dam/Acc/End | |||
| {{IOUncommon}}Dam/End/Range | |||
|- | |- | ||
| [[ | | [[File:IO_Positron's_Blast.png|20px]] | ||
| [[Positron's Blast]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolA}}Dam/End | |||
| {{IOPoolB}}Dam/Rech | |||
| {{IOPoolB}}Dam/Range | |||
| {{IOPoolC}}Dam/Acc/End | |||
| {{IOPoolC}}Chance for Energy damage {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Annihilation.png|20px]] | ||
| [[Annihilation]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Dam | |||
| {{IOPoolA}}Dam/Rech | |||
| {{IOPoolA}}Acc/Dam/Rech | |||
| {{IOPoolA}}Acc/Dam/End | |||
| {{IOPoolC}}Acc/Dam/Rech/End | |||
| {{IOPoolC}}Chance for -Res {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Rolling_Barrage.png|20px]] | ||
| [[Rolling Barrage]] | |||
| 25-50 | |||
| {{IOUncommon}}Acc/Dam | |||
| {{IOUncommon}}Dam/End | |||
| {{IOUncommon}}Dam/Rech | |||
| {{IOUncommon}}Acc/End/Rech | |||
| {{IOUncommon}}Acc/Dam/Reh | |||
| {{IOUncommon}}Dam/End/Rech | |||
|- | |- | ||
| [[ | | [[File:IO_Ragnarok.png|20px]] | ||
| [[Ragnarok]] | |||
| 50 | |||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:IO_Javelin Volley.png|20px]] | |||
| [[Javelin Volley]] | |||
| 10-50 | |||
| {{IOPVP}}Dam/Acc | |||
| {{IOPVP}}Dam/Rech | |||
| {{IOPVP}}Dam/End/Rech | |||
| {{IOPVP}}Acc/End/Rech | |||
| {{IOPVP}}Acc/Dam/End/Rech | |||
| {{IOPVP}}Chance for Lethal Dam {{IOProc}} | |||
|- | |||
| [[File:WO_Frozen_Blast.png|20px]] | |||
| [[Frozen Blast]] | |||
| 10-50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Immobilize {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:WO_Superior_Frozen_Blast.png|20px]] | |||
| [[Superior Frozen Blast]] | |||
| 50 | |||
| {{IOSuperW}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperW}}Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Immobilize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 161: | Line 1,051: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Air Burst]] | ||
| {{ | | {{IOlevel1}} | 2% Knockback Strength | ||
| {{ | | {{IOlevel1}} | 0.75% Health | ||
| {{ | | {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res || || | ||
| | |||
| | |||
|- | |- | ||
| [[ | | [[Detonation]] | ||
| {{IOlevel2}} | | | {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | ||
| {{IOlevel2}} | | | {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | ||
| {{IOlevel3}} | | | {{IOlevel2}} | 1.13% Health | ||
| {{ | | {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | ||
|- | |||
| [[Positron's Blast]] | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Annihilation]] | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel2}} | 2.25% Energy/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 3% Endurance Discount | |||
| {{IOlevel5}} | 3.75% AoE Def <br/>1.875% Fire/Cold Def | |||
|- | |||
| [[Rolling Barrage]] | |||
| {{IOlevel2}} | 7.5% Range | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel2}} | 3.75% Recharge Time | |||
| {{IOlevel3}} | 2.5% Lethal/Smash Def <br/>1.25% Melee Def | |||
|- | |||
| [[Ragnarok]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
| [[Javelin Volley]] <br /> PVE + PVP | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel3}} | 10% Slow Resistance | |||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |||
| [[Javelin Volley]] <br /> PVP only | |||
| {{IOlevel2}} | 7.5% Range | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 3.13% Energy/Neg Def<br/>1.565% Ranged Def | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |- | ||
| [[ | | [[Frozen Blast]] <br /> | ||
| {{ | | {{IOlevel3}} | 10% Slow Res | ||
| {{ | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | ||
| {{ | | {{IOlevel4}} | 2.5% Recovery | ||
| {{ | | {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | ||
| {{IOlevel4}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | |||
|- | |- | ||
| [[ | | [[Superior Frozen Blast]] <br /> | ||
| {{ | | {{IOlevel7}} | 15% Slow Res | ||
| {{ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
| {{ | | {{IOlevel7}} | 4% Recovery | ||
| {{ | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
| {{ | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
|} | |||
=== Universal Damage === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[File:AO_Overwhelming_Force.png|20px]] | |||
| [[Overwhelming Force]] | |||
| 10-50 | |||
| {{IOSpecial}}Acc/Dam {{IOUnique}} | |||
| {{IOSpecial}}End/Rech {{IOUnique}} | |||
| {{IOSpecial}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSpecial}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSpecial}}Dam/Chance for Knockdown/Knockback to Knockdown {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
==== | :Set Bonuses | ||
{| class="wikitable" style="text-align: | |||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | {{IOBonusHeader}} | ||
| [[Overwhelming Force]] | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2.5% Energy/Neg Def<br/>1.25% Ranged Def | |||
| {{IOlevel3}} | Mag 4 Knockback Protection | |||
|} | |||
== Archetype Sets == | |||
{{EdNote|note=For sets that share the same name, the "regular" and "Superior" versions of any given Enhancement are mutually exclusive within the entire build.}} | |||
=== Blaster === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Blaster's_Wrath.png|20px]] | ||
| [[Blaster's Wrath]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Fire Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Blaster's_Wrath.png|20px]] | ||
| [[Superior Blaster's Wrath]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Fire Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Defiant_Barrage.png|20px]] | ||
| [[Defiant Barrage]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for +Status Protection {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Defiant_Barrage.png|20px]] | ||
| [[Superior Defiant Barrage]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for +Status Protection {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 207: | Line 1,200: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Blaster's Wrath]] | ||
| {{IOlevel2}} | | | {{IOlevel3}} | 7% Accuracy | ||
| {{ | | {{IOlevel2}} | 7.5% Range | ||
| {{ | | {{IOlevel5}} | 3% Damage | ||
| {{ | | {{IOlevel6}} | 8.75% Recharge Time | ||
| {{ | | {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | ||
|- | |||
| [[Superior Blaster's Wrath]] | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel3}} | 10% Range | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Energy/Neg Def | |||
|- | |||
| [[Defiant Barrage]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 3.75% Energy/Neg Def<br/>1.875% Ranged Def | |||
|- | |||
| [[Superior Defiant Barrage]] | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
|- | |||
|} | |||
=== Brute === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:AO_Brute's_Fury.png|20px]] | |||
| [[Brute's Fury]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Fury Bonus {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Brute's_Fury.png|20px]] | ||
| {{ | | [[Superior Brute's Fury]] | ||
| {{ | | 50 | ||
| {{ | | {{IOSuperHandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}Dam/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | ||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Fury Bonus {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Unrelenting_Fury.png|20px]] | ||
| {{ | | [[Unrelenting Fury]] | ||
| {{ | | 10-50 | ||
| {{ | | {{IOSuperRandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Dam/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | ||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Unrelenting_Fury.png|20px]] | ||
| {{ | | [[Superior Unrelenting Fury]] | ||
| {{ | | 50 | ||
| {{ | | {{IOSuperRandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Dam/Rech {{IOUnique}} | ||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
:Set Bonuses | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Brute's Fury]] | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2.5% Lethal/Smash Def<br/>1.25% Melee Def | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Lethal/Smash Res<br/>8.75 Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Brute's Fury]] | ||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 5% Lethal/Smash Def<br/>2.5% Melee Def | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Lethal/Smash Res<br/>10 Mez Res | |||
|- | |- | ||
| [[ | | [[Unrelenting Fury]] | ||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Lethal/Smash Def | |||
| {{IOlevel5}} | 4.5% Lethal/Smash/Energy/Neg/Fire/Cold Res<br/>22.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Unrelenting Fury]] | ||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Lethal/Smash Def | |||
| {{IOlevel7}} | 6% Lethal/Smash/Energy/Neg/Fire/Cold Res<br/>30% Mez Res | |||
|- | |- | ||
| | |||
|} | |||
=== Controller === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[File:AO_Will_of_the_Controller.png|20px]] | |||
| [[Will of the Controller]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Control {{IOUnique}} | |||
| {{IOSuperHandV}}Control/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Psionic Damage {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:Superior_Will_of_the_Controller.png|20px]] | |||
| [[Superior Will of the Controller]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Control {{IOUnique}} | |||
| {{IOSuperHandV}}Control/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Psionic Damage {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:AO_Overpowering_Presence.png|20px]] | |||
| [[Overpowering Presence]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Control {{IOUnique}} | |||
| {{IOSuperRandV}}Control/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Energy Font {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:Superior_Overpowering_Presence.png|20px]] | |||
| [[Superior Overpowering Presence]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Control {{IOUnique}} | |||
| {{IOSuperRandV}}Control/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Energy Font {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 253: | Line 1,360: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Will of the Controller]] | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.5% Damage | ||
| {{ | | {{IOlevel5}} | 3-6% Control Duration | ||
| {{IOlevel4}} | Accuracy | | {{IOlevel4}} | 9% Accuracy | ||
| {{IOlevel4}} | - Recharge Time | | {{IOlevel6}} | 8.75% Recharge Time | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | ||
|- | |||
| [[Superior Will of the Controller]] | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 4-8% Control Duration | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Energy/Neg Def | |||
|- | |||
| [[Overpowering Presence]] | |||
| {{IOlevel3}} | 2-4% Control Duration | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel5}} | 4.5% Lethal/Smash Res<br/>7.5% Mez Res | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% Energy/Neg Def<br/>1.875% Ranged Def | |||
|- | |||
| [[Superior Overpowering Presence]] | |||
| {{IOlevel7}} | 4-8% Control Duration | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
|} | |||
=== Corruptor === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Malice_of_the_Corruptor.png|20px]] | ||
| {{ | | [[Malice of the Corruptor]] | ||
| {{ | | 10-50 | ||
| {{ | | {{IOSuperHandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}Dam/Rech {{IOUnique}} | ||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Negative Energy Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Malice_of_the_Corruptor.png|20px]] | ||
| {{ | | [[Superior Malice of the Corruptor]] | ||
| {{ | | 50 | ||
| {{ | | {{IOSuperHandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}Dam/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | ||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Negative Energy Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Scourging_Blast.png|20px]] | ||
| {{ | | [[Scourging Blast]] | ||
| {{ | | 10-50 | ||
| {{ | | {{IOSuperRandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Dam/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | ||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[File:AO_Superior_Scourging_Blast.png|20px]] | |||
| [[Superior Scourging Blast]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
:Set Bonuses | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Malice of the Corruptor]] | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel2}} | 7.5% Range | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |- | ||
| [[ | | [[Superior Malice of the Corruptor]] | ||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel3}} | 10% Range | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Energy/Neg Def | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|- | |- | ||
| [[ | | [[Scourging Blast]] | ||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
|- | |||
| [[Superior Scourging Blast]] | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
|- | |- | ||
| | |} | ||
=== Defender === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Defender's_Bastion.png|20px]] | ||
| [[Defender's Bastion]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[File:Superior_Defender's_Bastion.png|20px]] | |||
| [[Superior Defender's Bastion]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:AO_Vigilant_Assault.png|20px]] | |||
| [[Vigilant Assault]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Minor PBAoE +Absorb{{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:Superior_Vigilant Assault.png|20px]] | |||
| [[Superior Vigilant Assault]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Minor PBAoE +Absorb{{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 299: | Line 1,518: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Defender's Bastion]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel2}} | 7.5% Range | ||
| {{IOlevel3}} | | | {{IOlevel5}} | 6% Improved Healing | ||
| {{ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | ||
| {{IOlevel3}} | | | {{IOlevel6}} | 8.75% Recharge Time | ||
|- | |||
| [[Superior Defender's Bastion]] | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel3}} | 10% Range | |||
| {{IOlevel7}} | 8% Improved Healing | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Energy/Neg Def | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|- | |||
| [[Vigilant Assault]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
|- | |||
| [[Superior Vigilant Assault]] | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
|} | |||
=== Dominator === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Ascendency_of_the_Dominator.png|20px]] | ||
| {{ | | [[Ascendency of the Dominator]] | ||
| {{ | | 10-50 | ||
| {{ | | {{IOSuperHandV}}Acc/Control {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}Control/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}End/Rech {{IOUnique}} | ||
| {{IOSuperHandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance +DMG {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior__Ascendency_of_the_Dominator.png|20px]] | ||
| {{ | | [[Superior Ascendency of the Dominator]] | ||
| {{ | | 50 | ||
| {{ | | {{IOSuperHandV}}Acc/Control {{IOUnique}} | ||
| {{ | | {{IOSuperHandV}}Control/Rech {{IOUnique}} | ||
| {{IOSuperHandV}}End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance +DMG {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Dominating_Grasp.png|20px]] | ||
| {{ | | [[Dominating Grasp]] | ||
| {{ | | 10-50 | ||
| {{ | | {{IOSuperRandV}}Acc/Control {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Control/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}End/Rech {{IOUnique}} | ||
| {{IOSuperRandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Fiery Orb{{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[File:Superior_Dominating_Grasp.png|20px]] | |||
| [[Superior Dominating Grasp]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Control {{IOUnique}} | |||
| {{IOSuperRandV}}Control/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Control/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Control/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Fiery Orb{{IOUnique}} {{IOProc}} | |||
|} | |} | ||
:Set Bonuses | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Ascendency of the Dominator]] | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel5}} | 3-6% Control Duration | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | |||
|- | |- | ||
| [[ | | [[Superior Ascendency of the Dominator]] | ||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 4-8% Control Duration | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Energy/Neg Def | |||
|- | |- | ||
| [[ | | [[Dominating Grasp]] | ||
| {{IOlevel5}} | 3-6% Control Duration | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel6}} | 5.25% Lethal/Smash Res<br/>8.75% Mez Res | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% Energy/Neg Def<br/>1.875% Ranged Def | |||
|- | |- | ||
| [[ | | [[Superior Dominating Grasp]] | ||
| {{IOlevel7}} | 4-8% Control Duration | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
|} | |||
=== Guardian === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Guardian's_Gift.png|20px]] | ||
| [[Guardian's Gift]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/PBAoE Resolve {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Superior_Guardian's_Gift.png|20px]] | ||
| [[Superior Guardian's Gift]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/PBAoE Resolve {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:AO_Absolute_Resolution.png|20px]] | |||
| [[Absolute Resolution]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Energy Damage Bonus {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:AO_Superior_Absolute_Resolution.png|20px]] | |||
| [[Superior Absolute Resolution]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for Energy Damage Bonus {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 347: | Line 1,675: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Guardian's Gift]] | ||
| {{ | | {{IOlevel3}} | 1.88% Health | ||
| {{ | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{ | | {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | ||
| {{ | | {{IOlevel5}} | 4.5% Lethal/Smash Res<br/>7.5% Mez Res | ||
| {{ | | {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Lethal/Smash Def | ||
|- | |||
| [[Superior Guardian's Gift]] | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Energy/Neg Def | |||
| {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Lethal/Smash Def | |||
|- | |||
| [[Absolute Resolution]] | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
| {{IOlevel6}} | 5.25% Toxic/Psi Res<br/>8.75% Mez Res | |||
|- | |||
| [[Superior Absolute Resolution]] | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
|} | |||
=== Kheldian === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:AO_Kheldian's_Grace.png|20px]] | |||
| [[Kheldian's Grace]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Form Empowerment {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:Superior_Kheldian's_Grace.png|20px]] | |||
| [[Superior Kheldian's Grace]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Form Empowerment {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Essence_Transfer.png|20px]] | ||
| {{ | | [[Essence Transfer]] | ||
| {{ | | 10-50 | ||
| {{ | | {{IOSuperRandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Dam/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | ||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Global Heal Proc{{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Essence_Transfer.png|20px]] | ||
| {{ | | [[Superior Essence Transfer]] | ||
| {{IOlevel3}} | | | 50 | ||
| {{ | | {{IOSuperRandV}}Acc/Dam {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Dam/Rech {{IOUnique}} | ||
| {{ | | {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | ||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Global Heal Proc{{IOUnique}} {{IOProc}} | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Kheldian's Grace]] | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<BR/>6.25% Mez Res | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Toxic/Psi Res<BR/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Kheldian's Grace]] | ||
| {{ | | {{IOlevel7}} | 15% Accuracy | ||
| {{ | | {{IOlevel7}} | 6% Lethal/Smash Res<BR/>10% Mez Res | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<BR/>10% Mez Res | |||
|- | |- | ||
| [[ | | [[Essence Transfer]] | ||
| {{ | | {{IOlevel4}} | 1.88% Health | ||
| {{ | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{ | | {{IOlevel4}} | 3.13% Ranged Def<BR/>1.565% Energy/Neg Def | ||
| {{IOlevel5}} | | | {{IOlevel5}} | 12% Regeneration | ||
| {{ | | {{IOlevel5}} | 3.75% Melee Def<BR/>1.875 Lethal/Smash Def | ||
|- | |- | ||
| [[Superior Essence Transfer]] | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<BR/>2.5% Energy/Neg Def | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 5% Melee Def<BR/>2.5% Lethal/Smash Def | |||
|} | |} | ||
=== | === Mastermind === | ||
{| class="wikitable" style="text-align: | |||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Command_of_the_Mastermind.png|20px]] | ||
| [[Command of the Mastermind]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Command_of_the_Mastermind.png|20px]] | ||
| [[Superior Command of the Mastermind]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:AO_Mark_of_Supremacy.png|20px]] | ||
| [[Mark of Supremacy]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}End/Pet + Resist(All) & +Regen Aura{{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[File:Superior_Mark_of_Supremacy.png|20px]] | |||
| [[Superior Mark of Supremacy]] | |||
| 50 | |||
| {{IOSuperRandV}}Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/End {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End {{IOUnique}} | |||
| {{IOSuperRandV}}End/Pet + Resist(All) & +Regen Aura{{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
Line 397: | Line 1,832: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Command of the Mastermind]] | ||
| {{ | | {{IOlevel3}} | 2% Damage | ||
| {{ | | {{IOlevel4}} | 1.88% Health | ||
| {{ | | {{IOlevel5}} | 7.5% Recharge Time | ||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<BR/>7.5% Mez Res | |||
| {{IOlevel6}} | 5.25% Lethal/Smash Res<BR/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Command of the Mastermind]] | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{ | | {{IOlevel7}} | 3% Health | ||
| {{ | | {{IOlevel7}} | 10% Recharge Time | ||
| {{ | | {{IOlevel7}} | 6% Toxic/Psi Res<BR/>10% Mez Res | ||
| {{ | | {{IOlevel7}} | 6% Lethal/Smash Res<BR/>10% Mez Res | ||
|- | |- | ||
| [[ | | [[Mark of Supremacy]] | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 9% Accuracy | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.13% Melee Def<BR/>1.565% Lethal/Smash Def | ||
| {{ | | {{IOlevel5}} | 3% Recovery | ||
| {{ | | {{IOlevel5}} | 4.5% Lethal/Smash/Fire/Cold/Energy/Neg Res<BR/>22.5% Mez Res | ||
|- | |- | ||
| [[Superior Mark of Supremacy]] | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 5% Melee Def<BR/>2.5% Lethal/Smash Def | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Lethal/Smash/Fire/Cold/Energy/Neg Res<BR/>30% Mez Res | |||
|} | |} | ||
=== | === Scrapper === | ||
{| class="wikitable" style="text-align: | |||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Scrapper's_Strike.png|20px]] | ||
| [[Scrapper's Strike]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Scrapper's_Strike.png|20px]] | ||
| [[Superior Scrapper's Strike]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:AO_Critical_Strikes.png|20px]] | ||
| [[Critical Strikes]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[File:Superior_Critical_Strikes.png|20px]] | |||
| [[Superior Critical Strikes]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
Line 433: | Line 1,910: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Scrapper's Strike]] | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel3}} | 2.5% Lethal/Smash Def<br/>1.25% Melee Def | ||
| {{ | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Lethal/Smash Res<br/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Scrapper's Strike]] | ||
| {{ | | {{IOlevel7}} | 3% Health | ||
| {{ | | {{IOlevel7}} | 5% Lethal/Smash Def<br/>2.5% Melee Def | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{ | | {{IOlevel7}} | 10% Recharge Time | ||
| {{ | | {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | ||
|- | |- | ||
| [[ | | [[Critical Strikes]] | ||
| {{ | | {{IOlevel3}} | 2% Recovery | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 9% Accuracy | ||
| {{ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
| {{ | | {{IOlevel6}} | 3.5% Damage | ||
| {{ | | {{IOlevel6}} | 8.75% Recharge Time | ||
|- | |- | ||
| [[Superior Critical Strikes]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|} | |} | ||
=== | === Soldiers of Arachnos === | ||
{| class="wikitable" style="text-align: | |||
! Set name !! Levels | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Dominion_of_Arachnos.png|20px]] | ||
| [[Dominion of Arachnos]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Dominion_of_Arachnos.png|20px]] | ||
| [[Superior Dominion of Arachnos]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Spider's_Bite.png|20px]] | ||
| [[Spider's Bite]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Global Chance for Toxic DMG {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Superior_Spider's_Bite.png|20px]] | ||
| [[Superior Spider's Bite]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Global Chance for Toxic DMG {{IOUnique}} {{IOProc}} | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Dominion of Arachnos]] | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Toxic/Psi Res<br/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Dominion of Arachnos]] | ||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |- | ||
| [[ | | [[Spider's Bite]] | ||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | |||
| {{IOlevel6}} | 14% Regeneration | |||
| {{IOlevel6}} | 3.15% Endurance | |||
|- | |- | ||
| [[ | | [[Superior Spider's Bite]] | ||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Lethal/Smash Def | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 3.6% Endurance | |||
|} | |||
=== Stalker === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Stalker's_Guile.png|20px]] | ||
| [[Stalker's Guile]] | |||
| 10-50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance to Hide {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[File:Superior_Stalker's_Guile.png|20px]] | |||
| [[Superior Stalker's Guile]] | |||
| 50 | |||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance to Hide {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:AO_Assassin's_Mark.png|20px]] | |||
| [[Assassin's Mark]] | |||
| 10-50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance to Recharge Build Up{{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:AO_Superior_Assassin's_Mark.png|20px]] | |||
| [[Superior Assassin's Mark]] | |||
| 50 | |||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance to Recharge Build Up{{IOUnique}} {{IOProc}} | |||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| | {{IOBonusHeader}} | ||
| [[Stalker's Guile]] | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 2.5% Lethal/Smash Def<br/>1.25% Melee Def | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Lethal/Smash Res<br/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Stalker's Guile]] | ||
| {{ | | {{IOlevel7}} | 15% Accuracy | ||
| {{ | | {{IOlevel7}} | 5% Lethal/Smash Def<br/>2.5% Melee Def | ||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | |||
|- | |- | ||
| [[ | | [[Assassin's Mark]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 2% Recovery | ||
| {{ | | {{IOlevel4}} | 9% Accuracy | ||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
| {{IOlevel6}} | 3.5% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |- | ||
| [[ | | [[Superior Assassin's Mark]] | ||
| {{ | | {{IOlevel7}} | 4% Recovery | ||
| {{ | | {{IOlevel7}} | 15% Accuracy | ||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|} | |||
=== Tanker === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:AO_Might_of_the_Tanker.png|20px]] | ||
| {{ | | [[Might of the Tanker]] | ||
| {{ | | 10-50 | ||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for +Res(All) {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Might_of_the_Tanker.png|20px]] | ||
| {{ | | [[Superior Might of the Tanker]] | ||
| {{ | | 50 | ||
| {{IOSuperHandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperHandV}}Rech/Chance for +Res(All) {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:AO_Gauntleted_Fist.png|20px]] | ||
| {{ | | [[Gauntleted Fist]] | ||
| {{ | | 10-50 | ||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:Superior_Gauntleted_Fist.png|20px]] | ||
| {{IOlevel3}} | | | [[Superior Gauntleted Fist]] | ||
| {{ | | 50 | ||
| {{IOSuperRandV}}Acc/Dam {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Acc/Dam/End/Rech {{IOUnique}} | |||
| {{IOSuperRandV}}Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Might of the Tanker]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
| {{IOlevel6}} | 5.25% Lethal/Smash Res<br/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Might of the Tanker]] | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{ | | {{IOlevel7}} | 3% Health | ||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | |||
|- | |- | ||
| [[Gauntleted Fist]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 3.75% Energy/Neg Res<br/>6.25% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | |||
| {{IOlevel6}} | 5.25% Lethal/Smash/Fire/Cold Res<br/>17.5% Mez Res | |||
|- | |||
| [[Superior Gauntleted Fist]] | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 6% Energy/Neg Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Lethal/Smash Def | |||
| {{IOlevel7}} | 6% Lethal/Smash/Fire/Cold Res<br/>20% Mez Res | |||
|} | |} | ||
=== | == Defensive Sets == | ||
{| class="wikitable" style="text-align: | === Accurate Healing === | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:IO_Theft_of_Essence.png|20px]] | ||
| [[Theft of Essence]] | |||
| 10-30 | |||
| {{IOPoolA}}Heal | |||
| {{IOPoolA}}Heal/Rech | |||
| {{IOPoolB}}Acc/Heal | |||
| {{IOPoolB}}Acc/End/Heal | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolC}}Chance for +End {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Touch_of_the_Nictus.png|20px]] | ||
| [[Touch of the Nictus]] | |||
| 30-50 | |||
| {{IOPoolA}}Heal | |||
| {{IOPoolA}}Heal/Rech | |||
| {{IOPoolB}}Acc/Heal | |||
| {{IOPoolB}}Acc/End/Heal | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolC}}Chance for NE damage {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Theft of Essence]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 5% Improved Healing | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
|- | |||
| [[Touch of the Nictus]] | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 5% Improved Healing | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
|- | |||
|} | |||
=== Healing === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Triage.png|20px]] | |||
| [[Triage]] | |||
| 10-30 | |||
| {{IOUncommon}}End/Heal | |||
| {{IOUncommon}}End/Rech | |||
| {{IOUncommon}}Heal/Rech | |||
| {{IOUncommon}}End/Heal/Rech || || | |||
|- | |||
| [[File:IO_Regenerative_Tissue.png|20px]] | |||
| [[Regenerative Tissue]] | |||
| 10-30 | |||
| {{IOUncommon}}End/Heal | |||
| {{IOPoolA}}End/Rech | |||
| {{IOPoolB}}Heal/Rech | |||
| {{IOPoolC}}End/Heal/Rech | |||
| {{IOPoolA}}25% Regeneration {{IOUnique}} || | |||
|- | |||
| [[File:IO_Harmonized_Healing.png|20px]] | |||
| [[Harmonized Healing]] | |||
| 20-40 | |||
| {{IOUncommon}}End/Heal | |||
| {{IOUncommon}}End/Rech | |||
| {{IOUncommon}}Heal/Rech | |||
| {{IOUncommon}}End/Heal/Rech | |||
| {{IOUncommon}}Heal | |||
| {{IOUncommon}}End | |||
|- | |||
| [[File:IO_Miracle.png|20px]] | |||
| [[Miracle]] | |||
| 20-40 | |||
| {{IOUncommon}}End/Heal | |||
| {{IOPoolA}}End/Rech | |||
| {{IOPoolA}}Heal/Rech | |||
| {{IOPoolB}}End/Heal/Rech | |||
| {{IOPoolB}}Heal | |||
| {{IOPoolC}}15% Recovery {{IOUnique}} | |||
|- | |||
| [[File:IO_Doctored_Wounds.png|20px]] | |||
| [[Doctored Wounds]] | |||
| 30-50 | |||
| {{IOUncommon}}End/Heal | |||
| {{IOUncommon}}End/Rech | |||
| {{IOUncommon}}Heal/Rech | |||
| {{IOUncommon}}End/Heal/Rech | |||
| {{IOUncommon}}Heal | |||
| {{IOUncommon}}Rech | |||
|- | |- | ||
| [[Numina's | | [[File:IO_Numina's_Convalescence.png|20px]] | ||
| [[Numina's Convalescence]] | |||
| 30-50 | |||
| {{IOPoolA}}End/Heal | |||
| {{IOPoolB}}End/Rech | |||
| {{IOPoolC}}Heal/Rech | |||
| {{IOPoolC}}End/Heal/Rech | |||
| {{IOPoolA}}Heal | |||
| {{IOPoolC}}10% Recovery and 10% Regeneration {{IOUnique}}{{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Preventive_Medicine.png|20px]] | ||
| [[Preventive Medicine]] | |||
| 20-50 | |||
| {{IOPoolA}}Heal | |||
| {{IOPoolA}}Heal/End | |||
| {{IOPoolA}}Rech/End | |||
| {{IOPoolA}}Heal/Rech | |||
| {{IOPoolC}}Heal/End/Rech | |||
| {{IOPoolC}}Chance for +Absorb {{IOUnique}} | |||
|- | |- | ||
| [[ | | [[File:IO_Panacea.png|20px]] | ||
| [[Panacea]] | |||
| 10-50 | |||
| {{IOPVP}}Heal/End | |||
| {{IOPVP}}End/Rech | |||
| {{IOPVP}}Heal/Rech | |||
| {{IOPVP}}Heal/End/Rech | |||
| {{IOPVP}}Heal | |||
| {{IOPVP}}Chance for +HP and + End {{IOUnique}}{{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 536: | Line 2,305: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Triage]] | ||
| {{ | | {{IOlevel1}} | 4% Regeneration | ||
| {{IOlevel3}} | | | {{IOlevel1}} | 0.75% Health | ||
| {{IOlevel3}} | | | {{IOlevel1}} | 2% Improved Healing || || | ||
| {{IOlevel3}} | | |- | ||
| {{IOlevel3}} | | | [[Regenerative Tissue]] | ||
| {{IOlevel3}} | 6% Movement | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 4% Improved Healing | |||
| {{IOlevel3}} | 5% Recharge Time || | |||
|- | |- | ||
| [[Harmonized Healing]] | | [[Harmonized Healing]] | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
| {{IOlevel2}} | Improved | | {{IOlevel2}} | 3% Improved Healing | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | ||
| {{ | | {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | ||
|- | |- | ||
| [[Miracle]] | | [[Miracle]] | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.5% Recovery | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 1.88% Health | ||
| {{IOlevel4}} | Improved | | {{IOlevel4}} | 5% Improved Healing | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | ||
| {{IOlevel2}} | + | | {{IOlevel2}} | 1.88% Psionic Def | ||
|- | |||
| [[Doctored Wounds]] | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 4% Improved Healing | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Numina's Convalescence]] | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel5}} | 6% Improved Healing | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | |||
|- | |||
| [[Preventive Medicine]] | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75 Mez Res | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel6}} | 3.75% Endurance Discount | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |||
| [[Panacea]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 6% Improved Healing | |||
|- | |||
| [[Panacea]] <br /> PVP only | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| | 10% Chance for Repel Protection | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel2}} | 7.5% Range | |||
| {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | |||
|- | |||
|} | |||
=== Defense === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Karma.png|20px]] | |||
| [[Karma]] | |||
| 10-30 | |||
| {{IOUncommon}}Def/End | |||
| {{IOUncommon}}Def/Rech | |||
| {{IOUncommon}}Mag 4 Knockback Protection {{IOGlobal}} || || || | |||
|- | |||
| [[File:IO_Kismet.png|20px]] | |||
| [[Kismet]] | |||
| 10-30 | |||
| {{IOUncommon}}Def/End | |||
| {{IOPoolA}}Def/Rech | |||
| {{IOPoolA}}End/Rech | |||
| {{IOPoolC}}Def/End/Rech | |||
| {{IOPoolA}}Increased ToHit (6%) {{IOUnique}} || | |||
|- | |||
| [[File:IO_Serendipity.png|20px]] | |||
| [[Serendipity]] | |||
| 15-40 | |||
| {{IOUncommon}}Def/End | |||
| {{IOUncommon}}Def/Rech | |||
| {{IOUncommon}}End/Rech | |||
| {{IOUncommon}}Def/End/Rech | |||
| {{IOUncommon}}Def | |||
| {{IOUncommon}}End | |||
|- | |||
| [[File:IO_Gift_of_the_Ancients.png|20px]] | |||
| [[Gift of the Ancients]] | |||
| 15-40 | |||
| {{IOUncommon}}Def/End | |||
| {{IOPoolA}}Def/Rech | |||
| {{IOPoolA}}End/Rech | |||
| {{IOPoolB}}Def/End/Rech | |||
| {{IOPoolC}}Def | |||
| {{IOPoolC}}Def/7.5% Increased Run Speed {{IOGlobal}} | |||
|- | |||
| [[File:IO_Red_Fortune.png|20px]] | |||
| [[Red Fortune]] | |||
| 25-50 | |||
| {{IOUncommon}}Def/End | |||
| {{IOUncommon}}Def/Rech | |||
| {{IOUncommon}}End/Rech | |||
| {{IOUncommon}}Def/End/Rech | |||
| {{IOUncommon}}Def | |||
| {{IOUncommon}}End | |||
|- | |||
| [[File:IO_Luck_of_the_Gambler.png|20px]] | |||
| [[Luck of the Gambler]] | |||
| 25-50 | |||
| {{IOPoolA}}Def/End | |||
| {{IOPoolB}}Def/Rech | |||
| {{IOPoolC}}End/Rech | |||
| {{IOPoolC}}Def/End/Rech | |||
| {{IOPoolA}}Def | |||
| {{IOPoolC}}Def/ 7.5% Recharge Time {{IOGlobal}} | |||
|- | |||
| [[File:IO_Reactive_Defenses.png|20px]] | |||
| [[Reactive Defenses]] | |||
| 20-50 | |||
| {{IOPoolA}} Def | |||
| {{IOPoolA}} Def/End | |||
| {{IOPoolA}} End/Rech | |||
| {{IOPoolA}} Def/Rech | |||
| {{IOPoolC}} Def/End/Rech | |||
| {{IOPoolC}} Scaling Damage Resistance (3% - 10%) {{IOGlobal}} | |||
|- | |||
| [[File:IO_Shield Wall.png|20px]] | |||
| [[Shield Wall]] | |||
| 10-50 | |||
| {{IOPVP}}Def/End | |||
| {{IOPVP}}Def/Rech | |||
| {{IOPVP}}End/Rech | |||
| {{IOPVP}}Def/End/Rech | |||
| {{IOPVP}}Defense | |||
| {{IOPVP}}Mag 1 TP Protection, +5% Res(all) {{IOGlobal}} {{IOUnique}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Karma]] | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel3}} | 1.5% Health || || || | |||
|- | |||
| [[Kismet]] | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75 Mez Res | |||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel2}} | 3.75% Recharge Time || | |||
|- | |||
| [[Serendipity]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel1}} | 3% Accuracy | |||
| {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |- | ||
| [[ | | [[Gift of the Ancients]] | ||
| {{ | | {{IOlevel3}} | 2% Recovery | ||
| {{ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
| {{ | | {{IOlevel3}} | 1.8% Endurance | ||
| {{ | | {{IOlevel4}} | 3.75% Energy/Neg Res<br/>6.25% Mez Res | ||
| {{IOlevel5}} | | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | ||
|- | |- | ||
| [[ | | [[Red Fortune]] | ||
| {{IOlevel3}} | | | {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | ||
| {{IOlevel3}} | | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
| {{ | | {{IOlevel3}} | 2% Damage | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 5% Recharge Time | ||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Energy/Neg Def | |||
|- | |||
| [[Luck of the Gambler]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 1.13% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Rez<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Reactive Defenses]] | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel6}} | 3.75% Endurance Discount | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |||
| [[Shield Wall]] <br /> PvE and PVP | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |- | ||
| [[ | | [[Shield Wall]] <br /> PvP Only | ||
| {{ | | {{IOlevel4}} | 2.5% Recovery | ||
| {{ | | | 7.5% Chance for Repel Protection | ||
| {{ | | {{IOlevel2}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | ||
|{{IOlevel3}}| 10% Slow Res | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |- | ||
|} | |} | ||
=== | === Resist Damage === | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align:left" | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |||
| [[File:IO_Steadfast_Protection.png|20px]] | |||
| [[Steadfast Protection]] | |||
| 10-30 | |||
| {{IOUncommon}}End/Res | |||
| {{IOUncommon}}Res/+3% Def(All) {{IOUnique}} {{IOGlobal}} | |||
| {{IOUncommon}}Mag 4 Knockback Protection {{IOGlobal}} || || || | |||
|- | |||
| [[File:IO_Impervious_Skin.png|20px]] | |||
| [[Impervious Skin]] | |||
| 10-30 | |||
| {{IOUncommon}}End/Res | |||
| {{IOPoolA}}Rech/Res | |||
| {{IOPoolA}}End/Rech | |||
| {{IOPoolC}}End/Rech/Res | |||
| {{IOPoolA}}7.5% Mez Resist {{IOGlobal}} || | |||
|- | |||
| [[File:IO_Reactive_Armor.png|20px]] | |||
| [[Reactive Armor]] | |||
| 15-40 | |||
| {{IOUncommon}}End/Res | |||
| {{IOUncommon}}Rech/Res | |||
| {{IOUncommon}}End/Rech | |||
| {{IOUncommon}}End/Rech/Res | |||
| {{IOUncommon}}Res | |||
| {{IOUncommon}}End | |||
|- | |- | ||
| [[ | | [[File:IO_Impervium_Armor.png|20px]] | ||
| [[Impervium Armor]] | |||
| 15-40 | |||
| {{IOUncommon}}End/Res | |||
| {{IOPoolA}}Rech/Res | |||
| {{IOPoolA}}End/Rech | |||
| {{IOPoolB}}End/Rech/Res | |||
| {{IOPoolC}}Res | |||
| {{IOPoolC}}+6% Psionic Resist {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:IO_Titanium_Coating.png|20px]] | ||
| [[Titanium Coating]] | |||
| 25-50 | |||
| {{IOUncommon}}End/Res | |||
| {{IOUncommon}}Rech/Res | |||
| {{IOUncommon}}End/Rech | |||
| {{IOUncommon}}End/Rech/Res | |||
| {{IOUncommon}}Res | |||
| {{IOUncommon}}End | |||
|- | |- | ||
| [[ | | [[File:IO_Aegis.png|20px]] | ||
| [[Aegis]] | |||
| 25-50 | |||
| {{IOPoolA}}End/Res | |||
| {{IOPoolB}}Rech/Res | |||
| {{IOPoolC}}End/Rech | |||
| {{IOPoolC}}End/Rech/Res | |||
| {{IOPoolA}}Res | |||
| {{IOPoolC}}+5% Psionic +20% Res Mez {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:IO_Unbreakable_Guard.png|20px]] | ||
| [[Unbreakable Guard]] | |||
| 20-50 | |||
| {{IOPoolA}}Res | |||
| {{IOPoolA}}Res/End | |||
| {{IOPoolA}}End/Rech | |||
| {{IOPoolA}}Res/Rech | |||
| {{IOPoolC}}Res/End/Rech | |||
| {{IOPoolC}}+7.5% Health {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | [[File:IO_Gladiator's Armor.png|20px]] | ||
| [[Gladiator's Armor]] | |||
| 10-50 | |||
| {{IOPVP}}Res/End | |||
| {{IOPVP}}Res/Rech | |||
| {{IOPVP}}End/Rech | |||
| {{IOPVP}}Res/End/Rech | |||
| {{IOPVP}}Res | |||
| {{IOPVP}}TP Protection, +3% Def(all) {{IOGlobal}} {{IOUnique}} | |||
|- | |- | ||
|- | |- | ||
| [[File:IO_Liberty's_Belt.png|20px]] | |||
| [[Liberty's Belt]] | |||
| 10-50 | |||
| {{IOSpecial}}Res/End | |||
| {{IOSpecial}}Res/Rech | |||
| {{IOSpecial}}End/Rech | |||
| {{IOSpecial}}Res/End/Rech | |||
| {{IOSpecial}}Res | |||
| {{IOSpecial}}Res/Global Damage Bonus{{IOGlobal}} | |||
|} | |} | ||
Line 598: | Line 2,608: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Steadfast Protection]] | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel3}} | 1.5% Health || || || | ||
| | |||
| | |||
| | |||
|- | |- | ||
| [[Impervious Skin]] | | [[Impervious Skin]] | ||
| {{ | | {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.5% Health | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 2% Recovery | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 5% Recharge Time || | ||
|- | |||
| [[Reactive Armor]] | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.25% Energy/Neg Def<br/>0.625% Ranged Def | |||
| {{IOlevel1}} | 1.25% Lethal/Smash Def<br/>0.625% Melee Def | |||
| {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |- | ||
| [[Impervium Armor]] | | [[Impervium Armor]] | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.5% Recovery | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.88% Psionic Def | ||
| {{IOlevel4}} | +Endurance | | {{IOlevel4}} | 2.25% Endurance | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | ||
| {{IOlevel4}} | | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | ||
|- | |||
| [[Titanium Coating]] | |||
| {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 3% Lethal/Smash Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Lethal/Smash Def | |||
|- | |||
| [[Aegis]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel4}} | 3.13% Fire/Cold Def<br/>1.565% AoE Def | |||
| {{IOlevel3}} | 3% Lethal/Smash Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 3.13% AoE Def<br/>1.565% Fire/Cold Def | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Unbreakable Guard]] | |||
| {{IOlevel1}} | 2.5% Endurance Discount | |||
| {{IOlevel2}} | 2.25% Energy/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
| {{IOlevel6}} | 5.25% Fire/Cold Res<br/>8.75% Mez Res | |||
|- | |||
| [[Gladiator's Armor]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | Mag 3 Knockback Protection | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Energy/Neg Def | |||
|- | |||
| [[Gladiator's Armor]] <br /> PVP only | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 10% Chance for Repel Protection | |||
| {{IOlevel3}} | 3% Lethal/Smash Res<br>5% Mez Res | |||
| {{IOlevel3}} | 10% Slow Res | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Liberty's Belt]] | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 6.25% Recharge | |||
| {{IOlevel5}} | 4.5% Toxic/Psionic Res<br>7.5% Mez Res | |||
|- | |||
| [[Liberty's Belt]]<br>(Challenge Only) | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 3.13% Letha/Smash Def<br>1.56% Melee Def | |||
| {{IOlevel4}} | 7.5% Movement | |||
| {{IOlevel5}} | 4.5% Lethal/Smash Res<br>7.5% Mez Res | |||
|} | |||
== Mez Sets == | |||
=== Confuse === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Befuddling_Aura.png|20px]] | |||
| [[Befuddling Aura]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Conf | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Conf/Range | |||
| {{IOUncommon}}Acc/Conf/Rech || | |||
|- | |||
| [[File:IO_Cacophony.png|20px]] | |||
| [[Cacophony]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOPoolA}}End/Conf | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Conf/Range | |||
| {{IOPoolC}}Acc/Conf/Rech | |||
| {{IOPoolC}}Chance for Energy Damage {{IOProc}} | |||
|- | |||
| [[File:IO_Perplex.png|20px]] | |||
| [[Perplex]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Conf | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Conf/Range | |||
| {{IOUncommon}}Acc/Conf/Rech | |||
| {{IOUncommon}}Conf/Rech | |||
|- | |||
| [[File:IO_Malaise's_Illusions.png|20px]] | |||
| [[Malaise's Illusions]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolA}}End/Conf | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolB}}Conf/Range | |||
| {{IOPoolC}}Acc/Conf/Rech | |||
| {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | |||
|- | |||
| [[File:IO_Coercive_Persuasion.png|20px]] | |||
| [[Coercive Persuasion]] | |||
| 50 | |||
| {{IOVeryRare}}Conf (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Conf/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Conf/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Conf/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Contagious Confusion {{IOUnique}} {{IOProc}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Befuddling Aura]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 1% Confuse Duration | |||
| {{IOlevel2}} | 2.25% Toxic/Psi Res<br/>3.75% Mez Res | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |||
| [[Cacophony]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel2}} | 1.5% Confuse Duration | |||
| {{IOlevel3}} | 3% Toxic/Psi Res<br/>5% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Energy/Neg Def | |||
|- | |||
| [[Perplex]] | |||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel2}} | 1.5% Confuse Duration | |||
| {{IOlevel2}} | 5% Accuracy | |||
| {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Malaise's Illusions]] | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 2.5% Confuse Duration | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | |||
|- | |||
| [[Coercive Persuasion]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 4% Confuse Duration | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Energy/Neg Def | |||
|- | |||
|} | |||
=== Fear === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Horror.png|20px]] | |||
| [[Horror]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Fear | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Fear/Range | |||
| {{IOUncommon}}Acc/Fear/Rech || | |||
|- | |||
| [[File:IO_Unspeakable_Terror.png|20px]] | |||
| [[Unspeakable Terror]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOPoolA}}End/Fear | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Fear/Range | |||
| {{IOPoolC}}Acc/Fear/Rech | |||
| {{IOPoolC}}Chance for Disorient {{IOProc}} | |||
|- | |||
| [[File:IO_Nightmare.png|20px]] | |||
| [[Nightmare]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Fear | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Fear/Range | |||
| {{IOUncommon}}Acc/Fear/Rech | |||
| {{IOUncommon}}Acc/Fear | |||
|- | |||
| [[File:IO_Glimpse_of_the_Abyss.png|20px]] | |||
| [[Glimpse of the Abyss]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolA}}End/Fear | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolB}}Fear/Range | |||
| {{IOPoolC}}Acc/Fear/Rech | |||
| {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | |||
|- | |||
| [[File:HEO_The_Haunting.png|20px]] | |||
| [[The Haunting]] | |||
| 10-50 | |||
| {{IOSuperAHE}}Acc/Fear {{IOUnique}} | |||
| {{IOSuperAHE}}Fear/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Fear/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Fear/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech/Chance to Summon Ghosts {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:HEO_Superior_Haunting.png|20px]] | |||
| [[Superior Haunting]] | |||
| 50 | |||
| {{IOSuperAHE}}Acc/Fear {{IOUnique}} | |||
| {{IOSuperAHE}}Fear/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Fear/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Fear/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech/Chance to Summon Ghosts {{IOUnique}} {{IOProc}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Horror]] | |||
| {{IOlevel1}} | 1.1% Fear Duration | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |||
| [[Unspeakable Terror]] | |||
| {{IOlevel3}} | 2.2% Fear Duration | |||
| {{IOlevel3}} | 3% Energy/Neg Res<br/>5% Mez Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Nightmare]] | |||
| {{IOlevel2}} | 1.65% Fear Duration | |||
| {{IOlevel2}} | 1.88% Energy/Neg Def<br/>0.94% Ranged Def | |||
| {{IOlevel2}} | 5% Accuracy | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Glimpse of the Abyss]] | |||
| {{IOlevel4}} | 2.75% Fear Duration | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[The Haunting]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 3.75% Energy/Neg Def<br/>1.875% Ranged Def | |||
|- | |||
| [[Superior Haunting]] | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 6% Energy/Neg Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
|} | |||
=== Holds === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Paralytic.png|20px]] | |||
| [[Paralytic]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Hold | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Hold/Range | |||
| {{IOUncommon}}Acc/Hold/Rech || | |||
|- | |||
| [[File:IO_Neuronic_Shutdown.png|20px]] | |||
| [[Neuronic Shutdown]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOPoolA}}End/Hold | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Hold/Range | |||
| {{IOPoolC}}Acc/Hold/Rech | |||
| {{IOPoolC}}Chance for Psionic DoT {{IOProc}} | |||
|- | |||
| [[File:IO_Basilisk's_Gaze.png|20px]] | |||
| [[Basilisk's Gaze]] | |||
| 10-30 | |||
| {{IOPoolA}}Acc/Hold | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolB}}Rech/Hold | |||
| {{IOPoolB}}End/Rech/Hold | |||
| {{IOPoolC}}Acc/End/Rech/Hold | |||
| {{IOPoolC}}Chance for -Recharge{{IOProc}} | |||
|- | |||
| [[File:IO_Essence_of_Curare.png|20px]] | |||
| [[Essence of Curare]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Hold | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Hold/Range | |||
| {{IOUncommon}}Acc/Hold | |||
| {{IOUncommon}}Acc/Hold/Rech | |||
|- | |||
| [[File:IO_Ghost_Widow's_Embrace.png|20px]] | |||
| [[Ghost Widow's Embrace]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolA}}End/Hold | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolB}}Hold/Range | |||
| {{IOPoolC}}Acc/Hold/Rech | |||
| {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | |||
|- | |||
| [[File:IO_Lockdown.png|20px]] | |||
| [[Lockdown]] | |||
| 30-50 | |||
| {{IOPoolA}}Acc/Hold | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolB}}Rech/Hold | |||
| {{IOPoolB}}End/Rech/Hold | |||
| {{IOPoolC}}Acc/End/Rech/Hold | |||
| {{IOPoolC}}Chance for Mag 2 Hold {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Unbreakable_Constraint.png|20px]] | ||
| {{IOlevel1}} | | | [[Unbreakable Constraint]] | ||
| {{ | | 50 | ||
| {{IOlevel1}} | | | {{IOVeryRare}}Hold (Superior) {{IOUnique}} | ||
| {{ | | {{IOVeryRare}}Hold/Rech (Superior) {{IOUnique}} | ||
| {{ | | {{IOVeryRare}}Hold/Rech/Acc (Superior) {{IOUnique}} | ||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Hold/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Smashing Dam {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:IO_Gladiator's Net.png|20px]] | |||
| [[Gladiator's Net]] | |||
| 10-50 | |||
| {{IOPVP}}Acc/Hold | |||
| {{IOPVP}}Acc/Rech | |||
| {{IOPVP}}Rech/Hold | |||
| {{IOPVP}}End/Rech/Hold | |||
| {{IOPVP}}Acc/End/Rech/Hold | |||
| {{IOPVP}}Chance for Lethal Damage {{IOProc}} | |||
|- | |||
| [[File:WO_Entomb.png|20px]] | |||
| [[Entomb]] | |||
| 10-50 | |||
| {{IOSuperW}} Acc/Hold{{IOUnique}} | |||
| {{IOSuperW}} Hold/Rech {{IOUnique}} | |||
| {{IOSuperW}} End/Rech {{IOUnique}} | |||
| {{IOSuperW}} Acc/Hold/End {{IOUnique}} | |||
| {{IOSuperW}} Acc/Hold/End/Rech {{IOUnique}} | |||
| {{IOSuperW}} Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:WO_Superior_Entomb.png|20px]] | |||
| [[Superior Entomb]] | |||
| 50 | |||
| {{IOSuperW}} Acc/Hold{{IOUnique}} | |||
| {{IOSuperW}} Hold/Rech {{IOUnique}} | |||
| {{IOSuperW}} End/Rech {{IOUnique}} | |||
| {{IOSuperW}} Acc/Hold/End {{IOUnique}} | |||
| {{IOSuperW}} Acc/Hold/End/Rech {{IOUnique}} | |||
| {{IOSuperW}} Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Paralytic]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 1.5% Energy/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 0.9% Endurance | |||
| {{IOlevel1}} | 1% Hold Duration || | |||
|- | |||
| [[Neuronic Shutdown]] | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 2% Hold Duration | |||
| {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Lethal/Smash Def | |||
|- | |||
| [[Basilisk's Gaze]] | |||
| {{IOlevel3}} | 2.5% Energy/Neg Def<br/>1.25% Ranged Def | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel4}} | 3.75% Energy/Neg Res<br/>6.25% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
|- | |||
| [[Essence of Curare]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel2}} | 1.5% Hold Duration | |||
| {{IOlevel2}} | 1.88% Ranged Def<br/>0.94% Energy/Neg Def | |||
|- | |||
| [[Ghost Widow's Embrace]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 2.5% Hold Duration | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Lockdown]] | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 2.5% Hold Duration | |||
| {{IOlevel4}} | 3.75% Fire/Cold Rez<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | |||
|- | |||
| [[Unbreakable Constraint]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Res | |||
|- | |||
| [[Gladiator's Net]] <br /> PvE and PvP | |||
| {{IOlevel4}} | 2.5% Hold Duration | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel4}} | 3.13% AoE Def<br/>1.565% Fire/Cold Def | |||
|- | |||
| [[Gladiator's Net]] <br /> PvP Only | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 10% Range | |||
| {{IOlevel3}} | 10% Slow Res | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 3% Recovery | |||
|- | |- | ||
|- | |- | ||
| [[ | | [[Entomb]] | ||
| {{ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 10% Slow Res | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 2% Recovery | ||
| {{ | | {{IOlevel2}} | 1.88% Energy/Neg Def<br/>0.94% Ranged Def | ||
| {{ | | {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | ||
|- | |- | ||
| [[Superior Entomb]] | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | |||
|} | |} | ||
=== | === Immobilize === | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align:left" | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |||
| [[File:IO_Rooting_Grasp.png|20px]] | |||
| [[Rooting Grasp]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Immob | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Immob/Range | |||
| {{IOUncommon}}Acc/Immob/Rech || | |||
|- | |||
| [[File:IO_Debilitative_Action.png|20px]] | |||
| [[Debilitative Action]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOPoolA}}End/Immob | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Immob/Range | |||
| {{IOPoolC}}Acc/Immob/Rech | |||
| {{IOPoolC}}Chance for Stun {{IOProc}} | |||
|- | |||
| [[File:IO_Enfeebled_Operation.png|20px]] | |||
| [[Enfeebled Operation]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Immob | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Immob/Range | |||
| {{IOUncommon}}Acc/Immob/Rech | |||
| {{IOUncommon}}Acc/Immob | |||
|- | |||
| [[File:IO_Trap_of_the_Hunter.png|20px]] | |||
| [[Trap of the Hunter]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolA}}End/Immob | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolB}}Immob/Acc | |||
| {{IOPoolC}}Acc/Immob/Rech | |||
| {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Gravitational_Anchor.png|20px]] | ||
| [[Gravitational Anchor]] | |||
| 50 | |||
| {{IOVeryRare}}Immob (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Immob/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Immob/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Immob/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Hold {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Rooting Grasp]] | |||
| {{IOlevel1}} | 2% Immobilize Duration | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel1}} | 1% Damage | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |- | ||
| [[ | | [[Debilitative Action]] | ||
| {{IOlevel3}} | 4% Immobilize Duration | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Enfeebled Operation]] | ||
| {{IOlevel2}} | 3% Immobilize Duration | |||
| {{IOlevel2}} | 2.25% Energy/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 2.5% Lethal/Smash Def<br/>1.25% Melee Def | |||
| {{IOlevel2}} | 3.75% Recharge Time | |||
| {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | |||
|- | |- | ||
| [[ | | [[Trap of the Hunter]] | ||
| {{IOlevel4}} | 5% Immobilize Duration | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/> 6.25% Mez Res | |||
| {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | |||
|- | |- | ||
| [[ | | [[Gravitational Anchor]] | ||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |- | ||
|} | |} | ||
=== Knockback === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Volley_of_Velocity.png|20px]] | |||
| [[Volley of Velocity]] | |||
| 10-20 | |||
| {{IOUncommon}}Knock/Acc | |||
| {{IOUncommon}}Knock/Dam | |||
| {{IOUncommon}}Knock/Rech || || || | |||
|- | |||
| [[File:IO_Explosive_Strike.png|20px]] | |||
| [[Explosive Strike]] | |||
| 10-20 | |||
| {{IOUncommon}}Knock/Dam | |||
| {{IOPoolA}}Knock/Acc | |||
| {{IOPoolB}}Chance for Smashing Dam {{IOProc}} || || || | |||
|- | |||
| [[File:IO_Kinetic_Crash.png|20px]] | |||
| [[Kinetic Crash]] | |||
| 21-50 | |||
| {{IOUncommon}}Knock/Dam | |||
| {{IOUncommon}}Knock/Acc | |||
| {{IOUncommon}}Knock/Rech | |||
| {{IOUncommon}}Rech/End | |||
| {{IOUncommon}}Knock/Dam/End | |||
| {{IOPoolA}}Knock/Dam/Acc | |||
|- | |||
| [[File:IO_Force_Feedback.png|20px]] | |||
| [[Force Feedback]] | |||
| 21-50 | |||
| {{IOUncommon}}Knock/Dam | |||
| {{IOPoolA}}Knock/Acc | |||
| {{IOPoolB}} Knock/Rech | |||
| {{IOPoolC}}Rech/End | |||
| {{IOPoolB}}Knock/Dam/End | |||
| {{IOPoolA}}Chance for +Rech {{IOProc}} | |||
|- | |||
| [[File:IO_Imperial_Might.png|20px]] | |||
| [[Imperial Might]] | |||
| 10-50 | |||
| {{IOSpecial}}Knock/Acc | |||
| {{IOSpecial}}Knock/End | |||
| {{IOSpecial}}Knock/Rech | |||
| {{IOSpecial}}Rech/End | |||
| {{IOSpecial}}Knock/Acc/End | |||
| {{IOSpecial}}Rech/Chance for Knockdown/Knockback to Knockdow{{IOUnique}}{{IOProc}} | |||
|} | |||
:Set Bonuses | :Set Bonuses | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Volley of Velocity]] | ||
| {{IOlevel3}} | | | {{IOlevel2}} | 6% Regeneration | ||
| {{IOlevel3}} | | | {{IOlevel2}} | 1.13% Health || || || | ||
| {{ | |- | ||
| {{ | | [[Explosive Strike]] | ||
| {{IOlevel3}} | | | {{IOlevel2}} | 1.5% Damage | ||
| {{IOlevel2}} | 1.88% Ranged Def<br/>0.94% Energy/Neg Def|| || || | |||
|- | |||
| [[Kinetic Crash]] | |||
| {{IOlevel2}} | 4.5% Movement Speed | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel2}} | Mag 3 Knockback Protection | |||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Force Feedback]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel3}} | 3% Energy/Neg Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.13% AoE Def<br/>1.565% Fire/Cold Def | |||
|- | |||
| [[Imperial Might]] | |||
| {{IOlevel4}} | 7.5% Movement | |||
| {{IOlevel2}} | Mag 3 Knockback Protection | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel5}} | 3% Damage | |||
| | Total Might: Imperial Might KB bonuses become damage | |||
|- | |||
| [[Imperial Might]]<br>(Challenge Only) | |||
| {{IOlevel4}} | 1.88% Health | |||
| | 5% Chance for Repel Protection | |||
| {{IOlevel4}} | 3.13 Lethal/Smash Def<br>1.56% Melee Def | |||
| {{IOlevel5}} | 7.5% Recharge | |||
| | Total Might: Imperial Might KB bonuses become damage | |||
|} | |||
=== Sleep === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Hibernation.png|20px]] | |||
| [[Hibernation]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Sleep | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Sleep/Range | |||
| {{IOUncommon}}Acc/Rech/Sleep || | |||
|- | |||
| [[File:IO_Induced_Coma.png|20px]] | |||
| [[Induced Coma]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOPoolA}}End/Sleep | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Sleep/Range | |||
| {{IOPoolC}}Acc/Sleep/Rech | |||
| {{IOPoolC}}Chance for Recharge Slow {{IOProc}} | |||
|- | |||
| [[File:IO_Lethargic_Repose.png|20px]] | |||
| [[Lethargic Repose]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Sleep | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Sleep/Range | |||
| {{IOUncommon}}Acc/Rech/Sleep | |||
| {{IOUncommon}}Acc/Sleep | |||
|- | |||
| [[File:IO_Call_of_the_Sandman.png|20px]] | |||
| [[Call of the Sandman]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolA}}End/Sleep | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolB}}Sleep/Range | |||
| {{IOPoolC}}Acc/Rech/Sleep | |||
| {{IOPoolC}}Chance for Self Heal {{IOProc}} | |||
|- | |||
| [[File:IO_Fortunata_Hypnosis.png|20px]] | |||
| [[Fortunata Hypnosis]] | |||
| 50 | |||
| {{IOVeryRare}}Sleep (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Sleep/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Sleep/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Sleep/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for Placate {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:HEO_Endless_Nightmare.png|20px]] | |||
| [[Endless Nightmare]] | |||
| 10-50 | |||
| {{IOSuperAHE}}Acc/Sleep {{IOUnique}} | |||
| {{IOSuperAHE}}Sleep/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Sleep/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Sleep/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech/Chance for Fear, Psionic Damage If Woke Early {{IOUnique}} {{IOProc}} | |||
|- | |||
| [[File:HEO_Superior_Endless_Nightmare.png|20px]] | |||
| [[Superior Endless Nightmare]] | |||
| 50 | |||
| {{IOSuperAHE}}Acc/Sleep {{IOUnique}} | |||
| {{IOSuperAHE}}Sleep/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Sleep/End {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Sleep/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech/Chance for Fear, Psionic Damage If Woke Early {{IOUnique}} {{IOProc}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Hibernation]] | |||
| {{IOlevel3}} | 4% Sleep Duration | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |||
| [[Induced Coma]] | |||
| {{IOlevel5}} | 6% Sleep Duration | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 4.5% Movement Speed | |||
| {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Lethal/Smash Def | |||
|- | |||
| [[Lethargic Repose]] | |||
| {{IOlevel3}} | 4% Sleep Duration | |||
| {{IOlevel2}} | 1.88% Energy/Neg Def<br/>0.94 Ranged Def | |||
| {{IOlevel2}} | 1.88% Lethal/Smash Def<br/>0.94% Melee Def | |||
| {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Call of the Sandman]] | |||
| {{IOlevel4}} | 5% Sleep Duration | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Fortunata Hypnosis]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
| [[Endless Nightmare]] | |||
| {{IOlevel4}} | 7.5% Movement | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel5}} | 3.75% Energy/Neg Def<br/>1.875% Ranged Def | |||
|- | |||
| [[Superior Endless Nightmare]] | |||
| {{IOlevel7}} | 12% Movement | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 6% Energy/Neg Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
|} | |||
=== Stuns === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Stagger.png|20px]] | |||
| [[Stagger]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Stun | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Stun/Range | |||
| {{IOUncommon}}Acc/Stun/Rech | |||
|- | |||
| [[File:IO_Razzle_Dazzle.png|20px]] | |||
| [[Razzle Dazzle]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOPoolA}}End/Stun | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Stun/Range | |||
| {{IOPoolC}}Acc/Stun/Rech | |||
| {{IOPoolC}}Chance for Immobilize {{IOProc}} | |||
|- | |||
| [[File:IO_Rope_A_Dope.png|20px]] | |||
| [[Rope A Dope]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Rech | |||
| {{IOUncommon}}End/Stun | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Stun/Range | |||
| {{IOUncommon}}Acc/Stun/Rech | |||
| {{IOUncommon}}Acc/Stun | |||
|- | |||
| [[File:IO_Stupefy.png|20px]] | |||
| [[Stupefy]] | |||
| 20-50 | |||
| {{IOPoolA}}Acc/Rech | |||
| {{IOPoolA}}End/Stun | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolB}}Stun/Range | |||
| {{IOPoolC}}Acc/Stun/Rech | |||
| {{IOPoolC}}Chance for Knockback {{IOProc}} | |||
|- | |||
| [[File:IO_Absolute_Amazement.png|20px]] | |||
| [[Absolute Amazement]] | |||
| 50 | |||
| {{IOVeryRare}}Stun (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Stun/Rech (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Stun/Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Stun/End (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Chance for ToHit Debuff {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
| {{ | |||
| {{ | :Set Bonuses | ||
{{IOBonusHeader}} | |||
| [[Stagger]] | |||
| {{IOlevel1}} | 3% Movement Speed | |||
| {{IOlevel1}} | 1.25% Fire/Cold Def<br/>0.625% AoE Def | |||
| {{IOlevel1}} | 1% Stun Duration | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |- | ||
| [[ | | [[Razzle Dazzle]] | ||
| {{ | | {{IOlevel3}} | 2% Recovery | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel3}} | 2% Stun Duration | ||
| {{ | | {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Lethal/Smash Def | ||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
|- | |- | ||
| [[ | | [[Rope A Dope]] | ||
| {{ | | {{IOlevel2}} | 6% Regeneration | ||
| {{ | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
| {{ | | {{IOlevel3}} | 2% Stun Duration | ||
| {{ | | {{IOlevel3}} | 3% Lethal/Smash Res<br/>5% Mez Res | ||
| {{ | | {{IOlevel2}} | 1.88% Psionic Def | ||
|- | |- | ||
| [[ | | [[Stupefy]] | ||
| {{ | | {{IOlevel4}} | 2.5% Recovery | ||
| {{ | | {{IOlevel4}} | 1.88% Health | ||
| {{ | | {{IOlevel5}} | 3% Stun Duration | ||
| {{ | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{ | | {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | ||
|- | |- | ||
| [[ | | [[Absolute Amazement]] | ||
| {{ | | {{IOlevel7}} | 4% Recovery | ||
| {{ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
| {{ | | {{IOlevel7}} | 15% Accuracy | ||
| {{ | | {{IOlevel7}} | 10% Recharge Time | ||
| {{ | | {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | ||
|- | |- | ||
|} | |} | ||
=== | === Taunt === | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align:left" | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| [[ | | [[File:IO_Annoyance.png|20px]] | ||
| [[Annoyance]] | |||
| 10-20 | |||
| {{IOUncommon}}Taunt | |||
| {{IOUncommon}}Taunt/Rech | |||
| {{IOUncommon}}Taunt/Rech/Range || || || | |||
|- | |- | ||
| [[ | | [[File:IO_Triumphant_Insult.png|20px]] | ||
| [[Triumphant Insult]] | |||
| 10-20 | |||
| {{IOUncommon}}Taunt | |||
| {{IOPoolA}}Taunt/Rech | |||
| {{IOPoolB}}Chance to Disorient {{IOProc}} || || || | |||
|- | |- | ||
| [[ | | [[File:IO_Mocking_Beratement.png|20px]] | ||
| [[Mocking Beratement]] | |||
| 21-50 | |||
| {{IOUncommon}}Taunt | |||
| {{IOUncommon}}Taunt/Rech | |||
| {{IOUncommon}}Taunt/Rech/Range | |||
| {{IOUncommon}}Rech/Acc | |||
| {{IOUncommon}}Taunt/Range | |||
| {{IOPoolA}}Rech | |||
|- | |- | ||
| [[ | | [[File:IO_Perfect_Zinger.png|20px]] | ||
| [[Perfect Zinger]] | |||
| 21-50 | |||
| {{IOUncommon}}Taunt | |||
| {{IOPoolA}}Taunt/Rech | |||
| {{IOPoolB}}Taunt/Rech/Range | |||
| {{IOPoolC}}Rech/Acc | |||
| {{IOPoolA}}Rech | |||
| {{IOPoolA}}Chance for Psi Dam {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Annoyance]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 1.25% Lethal/Smash Def<br/>0.625% Melee Def|| || || | |||
|- | |- | ||
| [[ | | [[Triumphant Insult]] | ||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel2}} | 1.88% Lethal/Smash Def<br/>0.94% Melee Def|| || || | |||
|- | |||
| [[Mocking Beratement]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 2.5% Lethal/Smash Def<br/>1.25% Melee Def | |||
| {{IOlevel4}} | 3.13% Fire/Cold Def<br/>1.565% AoE Def | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Perfect Zinger]] | |||
| {{IOlevel2}} | 2.25% Toxic/Psi Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.13% Lethal/Smash Def<br/>1.565% Melee Def | |||
|- | |||
|} | |||
=== Universal Control === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[File:IO_Forced_Indoctrination.png|20px]] | |||
| [[Forced Indoctrination]] | |||
| 10-50 | |||
| {{IOSpecial}}Cont/Dam{{IOUnique}} | |||
| {{IOSpecial}}Acc/Cont/Dam{{IOUnique}} | |||
| {{IOSpecial}}Cont/Dam/Rech{{IOUnique}} | |||
| {{IOSpecial}}Acc/Rech/End{{IOUnique}} | |||
| {{IOSpecial}}Acc/Cont/Dam/Rech{{IOUnique}} | |||
| {{IOSpecial}}Chance for Psi Damage{{IOUnique}}{{IOProc}} | |||
|} | |} | ||
Line 721: | Line 3,562: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Forced Indoctrination]] | ||
| {{ | | {{IOlevel3}} | 1.8% Endurance | ||
| {{ | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel2}} | | | {{IOlevel5}} | 6% Sleep and Immobilize Duration<br>3.3% Fear Duration<br>3% Confuse, Hold, and Stun Duration | ||
| {{ | | {{IOlevel5}} | 11% Accuracy | ||
| {{ | | {{IOlevel6}} | 8.75% Recharge | ||
|- | |||
| [[Forced Indoctrination]]<br>(Challenge Only) | |||
| {{IOlevel1}} | 2.5% Endurance Discount | |||
| {{IOlevel3}} | 10% Range | |||
| {{IOlevel5}} | 4.5 Lethal/Smash Res<br>7.5% Mez Res | |||
| {{IOlevel6}} | 2.63% Health | |||
| | Residual Will effect | |||
|} | |||
== Travel Sets == | |||
=== Flight === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | |||
|- | |||
| [[File:IO_Soaring.png|20px]] | |||
| [[Soaring]] | |||
| 15-50 | |||
| {{IOUncommon}}Fly | |||
| {{IOUncommon}}End | |||
| {{IOUncommon}}Fly/End | |||
|- | |||
| [[File:IO_Freebird.png|20px]] | |||
| [[Freebird]] | |||
| 15-50 | |||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Fly | |||
| {{IOPoolC}}+Stealth {{IOUnique}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{| class="wikitable" style="text-align:center; background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted | |||
|- | |||
| [[Soaring]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 0.75% Health | |||
|- | |||
| [[Freebird]] | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel3}} | 1.5% Health | |||
|- | |||
|} | |||
=== Leaping === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | |||
|- | |||
| [[File:IO_Springfoot.png|20px]] | |||
| [[Springfoot]] | |||
| 15-50 | |||
| {{IOUncommon}}Jump | |||
| {{IOUncommon}}End | |||
| {{IOUncommon}}Jump/End | |||
|- | |||
| [[File:IO_Unbounded_Leap.png|20px]] | |||
| [[Unbounded Leap]] | |||
| 15-50 | |||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Jump | |||
| {{IOPoolC}}+Stealth {{IOUnique}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{| class="wikitable" style="text-align:center; background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted | |||
|- | |||
| [[Springfoot]] | |||
| {{IOlevel1}} | 3% Movement Speed | |||
| {{IOlevel1}} | 0.75% Health | |||
|- | |||
| [[Unbounded Leap]] | |||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 1.5% Health | |||
|- | |||
|} | |||
=== Running === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | |||
|- | |||
| [[File:IO_Quickfoot.png|20px]] | |||
| [[Quickfoot]] | |||
| 15-50 | |||
| {{IOUncommon}}Run Speed | |||
| {{IOUncommon}}End | |||
| {{IOUncommon}}Run/End | |||
|- | |||
| [[File:IO_Celerity.png|20px]] | |||
| [[Celerity]] | |||
| 15-50 | |||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Run Speed | |||
| {{IOPoolC}}+Stealth {{IOUnique}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{| class="wikitable" style="text-align:center; background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted | |||
|- | |||
| [[Quickfoot]] | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 0.75% Health | |||
|- | |||
| [[Celerity]] | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
|- | |||
|} | |||
=== Teleport === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | |||
|- | |||
| [[File:IO_Jaunt.png|20px]] | |||
| [[Jaunt]] | |||
| 15-50 | |||
| {{IOUncommon}}Range | |||
| {{IOUncommon}}End | |||
| {{IOUncommon}}Range/End | |||
|- | |||
| [[File:IO_Time_and_Space_Manipulation.png|20px]] | |||
| [[Time and Space Manipulation|Time & Space Manipulation]] | |||
| 15-50 | |||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Range | |||
| {{IOPoolC}}+Stealth {{IOUnique}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{| class="wikitable" style="text-align:center; background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted | |||
|- | |||
| [[Jaunt]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 0.75% Health | |||
|- | |||
| [[Time and Space Manipulation|Time & Space Manipulation]] | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel3}} | 1.5% Health | |||
|- | |||
|} | |||
=== Universal Travel === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO_Blessing_of_the_Zephyr.png|20px]] | |||
| [[Blessing of the Zephyr]] | |||
| 10-50 | |||
| {{IOPoolA}}Travel | |||
| {{IOPoolB}}Travel/End | |||
| {{IOPoolC}}Knockback Protection (4 points) {{IOGlobal}} || || || | |||
|- | |||
| [[File:WO_Winter's_Gift.png|20px]] | |||
| [[Winter's Gift]] | |||
| 10-50 | |||
| {{IOSuperW}}Travel {{IOUnique}} | |||
| {{IOSuperW}}Travel/End {{IOUnique}} | |||
| {{IOSuperW}}Slow Resistance (20%) {{IOUnique}} {{IOGlobal}} || || || | |||
|- | |||
| [[File:WO_Superior_Winter's_Gift.png|20px]] | |||
| [[Superior Winter's Gift]] | |||
| 50 | |||
| {{IOSuperW}}Travel {{IOUnique}} | |||
| {{IOSuperW}}Travel/End {{IOUnique}} | |||
| {{IOSuperW}}Slow Resistance (25%) {{IOUnique}} {{IOGlobal}} || || || | |||
|- | |||
| [[File:IO_Synapse%27s_Agility.png|20px]] | |||
| [[Synapses Agility]] | |||
|10-50 | |||
| {{IOSpecial}} Travel | |||
| {{IOSpecial}} Travel/Rech | |||
| {{IOSpecial}} Travel/Rech/End | |||
| {{IOSpecial}} Rech/End | |||
| {{IOSpecial}} Travel/End | |||
| {{IOSpecial}} Endurance Drain Resistance (20%) {{IOGlobal}} | |||
|} | |||
:Set Bonuses | |||
{| class="wikitable" style="text-align:center; background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted !! With 5 slotted !! With 6 Slotted | |||
|- | |||
| [[Blessing of the Zephyr]] | |||
| {{IOlevel1}} | 1.25% Ranged Def<br/>0.625% Energy/Neg Def | |||
| {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def | |||
|- | |- | ||
| [[ | | [[Winter's Gift]] | ||
| {{ | | {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | ||
| {{IOlevel5}} | 9% Movement Speed | |||
| {{ | |||
|- | |- | ||
| [[ | | [[Superior Winter's Gift]] | ||
| {{ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
| {{ | | {{IOlevel7}} | 12% Movement Speed | ||
|- | |- | ||
| [[ | | [[Synapse's Agility]] | ||
| {{ | | {{IOlevel6}}| 10.5% Movement | ||
| {{ | | {{IOlevel1}}| 5% Slow Resistance | ||
| {{IOlevel3}} | | | {{IOlevel3}}| 8% Regeneration | ||
| {{ | | {{IOlevel5}}| 7.5% Recharge | ||
| {{IOlevel3}} | | | {{IOlevel3}}| 2.5% Melee/Range/Aoe Def<br/>1.25% Leth/Smash/Nrg/Neg/Fire/Cold Def | ||
|} | |||
== Other Sets == | |||
=== Accurate Defense Debuff === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:IO_Shield_Breaker.png|20px]] | ||
| {{ | | [[Shield Breaker]] | ||
| {{ | | 10-30 | ||
| {{ | | {{IOPoolA}}Def | ||
| {{ | | {{IOPoolA}}Acc/Def | ||
| {{ | | {{IOPoolB}}Acc/Rech | ||
| {{IOPoolB}}Def/End/Rech | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Analyze_Weakness.png|20px]] | ||
| {{ | | [[Analyze Weakness]] | ||
| {{ | | 30-50 | ||
| {{ | | {{IOPoolA}}Def | ||
| {{IOPoolA}}Acc/Def | |||
| {{IOPoolB}}Acc/Rech | |||
| {{IOPoolB}}Def/End/Rech | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolC}} Chance for +ToHit {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
:Set Bonuses | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Shield Breaker]] | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel4}} | 3.13% Melee Def<br/>1.565% Lethal/Smash Def | |||
|- | |- | ||
| [[ | | [[Analyze Weakness]] | ||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 2.25% Energy/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel5}} | 4.5% Lethal/Smash Res<br/>7.5% Mez Res | |||
|- | |||
|} | |||
=== Accurate To Hit Debuff === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:IO_Cloud_Senses.png|20px]] | ||
| [[Cloud Senses]] | |||
| 10-30 | |||
| {{IOPoolA}}ToHit | |||
| {{IOPoolA}}Acc/ToHit | |||
| {{IOPoolB}}Acc/Rech | |||
| {{IOPoolB}}ToHit/End/Rech | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolC}}Chance for Negative Energy Dam {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Siphon_Insight.png|20px]] | ||
| [[Siphon Insight]] | |||
| 30-50 | |||
| {{IOPoolA}}ToHit | |||
| {{IOPoolA}}Acc/ToHit | |||
| {{IOPoolB}}Acc/Rech | |||
| {{IOPoolB}}ToHit/End/Rech | |||
| {{IOPoolC}}Acc/End/Rech | |||
| {{IOPoolC}}Chance for +ToHit {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Cloud Senses]] | |||
| {{IOlevel2}} | 2.25% Energy/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Neg Def | |||
|- | |- | ||
| [[ | | [[Siphon Insight]] | ||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel5}} | 3.75% Lethal/Smash Def<br/>1.875% Melee Def | |||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
|- | |- | ||
| | |} | ||
=== Defense Debuff === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:IO Exploited Vulnerability.png|20px]] | ||
| [[Exploited Vulnerability]] | |||
| 10-20 | |||
| {{IOUncommon}}Def | |||
| {{IOUncommon}}Def/Rech | |||
| {{IOUncommon}}Def/Rech/End || || || | |||
|- | |- | ||
| [[ | | [[File:IO Achilles' Heel.png|20px]] | ||
| [[Achilles' Heel]] | |||
| 10-20 | |||
| {{IOUncommon}}Def | |||
| {{IOPoolA}}Def/Rech | |||
| {{IOPoolB}}Chance for Resistance Debuff {{IOProc}} || || || | |||
|- | |- | ||
| [[ | | [[File:IO Undermined Defenses.png|20px]] | ||
| [[Undermined Defenses]] | |||
| 21-50 | |||
| {{IOUncommon}}Def | |||
| {{IOUncommon}}Def/Rech | |||
| {{IOUncommon}}Def/Rech/End | |||
| {{IOUncommon}}Rech/End | |||
| {{IOUncommon}}Def/End | |||
| {{IOPoolA}}Rech | |||
|- | |- | ||
| [[ | | [[File:IO Touch of Lady Grey.png|20px]] | ||
| [[Touch of Lady Grey]] | |||
| 21-50 | |||
| {{IOUncommon}}Def | |||
| {{IOPoolA}}Def/Rech | |||
| {{IOPoolB}}Def/Rech/End | |||
| {{IOPoolC}}Rech/End | |||
| {{IOPoolA}}Def/End | |||
| {{IOPoolA}}Chance for Negative Energy Dam {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 791: | Line 3,914: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Exploited Vulnerability]] | ||
| {{ | | {{IOlevel1}} | 3% Accuracy | ||
| {{IOlevel2}} | | | {{IOlevel1}} | 1.25% Melee Def<br/>0.625% Lethal/Smash Def || || || | ||
| {{ | |- | ||
| {{ | | [[Achilles' Heel]] | ||
| {{IOlevel4}} | | | {{IOlevel2}} | 1.5% Damage | ||
| {{IOlevel2}} | 1.88% AoE Def<br/>0.94% Fire/Cold Def || || || | |||
|- | |||
| [[Undermined Defenses]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
|- | |||
| [[Touch of Lady Grey]] | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel5}} | 11% Accuracy | |||
|- | |- | ||
| | |} | ||
=== Endurance Modification === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:IO Adrenal Adjustment.png|20px]] | ||
| {{ | | [[Adrenal Adjustment]] | ||
| {{ | | 10-20 | ||
| {{ | | {{IOUncommon}}EndMod | ||
| | | {{IOUncommon}}EndMod/Rech | ||
| {{IOUncommon}}EndMod/Rech/Acc || || || | |||
|- | |- | ||
| [[ | | [[File:IO Energy Manipulator.png|20px]] | ||
| {{ | | [[Energy Manipulator]] | ||
| {{ | | 10-20 | ||
| {{IOUncommon}}EndMod | |||
| {{IOPoolA}}EndMod/Rech | |||
| {{IOPoolB}}Chance to Disorient {{IOProc}} || || || | |||
|- | |- | ||
| [[ | | [[File:IO Efficacy Adaptor.png|20px]] | ||
| {{ | | [[Efficacy Adaptor]] | ||
| {{ | | 21-50 | ||
| {{ | | {{IOUncommon}}EndMod | ||
| {{IOUncommon}}EndMod/Rech | |||
| {{IOUncommon}}EndMod/Rech/Acc | |||
| {{IOUncommon}}Rech/Acc | |||
| {{IOUncommon}}EndMod/Acc | |||
| {{IOPoolA}}EndMod/End | |||
|- | |- | ||
| [[ | | [[File:IO Performance Shifter.png|20px]] | ||
| {{ | | [[Performance Shifter]] | ||
| {{ | | 21-50 | ||
| {{ | | {{IOUncommon}}EndMod | ||
| {{ | | {{IOPoolA}}EndMod/Rech | ||
| {{IOPoolB}}EndMod/Rech/Acc | |||
| {{IOPoolC}}Rech/Acc | |||
| {{IOPoolA}}EndMod/Acc | |||
| {{IOPoolA}}Chance for +Endurance {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
| {{ | |||
| {{ | :Set Bonuses | ||
{{IOBonusHeader}} | |||
| [[Adrenal Adjustment]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel2}} | 1.13% Health || || || | |||
|- | |- | ||
| [[ | | [[Energy Manipulator]] | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel2}} | 6% Regeneration || || || | ||
| | |||
|- | |- | ||
| [[ | | [[Efficacy Adaptor]] | ||
| {{ | | {{IOlevel2}} | 1.13% Health | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel4}} | 10% Regeneration | ||
| {{ | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 5% Recharge Time | ||
|- | |- | ||
| [[ | | [[Performance Shifter]] | ||
| {{ | | {{IOlevel4}} | 7.5% Movement Speed | ||
| {{ | | {{IOlevel4}} | 1.88% Health | ||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.13% AoE Def<br/> 1.565% Fire/Cold Def | |||
|- | |- | ||
|} | |} | ||
=== | === Resurrect === | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align:left" | ||
! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| [[ | | [[File:HEO_Return_From_the_Grave.png|20px]] | ||
| [[Return From the Grave]] | |||
| 10-50 | |||
| {{IOSuperAHE}}Rez {{IOUnique}} | |||
| {{IOSuperAHE}}Rez/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rez/End {{IOUnique}} | |||
| {{IOSuperAHE}}Rez/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech {{IOUnique}} | |||
|- | |- | ||
| [[ | | [[File:HEO_Superior_Return_From_the_Grave.png|20px]] | ||
| [[Superior Return From the Grave]] | |||
| 50 | |||
| {{IOSuperAHE}}Rez {{IOUnique}} | |||
| {{IOSuperAHE}}Rez/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rez/End {{IOUnique}} | |||
| {{IOSuperAHE}}Rez/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Rech {{IOUnique}} | |||
|- | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Return From the Grave]] | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
| {{IOlevel5}} | 3.75% Energy/Neg Def<br/>1.875% Ranged Def | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| | Mass Rising Effect | |||
|- | |- | ||
| [[ | | [[Superior Return From the Grave]] | ||
| {{IOlevel7}} | 6% Energy/Neg Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| | Mass Rising Effect | |||
|} | |||
=== Slow Movement === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:IO_Curtail_Speed.png|20px]] | ||
| [[Curtail Speed]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Slow | |||
| {{IOUncommon}}Dam/Slow | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Slow/Range | |||
| {{IOUncommon}}End/Rech/Slow || | |||
|- | |- | ||
| [[ | | [[File:IO_Impeded_Swiftness.png|20px]] | ||
| [[Impeded Swiftness]] | |||
| 10-30 | |||
| {{IOUncommon}}Acc/Slow | |||
| {{IOPoolA}}Dam/Slow | |||
| {{IOPoolA}}Acc/End | |||
| {{IOPoolB}}Slow/Range | |||
| {{IOPoolC}}End/Rech/Slow | |||
| {{IOPoolC}}Chance for Smashing Damage {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:IO_Tempered_Readiness.png|20px]] | ||
|nowrap|[[Tempered Readiness]] | |||
| 20-50 | |||
| {{IOUncommon}}Acc/Slow | |||
| {{IOUncommon}}Dam/Slow | |||
| {{IOUncommon}}Acc/End | |||
| {{IOUncommon}}Slow/Range | |||
| {{IOUncommon}}End/Rech/Slow | |||
| {{IOUncommon}}Acc/Dam/Slow | |||
|- | |- | ||
| [[ | | [[File:IO_Pacing_of_the_Turtle.png|20px]] | ||
| [[Pacing of the Turtle]] | |||
| 10-50 | |||
| {{IOPoolA}}Acc/Slow | |||
| {{IOPoolA}}Dam/Slow | |||
| {{IOPoolB}}Acc/End | |||
| {{IOPoolB}}Slow/Range | |||
| {{IOPoolC}}End/Rech/Slow | |||
| {{IOPoolC}}Chance for Recharge Slow {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:WO_Winter_Storm.png|20px]] | ||
| [[Winter Storm]] | |||
| 20-50 | |||
| {{IOSuperW}}Acc/Slow {{IOUnique}} | |||
| {{IOSuperW}}Dam/Slow {{IOUnique}} | |||
| {{IOSuperW}}Acc/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Slow {{IOUnique}} | |||
| {{IOSuperW}}End/Rech/Slow {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Cold Damage {{IOProc}} {{IOUnique}} | |||
|- | |- | ||
| [[ | | [[File:WO_Superior_Winter_Storm.png|20px]] | ||
| [[Superior Winter Storm]] | |||
| 50 | |||
| {{IOSuperW}}Acc/Slow {{IOUnique}} | |||
| {{IOSuperW}}Dam/Slow {{IOUnique}} | |||
| {{IOSuperW}}Acc/End {{IOUnique}} | |||
| {{IOSuperW}}Acc/Dam/Slow {{IOUnique}} | |||
| {{IOSuperW}}End/Rech/Slow {{IOUnique}} | |||
| {{IOSuperW}}Rech/Chance for Cold Damage {{IOProc}} {{IOUnique}} | |||
|} | |||
:Set Bonuses | |||
{{IOBonusHeader}} | |||
| [[Curtail Speed]] | |||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 2% Improved Slow | |||
| {{IOlevel1}} | 1.25% Lethal/Smash Def<br/>0.625% Melee Def | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |- | ||
| [[ | | [[Impeded Swiftness]] | ||
| {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res | |||
| {{IOlevel5}} | 3% Improved Slow | |||
| {{IOlevel3}} | 3% Energy/Neg Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Lethal/Smash Def | |||
|- | |||
| [[Tempered Readiness]] | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 1.5% Improved Slow | |||
| {{IOlevel1}} | 0.9% Endurance | |||
| {{IOlevel2}} | 3.75% Recharge Time | |||
| {{IOlevel2}} | 1.88% Ranged Def<br/>0.94% Energy/Neg Def | |||
|- | |||
| [[Pacing of the Turtle]] | |||
| {{IOlevel2}} | 2.25% Toxic/Psi Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 2.5% Improved Slow | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.75% Energy/Neg Res<br/>6.25% Mez Res | |||
| {{IOlevel4}} | 3.13% Ranged Def<br/>1.565% Energy/Neg Def | |||
|- | |||
| [[Winter Storm]] | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel4}} | 2.5% Improved Slow | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel5}} | 3% Damage | |||
|- | |||
| [[Superior Winter Storm]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 4% Improved Slow | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 4% Damage | |||
|} | |||
=== To Hit Buff === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO Encouraged Accuracy.png|20px]] | |||
| [[Encouraged Accuracy]] | |||
| 10-20 | |||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit/Rech | |||
| {{IOUncommon}}ToHit/Rech/End || || || | |||
|- | |||
| [[File:IO Rectified Reticle.png|20px]] | |||
| [[Rectified Reticle]] | |||
| 10-20 | |||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit/Rech | |||
| {{IOPoolB}}Increased Perception {{IOUnique}} {{IOGlobal}} || || || | |||
|- | |||
| [[File:IO Adjusted Targeting.png|20px]] | |||
| [[Adjusted Targeting]] | |||
| 21-50 | |||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit/Rech | |||
| {{IOUncommon}}ToHit/Rech/End | |||
| {{IOUncommon}}Rech/End | |||
| {{IOUncommon}}ToHit/End | |||
| {{IOPoolA}}Rech | |||
|- | |||
| [[File:IO Gaussian's Synchronized Fire-Control.png|20px]] | |||
| [[Gaussian's Synchronized Fire-Control]] | |||
| 21-50 | |||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit/Rech | |||
| {{IOPoolB}}ToHit/Rech/End | |||
| {{IOPoolC}}Rech/End | |||
| {{IOPoolA}}ToHit/End | |||
| {{IOPoolA}}Chance for Build Up {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
|} | |} | ||
Line 877: | Line 4,201: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Encouraged Accuracy]] | ||
| {{ | | {{IOlevel2}} | 5% Accuracy | ||
| {{ | | {{IOlevel2}} | 1.5% Damage || || || | ||
|- | |||
| [[Rectified Reticle]] | |||
| {{IOlevel2}} | 1.88% Lethal/Smash Def<br/>0.94 Melee Def | |||
| {{IOlevel2}} | 6% Regeneration || || || | |||
|- | |||
| [[Adjusted Targeting]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel3}} | 3% Energy/Neg Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel4}} | 3.75% Lethal/Smash Res<br/>6.25% Mez Res | |||
|- | |||
| [[Gaussian's Synchronized Fire-Control]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel4}} | 1.88% Health | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel3}} | 2.5% Melee/Ranged/AoE Def<br/>1.25% Smash/Lethal/Energy/Neg/Fire/Cold Def | |||
|- | |||
|} | |||
=== To Hit Debuff === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |||
| [[File:IO Discouraging Words.png|20px]] | |||
| [[Discouraging Words]] | |||
| 10-20 | |||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit/Rech | |||
| {{IOUncommon}}ToHit/Rech/Acc || || || | |||
|- | |||
| [[File:IO Deflated Ego.png|20px]] | |||
| [[Deflated Ego]] | |||
| 10-20 | |||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit/Rech | |||
| {{IOPoolB}}Chance for Recovery Debuff {{IOProc}} || || || | |||
|- | |||
| [[File:IO Dampened Spirits.png|20px]] | |||
| [[Dampened Spirits]] | |||
| 21-50 | |||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit/Rech | |||
| {{IOUncommon}}ToHit/Rech/End | |||
| {{IOUncommon}}Rech/End | |||
| {{IOUncommon}}ToHit/End | |||
| {{IOPoolA}}Rech | |||
|- | |- | ||
| [[ | | [[File:IO Dark Watcher's Despair.png|20px]] | ||
| {{ | | [[Dark Watcher's Despair]] | ||
| {{ | | 21-50 | ||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit/Rech | |||
| {{IOPoolB}}ToHit/Rech/End | |||
| {{IOPoolC}}Rech/End | |||
| {{IOPoolA}}ToHit/End | |||
| {{IOPoolA}}Chance for Recharge Slow {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
| {{ | |||
| {{ | :Set Bonuses | ||
| | |||
| | {{IOBonusHeader}} | ||
| | | [[Discouraging Words]] | ||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.25% Lethal/Smash Def<br/>0.625% Melee Def || || || | |||
|- | |- | ||
| [[ | | [[Deflated Ego]] | ||
| {{ | | {{IOlevel1}} | 3% Accuracy | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.5% Damage || || || | ||
| | |||
| | |||
|- | |- | ||
| [[ | | [[Dampened Spirits]] | ||
| {{ | | {{IOlevel3}} | 2% Damage | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.8% Endurance | ||
| {{ | | {{IOlevel3}} | 3% Energy/Neg Res<br/>5% Mez Res | ||
| {{ | | {{IOlevel3}} | 5% Recharge Time | ||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
|- | |- | ||
| [[ | | [[Dark Watcher's Despair]] | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel4}} | 2.5% Recovery | ||
| {{ | | {{IOlevel3}} | 5% Recharge Time | ||
| {{ | | {{IOlevel3}} | 2% Damage | ||
| {{IOlevel5}} | | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | ||
|- | |- | ||
| | |} | ||
=== Universal Debuff === | |||
{| class="wikitable" style="text-align:left" | |||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |||
|- | |- | ||
| [[ | | [[File:HEO_Witchcraft.png|20px]] | ||
| {{ | | [[Witchcraft]] | ||
| {{ | | 10-50 | ||
| {{IOSuperAHE}}Debuff {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Debuff {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Debuff/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Chance for Resistance Debuff {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | [[File:HEO_Superior_Witchcraft.png|20px]] | ||
| {{ | | [[Superior Witchcraft]] | ||
| {{ | | 50 | ||
| {{ | | {{IOSuperAHE}}Debuff {{IOUnique}} | ||
| {{IOSuperAHE}}Acc/Debuff {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Debuff/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Acc/End/Rech {{IOUnique}} | |||
| {{IOSuperAHE}}Chance for Resistance Debuff {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | |} | ||
| {{ | |||
| {{ | :Set Bonuses | ||
| {{IOlevel4}} | | |||
| {{IOlevel4}} | | {{IOBonusHeader}} | ||
| {{ | | [[Witchcraft]] | ||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel5}} | 3.75% Energy/Neg Def<br/>1.875% Ranged Def | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel5}} | 4.5% Energy/Neg Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[Superior Witchcraft]] | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 5% Energy/Neg Def<br/>2.5% Ranged Def | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 6% Energy/Neg Res<br/>10% Mez Res | |||
|} | |} | ||
== See Also == | |||
* [[Archetype Enhancements]] | |||
* [[Halloween Enhancements]] | |||
* [[Winter Enhancements]] | |||
* [[Very Rare IO Sets]] | |||
* [[Enhancement Booster Salvage]] | |||
* [[Enhancement Converter Salvage]] | |||
[[Category:Invention System]] | [[Category:Invention System]] | ||
[[Category:Invention Sets]] | [[Category:Invention Sets|*1]] | ||
[[Category:Enhancements]] | [[Category:Enhancements]] |
Latest revision as of 15:04, 8 September 2023
- This article is about detailed Enhancement Set tables. For a categorical listing of Invention Sets, see Category:Invention Sets or Category:Archetype Enhancement Sets.
Overview
Parent Article: Invention Origin Enhancements
For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers.
For the Enhancement list tables, the leading icons show which drop pools the required Recipes come from and their rarity.
Uncommon Enemy drops (Pool A) | Rare Enemy drops (Pool A) | ||
Very Rare Enemy drops (Pool A) | Mission drops (Pool B) | ||
Random Rare Recipe Roll (Pools C and D) | Obtained through PvP | ||
Obtained from Heroes and Villains Super Pack | Obtained from Rogues and Vigilantes Super Pack | ||
Obtained from All Hallows Eve Super Pack | Obtained from Lords of Winter Super Pack | ||
Obtained by Special Means |
The meaning of the trailing icons in some of the elements is:
Procedure (Proc) | Random chance of effect. | |
Global | Enhancement gives a global effect on the character. | |
Unique | Only one of this enhancement may be slotted on a character. |
See Enhancement Set Bonuses for explanations of the colorings in the set bonus tables. For Defense bonuses the bonus boost three defense values, one positional and two typed. One of the bonuses (either the position bonus or both of the typed bonuses) only gets half of the usual enhancement. The one that only gets half the bonus is followed by (Half) in the tables below.
Offensive Sets
Melee Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Bonesnap | 10-25 | Acc/Dam | Dam/End | Acc/Rech | ||||
Pulverizing Fisticuffs | 10-25 | Acc/Dam | Acc/Dam/Rech | Acc/Dam/End/Rech | ||||
Bruising Blow | 15-30 | Acc/Dam | Dam/End | Dam/Rech | ||||
Pounding Slugfest | 15-30 | Acc/Dam | Dam/End | Dam/Rech | Chance to Disorient | |||
Smashing Haymaker | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | |||
Kinetic Combat | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | Chance to Knockdown 20% | ||
Focused Smite | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/Rech | ||
Touch of Death | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/End | Dam/End/Rech | Chance for NE Damage | |
Crushing Impact | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Dam/End/Rech | |
Mako's Bite | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Lethal Damage | |
Hecatomb | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Negative Energy Dam | |
Gladiator's Strike | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Smashing Dam | |
Blistering Cold | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Hold | |
Superior Blistering Cold | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Hold | |
Vampire's Bite | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance to Heal | |
Superior Vampire's Bite | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance to Heal |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Bonesnap | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | |||
Pulverizing Fisticuffs | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.25% Energy/Neg Def 0.625% Ranged Def |
|||
Bruising Blow | 1% Recovery | 0.75% Health | |||
Pounding Slugfest | 8% Regeneration | 1.25% Energy/Neg Def 0.625% Ranged Def |
2% Damage | ||
Smashing Haymaker | 1.5% Fire/Cold Res 2.5% Mez Res |
1.13% Health | 1.88% Lethal/Smash Def 0.94% Melee Def |
||
Kinetic Combat | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Health | 3.75% Lethal/Smash Def 1.875% Melee Def |
7.5% Movement Speed | |
Focused Smite | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Toxic/Psi Res 2.5% Mez Res |
1.35% Endurance | 4.5% Movement Speed | |
Touch of Death | 1.5% Energy/Neg Res 2.5% Mez Res |
1.5% Health | 2.5% Damage | 3.75% Lethal/Smash Res 6.25% Mez Res |
3.75% Melee Def 1.875% Lethal/Smash Def |
Crushing Impact | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.13% Health | 7% Accuracy | 5% Recharge Time | 3.75% Toxic/Psi Res 6.25% Mez Res |
Mako's Bite | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.5% Health | 3% Damage | 3.75% Lethal/Smash Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Energy/Neg Def |
Hecatomb | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Gladiator's Strike PVE + PVP |
2.5% Recovery | 1.13% Health | 2.5% Damage | 3.75% Lethal/Smash Res 6.25% Mez Res |
7% Accuracy |
Gladiator's Strike PVP only |
2.25% Endurance | 2.25% Energy/Neg Res 3.75% Mez Res |
3.13% Melee Def 1.565% Lethal/Smash Def |
10% Chance for Repel Protection | 7.5% Recharge Time |
Blistering Cold | 10% Slow Res | 2% Recovery | 4.5% Fire/Cold Res 7.5% Mez Res |
1.88% Lethal/Smash Def 0.94% Melee Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Blistering Cold | 15% Slow Res | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
5% Lethal/Smash Def 2.5% Melee Def |
5% Fire/Cold Def 2.5% AoE Def |
Vampire's Bite | 4.5% Energy/Neg Res 7.5% Mez Res |
1.88% Health | 2.7% Endurance | 10% Regeneration | 6.25% Recharge Time |
Superior Vampire's Bite | 6% Energy/Neg Res 10% Mez Res |
3% Health | 3.6% Endurance | 16% Regeneration | 10% Recharge Time |
PBAoE Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Cleaving Blow | 10-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Rech | |||
Eradication | 10-30 | Dam | Acc/Rech | Dam/Rech | Acc/Dam/Rech | Acc/Dam/Rech/End | Chance for Energy Damage | |
Multi-Strike | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/End | Acc/Dam/End | Dam/End/Rech | |
Scirocco's Dervish | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Rech | Dam/Acc/End | Chance for Lethal Damage | |
Obliteration | 30-50 | Dam | Acc/Rech | Dam/Rech | Acc/Dam/Rech | Acc/Dam/Rech/End | Chance for Smashing Damage | |
Armageddon | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Fire Dam | |
Fury of the Gladiator | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for -Resistance | |
Avalanche | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Knockdown | |
Superior Avalanche | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Knockdown |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cleaving Blow | 1% Recovery | 1.25% Energy/Neg Def 0.625% Ranged Def |
1% Damage | ||
Eradication | 1.8% Endurance | 3.13% Energy/Neg Def 1.565% Ranged Def |
2.25% Health | 12% Regeneration | 3.13% AoE Def 1.565% Fire/Cold Def |
Multi-Strike | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2.25% Pos/Neg Res 3.75% Mez Res |
1.88% AoE Def 0.94% Fire/Cold Def |
1.88% Melee Def 0.94% Lethal/Smash Def |
Scirocco's Dervish | 10% Regeneration | 2.25% Energy/Neg Res 3.75% Mez Res |
9% Accuracy | 3.13% AoE Def 1.565% Fire/Cold Def |
3.13% Psionic Def |
Obliteration | 2.25% Lethal/Smash Res 3.75% Mez Res |
3% Damage | 9% Accuracy | 5% Recharge Time | 3.75% Melee Def 1.875% Lethal/Smash Def |
Armageddon | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Fury of the Gladiator PVE + PVP |
3.75% Fire/Cold Res 6.25% Mez Res |
Mag 3 Knockback Protection | 2.5% Damage | 3.75% Toxic/Psi Res 6.25% Mez Res |
7% Accuracy |
Fury of the Gladiator PvP Only |
10% Slow Res | 7.5% Chance of Repel Protection | 3.13% Fire/Cold Def 1.565% AoE Def |
2.25% Health | 7.5% Recharge Time |
Avalanche | 10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2% Recovery | 1.88% Melee Def 0.94% Lethal/Smash Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Avalanche | 15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% Melee Def 2.5% Lethal/Smash Def |
5% Fire/Cold Def 2.5% AoE Def |
Pet Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Unquestioning Loyalty | 10-30 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | |||
Commanding Presence | 10-30 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Aura Resist(Taunt, Placate) for Pets | ||
Brilliant Leadership | 15-40 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Acc | Dam | |
Edict of the Master | 15-40 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Dam | Aura +Defense for Pets | |
Blood Mandate | 25-50 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Acc | Dam | |
Sovereign Right | 25-50 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Acc | Aura +Resistance(All) for Pets | |
Soulbound Allegiance | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Unquestioning Loyalty | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | 0.9% Endurance | ||
Commanding Presence | 1.5% Recovery | 1.13% Health | 1.35% Endurance | 1.25% AoE Def 0.625% Fire/Cold Def |
|
Brilliant Leadership | 4% Regeneration | 1% Confuse Duration | 2.25% Lethal/Smash Res 3.75% Mez Res |
3% Movement Speed | 4.5% Toxic/Psi Res 7.5% Mez Res |
Edict of the Master | 6% Movement Speed | 1.5% Health | 3% Lethal/Smash Res 5% Mez Res |
3.75% Energy/Neg Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Blood Mandate | 1.5% Recovery | 1.88% Fire/Cold Def 0.94% AoE Def |
2.25% Fire/Cold Res 3.75% Mez Res |
3.75% AoE Def 1.875% Fire/Cold Def |
3.75% Ranged Def 1.875% Energy/Neg Def |
Sovereign Right | 8% Regeneration | 2.25% Lethal/Smash Res 3.75% Mez Res |
1.88% Health | 3.75% Energy/Neg Res 6.25% Mez Res |
3.13% Melee Def 1.565% Lethal/Smash Def |
Soulbound Allegiance | 16% Regeneration | 3% Health | 4% Damage | 6% Toxic/Psi Res 10% Mez Res |
5% Psionic Def |
Ranged Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Far Strike | 10-25 | Dam/Range | Dam/Rech | Acc/End | ||||
Salvo | 10-25 | Acc/Dam | Dam/End/Rech | Acc/Dam/End/Range | ||||
Volley Fire | 15-30 | Acc/Dam | Dam/End | Dam/Rech | ||||
Tempest | 15-30 | Acc/Dam | Dam/End | Dam/Rech | Chance for End Drain | |||
Maelstrom's Fury | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | |||
Entropic Chaos | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | Chance to Heal | ||
Ruin | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/Rech | ||
Decimation | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/Rech | Chance for Buildup | |
Thunderstrike | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Dam/End/Rech | |
Devastation | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End/Rech | Chance to Hold | |
Apocalypse | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Negative Energy Dam | |
Gladiator's Javelin | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Toxic Dam | |
Winter's Bite | 30-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance to Hold | |
Superior Winter's Bite | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance to Hold |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Far Strike | 1.5% Toxic/Psi Res 2.5% Mez Res |
0.75% Health | |||
Salvo | 1.5% Energy/Neg Res 2.5% Mez Res |
3% Fire/Cold Res 5% Mez Res |
|||
Volley Fire | 4% Regeneration | 0.75% Health | |||
Tempest | 1.5% Energy/Neg Res 2.5% Mez Res |
1.5% Lethal/Smash Res 2.5% Mez Res |
2% Damage | ||
Maelstrom's Fury | 4.5% Movement Speed | 1.88% Fire/Cold Def 0.94% AoE Def |
3% Energy/Neg Res 5% Mez Res |
||
Entropic Chaos | 10% Regeneration | 2.25% Fire/Cold Res 3.75% Mez Res |
2.25% Endurance | 6.25% Recharge Time | |
Ruin | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.13% Health | 1.5% Recovery | 1.88% AoE Def 0.94% Fire/Cold Def |
|
Decimation | 1.5% Energy/Neg Res 2.5% Mez Res |
1.13% Health | 2.25% Endurance | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Thunderstrike | 2% Recovery | 2.5% Energy/Neg Def 1.25% Ranged Def |
7% Accuracy | 6% Movement Speed | 2.5% Ranged Def 1.25% Energy/Neg Def |
Devastation | 12% Regeneration | 2.25% Health | 3% Damage | 3.75% Fire/Cold Res 6.25% Mez Res |
3.75% Psionic Def |
Apocalypse | 16% Regeneration | 3% Health | 4% Damage | 10% Recharge Time | 5% Psionic Def |
Gladiator's Javelin PVE + PVP |
2.5% Recovery | 1.88% Health | 2.5% Damage | Mag 3 Knockback Protection | 7% Accuracy |
Gladiator's Javelin PVP only |
7.5% Range | 2.25% Lethal/Smash Res 3.75% Mez Res |
3.13% Energy/Neg Def 1.565% Ranged Def |
4.5% Energy/Neg Res 7.5% Mez Res |
7.5% Recharge Time |
Winter's Bite | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.88% Energy/Neg Def 0.94% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Winter's Bite | 6% Fire/Cold Res 10% Mez Res |
15% Slow Res | 4% Recovery | 5% Energy/Neg Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Recharge Intensive Pets
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Call to Arms | 10-30 | Acc/Rech | Acc/Dam | Dam/End | Acc/Dam/Rech | End/Dam/Rech | Defense Bonus Aura for Pets | |
Expedient Reinforcement | 30-50 | Acc/Rech | Acc/Dam | Dam/End | Acc/Dam/Rech | End/Dam/Rech | Resist Bonus Aura for Pets |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Call to Arms | 2.5% Recovery | 1.5% Health | 6.25% Recharge Time | 3.75% Lethal/Smash Res 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
Expedient Reinforcement | 1.5% Energy/Neg Res 2.5% Mez Res |
3% Damage | 6.25% Recharge Time | 10% Regeneration | 3.13% Ranged Def 1.565% Energy/Neg Energy Def |
Sniper Attacks
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Exploit Weakness | 10-50 | Acc/Dam | Dam/End | Dam/Range | Dam/Rech | |||
Calibrated Accuracy | 20-50 | Acc/Dam | Acc/End | Acc/Int | Acc/Range | Acc/Rech | Acc/Dam/Rech | |
Executioner's Contract | 20-50 | Acc/Dam | Dam/End | Dam/Int | Dam/Range | Dam/Rech | Disorient Bonus | |
Extreme Measures | 35-50 | Acc/Dam | Dam/End | Acc/Int/Range | Dam/Int/Rech | Dam/End/Rech | Acc/Range/Rech | |
Sting of the Manticore | 35-50 | Acc/Dam | Dam/End | Acc/Int/Range | Dam/Int/Rech | Dam/End/Rech | Chance for Toxic Damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploit Weakness | 3% Movement Speed | 1.88% Fire/Cold Def 0.94% AoE Def |
7% Accuracy | ||
Calibrated Accuracy | 1% Recovery | 1.88% Energy/Neg Def 0.94% Ranged Def |
5% Accuracy | 5% Recharge Time | 2.5% Ranged Def 1.25% Energy/Neg Def |
Executioner's Contract | 2% Recovery | 3% Fire/Cold Res 5% Mez Res |
10% Regeneration | 3.75% Lethal/Smash Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Energy/Neg Def |
Extreme Measures | 1.5% Recovery | 1.5% Health | 2% Damage | 2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Melee Def 1.25% Lethal/Smash Def |
Sting of the Manticore | 12% Regeneration | 2.5% Ranged Def 1.25% Energy/Neg Def |
3% Damage | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Targeted AoE Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Air Burst | 10-50 | Acc/Dam | Dam/End | Dam/Rech | Dam/Range | |||
Detonation | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Dam/Range | Dam/Acc/End | Dam/End/Range | |
Positron's Blast | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Dam/Range | Dam/Acc/End | Chance for Energy damage | |
Annihilation | 20-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/Rech/End | Chance for -Res | |
Rolling Barrage | 25-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/Reh | Dam/End/Rech | |
Ragnarok | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Knockdown | |
Javelin Volley | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Lethal Dam | |
Frozen Blast | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Immobilize | |
Superior Frozen Blast | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Immobilize |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Air Burst | 2% Knockback Strength | 0.75% Health | 2.25% Lethal/Smash Res 3.75% Mez Res |
||
Detonation | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.5% Energy/Neg Res 2.5% Mez Res |
1.13% Health | 1.88% AoE Def 0.94% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Positron's Blast | 2.5% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Annihilation | 1.35% Endurance | 2.25% Energy/Neg Res 3.75% Mez Res |
10% Regeneration | 3% Endurance Discount | 3.75% AoE Def 1.875% Fire/Cold Def |
Rolling Barrage | 7.5% Range | 1.13% Health | 2.5% Damage | 3.75% Recharge Time | 2.5% Lethal/Smash Def 1.25% Melee Def |
Ragnarok | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Javelin Volley PVE + PVP |
2% Recovery | 10% Regeneration | 2.5% Damage | 10% Slow Resistance | 7% Accuracy |
Javelin Volley PVP only |
7.5% Range | 2.25% Lethal/Smash Res 3.75% Mez Res |
3.13% Energy/Neg Def 1.565% Ranged Def |
3.75% Fire/Cold Res 6.25% Mez Res |
7.5% Recharge Time |
Frozen Blast |
10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2.5% Recovery | 1.88% AoE Def 0.94% Fire/Cold Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Frozen Blast |
15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
5% Fire/Cold Def 2.5% AoE Def |
Universal Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Overwhelming Force | 10-50 | Acc/Dam | End/Rech | Acc/Dam/End | Dam/End/Rech | Acc/Dam/End/Rech | Dam/Chance for Knockdown/Knockback to Knockdown |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Overwhelming Force | 12% Regeneration | 3% Damage | 1.5% Health | 2.5% Energy/Neg Def 1.25% Ranged Def |
Mag 4 Knockback Protection |
Archetype Sets
Editor's Note: For sets that share the same name, the "regular" and "Superior" versions of any given Enhancement are mutually exclusive within the entire build. |
Blaster
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Blaster's Wrath | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Fire Damage | |
Superior Blaster's Wrath | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Fire Damage | |
Defiant Barrage | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for +Status Protection | |
Superior Defiant Barrage | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for +Status Protection |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Blaster's Wrath | 7% Accuracy | 7.5% Range | 3% Damage | 8.75% Recharge Time | 3.13% Ranged Def 1.565% Energy/Neg Def |
Superior Blaster's Wrath | 15% Accuracy | 10% Range | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Energy/Neg Def |
Defiant Barrage | 2% Damage | 2.25% Endurance | 2.25% Health | 7.5% Recharge Time | 3.75% Energy/Neg Def 1.875% Ranged Def |
Superior Defiant Barrage | 4% Damage | 3.6% Endurance | 3% Health | 10% Recharge Time | 5% Energy/Neg Def 2.5% Ranged Def |
Brute
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Brute's Fury | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Fury Bonus | |
Superior Brute's Fury | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Fury Bonus | |
Unrelenting Fury | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Regen/+End Discount | |
Superior Unrelenting Fury | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Regen/+End Discount |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Brute's Fury | 1.5% Health | 2.5% Lethal/Smash Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Lethal/Smash Res 8.75 Mez Res |
Superior Brute's Fury | 3% Health | 5% Lethal/Smash Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Lethal/Smash Res 10 Mez Res |
Unrelenting Fury | 2% Damage | 10% Regeneration | 3% Recovery | 3.75% Melee Def 1.875% Lethal/Smash Def |
4.5% Lethal/Smash/Energy/Neg/Fire/Cold Res 22.5% Mez Res |
Superior Unrelenting Fury | 4% Damage | 16% Regeneration | 4% Recovery | 5% Melee Def 2.5% Lethal/Smash Def |
6% Lethal/Smash/Energy/Neg/Fire/Cold Res 30% Mez Res |
Controller
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Will of the Controller | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Psionic Damage | |
Superior Will of the Controller | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Psionic Damage | |
Overpowering Presence | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Energy Font | |
Superior Overpowering Presence | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Energy Font |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Will of the Controller | 2.5% Damage | 3-6% Control Duration | 9% Accuracy | 8.75% Recharge Time | 3.13% Ranged Def 1.565% Energy/Neg Def |
Superior Will of the Controller | 4% Damage | 4-8% Control Duration | 15% Accuracy | 10% Recharge Time | 5% Ranged Def 2.5% Energy/Neg Def |
Overpowering Presence | 2-4% Control Duration | 1.88% Health | 4.5% Lethal/Smash Res 7.5% Mez Res |
3% Recovery | 3.75% Energy/Neg Def 1.875% Ranged Def |
Superior Overpowering Presence | 4-8% Control Duration | 3% Health | 6% Lethal/Smash Res 10% Mez Res |
4% Recovery | 5% Energy/Neg Def 2.5% Ranged Def |
Corruptor
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Malice of the Corruptor | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Negative Energy Damage | |
Superior Malice of the Corruptor | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Negative Energy Damage | |
Scourging Blast | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +End, +Health | |
Superior Scourging Blast | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +End, +Health |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Malice of the Corruptor | 1.5% Health | 7.5% Range | 3% Damage | 3.75% Ranged Def 1.875% Energy/Neg Def |
8.75% Recharge Time |
Superior Malice of the Corruptor | 3% Health | 10% Range | 4% Damage | 5% Ranged Def 2.5% Energy/Neg Def |
10% Recharge Time |
Scourging Blast | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Recovery | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Scourging Blast | 3.6% Endurance | 10% Recharge Time | 15% Accuracy | 4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
Defender
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Defender's Bastion | 10-50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE Heal | |
Superior Defender's Bastion | 50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE Heal | |
Vigilant Assault | 10-50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +Absorb | |
Superior Vigilant Assault | 10-50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +Absorb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Defender's Bastion | 1.5% Health | 7.5% Range | 6% Improved Healing | 3.75% Ranged Def 1.875% Energy/Neg Def |
8.75% Recharge Time |
Superior Defender's Bastion | 3% Health | 10% Range | 8% Improved Healing | 5% Ranged Def 2.5% Energy/Neg Def |
10% Recharge Time |
Vigilant Assault | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Damage | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Vigilant Assault | 3.6% Endurance | 10% Recharge Time | 15% Accuracy | 4% Damage | 5% AoE Def 2.5% Fire/Cold Def |
Dominator
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Ascendency of the Dominator | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance +DMG | |
Superior Ascendency of the Dominator | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance +DMG | |
Dominating Grasp | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Fiery Orb | |
Superior Dominating Grasp | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Fiery Orb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Ascendency of the Dominator | 2.5% Damage | 3-6% Control Duration | 9% Accuracy | 8.75% Recharge Time | 3.13% Ranged Def 1.565% Energy/Neg Def |
Superior Ascendency of the Dominator | 4% Damage | 4-8% Control Duration | 15% Accuracy | 10% Recharge Time | 5% Ranged Def 2.5% Energy/Neg Def |
Dominating Grasp | 3-6% Control Duration | 1.88% Health | 5.25% Lethal/Smash Res 8.75% Mez Res |
3% Recovery | 3.75% Energy/Neg Def 1.875% Ranged Def |
Superior Dominating Grasp | 4-8% Control Duration | 3% Health | 6% Lethal/Smash Res 10% Mez Res |
4% Recovery | 5% Energy/Neg Def 2.5% Ranged Def |
Guardian
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Guardian's Gift | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/PBAoE Resolve | |
Superior Guardian's Gift | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/PBAoE Resolve | |
Absolute Resolution | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Energy Damage Bonus | |
Superior Absolute Resolution | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Energy Damage Bonus |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Guardian's Gift | 1.88% Health | 6.25% Recharge Time | 3.13% Ranged Def 1.565% Energy/Neg Def |
4.5% Lethal/Smash Res 7.5% Mez Res |
3.75% Melee Def 1.875% Lethal/Smash Def |
Superior Guardian's Gift | 3% Health | 10% Recharge Time | 5% Ranged Def 2.5% Energy/Neg Def |
6% Lethal/Smash Res 10% Mez Res |
5% Melee Def 2.5% Lethal/Smash Def |
Absolute Resolution | 3% Damage | 1.8% Endurance | 3.75% Lethal/Smash Res 6.25% Mez Res |
3.75% AoE Def 1.875% Fire/Cold Def |
5.25% Toxic/Psi Res 8.75% Mez Res |
Superior Absolute Resolution | 4% Damage | 3.6% Endurance | 6% Lethal/Smash Res 10% Mez Res |
5% AoE Def 2.5% Fire/Cold Def |
6% Toxic/Psi Res 10% Mez Res |
Kheldian
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Kheldian's Grace | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Form Empowerment | |
Superior Kheldian's Grace | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Form Empowerment | |
Essence Transfer | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Heal Proc | |
Superior Essence Transfer | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Heal Proc |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Kheldian's Grace | 7% Accuracy | 3.75% Lethal/Smash Res 6.25% Mez Res |
3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psi Res 8.75% Mez Res |
Superior Kheldian's Grace | 15% Accuracy | 6% Lethal/Smash Res 10% Mez Res |
4% Damage | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Essence Transfer | 1.88% Health | 6.25% Recharge Time | 3.13% Ranged Def 1.565% Energy/Neg Def |
12% Regeneration | 3.75% Melee Def 1.875 Lethal/Smash Def |
Superior Essence Transfer | 3% Health | 10% Recharge Time | 5% Ranged Def 2.5% Energy/Neg Def |
16% Regeneration | 5% Melee Def 2.5% Lethal/Smash Def |
Mastermind
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Command of the Mastermind | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Pet AoE Def Aura | |
Superior Command of the Mastermind | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Pet AoE Def Aura | |
Mark of Supremacy | 10-50 | Dam | Dam/End | Acc/Dam | Acc/End | Acc/Dam/End | End/Pet + Resist(All) & +Regen Aura | |
Superior Mark of Supremacy | 50 | Dam | Dam/End | Acc/Dam | Acc/End | Acc/Dam/End | End/Pet + Resist(All) & +Regen Aura |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Command of the Mastermind | 2% Damage | 1.88% Health | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
5.25% Lethal/Smash Res 8.75% Mez Res |
Superior Command of the Mastermind | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
6% Lethal/Smash Res 10% Mez Res |
Mark of Supremacy | 6.25% Recharge Time | 9% Accuracy | 3.13% Melee Def 1.565% Lethal/Smash Def |
3% Recovery | 4.5% Lethal/Smash/Fire/Cold/Energy/Neg Res 22.5% Mez Res |
Superior Mark of Supremacy | 10% Recharge Time | 15% Accuracy | 5% Melee Def 2.5% Lethal/Smash Def |
4% Recovery | 6% Lethal/Smash/Fire/Cold/Energy/Neg Res 30% Mez Res |
Scrapper
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Scrapper's Strike | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Critical Hit Bonus | |
Superior Scrapper's Strike | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Critical Hit Bonus | |
Critical Strikes | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/+50% Critical Hit Chance Proc | |
Superior Critical Strikes | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/+50% Critical Hit Chance Proc |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Scrapper's Strike | 1.5% Health | 2.5% Lethal/Smash Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Lethal/Smash Res 8.75% Mez Res |
Superior Scrapper's Strike | 3% Health | 5% Lethal/Smash Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Lethal/Smash Res 10% Mez Res |
Critical Strikes | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Critical Strikes | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Soldiers of Arachnos
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Dominion of Arachnos | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for -Dmg and Terrorize | |
Superior Dominion of Arachnos | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for -Dmg and Terrorize | |
Spider's Bite | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Chance for Toxic DMG | |
Superior Spider's Bite | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Chance for Toxic DMG |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Dominion of Arachnos | 7% Accuracy | 1.88% Health | 3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psi Res 8.75% Mez Res |
Superior Dominion of Arachnos | 15% Accuracy | 3% Health | 4% Damage | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Spider's Bite | 2.5% Damage | 2.25% Health | 3.13% Melee Def 1.565% Lethal/Smash Def |
14% Regeneration | 3.15% Endurance |
Superior Spider's Bite | 4% Damage | 3% Health | 5% Melee Def 2.5% Lethal/Smash Def |
16% Regeneration | 3.6% Endurance |
Stalker
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Stalker's Guile | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Hide | |
Superior Stalker's Guile | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Hide | |
Assassin's Mark | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Recharge Build Up | |
Superior Assassin's Mark | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Recharge Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stalker's Guile | 7% Accuracy | 2.5% Lethal/Smash Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Lethal/Smash Res 8.75% Mez Res |
Superior Stalker's Guile | 15% Accuracy | 5% Lethal/Smash Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Lethal/Smash Res 10% Mez Res |
Assassin's Mark | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Assassin's Mark | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Tanker
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Might of the Tanker | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Res(All) | |
Superior Might of the Tanker | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Res(All) | |
Gauntleted Fist | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Absorb | |
Superior Gauntleted Fist | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Absorb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Might of the Tanker | 2% Damage | 1.88% Health | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
5.25% Lethal/Smash Res 8.75% Mez Res |
Superior Might of the Tanker | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
6% Lethal/Smash Res 10% Mez Res |
Gauntleted Fist | 1.8% Endurance | 3.75% Energy/Neg Res 6.25% Mez Res |
10% Regeneration | 3.13% Melee Def 1.565% Lethal/Smash Def |
5.25% Lethal/Smash/Fire/Cold Res 17.5% Mez Res |
Superior Gauntleted Fist | 3.6% Endurance | 6% Energy/Neg Res 10% Mez Res |
16% Regeneration | 5% Melee Def 2.5% Lethal/Smash Def |
6% Lethal/Smash/Fire/Cold Res 20% Mez Res |
Defensive Sets
Accurate Healing
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Theft of Essence | 10-30 | Heal | Heal/Rech | Acc/Heal | Acc/End/Heal | Acc/End/Rech | Chance for +End | |
Touch of the Nictus | 30-50 | Heal | Heal/Rech | Acc/Heal | Acc/End/Heal | Acc/End/Rech | Chance for NE damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Theft of Essence | 10% Regeneration | 1.8% Endurance | 5% Improved Healing | 3% Damage | 4.5% Energy/Neg Res 7.5% Mez Res |
Touch of the Nictus | 1.88% Health | 9% Accuracy | 5% Improved Healing | 2.25% Endurance | 4.5% Energy/Neg Res 7.5% Mez Res |
Healing
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Triage | 10-30 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | |||
Regenerative Tissue | 10-30 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | 25% Regeneration | ||
Harmonized Healing | 20-40 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | End | |
Miracle | 20-40 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | 15% Recovery | |
Doctored Wounds | 30-50 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | Rech | |
Numina's Convalescence | 30-50 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | 10% Recovery and 10% Regeneration | |
Preventive Medicine | 20-50 | Heal | Heal/End | Rech/End | Heal/Rech | Heal/End/Rech | Chance for +Absorb | |
Panacea | 10-50 | Heal/End | End/Rech | Heal/Rech | Heal/End/Rech | Heal | Chance for +HP and + End |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Triage | 4% Regeneration | 0.75% Health | 2% Improved Healing | ||
Regenerative Tissue | 6% Movement | 1.5% Health | 4% Improved Healing | 5% Recharge Time | |
Harmonized Healing | 1.5% Recovery | 1.5% Fire/Cold Res 2.5% Mez Res |
3% Improved Healing | 1.88% AoE Def 0.94% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Miracle | 2.5% Recovery | 1.88% Health | 5% Improved Healing | 1.88% AoE Def 0.94% Fire/Cold Def |
1.88% Psionic Def |
Doctored Wounds | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
4% Improved Healing | 5% Recharge Time | 3.75% Toxic/Psi Res 6.25% Mez Res |
Numina's Convalescence | 12% Regeneration | 1.88% Health | 6% Improved Healing | 3.75% Lethal/Smash Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Energy/Neg Def |
Preventive Medicine | 2.25% Lethal/Smash Res 3.75 Mez Res |
1.88% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance Discount | 8.75% Recharge Time |
Panacea PVE + PVP |
2.5% Recovery | 10% Regeneration | 1.5% Health | 7.5% Recharge Time | 6% Improved Healing |
Panacea PVP only |
2.25% Lethal/Smash Res 3.75% Mez Res |
10% Chance for Repel Protection | 3% Fire/Cold Res 5% Mez Res |
7.5% Range | 3.13% Melee Def 1.565% Lethal/Smash Def |
Defense
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Karma | 10-30 | Def/End | Def/Rech | Mag 4 Knockback Protection | ||||
Kismet | 10-30 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Increased ToHit (6%) | ||
Serendipity | 15-40 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | End | |
Gift of the Ancients | 15-40 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | Def/7.5% Increased Run Speed | |
Red Fortune | 25-50 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | End | |
Luck of the Gambler | 25-50 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | Def/ 7.5% Recharge Time | |
Reactive Defenses | 20-50 | Def | Def/End | End/Rech | Def/Rech | Def/End/Rech | Scaling Damage Resistance (3% - 10%) | |
Shield Wall | 10-50 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Defense | Mag 1 TP Protection, +5% Res(all) |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Karma | 1.35% Endurance | 1.5% Health | |||
Kismet | 1.5% Recovery | 2.25% Lethal/Smash Res 3.75 Mez Res |
6% Regeneration | 3.75% Recharge Time | |
Serendipity | 4% Regeneration | 0.75% Health | 3% Accuracy | 1.25% AoE Def 0.625% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Gift of the Ancients | 2% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
1.8% Endurance | 3.75% Energy/Neg Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Red Fortune | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2% Damage | 5% Recharge Time | 2.5% Ranged Def 1.25% Energy/Neg Def |
Luck of the Gambler | 10% Regeneration | 1.13% Health | 9% Accuracy | 3.75% Lethal/Smash Rez 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Reactive Defenses | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.88% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance Discount | 8.75% Recharge Time |
Shield Wall PvE and PVP |
10% Regeneration | 2.25% Health | 4.5% Energy/Neg Res 7.5% Mez Res |
2.5% Damage | 3.75% Toxic/Psi Res 6.25% Mez Res |
Shield Wall PvP Only |
2.5% Recovery | 7.5% Chance for Repel Protection | 3.75% Lethal/Smash Res 6.25% Mez Res |
10% Slow Res | 7.5% Recharge Time |
Resist Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Steadfast Protection | 10-30 | End/Res | Res/+3% Def(All) | Mag 4 Knockback Protection | ||||
Impervious Skin | 10-30 | End/Res | Rech/Res | End/Rech | End/Rech/Res | 7.5% Mez Resist | ||
Reactive Armor | 15-40 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | End | |
Impervium Armor | 15-40 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | +6% Psionic Resist | |
Titanium Coating | 25-50 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | End | |
Aegis | 25-50 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | +5% Psionic +20% Res Mez | |
Unbreakable Guard | 20-50 | Res | Res/End | End/Rech | Res/Rech | Res/End/Rech | +7.5% Health | |
Gladiator's Armor | 10-50 | Res/End | Res/Rech | End/Rech | Res/End/Rech | Res | TP Protection, +3% Def(all) | |
Liberty's Belt | 10-50 | Res/End | Res/Rech | End/Rech | Res/End/Rech | Res | Res/Global Damage Bonus |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Steadfast Protection | 1.5% Recovery | 1.5% Health | |||
Impervious Skin | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.5% Health | 2% Recovery | 5% Recharge Time | |
Reactive Armor | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.25% Energy/Neg Def 0.625% Ranged Def |
1.25% Lethal/Smash Def 0.625% Melee Def |
1.25% AoE Def 0.625% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Impervium Armor | 2.5% Recovery | 1.88% Psionic Def | 2.25% Endurance | 3.75% Fire/Cold Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Titanium Coating | 1.5% Energy/Neg Res 2.5% Mez Res |
1.5% Health | 3% Lethal/Smash Res 5% Mez Res |
10% Regeneration | 2.5% Melee Def 1.25% Lethal/Smash Def |
Aegis | 7.5% Movement Speed | 3.13% Fire/Cold Def 1.565% AoE Def |
3% Lethal/Smash Res 5% Mez Res |
3.13% AoE Def 1.565% Fire/Cold Def |
4.5% Toxic/Psi Res 7.5% Mez Res |
Unbreakable Guard | 2.5% Endurance Discount | 2.25% Energy/Neg Res 3.75% Mez Res |
3.13% Melee Def 1.565% Lethal/Smash Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
5.25% Fire/Cold Res 8.75% Mez Res |
Gladiator's Armor PVE + PVP |
2.5% Recovery | Mag 3 Knockback Protection | 3.75% Toxic/Psi Res 6.25% Mez Res |
2.25% Health | 2.5% Ranged Def 1.25% Energy/Neg Def |
Gladiator's Armor PVP only |
2.25% Endurance | 10% Chance for Repel Protection | 3% Lethal/Smash Res 5% Mez Res |
10% Slow Res | 7.5% Recharge Time |
Liberty's Belt | 1.5% Recovery | 2.5% Damage | 9% Accuracy | 6.25% Recharge | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Liberty's Belt (Challenge Only) |
1.35% Endurance | 1.88% Health | 3.13% Letha/Smash Def 1.56% Melee Def |
7.5% Movement | 4.5% Lethal/Smash Res 7.5% Mez Res |
Mez Sets
Confuse
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Befuddling Aura | 10-30 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | ||
Cacophony | 10-30 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | Chance for Energy Damage | |
Perplex | 20-50 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | Conf/Rech | |
Malaise's Illusions | 20-50 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | Chance for Psionic Damage | |
Coercive Persuasion | 50 | Conf (Superior) | Conf/Rech (Superior) | Conf/Rech/Acc (Superior) | Rech/Acc (Superior) | Conf/End (Superior) | Contagious Confusion |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Befuddling Aura | 1% Recovery | 1% Confuse Duration | 2.25% Toxic/Psi Res 3.75% Mez Res |
2.5% Recharge Time | |
Cacophony | 1% Recovery | 1.5% Confuse Duration | 3% Toxic/Psi Res 5% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Ranged Def 1.25% Energy/Neg Def |
Perplex | 6% Regeneration | 1.5% Confuse Duration | 5% Accuracy | 1.88% AoE Def 0.94% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Malaise's Illusions | 2.5% Recovery | 2.5% Confuse Duration | 2.5% Damage | 6.25% Recharge Time | 3.13% Ranged Def 1.565% Energy/Neg Def |
Coercive Persuasion | 4% Recovery | 4% Confuse Duration | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Energy/Neg Def |
Fear
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Horror | 10-30 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | ||
Unspeakable Terror | 10-30 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | Chance for Disorient | |
Nightmare | 20-50 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | Acc/Fear | |
Glimpse of the Abyss | 20-50 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | Chance for Psionic Damage | |
The Haunting | 10-50 | Acc/Fear | Fear/Rech | End/Rech | Acc/Fear/End | Acc/Fear/End/Rech | Rech/Chance to Summon Ghosts | |
Superior Haunting | 50 | Acc/Fear | Fear/Rech | End/Rech | Acc/Fear/End | Acc/Fear/End/Rech | Rech/Chance to Summon Ghosts |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Horror | 1.1% Fear Duration | 0.75% Health | 2.25% Lethal/Smash Res 3.75% Mez Res |
2.5% Recharge Time | |
Unspeakable Terror | 2.2% Fear Duration | 3% Energy/Neg Res 5% Mez Res |
2% Recovery | 5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Nightmare | 1.65% Fear Duration | 1.88% Energy/Neg Def 0.94% Ranged Def |
5% Accuracy | 3% Fire/Cold Res 5% Mez Res |
3.75% Toxic/Psi Res 6.25% Mez Res |
Glimpse of the Abyss | 2.75% Fear Duration | 1.88% Health | 9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
The Haunting | 2% Damage | 4.5% Energy/Neg Res 7.5% Mez Res |
9% Accuracy | 6.25% Recharge Time | 3.75% Energy/Neg Def 1.875% Ranged Def |
Superior Haunting | 4% Damage | 6% Energy/Neg Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 5% Energy/Neg Def 2.5% Ranged Def |
Holds
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Paralytic | 10-30 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold/Rech | ||
Neuronic Shutdown | 10-30 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold/Rech | Chance for Psionic DoT | |
Basilisk's Gaze | 10-30 | Acc/Hold | Acc/Rech | Rech/Hold | End/Rech/Hold | Acc/End/Rech/Hold | Chance for -Recharge | |
Essence of Curare | 20-50 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold | Acc/Hold/Rech | |
Ghost Widow's Embrace | 20-50 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold/Rech | Chance for Psionic Damage | |
Lockdown | 30-50 | Acc/Hold | Acc/Rech | Rech/Hold | End/Rech/Hold | Acc/End/Rech/Hold | Chance for Mag 2 Hold | |
Unbreakable Constraint | 50 | Hold (Superior) | Hold/Rech (Superior) | Hold/Rech/Acc (Superior) | Rech/Acc (Superior) | Hold/End (Superior) | Chance for Smashing Dam | |
Gladiator's Net | 10-50 | Acc/Hold | Acc/Rech | Rech/Hold | End/Rech/Hold | Acc/End/Rech/Hold | Chance for Lethal Damage | |
Entomb | 10-50 | Acc/Hold | Hold/Rech | End/Rech | Acc/Hold/End | Acc/Hold/End/Rech | Rech/Chance for +Absorb | |
Superior Entomb | 50 | Acc/Hold | Hold/Rech | End/Rech | Acc/Hold/End | Acc/Hold/End/Rech | Rech/Chance for +Absorb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Paralytic | 1% Recovery | 1.5% Energy/Neg Res 2.5% Mez Res |
0.9% Endurance | 1% Hold Duration | |
Neuronic Shutdown | 2.25% Lethal/Smash Res 3.75% Mez Res |
1.5% Health | 7% Accuracy | 2% Hold Duration | 2.5% Melee Def 1.25% Lethal/Smash Def |
Basilisk's Gaze | 2.5% Energy/Neg Def 1.25% Ranged Def |
2% Recovery | 7.5% Recharge Time | 3.75% Energy/Neg Res 6.25% Mez Res |
10% Regeneration |
Essence of Curare | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2.25% Lethal/Smash Res 3.75% Mez Res |
1.5% Hold Duration | 1.88% Ranged Def 0.94% Energy/Neg Def |
Ghost Widow's Embrace | 7.5% Movement Speed | 1.88% Health | 2.25% Endurance | 2.5% Hold Duration | 4.5% Toxic/Psi Res 7.5% Mez Res |
Lockdown | 3% Damage | 2.5% Hold Duration | 3.75% Fire/Cold Rez 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
3.75% Ranged Def 1.875% Energy/Neg Def |
Unbreakable Constraint | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Res |
Gladiator's Net PvE and PvP |
2.5% Hold Duration | 2.25% Endurance | 2.5% Damage | 7.5% Recharge Time | 3.13% AoE Def 1.565% Fire/Cold Def |
Gladiator's Net PvP Only |
2.25% Fire/Cold Res 3.75% Mez Res |
10% Range | 10% Slow Res | 2.25% Health | 3% Recovery |
Entomb | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.88% Energy/Neg Def 0.94% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Entomb | 6% Fire/Cold Res 10% Mez Res |
15% Slow Res | 4% Recovery | 5% Energy/Neg Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Immobilize
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Rooting Grasp | 10-30 | Acc/Rech | End/Immob | Acc/End | Immob/Range | Acc/Immob/Rech | ||
Debilitative Action | 10-30 | Acc/Rech | End/Immob | Acc/End | Immob/Range | Acc/Immob/Rech | Chance for Stun | |
Enfeebled Operation | 20-50 | Acc/Rech | End/Immob | Acc/End | Immob/Range | Acc/Immob/Rech | Acc/Immob | |
Trap of the Hunter | 20-50 | Acc/Rech | End/Immob | Acc/End | Immob/Acc | Acc/Immob/Rech | Chance for Lethal Damage | |
Gravitational Anchor | 50 | Immob (Superior) | Immob/Rech (Superior) | Immob/Rech/Acc (Superior) | Rech/Acc (Superior) | Immob/End (Superior) | Chance for Hold |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Rooting Grasp | 2% Immobilize Duration | 0.75% Health | 1% Damage | 2.5% Recharge Time | |
Debilitative Action | 4% Immobilize Duration | 2.25% Fire/Cold Res 3.75% Mez Res |
8% Regeneration | 2.5% AoE Def 1.25% Fire/Cold Def |
4.5% Toxic/Psi Res 7.5% Mez Res |
Enfeebled Operation | 3% Immobilize Duration | 2.25% Energy/Neg Res 3.75% Mez Res |
2.5% Lethal/Smash Def 1.25% Melee Def |
3.75% Recharge Time | 3.13% Melee Def 1.565% Lethal/Smash Def |
Trap of the Hunter | 5% Immobilize Duration | 1.88% Health | 9% Accuracy | 3.75% Lethal/Smash Res 6.25% Mez Res |
3.13% Ranged Def 1.565% Energy/Neg Def |
Gravitational Anchor | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Knockback
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Volley of Velocity | 10-20 | Knock/Acc | Knock/Dam | Knock/Rech | ||||
Explosive Strike | 10-20 | Knock/Dam | Knock/Acc | Chance for Smashing Dam | ||||
Kinetic Crash | 21-50 | Knock/Dam | Knock/Acc | Knock/Rech | Rech/End | Knock/Dam/End | Knock/Dam/Acc | |
Force Feedback | 21-50 | Knock/Dam | Knock/Acc | Knock/Rech | Rech/End | Knock/Dam/End | Chance for +Rech | |
Imperial Might | 10-50 | Knock/Acc | Knock/End | Knock/Rech | Rech/End | Knock/Acc/End | Rech/Chance for Knockdown/Knockback to Knockdow |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Volley of Velocity | 6% Regeneration | 1.13% Health | |||
Explosive Strike | 1.5% Damage | 1.88% Ranged Def 0.94% Energy/Neg Def |
|||
Kinetic Crash | 4.5% Movement Speed | 2.25% Lethal/Smash Res 3.75% Mez Res |
Mag 3 Knockback Protection | 6% Regeneration | 7.5% Recharge Time |
Force Feedback | 7.5% Movement Speed | 3% Energy/Neg Res 5% Mez Res |
10% Regeneration | 2.5% Damage | 3.13% AoE Def 1.565% Fire/Cold Def |
Imperial Might | 7.5% Movement | Mag 3 Knockback Protection | 9% Accuracy | 3% Damage | Total Might: Imperial Might KB bonuses become damage |
Imperial Might (Challenge Only) |
1.88% Health | 5% Chance for Repel Protection | 3.13 Lethal/Smash Def 1.56% Melee Def |
7.5% Recharge | Total Might: Imperial Might KB bonuses become damage |
Sleep
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Hibernation | 10-30 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Rech/Sleep | ||
Induced Coma | 10-30 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Sleep/Rech | Chance for Recharge Slow | |
Lethargic Repose | 20-50 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Rech/Sleep | Acc/Sleep | |
Call of the Sandman | 20-50 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Rech/Sleep | Chance for Self Heal | |
Fortunata Hypnosis | 50 | Sleep (Superior) | Sleep/Rech (Superior) | Sleep/Rech/Acc (Superior) | Rech/Acc (Superior) | Sleep/End (Superior) | Chance for Placate | |
Endless Nightmare | 10-50 | Acc/Sleep | Sleep/Rech | End/Rech | Acc/Sleep/End | Acc/Sleep/End/Rech | Rech/Chance for Fear, Psionic Damage If Woke Early | |
Superior Endless Nightmare | 50 | Acc/Sleep | Sleep/Rech | End/Rech | Acc/Sleep/End | Acc/Sleep/End/Rech | Rech/Chance for Fear, Psionic Damage If Woke Early |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Hibernation | 4% Sleep Duration | 0.75% Health | 2.25% Lethal/Smash Res 3.75% Mez Res |
2.5% Recharge Time | |
Induced Coma | 6% Sleep Duration | 0.75% Health | 10% Regeneration | 4.5% Movement Speed | 2.5% Melee Def 1.25% Lethal/Smash Def |
Lethargic Repose | 4% Sleep Duration | 1.88% Energy/Neg Def 0.94 Ranged Def |
1.88% Lethal/Smash Def 0.94% Melee Def |
1.88% AoE Def 0.94% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Call of the Sandman | 5% Sleep Duration | 1.88% Health | 2.25% Endurance | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Fortunata Hypnosis | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Endless Nightmare | 7.5% Movement | 1.88% Health | 4.5% Energy/Neg Res 7.5% Mez Res |
2% Damage | 3.75% Energy/Neg Def 1.875% Ranged Def |
Superior Endless Nightmare | 12% Movement | 3% Health | 6% Energy/Neg Res 10% Mez Res |
4% Damage | 5% Energy/Neg Def 2.5% Ranged Def |
Stuns
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Stagger | 10-30 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | ||
Razzle Dazzle | 10-30 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | Chance for Immobilize | |
Rope A Dope | 20-50 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | Acc/Stun | |
Stupefy | 20-50 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | Chance for Knockback | |
Absolute Amazement | 50 | Stun (Superior) | Stun/Rech (Superior) | Stun/Rech/Acc (Superior) | Rech/Acc (Superior) | Stun/End (Superior) | Chance for ToHit Debuff |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stagger | 3% Movement Speed | 1.25% Fire/Cold Def 0.625% AoE Def |
1% Stun Duration | 2.5% Recharge Time | |
Razzle Dazzle | 2% Recovery | 1.5% Health | 2% Stun Duration | 2.5% Melee Def 1.25% Lethal/Smash Def |
2.5% AoE Def 1.25% Fire/Cold Def |
Rope A Dope | 6% Regeneration | 1.5% Fire/Cold Res 2.5% Mez Res |
2% Stun Duration | 3% Lethal/Smash Res 5% Mez Res |
1.88% Psionic Def |
Stupefy | 2.5% Recovery | 1.88% Health | 3% Stun Duration | 6.25% Recharge Time | 3.13% Ranged Def 1.565% Energy/Neg Def |
Absolute Amazement | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Taunt
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Annoyance | 10-20 | Taunt | Taunt/Rech | Taunt/Rech/Range | ||||
Triumphant Insult | 10-20 | Taunt | Taunt/Rech | Chance to Disorient | ||||
Mocking Beratement | 21-50 | Taunt | Taunt/Rech | Taunt/Rech/Range | Rech/Acc | Taunt/Range | Rech | |
Perfect Zinger | 21-50 | Taunt | Taunt/Rech | Taunt/Rech/Range | Rech/Acc | Rech | Chance for Psi Dam |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Annoyance | 4% Regeneration | 1.25% Lethal/Smash Def 0.625% Melee Def |
|||
Triumphant Insult | 1% Recovery | 1.88% Lethal/Smash Def 0.94% Melee Def |
|||
Mocking Beratement | 1.8% Endurance | 2.25% Lethal/Smash Res 3.75% Mez Res |
2.5% Lethal/Smash Def 1.25% Melee Def |
3.13% Fire/Cold Def 1.565% AoE Def |
7.5% Recharge Time |
Perfect Zinger | 2.25% Toxic/Psi Res 3.75% Mez Res |
10% Regeneration | 5% Recharge Time | 2.5% Damage | 3.13% Lethal/Smash Def 1.565% Melee Def |
Universal Control
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Forced Indoctrination | 10-50 | Cont/Dam | Acc/Cont/Dam | Cont/Dam/Rech | Acc/Rech/End | Acc/Cont/Dam/Rech | Chance for Psi Damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Forced Indoctrination | 1.8% Endurance | 2.5% Damage | 6% Sleep and Immobilize Duration 3.3% Fear Duration 3% Confuse, Hold, and Stun Duration |
11% Accuracy | 8.75% Recharge |
Forced Indoctrination (Challenge Only) |
2.5% Endurance Discount | 10% Range | 4.5 Lethal/Smash Res 7.5% Mez Res |
2.63% Health | Residual Will effect |
Travel Sets
Flight
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Soaring | 15-50 | Fly | End | Fly/End | |
Freebird | 15-50 | End | Fly | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Soaring | 1% Recovery | 0.75% Health |
Freebird | 8% Regeneration | 1.5% Health |
Leaping
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Springfoot | 15-50 | Jump | End | Jump/End | |
Unbounded Leap | 15-50 | End | Jump | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Springfoot | 3% Movement Speed | 0.75% Health |
Unbounded Leap | 6% Movement Speed | 1.5% Health |
Running
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Quickfoot | 15-50 | Run Speed | End | Run/End | |
Celerity | 15-50 | End | Run Speed | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Quickfoot | 1.5% Lethal/Smash Res 2.5% Mez Res |
0.75% Health |
Celerity | 2.25% Lethal/Smash Res 3.75% Mez Res |
1.5% Health |
Teleport
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Jaunt | 15-50 | Range | End | Range/End | |
Time & Space Manipulation | 15-50 | End | Range | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Jaunt | 4% Regeneration | 0.75% Health |
Time & Space Manipulation | 8% Regeneration | 1.5% Health |
Universal Travel
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Blessing of the Zephyr | 10-50 | Travel | Travel/End | Knockback Protection (4 points) | ||||
Winter's Gift | 10-50 | Travel | Travel/End | Slow Resistance (20%) | ||||
Superior Winter's Gift | 50 | Travel | Travel/End | Slow Resistance (25%) | ||||
Synapses Agility | 10-50 | Travel | Travel/Rech | Travel/Rech/End | Rech/End | Travel/End | Endurance Drain Resistance (20%) |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 Slotted |
---|---|---|---|---|---|
Blessing of the Zephyr | 1.25% Ranged Def 0.625% Energy/Neg Def |
1.88% AoE Def 0.94% Fire/Cold Def | |||
Winter's Gift | 3.75% Fire/Cold Res 6.25% Mez Res |
9% Movement Speed | |||
Superior Winter's Gift | 6% Fire/Cold Res 10% Mez Res |
12% Movement Speed | |||
Synapse's Agility | 10.5% Movement | 5% Slow Resistance | 8% Regeneration | 7.5% Recharge | 2.5% Melee/Range/Aoe Def 1.25% Leth/Smash/Nrg/Neg/Fire/Cold Def |
Other Sets
Accurate Defense Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Shield Breaker | 10-30 | Def | Acc/Def | Acc/Rech | Def/End/Rech | Acc/End/Rech | Chance for Lethal Damage | |
Analyze Weakness | 30-50 | Def | Acc/Def | Acc/Rech | Def/End/Rech | Acc/End/Rech | Chance for +ToHit |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Shield Breaker | 2.5% Recovery | 2.25% Lethal/Smash Res 3.75% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
11% Accuracy | 3.13% Melee Def 1.565% Lethal/Smash Def |
Analyze Weakness | 10% Regeneration | 2.25% Energy/Neg Res 3.75% Mez Res |
3% Damage | 11% Accuracy | 4.5% Lethal/Smash Res 7.5% Mez Res |
Accurate To Hit Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Cloud Senses | 10-30 | ToHit | Acc/ToHit | Acc/Rech | ToHit/End/Rech | Acc/End/Rech | Chance for Negative Energy Dam | |
Siphon Insight | 30-50 | ToHit | Acc/ToHit | Acc/Rech | ToHit/End/Rech | Acc/End/Rech | Chance for +ToHit |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cloud Senses | 2.25% Energy/Neg Res 3.75% Mez Res |
2.25% Endurance | 6.25% Recharge Time | 7.5% Movement Speed | 3.75% Ranged Def 1.875% Energy/Neg Def |
Siphon Insight | 6% Movement Speed | 2% Recovery | 9% Accuracy | 3.75% Lethal/Smash Def 1.875% Melee Def |
3.75% AoE Def 1.875% Fire/Cold Def |
Defense Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Exploited Vulnerability | 10-20 | Def | Def/Rech | Def/Rech/End | ||||
Achilles' Heel | 10-20 | Def | Def/Rech | Chance for Resistance Debuff | ||||
Undermined Defenses | 21-50 | Def | Def/Rech | Def/Rech/End | Rech/End | Def/End | Rech | |
Touch of Lady Grey | 21-50 | Def | Def/Rech | Def/Rech/End | Rech/End | Def/End | Chance for Negative Energy Dam |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploited Vulnerability | 3% Accuracy | 1.25% Melee Def 0.625% Lethal/Smash Def |
|||
Achilles' Heel | 1.5% Damage | 1.88% AoE Def 0.94% Fire/Cold Def |
|||
Undermined Defenses | 2% Damage | 1.8% Endurance | 7% Accuracy | 1.5% Health | 2.5% AoE Def 1.25% Fire/Cold Def |
Touch of Lady Grey | 1.5% Health | 2.5% Recovery | 8% Regeneration | 2% Damage | 11% Accuracy |
Endurance Modification
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Adrenal Adjustment | 10-20 | EndMod | EndMod/Rech | EndMod/Rech/Acc | ||||
Energy Manipulator | 10-20 | EndMod | EndMod/Rech | Chance to Disorient | ||||
Efficacy Adaptor | 21-50 | EndMod | EndMod/Rech | EndMod/Rech/Acc | Rech/Acc | EndMod/Acc | EndMod/End | |
Performance Shifter | 21-50 | EndMod | EndMod/Rech | EndMod/Rech/Acc | Rech/Acc | EndMod/Acc | Chance for +Endurance |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Adrenal Adjustment | 1% Recovery | 1.13% Health | |||
Energy Manipulator | 1.5% Recovery | 6% Regeneration | |||
Efficacy Adaptor | 1.13% Health | 1.5% Recovery | 10% Regeneration | 2.5% Damage | 5% Recharge Time |
Performance Shifter | 7.5% Movement Speed | 1.88% Health | 2.5% Recovery | 2.5% Damage | 3.13% AoE Def 1.565% Fire/Cold Def |
Resurrect
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Return From the Grave | 10-50 | Rez | Rez/Rech | End/Rech | Rez/End | Rez/End/Rech | Rech | |
Superior Return From the Grave | 50 | Rez | Rez/Rech | End/Rech | Rez/End | Rez/End/Rech | Rech |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Return From the Grave | 4.5% Energy/Neg Res 7.5% Mez Res |
3.75% Energy/Neg Def 1.875% Ranged Def |
9% Accuracy | 6.25% Recharge Time | Mass Rising Effect |
Superior Return From the Grave | 6% Energy/Neg Res 10% Mez Res |
5% Energy/Neg Def 2.5% Ranged Def |
15% Accuracy | 10% Recharge Time | Mass Rising Effect |
Slow Movement
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Curtail Speed | 10-30 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | ||
Impeded Swiftness | 10-30 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | Chance for Smashing Damage | |
Tempered Readiness | 20-50 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | Acc/Dam/Slow | |
Pacing of the Turtle | 10-50 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | Chance for Recharge Slow | |
Winter Storm | 20-50 | Acc/Slow | Dam/Slow | Acc/End | Acc/Dam/Slow | End/Rech/Slow | Rech/Chance for Cold Damage | |
Superior Winter Storm | 50 | Acc/Slow | Dam/Slow | Acc/End | Acc/Dam/Slow | End/Rech/Slow | Rech/Chance for Cold Damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Curtail Speed | 1.5% Lethal/Smash Res 2.5% Mez Res |
2% Improved Slow | 1.25% Lethal/Smash Def 0.625% Melee Def |
2.5% Recharge Time | |
Impeded Swiftness | 1.5% Lethal/Smash Res 2.5% Mez Res |
3% Improved Slow | 3% Energy/Neg Res 5% Mez Res |
3.75% Fire/Cold Res 6.25% Mez Res |
2.5% Melee Def 1.25% Lethal/Smash Def |
Tempered Readiness | 1.5% Recovery | 1.5% Improved Slow | 0.9% Endurance | 3.75% Recharge Time | 1.88% Ranged Def 0.94% Energy/Neg Def |
Pacing of the Turtle | 2.25% Toxic/Psi Res 3.75% Mez Res |
2.5% Improved Slow | 9% Accuracy | 3.75% Energy/Neg Res 6.25% Mez Res |
3.13% Ranged Def 1.565% Energy/Neg Def |
Winter Storm | 2% Recovery | 2.5% Improved Slow | 9% Accuracy | 5% Recharge Time | 3% Damage |
Superior Winter Storm | 4% Recovery | 4% Improved Slow | 15% Accuracy | 10% Recharge Time | 4% Damage |
To Hit Buff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Encouraged Accuracy | 10-20 | ToHit | ToHit/Rech | ToHit/Rech/End | ||||
Rectified Reticle | 10-20 | ToHit | ToHit/Rech | Increased Perception | ||||
Adjusted Targeting | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Rech | |
Gaussian's Synchronized Fire-Control | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Chance for Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Encouraged Accuracy | 5% Accuracy | 1.5% Damage | |||
Rectified Reticle | 1.88% Lethal/Smash Def 0.94 Melee Def |
6% Regeneration | |||
Adjusted Targeting | 2% Damage | 3% Energy/Neg Res 5% Mez Res |
9% Accuracy | 5% Recharge Time | 3.75% Lethal/Smash Res 6.25% Mez Res |
Gaussian's Synchronized Fire-Control | 7.5% Movement Speed | 1.88% Health | 2.5% Recovery | 2.5% Damage | 2.5% Melee/Ranged/AoE Def 1.25% Smash/Lethal/Energy/Neg/Fire/Cold Def |
To Hit Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Discouraging Words | 10-20 | ToHit | ToHit/Rech | ToHit/Rech/Acc | ||||
Deflated Ego | 10-20 | ToHit | ToHit/Rech | Chance for Recovery Debuff | ||||
Dampened Spirits | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Rech | |
Dark Watcher's Despair | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Chance for Recharge Slow |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Discouraging Words | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.25% Lethal/Smash Def 0.625% Melee Def |
|||
Deflated Ego | 3% Accuracy | 1.5% Damage | |||
Dampened Spirits | 2% Damage | 1.8% Endurance | 3% Energy/Neg Res 5% Mez Res |
5% Recharge Time | 3.75% Fire/Cold Res 6.25% Mez Res |
Dark Watcher's Despair | 1.5% Health | 2.5% Recovery | 5% Recharge Time | 2% Damage | 4.5% Toxic/Psi Res 7.5% Mez Res |
Universal Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Witchcraft | 10-50 | Debuff | Acc/Debuff | Acc/Rech | Debuff/End/Rech | Acc/End/Rech | Chance for Resistance Debuff | |
Superior Witchcraft | 50 | Debuff | Acc/Debuff | Acc/Rech | Debuff/End/Rech | Acc/End/Rech | Chance for Resistance Debuff |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Witchcraft | 2% Damage | 3.75% Energy/Neg Def 1.875% Ranged Def |
6.25% Recharge Time | 9% Accuracy | 4.5% Energy/Neg Res 7.5% Mez Res |
Superior Witchcraft | 4% Damage | 5% Energy/Neg Def 2.5% Ranged Def |
10% Recharge Time | 15% Accuracy | 6% Energy/Neg Res 10% Mez Res |