COHCCG/The Prisoner
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Overview
Name:
|
The Prisoner • The Mech Man 3 |
---|---|
Card Type:
|
Mission |
Defense:
|
7 |
Health:
|
1 |
Card Text:
|
Can only be played if "The Trap!" has been played. |
Threat:
|
Threat: All supers have -2 accuracy. |
Defeat:
|
Defeat: Put 2 enhancements into play, normally. |
Reward:
|
Reward: Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points. |
Inspiration:
|
Catch a Breath |
Deck:
|
Secret Origins |
Card Number:
|
173 / 180 |
Rarity:
|
Uncommon |