Game updates/2021-05-30

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Rebirth Issue 1, Edition 2 - May 30, 2021

HEAT/VEAT side locking

  • Epic Archetypes can now only start on the side they were intended to be created for. They are not locked out of the alignment system and can still switch sides.
  • Their story arcs and other factors lead us to correct this error that we were not aware of. Current characters already created are not affected by this.

Base Pass-code Changes

  • The slash command will now only work when standing near a base portal. The base portal window should also take passcodes as well
  • This command was an admin command that wasn't intended for wider use by the playerbase. We added it in as a way to give players more options to cross sides and open up the Cathedral of Pain Trial to Co-op play. However certain Technical and Gameplay issues have arisen that caused us to re-evaluate the slash commands continued use.
  • Universal base access with passcodes (regardless of alignment) can still be used at or near any base portal.

Economy

  • Uncommons that cost 50 now costs 30.
  • Uncommons that cost 75 now costs 60.
  • Rare recipes that cost anywhere between 125-165 now cost 75.
  • Rare Recipes that cost between 200-220 now costs 125.
  • Astral Rare Recipes that cost 16 astrals now costs 12.
  • Astral rare recipes that cost 32 now costs 24.
  • Empyrean prices for Purples and PVPIOs are now all 30 (from 40-70).
  • Alignment Merits (Hero or Villain) prices for Purples and PVPIOs are now 8 (from 20-35)

Powers & ATs Changes

Guardians

  • Gun Fu: Attacks utilizing pistols no longer redraw

Tanker/Brute/Scrappers/Stalker

  • Practiced Brawler: fixed a sound effects loop
  • Practiced Brawler: lowed the hole in the absorption from 2 seconds to .50 seconds

Stalker

  • Super Reflexes Quickness, Practiced Brawler, and Elude now accept Healing IO sets.

Bug Fixes

  • TF final windows should now use actual numbers instead of eldritch Runes to report death numbers,
  • It will only show zero unless you have the defeat challenge set but this should be fixed in a future issue.
  • Fixed missing FX for ground zero on Radiation Composition