Mission:Getting out Alive - Part One: ATK=True

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Part One: ATK=True

Briefing

Alright, so you're on board now, which is great, because you're a lot more powerful than me. Totally can use that, let's see, was having problems with Paolo's family needing to be rescued, couldn't go in myself...but that's fine now, right? Because you're here to help save the day. Huh?!

What was that?! Smelled something weird, really weird, too weird to be normal, too normal not to be weird...

Figure it out later, focus on working with Character.

So, the deal with rescuing people is that we can't rescue them. Seems backwards, it is backwards, that's what happens in this place, everything is backwards instead of forwards. We rescue them, they're seen as being on our side, that's not good, they get slammed, can't have that, no one wants to be on our side.

It's gotta look like we're kidnapping them, or else Loyalists start to think that the people we're rescuing are really on our side. That'd be awful, wouldn't it, people actually publically supporting us? ....what was that?

  • It was nothing, Tunnel Rat. What's our first step?

Says it's nothing, like he / she is used to it down here. Shake it off, shake it off, gotta move forward.

Paolo, smart guy, maybe little good looking, too suspicious though, just me, he left the location of his father behind a movie poster. Weird way to do things, don't think he's used to doing things in a shady manner, not like me, not like us, not like those who watch us. Got location for you to use, no time to risk you looking at movie posters. Here's location of where Paolo's father is, get him, get out. Just don't stay too long, smells stay longer than anything, someone like me, they'll smell you out, really quick, too quick to change what happens next.

Unnecessary Solicitation

Need to kidnap the good doctor, right? Can't wait any longer, need to get going on that, making me a little nervous that you're standing around like this...

Mission Objective(s)

Map: P_Tech_30_Layout_04_01

You enter the labs to see that they're guarded and maintained by the Clockwork. This may make things easier, at least.

  • 'Kidnap' Dr. Marino'

You managed to 'kidnap' Dr. Marino!

Enemies:

Praetorian Clockwork

Notable NPCs

  • Dr. Marino (Non-escort hostage)
Dr. Marino is a doctor made famous in Praetoria after curing several diseases in the course of a year.

Debriefing

Tunnel Rat takes a few breaths before speaking.

Rescued Dr. Marino, really good. Still suspecting some problems, odd smells coming from that man.

Still, bigger problems are around, all around, everywhere you look. Need to figure out how to get out Paolo's brother, Giacomo, then Paolo himself. Not easy, getting PPD out, really hate that this was given to me. I never did anything wrong to be given the hard stuff. Why couldn't Flores do it, or Ricochet?

Taking that back on Ricochet, not her style to save people, more of a slammer, not a saver.

Here, way to contact me without meeting face to face, think it's much safer that way, lack of smell to hang around, draws attention.