Search results

From City of Heroes: Rebirth - Wiki
Jump to navigationJump to search
Results 1 – 21 of 303
Advanced search

Search in namespaces:

View (previous 20 | ) (20 | 50 | 100 | 250 | 500)
  • ...that the level of the roll is based on the character's [[Level|Experience Level]]. [[Category:Hero Contacts]] ...
    946 bytes (134 words) - 21:25, 3 April 2014
  • == Repeatable Contacts == ==== Cimerora (Level 35+) ==== ...
    2 KB (238 words) - 22:15, 25 June 2012
  • ...[[enhancements]] (Training, Dual, and Single Origin, depending on contact level) and [[inspirations]], although usually at higher cost than the store. == Types of Contacts == ...
    6 KB (991 words) - 19:58, 16 August 2014
  • |Level Range=40-50 ...ikti Crash Site''' was a [[Trial Zone]] pre-[[Issue 10]]. A hero had to be level 40 to enter. It was replaced with the [[Rikti War Zone]] in [[Issue 10]]. ...
    2 KB (311 words) - 02:53, 14 November 2019
  • |{{Villain Hazard Zone}} |Type of Zone=Villain Hazard Zone ...
    2 KB (272 words) - 02:56, 14 November 2019
  • |Level Range=40-44 ...hard]] zones. Prior to [[Issue 16]], a hero needed to be at least Security Level 40 to enter. ...
    3 KB (392 words) - 02:47, 14 November 2019
  • Prior to [[Issue 21]], Breakout was the Villain tutorial zone. It was replaced by a new co-op tutorial experience, althoug |{{Villain City Zone}} ...
    2 KB (279 words) - 02:25, 14 November 2019
  • ** [[:Category:Villain Badges|Villain Badges]] * [[:Category:Contacts|Contacts]] ...
    4 KB (459 words) - 08:54, 19 June 2012
  • {{otheruses4|1=the group of contacts in the Rogue Isles|2=the [[Wentworths Badges|Wentworth's]] or [[Black Marke ...leted in the [[Rogue Isle Protector]] newspaper. Eligible characters are [[Villain (Alignment)|Villains]], [[Rogue (Alignment)|Rogues]] and [[Vigilante (Align ...
    2 KB (307 words) - 06:01, 7 February 2012
  • |Level Range=44-47 ...hard]] zones. Prior to [[Issue 16]], a hero needed to be at least Security Level 40 to enter. ...
    4 KB (468 words) - 02:48, 14 November 2019
  • Quartermasters in the game function as store contacts. They buy [[enhancements]], [[salvage]], and [[recipes]], as well as sell c ...contact [[Ghost Falcon]]. Unlike those contacts, Quartermasters do not ask villain players to complete a task before they will buy and sell. Quartermasters' o ...
    2 KB (223 words) - 02:31, 28 August 2012
  • ...]] process of a [[Hero (Alignment)|hero]] becoming a [[Villain (Alignment)|villain]]. In order to switch sides, a player must have [[Going Rogue]]. ...g a Vigilante. A Vigilante can then work to become a [[Villain (Alignment)|Villain]]. ...
    1 KB (163 words) - 04:34, 8 July 2012
  • '''Rogue''' is a step in the [[alignment]] process of a [[Villain (Alignment)|villain]] becoming a [[Hero (Alignment)|hero]]. In order to switch sides, a player Starting at Level 20, a [[Villain (Alignment)|Villain]] can begin the process of becoming a [[Rogue (Alignment)|Rogue]]. A [[Rogu ...
    1 KB (168 words) - 04:34, 8 July 2012
  • |Level Range=1-2 == Contacts == ...
    2 KB (218 words) - 02:19, 14 November 2019
  • '''Unlockable Contacts''', as the name implies, are contacts that you have to unlock in order to obtain missions. After they are unlocke == Villain Unlockable Contacts == ...
    3 KB (387 words) - 15:13, 7 April 2011
  • |Level Range=40-44 ...hard]] zones. Prior to [[Issue 16]], a hero needed to be at least Security Level 40 to enter. ...
    4 KB (567 words) - 02:46, 14 November 2019
  • == Initial Contacts == ...ence-origin enhancements from the Science Quartermasters. Some lower-level contacts also sell science-origin enhancements, but at an inflated cost. ...
    2 KB (325 words) - 11:56, 13 July 2012
  • |{{Villain City Zone}} |Type of Zone=Villain City Zone ...
    5 KB (661 words) - 02:34, 14 November 2019
  • |Level Range=20-29 Prior to [[Issue 16]], a hero needed to be at least Security Level 20 to enter. ...
    4 KB (490 words) - 02:45, 14 November 2019
  • |Type of Zone=Villain City Zone |Level Range= ...
    3 KB (386 words) - 19:49, 1 October 2010
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)