Energy Manipulation

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Overview

Energy Manipulation is a standard power set that is a secondary set for Blasters.

"Energy Manipulation allows you to channel energy to deliver deadly blows. These powers also help you focus your power to increase your own abilities."

Power Table

The Energy Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Power Thrust 1 Melee, Minor DMG(Energy/Smash), Foe Knockback
Energy Punch 2 Melee, Moderate DMG(Energy/Smash), Foe Disorient
Build Up 4 Self +DMG, +To-Hit
Bone Smasher 10 Melee, High DMG(Energy/Smash), Foe Disorient
Conserve Power 16 Self End Discount
Stun 20 Melee, Minor DMG(Energy/Smash), Foe Disorient
Power Boost 28 Self +Special
Boost Range 35 Self Range Increase
Total Focus 38 Melee, Extreme DMG(Energy/Smash), Foe Disorient

Powers

Bone Smasher

The Bone Smasher is a slow attack, but makes up for it with a good amount of damage. Has a greater chance to Disorient than Energy Punch.

Damage High (Energy/Smashing)
Recharge Moderate
Minimum Level 10 (Blaster)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

Boost Range

You can boost your powers to increase the range of your next few attacks.

Recharge Long
Minimum Level 35 (Blaster)
Effects Self Range Increase
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level 4 (Blaster)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Conserve Power

You can focus for a moment to conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.

Recharge Very Long
Minimum Level 16 (Blaster)
Effects Self Endurance Discount
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

Energy Punch

Powerful focused punch that may Disorient your opponent!

Damage Moderate (Energy/Smashing)
Recharge Fast
Minimum Level 2 (Blaster)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

Power Boost

Greatly boosts the secondary effects of your powers. Your powers effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, Knockbacks and more, are all improved. The effects of Power Boost lasts a short while, and only the next couple of attacks will be boosted.

Editor's Note:

This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.

Recharge Long
Minimum Level 28 (Blaster)
Effects Self +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

Power Thrust

A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.

Damage Minor (Energy/Smashing)
Recharge Moderate
Minimum Level 1 (Blaster)
Effects Melee
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback

Stun

Stun deals a little bit of damage, but Disorients its target a great deal. This attack can Disorient most opponents.

Damage Minor (Energy/Smashing)
Recharge Slow
Minimum Level 20 (Blaster)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

Total Focus

Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long.

Damage Extreme (Energy/Smashing)
Recharge Long
Minimum Level 38 (Blaster)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

Historical

    This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.

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