Invulnerability

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Overview

Invulnerability is a standard power set that is a primary set for Tankers and a secondary set for Brutes and Scrappers.

"Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks."

Power Table

The Invulnerability power set is available as a primary set for Tankers and as a secondary set for Brutes and Scrappers. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Resist Physical Damage 1 1 Auto: Self +Res(Smash, Lethal, DEF Debuff)
Temp Invulnerability 1 2 Toggle: Self +Res(Smash, Lethal)
Dull Pain 2 4 Self Heal ,+Max Health
Resist Elements 6 10 Auto: Self +Res(Fire, Cold, Toxic, -Recharge, -SPD, -Jump)
Unyielding 8 16 Toggle: Self +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)
Resist Energies 12 20 Auto: Self +Res(Energy, Negative, End Drain)
Invincibility 18 28 Toggle: PBAoE, Foe Taunt, Self +DEF(All DMG but Psionics), +To Hit
Tough Hide 26 35 Auto: Self +DEF(All but Psionics), +Res(DEF Debuff)
Unstoppable 32 38 Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback), +Recovery

Powers

Dull Pain

You can activate this power to increase your maximum Hit Points for a short time.

Recharge Very Long
Minimum Level 4 (Brute)
4 (Scrapper)
2 (Tanker)
Effects Self +Heal, +Max Health
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Invincibility

When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your chance to hit. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.

Recharge Slow
Minimum Level 28 (Brute)
28 (Scrapper)
18 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe Taunt
Self +Defense(All Damage but Psionics), +To Hit
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness
Enhance ToHit Buff
Set Categories Defense
To Hit Buff

Resist Elements

You are naturally resistant to the elements and always take less Fire, Cold and Toxic damage. You are also resistant to Slow effects. This power is always on and costs no Endurance.

Minimum Level 10 (Brute)
10 (Scrapper)
6 (Tanker)
Effects Auto: Self +Resistance(Fire Cold, Toxic, -Recharge, -Speed, -Jump)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Energies

You are naturally resistant to Energy and Negative Energy damage, as well as Debuff effects which reduce your endurance or recovery. This power is always on and costs no Endurance.

Minimum Level 20 (Brute)
20 (Scrapper)
12 (Tanker)
Effects Auto: Self +Resistance(Energy, Negative, Endurance Drain)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Physical Damage

You are naturally tough and inherently resistant to Smashing and Lethal damage as well as Defense Debuff effects. This power is always on, and costs no Endurance.

Minimum Level 1 (Brute)
1 (Scrapper)
1 (Tanker)
Effects Auto: Self +Resistance(Smashing, Lethal, Defense Debuff)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Temp Invulnerability

When you toggle on this power, you become highly resistant to Smashing and Lethal damage.

Recharge Fast
Minimum Level 2 (Brute)
2 (Scrapper)
1 (Tanker)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Tough Hide

Your thickened skin makes you much tougher to hit and resistant to Defense Debuff effects. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.

Minimum Level 35 (Brute)
35 (Scrapper)
26 (Tanker)
Effects Auto: Self +Defense(All but Psionics), +Resistance(Defense Debuff)
Enhancements Enhance Defense Buffs
Set Categories Defense

Unstoppable

When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.

Recharge Very Long
Minimum Level 38 (Brute)
38 (Scrapper)
32 (Tanker)
Effects Self +Resistance(All Damage but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback), +Recovery
Self -90% Hit Points, -100% Endurance (after 3 min delay)
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

Unyielding

When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects.

Recharge Slow
Minimum Level 16 (Brute)
16 (Scrapper)
8 (Tanker)
Effects Toggle: Self +Resistance(All Damage but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Historical

    This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set has been in the game for Scrappers and Tankers since Issue 0.
  • Unyielding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in Issue 3.
    • Unyielding had -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.
  • This set was included with the original release of Brutes in Issue 6.
  • Invulnerability was adjusted in Issue 13:

External Links