Detective Miller: Difference between revisions
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== Overview == | == Overview == | ||
{{Infobox Contact | |||
{{Contact | |name=Detective Miller | ||
|image=Detective Miller.jpg | |||
|img_capt=Detective Miller | |||
|zone=[[Brickstown]] | |||
|x=-103|y=0|z=-181 | |||
|levels=30-40 | |||
|introed=None | |||
|intros={{orange|Missing Info}} | |||
|enemies={{Enemy Arachnos}} | |||
{{Enemy Tsoo}} | |||
{{Enemy Freakshow}} | |||
{{Enemy Rogue Isles Villains}} | |||
{{Enemy Council}} | {{Enemy Council}} | ||
{{Enemy Nemesis}} | {{Enemy Nemesis}} | ||
{{Enemy Crey}} | {{Enemy Crey}} | ||
}} | |||
{{Contact Overview|City=H|Zone=Brickstown|x=-101|y=0|z=-181.5|Pronoun=his|HoodYN=Y|Hood=Seven Gates|OriginYN=PB|LevelYN=N|Level=}} | |||
He functions as the [[Safeguard Mission]] contact as does [[Detective Fish]]. | |||
''' | Detective Miller's name is a reference to Captain Barney Miller, played by Hal Linden on the TV show ''Barney Miller''. | ||
Detective Miller and his partner [[Detective Fish]] are the only two Safeguard Contacts whose appearance are not modeled after the TV Characters they are named for. | |||
''' | Det. Miller is reputedly modeled after Matt ''Positron'' Miller, lead developer for ''CoH''. | ||
__TOC__ | |||
{{ | == Introductions == | ||
=== Contact Introduces === | |||
{{rephero}} | |||
;Multiple contact options | |||
:{{missing}} | |||
;Single contact option | |||
:{{missing}} | |||
{{orange|Need contacts}} | |||
''' | === Information === | ||
'''Police Liaison''' | |||
A long-term veteran of the force, Detective Miller has seen it all, and watched it happen with a wry smile and the sense of perspective that only a lifetime in [[Paragon City]] can give you. | |||
' | === Wrong Detective === | ||
Let me look at this. Okay {{Character}}, it looks like you're not on my list yet. But hey, maybe you should check with [[Detective Fish]], too? | |||
=== Too Low Level === | |||
I'm not sure you're ready for this yet. Why don't you come back around when you're about security level 30 or so? | |||
''' | === Initial Contact === | ||
Alright {{Character}}, I don't know if you know how this works, but I'm Detective Miller, and it's part of my job to make sure you can help the police and we can help you and all that. So, let me make sure you have the police radio frequencies. Okay, here's how it works: You help us, and we'll know we can count on you. Then, if something big happens, we'll let you know first thing. | |||
{{ | {{Police Band Initial Contact}} | ||
'' | === Greeting === | ||
* Don't lose your perspective. | |||
* It's crazy out there. | |||
{{ | === Too Busy === | ||
You seem to have a lot going on right now, {{Character}}. Maybe you should pull back a bit, and finish up some of this stuff before you start looking for new things to do. | |||
''' | === No More Missions === | ||
Look, I have a big spiel about not losing your perspective and all, but I really don't think I need to give it to you. You know that there's bigger things for you to do, so why not just go and do some of 'em, alright? | |||
== Missions == | |||
{{Mission:Detective - Protect Talos Island bank}} | |||
{{Mission:Detective - Protect Brickstown bank}} | |||
[[Category:Missing Dialogue]] |
Latest revision as of 04:16, 12 September 2014
Overview
Detective Miller | |
---|---|
Detective Miller | |
Zone | Brickstown |
Coordinates | (-103, 0, -181) |
Level Range | 30-40 |
Introduced By | None |
Introduces | Missing Info |
Enemy Groups |
Arachnos |
Detective Miller is a hero contact in the Seven Gates neighborhood of Brickstown at coordinates (-101, 0, -181.5). Detective Miller is a Police Band contact.
He functions as the Safeguard Mission contact as does Detective Fish.
Detective Miller's name is a reference to Captain Barney Miller, played by Hal Linden on the TV show Barney Miller.
Detective Miller and his partner Detective Fish are the only two Safeguard Contacts whose appearance are not modeled after the TV Characters they are named for.
Det. Miller is reputedly modeled after Matt Positron Miller, lead developer for CoH.
Introductions
Contact Introduces
Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective Miller to be introduced to a new Contact.
- Multiple contact options
- +++ Missing Information +++
- Single contact option
- +++ Missing Information +++
Need contacts
Information
Police Liaison
A long-term veteran of the force, Detective Miller has seen it all, and watched it happen with a wry smile and the sense of perspective that only a lifetime in Paragon City can give you.
Wrong Detective
Let me look at this. Okay Character, it looks like you're not on my list yet. But hey, maybe you should check with Detective Fish, too?
Too Low Level
I'm not sure you're ready for this yet. Why don't you come back around when you're about security level 30 or so?
Initial Contact
Alright Character, I don't know if you know how this works, but I'm Detective Miller, and it's part of my job to make sure you can help the police and we can help you and all that. So, let me make sure you have the police radio frequencies. Okay, here's how it works: You help us, and we'll know we can count on you. Then, if something big happens, we'll let you know first thing.
Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.
Greeting
- Don't lose your perspective.
- It's crazy out there.
Too Busy
You seem to have a lot going on right now, Character. Maybe you should pull back a bit, and finish up some of this stuff before you start looking for new things to do.
No More Missions
Look, I have a big spiel about not losing your perspective and all, but I really don't think I need to give it to you. You know that there's bigger things for you to do, so why not just go and do some of 'em, alright?
Missions
Protect Talos Island bank
While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.
Briefing
I have received information that a heist was planned in Talos Island by the Tsoo. I need your help in thwarting this attack! The Tsoo have been reported to be in the bank right now, so you whould head over there quick. You probably have about 5 minutes or less before they make their escape.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.
Mission Acceptance
It gets worse. It seems that Arachnos has learned about the operation, and has decided to send teams into Talos Island to take advantage of the situation and sow terror on their own. While your main goal is to stop the villain and the robbery, the more of any villain group you defeat, the more help you will be to the P.P.D.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Refusal
What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.
Unnecessary Solicitation
Talos Island is still under attack!
Mission Objective(s)
Arachnos squad are everywhere, and the Tsoo appearing to be standing guard at key sites, and trashing other areas. People are terrified, and right now you may be the city's only hope
- Protect Talos Island bank
You saved Talos Island!
Enemies
NPC Text
|
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Freakshow Guard: You think Shock Treatment will get in the vault? |
Possible Villains
NPC Text
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Shock Treatment: So much money, so little time! |
NPC Text
|
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Hollow Point: This bank should provide plenty of money for my needs. |
Side Missions
Keys for side missions can be found by defeating Tsoo groups.
Prevent Arson
Fire Bombs | |
These are massive fire bombs the Tsoo were going to set in a nearby building. Disarm the bombs! |
NPC Text
|
---|
Key mob:
You have received a building key for the building they plan to burn down. Go stop the arson!
Ambush mob:
|
Prevent Bombing
Fire Bombs | |
These are massive fire bombs the Tsoo were planting underneath the city. Find and defuse the rest of them!! |
NPC Text
|
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Key mob:
You have received a map to the sewers, with a building marked as 'X'! Go prevent the bombing!
|
Prevent Jailbreak
Wanted Poster | |
A wanted poster of Hollow Point. That gun-crazy maniac doesen't care who's in his line of fire. You'd better check into this. |
NPC Text
|
---|
Key mob:
Inside Jail:
Ambush mob:
|
Prevent Vault Break-In
Diamond Ad | |
A fancy ad showing all the expensive products in the store. |
NPC Text
|
---|
Key mob:
You have received a building key to the jewelry store. Go and stop the heist!
Ambush mob:
Hostage:
|
Prevent Weapons Deal
Cargo Manifest | |
A cargo manifest that details a shady arms shipment and where it is stored. Go and grab the evidence! |
NPC Text
|
---|
Key mob:
You have received a building key to where the arms deal is going down. Go and grab the evidence!
Ambush mob:
|
Exploration Badge
Heroes can earn the Talos' Might Badge during this mission. Its coordinates are (-1451.5, 160, 6740).
Talos' Might Years ago, Rularuu tore down the barriers between our dimensions and sent one of many invasion forces to this block. Heroes from all over fought back the invaders. |
Temporary Power
Upon successful completion of this mission for the first time, a hero will earn the Endurance Increase temporary power.
Endurance Increase Self Auto: +Max Endurance Your maximum Endurance is increased slightly. This effect lasts for 3 days of gameplay. |
Debriefing
Excellent work, Character! You have prevented the villains from causing mayhem in Talos Island!
Mission Failure
You did your best, I guess this task was just too much for you.
Protect Brickstown bank
While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.
Briefing
We've got a situation in Brickstown. Nemesis is about to make a coordinated strike on the bank, and rumor has it that Arachnos may have sent Ice Mistral to assist them. I need you to head to Brickstown and stop the assault! Reports have come in that troops have been spotted entering the bank already, so you should head over there now. You probably have about 5 minutes or less before they make their escape.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.
Mission Acceptance
In addition to the chaos by Nemesis troops, the Council are taking this as an opportunity to display their power, and have sent their troops into the streets. The more of them you stop, the easier it will be to clean up the streets! Be wary, if you provoke them, they may try to cause mayhem, so watch out for anyone who is vandalizing the area.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Refusal
What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.
Unnecessary Solicitation
Go protect Brickstown!
Mission Objective(s)
The first thing you notice are the Council troops lining the streets, waiting for anyone to cross their path. Nemesis troops are causing mayhem, destroying property and holding guard at key locations. You can't let the city fall to these criminals!
- Protect Brickstown bank
You saved Brickstown!
Enemies
NPC Text
|
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Nemesis Looker: We've got no time for games. Keep watch for heroes. |
Possible Villains
NPC Text
|
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Hollow Point: Let's get this over with, quickly. |
NPC Text
|
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Savage Siren: Character is planning on stopping me? I'll take anyone down who interferes! |
NPC Text
|
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Ice Mistral: This is SO BORING! Is Character here yet? Because that's the only reason we're even working with you Nemesis Army losers. |
Side Missions
Keys for side missions can be found by defeating Nemesis groups.
Prevent Arson
Fire Bombs | |
These are massive fire bombs the Nemesis were going to set in a nearby building. Disarm the bombs! |
NPC Text
|
---|
Key mob:
You have received a building key for the building they plan to burn down. Go stop the arson!
Ambush mob:
|
Prevent Bombing
Fire Bombs | |
These are massive fire bombs the Nemesis were planting underneath the city. Find and defuse the rest of them!! |
NPC Text
|
---|
Key mob:
You have received a map to the sewers, with a building marked as 'X'! Go prevent the bombing!
|
Prevent Jailbreak
Wanted poster | |
A wanted poster of Hollow Point |
or
Wanted poster | |
A wanted poster of Savage Siren |
NPC Text
|
---|
Key mob:
You have received a key card to the PPD station. Go and prevent the breakout!
Inside building:
Ambush mob:
|
or
Wanted poster | |
A wanted poster of Shock Treatment |
NPC Text
|
---|
Key mob:
You have received a key card to the PPD station. Go and prevent the breakout!
Ambush mob:
|
Prevent Vault Break-In
Advertisement | |
A newspaper ad detailing several interesting items on sale. |
NPC Text
|
---|
Key mob:
You have received a building key to the pawn shop. Go and stop the heist!
Ambush mob:
Hostage:
|
Prevent Weapons Deal
Shady Dealings | |
These papers talk about a deal between Crey Industries and the Nemesis Army that's going down right now! |
NPC Text
|
---|
Key mob:
You have received a building key to where the arms deal is going down. Go and grab the evidence!
Ambush Mob
|
Exploration Badge
Heroes can earn the Cornerstone Badge during this mission. Its coordinates are (-405.8, 0.3, -128.6) (Close to the entrance of the arms deal sub-mission).
Cornerstone The Freedom Phalanx and WISDOM stopped a massive Banished Pantheon attack in this area. |
Temporary Power
Upon successful completion of this mission for the first time, a hero will earn the Health Increase temporary power.
Health Increase Self Auto: +Max Health Your maximum health is increased slightly. This effect lasts for 1 day of gameplay. |
Debriefing
Excellent work, Character! You have prevented the villains from causing mayhem in Brickstown!
Mission Failure
You did your best, I guess this task was just too much for you.