Fortunata Teamwork

From City of Heroes: Rebirth Wiki
Jump to navigationJump to search

Overview

Fortunata Teamwork is a secondary career track power set for Arachnos Widows. It becomes available to the character once they reach Threat Level 24, at which time they can respec to take the powers at their minimum level requirements. Before level 24, the character only has access to the Teamwork power set. The other secondary career track power set is Widow Teamwork.

"Fortunatas receive advanced Teamwork Training, coupled with advanced defensive techniques of their own."

Power Table

The Fortunata Teamwork power set is available as a secondary career track set for Arachnos Widows. The following table shows the level at which each power is available:

Power Level Effect
Mask Presence 20 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Mind Link 24 PBAoE Team +To-Hit, +DEF (All), +RES (Psionic)
Confuse 28 Ranged, Target Confuse
Tactical Training: Vengeance 35 Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
Aura of Confusion 38 PBAoE, Foe Confuse

Powers

Aura of Confusion

Aura of Confusion can cause chaos within a group of foes. All affected foes within the area will turn and attack each other, ignoring the user and their allies. If you Confuse a foe before they noticed you, your presence will continue to go unnoticed. You will not receive any Experience Points for foes defeated entirely by confused enemies.

Recharge Very Long (240 Seconds)
Minimum Level 38 (Arachnos Fortunata)
Effects Personal-Based Area of Effect
Foe Confuse
Enhancements Enhance Accuracy
Enhance Confusion Duration
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Confuse

Confuse

You can Confuse an enemy, forcing him to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack his own allies. If you Confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any Experience Points for foes defeated entirely by a Confused enemy.

Recharge Moderate (8 Seconds)
Minimum Level 28 (Arachnos Fortunata)
Effects Ranged
Foe Confuse
Enhancements Enhance Accuracy
Enhance Confusion Duration
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Confuse

Mask Presence

Mask Presence makes you almost impossible to detect. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Like most stealth powers, Mask Presence cannot be used at the same time as other Concealment powers.

Recharge Slow (20 Seconds)
Minimum Level 20 (Arachnos Widow)
Effects Toggle
Self: Stealth, +Defense (Melee, Ranged, Area of Effect
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Mind Link

Your Mind Link Power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your team's chances to hit foes, your defensive abilities and dramatically reduces psionic damage.

Recharge Long (240 Seconds)
Duration 90 Seconds
Minimum Level 24 (Arachnos Fortunata)
Effects Team Personal Area of Effect
+To-Hit, +Defense (All), +Resist (Psionic)
Enhancements Enhance Defense Buffs
Enhance ToHit Buff
Set Categories Defense
To Hit Buff

Tactical Training: Vengeance

The loss of a comrade enrages the team. When a teammate is defeated in combat, activate this power to grant you and your teammates a bonus to chance to hit, Damage and Defense to all attacks. A Vengeful team has no fear, and Vengeance protects you and your Teammates from Fear effects. It also gives you and your team great resistance to Sleep, Hold, Disorient, Immobilize, Confuse, Taunt, Placate and Knockback. This power does not stack with multiple castings.

Recharge Very Slow (300 Seconds)
Duration 120 Seconds
Minimum Level 35 (Arachnos Fortunata)
Effects Click
Area of Effect (60 feet range, 100 feet radius)
Teammate +Defense, +ToHit, +Damage, Heal,
Protect(Fear, Knockback, Knockup, Repel),
Resist(Fear, Disorient, Sleep, Immobilize, Hold, Confuse, Taunt, Placate)
Enhancements Enhance Defense Buffs
Enhance Heal
Enhance Range
Enhance ToHit Buff
Set Categories Defense
Healing/Absorb
To Hit Buff

Historical

    This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.

External Links