User:Tidbit Jr./Powers

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Revision as of 21:24, 7 December 2008 by imported>Tidbit Jr. (→‎Pet Sets)
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Mileerolje ParagonWiki.PNG Back to Tidbit Jr.'s userpage.
Mileerolje ParagonWiki.PNG To my NPCs page.

This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.


Notes

  • Armor-set powers' debuff resistances should be considered there all the time. It'd just take up room to put them there since they would be anyway.
  • Knockback and Knockdown are seperated for clarity, but work the same as always where knockdown is just low-magnitude knockback.
  • Mez resistance and mez protection are seperated for clarity. Remember: mez resistance lowers duration, protection actually stops the effects from happening.

Random Powers

Power Level as Primary Level as Secondary Effect
PowerBlast NovaBlast.png Absolute Zero 32 38 (PBAoE) Foe Extreme Damage(Cold), Hold, -Recharge, -Speed; Self -Endurance, -Recovery
PowerBlast NovaBlast.png Seismic Blast 32 38 (PBAoE) Foe Extreme Damage(Smashing), Knockback, -Damage; Self -Endurance, -Recovery


Refitted Powersets

Powersets reworked to fit other archetypes.


Power Tables 

(Listed alphabetically...)

Regeneration (Tanker / Brute)

Power Level as Primary Level as Secondary Effect
Regeneration FastHealing.png Fast Healing 1 1 (Auto) Self +Regeneration
Willpower MindOverBody.png Regenerative Armor 1 2 (Toggle) Self +Resistance(Smashing, Lethal), +Regeneration
Regeneration QuickRecovery.png Quick Recovery 2 4 (Auto) Self +Recovery
Regeneration DullPain.png Dull Pain 6 10 Self Heal, +Max Hit Points
Regeneration Integration.png Integration 8 16 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Regeneration
Willpower HighPainTolerance.png Resilience 12 20 (Auto) Self +Resistance(All), +Protection(Disorient)
Regeneration Reconstruction.png Reconstruction 18 28 Self Heal, +Resist(Toxic)
Regeneration Revive.png Revive 26 35 Self Ressurect, +Protection(XP Debt)
Regeneration MomentOfGlory.png Moment of Glory 32 38 Self +Resistance(All), +Defense(All), +Recovery
(Delayed) Self -Endurance


Super Reflexes (Tanker)

Power Level Effect
Willpower HighPainTolerance.png Deflect 1 (Auto) Self +Resistance(All), +Resistance(Scales with Hit Points)
SuperReflexes FocusedFighting.png Focused Fighting 1 (Toggle) Self +Defense(Smashing, Lethal, Melee)
SuperReflexes FocusedSenses.png Focused Senses 2 (Toggle) Self +Defense(Ranged, Area of Effect), +Perception
SuperReflexes PracticedBrawler.png Practiced Brawler 6 Self +Protection(Disorient, Hold, Immobilize, Knockback, Fear)
ShieldDefense AgainstAllOdds.png Infuriating Combat 8 (Toggle)(Point Blank Area of Effect) Foe -Accuracy, Taunt; Self +Damage(Per Foe)
SuperReflexes Quickness.png Quickness 12 (Auto) Self +Recharge, +Speed
ShieldDefense GrantCover.png Protection 18 (Toggle)(Point Blank Area of Effect) Team +Defense(All)
ShieldDefense PhalanxFighting.png Lucky 26 (Auto) Self +Defense(All), +Resistance(Scales with Hit Points)
SuperReflexes Elude.png Elude 32 Self +Defense(All), +Recovery, +Speed
(Delayed) Self -Endurance, -Recovery



Pool Powers

With the expansion of epic power pools to include a fifth choice, I'd seen a suggestion of expanding the normal power pools by one power at the same tier. Here are my suggested powers.


Powers 

All Archetypes

Mileerolje Concealment.png Concealment: Stealth Strike
A signature stealth attack, this power does only minor damage normally, but moderately higher damage if performed while you are hidden. This, however, pales in comparison to any stalker assassin strike. Damage: Minor, Recharge: Long

Willpower IndomitableWill.png Fighting: Willpower
Through focus and willpower you are able to minorly resist hold, immobilize, sleep, and stun effects. However, this is much weaker than normal mez protection powers, and only protects you from one or two of each type of mez. Recharge: Moderate

Regeneration Integration.png Fitness: Metabolism
The natural metabolism of your body grants you some slight resistance to holds and stuns, as well as toxic damage. This power is always on and costs no endurance.

StormSummoning Gale.png Flight: Gust
You send a gust of wind at a group of foes within a small cone in front of you. Range is very short, damage is negligible, and the foes may be knocked back slightly. Damage: Minor, Recharge: Slow

Power Missing.png Leadership:

Power Missing.png Leaping:

PainDomination SoothingAura.png Medicine: Triage
While active, you organize your team's medical attention, effectively increasing the entire team's regeneration rate as long as they are nearby. Recharge: Moderate

Katana Placate.png Presence: Distract
You placate a single foe, making you invisible to them if you weren't before. Unlike stalker placates, this requires an accuracy check. Recharge: Slow

GravityControl Wormhole.png Speed: Speed Tackle
You ram a single foe from a distance. The selected foe will take moderate smashing damage and be knocked back. Damage: Moderate, Recharge: Very Long

Temp Ranged Moderate.png Teleportation: Teleport Punch
You perform a sturdy punch, but from afar. This will cause your foe some minor smashing damage and possibly knock them down. Damage: Moderate, Recharge: Slow

Back to top.


Veteran Rewards

Melee Power Choice 

12 months


Ranged Power Choice 

33 months

Temp Ranged Moderate.png Arachnos Mace
The Arachnos mace can cause heavy damage to targets, in addition to poisoning them.

Origin Science
Damage Energy
Effects Moderate Toxic Damage over Time

Veteran Blackwand.png Blackwand
This black metal wand feels cold in your hand, and glows with dark arcane energies.

Origin Magic
Damage Negative
Effects -Accuracy

Temp Ranged Moderate.png Divining Rod
This seemingly flimsy rod measures the paranormal qualities of it's subjects, then reacts accordingly... often with dramatic results.

Origin Natural
(NOTE: Considering things referred to as paranormal, like ghosts, are more often studied by more normal people "as seen on television," hence this power's origin.)
Damage Energy
Effects Special Damage (vs Ghosts)

Temp Ranged Moderate.png Lost Curing Wand
Pieces of this wand come from many sources, including Azuria, Argot'BurWot, Hero One, the Midnight Squad and even the Circle of Thorns.

Origin Technology
Damage Energy
Effects Special Damage (vs Lost)

Veteran NemesisStaff.png Nemesis Staff
This steam-powered staff can shoot a bolt of energy that deals damage, knocks back foes, and may stun them.

Origin Technology
Damage Smashing
Effects Knockback


Noncombat Pets 

36 months


Combat Pets 

48 months




Blast Sets

Archetypeicon blaster.png Archetypeicon defender.png V archetypeicon corruptor.png

  • Pulse Rifle
  • Water Blast



Dual Pistols

You can dual wield pistols with extreme precision and skill, and are equipped with several different munition types.


Power Table 

Blaster / Corruptor / Defender

Power Level as Primary Level as Secondary Effect
Thugs TargetedRangedMinorDmg.png Single Shot 1 1 (Ranged) Foe Minor Damage(Lethal)
ArachnosSoldier Burst.png Dual Wield 1 2 (Ranged) Foe Moderate Damage(Lethal), Knockdown
Thugs ConeRangedModerateDmg.png Empty Clips 2 4 (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown
AssaultWeapons TranquilizerDart.png Narcotic Round 6 10 (Ranged) Foe Minor Damage(Lethal/Toxic), Sleep, -Damage
CrabSpider Aim.png Aim 8 16 Self +Accuracy, +Damage
Thugs TargetedRangedHeavyDmg.png Incendiary Round 12 20 (Ranged) Foe Moderate Damage(Lethal), Moderate Damage over Time(Heat)
BaneSpiderTraining WebCocoon.png Liquid Nitrogen Round 18 28 (Ranged) Foe Minor Damage(Lethal/Cold), Hold, -Damage, -Recharge, -Speed
ArachnosSoldier FragGrenade.png Explosive Round 26 35 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockdown
ArachnosSoldier VenomGrenade.png Ricochet 32 38 (Ranged Area of Effect) Foe Superior Damage over Time(Lethal), Knockdown, -Defense


Power Information 

CrabSpider Aim.png Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage. Recharge: Slow

Enhancements TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff

ArachnosSoldier Burst.png Dual Wield
You fire both pistols at once at the same target. This is slower than a single shot, but deals more damage, and the target may be knocked down by the force of the impact. Damage: Moderate, Recharge: Moderate

Damage Moderate - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Ranged Damage.png Ranged Damage

Thugs ConeRangedModerateDmg.png Empty Clips
You empty the clips of both your pistols in a wide arc in front of you. This attack can hit multiple foes in the area, and has a small chance of knocking them down. Damage: Moderate, Recharge: Slow

Damage Moderate - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Damage.png Targeted AoE Damage

ArachnosSoldier FragGrenade.png Explosive Round
Explosive-tip rounds can be fired at a group of foes, damaging them and possibly knocking them down. Damage: Moderate, Recharge: Slow

Damage Moderate - Smashing
Moderate - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Damage.png Targeted AoE Damage

Thugs TargetedRangedHeavyDmg.png Incendiary Rounds
Fires an ignition round that, upon contact, will ignite the targeted foe. Damage: Moderate, Recharge: Moderate

Damage Moderate - Lethal
Moderate - Heat (Damage over Time)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Ranged Damage.png Ranged Damage

BaneSpiderTraining WebCocoon.png Liquid Nitrogen Round
Fires a liquid nitrogen round at a foe. Upon impact, the foe will take minor damage, and then likely be frozen solid. Even if the foe is not frozen, their attack rate, damage, and speed will be moderately reduced. Damage: Minor, Recharge: Slow

Damage Minor - Lethal
Minor - Cold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Hold Duration.png Holds
IO Ranged Damage.png Ranged Damage

AssaultWeapons TranquilizerDart.png Narcotic Round
Fires a tranquilizer dart loaded with poison at a targeted foe. The dart will not only cause the foe some minor toxic damage, but put him to sleep as well. Even if the foe resists the sleep, he will have severely debuffed damage. Damage: Minor, Recharge: Slow

Damage Minor - Lethal
Minor - Toxic
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Sleep Duration.png Enhance Sleep Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Sleep Duration.png Sleep
IO Ranged Damage.png Ranged Damage

ArachnosSoldier VenomGrenade.png Ricochet
You fire a specialized round at a targeted foe. Upon impact, the bullet continues to deflect off nearby objects, harming other foes in the area as well. Like other sniper-type powers, this power is interruptable, however can still be used in most combat situations succesfully. Damage: Superior, Recharge: Long

Damage Superior - Lethal (Damage over Time)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Knockback Distance.png Knockback
IO Damage.png Targeted AoE Damage

Thugs TargetedRangedMinorDmg.png Single Shot
You quickly fire a round from one of your pistols. This does minor damage, but can be done very often without exhausting you. Damage: Minor, Recharge: Very Fast

Damage Minor - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Ranged Damage.png Ranged Damage


Weapon Customization 

Standard Weapons:

  • Legacy Semi-Auto
  • Semi-Auto (Color tintable)
  • Revolver
  • Magnum Revolver
  • Revolver w/Laser Sight (Color tintable laser)
  • Match Compensator (Color tintable laser)
  • Flintlock
  • Mini-Uzi

Unlockable Weapons:

  • Arachnos Pistol
  • Crey CBX-9 Cryo Pistol
  • Malta Tactical Sidearm
  • Rikti Pistol




Control Sets

Archetypeicon controller.png V archetypeicon dominator.png

  • Electricity Control
  • Gadget Control

Dark Control

Focus the dark power of the netherworld to control your foes.

Power Table 

Controller / Dominator

Power Level Effect
ShadowFighting MidnightGrasp.png Shackle 1 (Ranged) Foe Minor Damage over Time(Smashing), Immobilize, -Jump
DarkMiasma PetrifyingGaze.png Petrify 1 (Ranged) Foe Moderate Damage(Negative), Hold, -Accuracy
Arachnos Patron RangedAoEImmobilize.png Tenebrous Tentacles 2 (Targeted Area of Effect) Foe Moderate Damage over Time(Smashing), Immobilize, -Fly, -Jump
MentalControl MindControl.png Dark Possession 6 (Ranged) Foe Confuse, +Damage
DarkCast DarkPit.png Dark Pit 8 (Targeted Area of Effect) Foe Disorient
DarkMiasma ChillOfTheNight.png Chilld of the Night 12 (Toggle)(Point Blank Area of Effect) Foe -Accuracy
MentalControl Freeze.png Dark Domination 18 (Targeted Area of Effect) Foe Hold, -Accuracy
DarkMiasma FearsomeAura.png Nightmare 26 (Ranged Cone) Foe Moderate Damage(Psionic), Fear, -Accuracy
DarkMiasma DarkServant.png Shadow Puppet 32 Summon Pet(Shadow Puppet)


Power Information 

DarkMiasma ChillOfTheNight.png Chill of the Night
While active, chill of the night brings forth a fine mist of negative energy which will seep out and obscure the vision of all nearby foes, reducing their accuracy. Recharge: Moderate

Enhancements TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO To Hit DeBuff.png ToHit Debuff

MentalControl Freeze.png Dark Domination
Sends a surge of negative energy at a group of foes, holding them in place. This is a weaker surge than petrify, and thus deals no harm to the foes, however even if a foe resists petrification, their movements will be hindered, reducing their overall accuracy. Recharge: Very Long

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Hold Duration.png Holds
IO To Hit DeBuff.png ToHit Debuff

DarkCast DarkPit.png Dark Pit
Envelops a group of foes in a pit of negative energy which, while dealing no direct harm, disorients all foes for a good while. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Disorient Duration.png Stuns

MentalControl MindControl.png Dark Possession
Fills a foe with dark power in an attempt to possess them. Possessed foes will have a reversed perception of ally and enemy, fighting their friends to defend you and your allies. The affected foe will also have a dark empowerment boosting their strength. This is risky because foes that resist the confusion will still gain a boost to their strength, so use with caution. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Confusion Duration.png Enhance Confusion Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Confusion Duration.png Confuse

DarkMiasma FearsomeAura.png Nightmare
Nightmare sends a powerful other-worldly chill through all foes in front of you, frightening them so much it harms their minds; their trembling will leave them less accurate when attacking, if they can at all. Damage: Moderate, Recharge: Slow

Damage Moderate - Psionic
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Fear Duration.png Enhance Fear Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Fear Duration.png Fear
IO Damage.png Targeted AoE Damage
IO To Hit DeBuff.png ToHit Debuff

DarkMiasma PetrifyingGaze.png Petrify
Petrify sends a surge of negative energy at the targeted foe, dealing moderate damage and holding them in place. Even if a foe resists the petrification, their movements will be hindered, reducing their overall accuracy. Damage: Moderate, Recharge: Moderate

Damage Moderate - Negative
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Hold Duration.png Holds
IO Ranged Damage.png Ranged Damage
IO To Hit DeBuff.png ToHit Debuff

ShadowFighting MidnightGrasp.png Shackle
Creates shackles of negative energy which wrap themselves around a single foe's legs. The shackles will continue to tighten, causing some minor harm to the foe, while also immobilizing them. Those that resist the shackles will still be unable to jump. Damage: Minor (Damage over Time), Recharge: Moderate

Damage Moderate - Smashing
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Immobilization Duration.png Immobilize
IO Ranged Damage.png Ranged Damage
IO To Hit DeBuff.png ToHit Debuff

DarkMiasma DarkServant.png Shadow Puppet

Shadow Puppet

A shadow puppet can be created from negative energy. The shadow puppet is extremely loyal to its creator, defending it at all costs; unfortunately its primitive mind can only distinguish friend from foe, and it will attack the latter on sight. Recharge: Very Long

Powers DarkArmor SelfBuffDefense.png Shadow Dweller


DarkCast DarkBlast.png Dark Blast
ShadowFighting ShadowPunch.png Shadow Punch
ShadowFighting Smite.png Smite
DarkArmor TouchOfDeath.png Death Shroud

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Pet Damage.png Pet Damage
IO To Hit DeBuff.png ToHit Debuff

Arachnos Patron RangedAoEImmobilize.png Tenebrous Tentacles
Creates a cone-shaped rift to the netherworld that allows its native creatures to slip their dark tentacles into our world. These creatures will snare all foes directly in front of you, immobilizing them and bringing them down from the air while the tentacles drain their life. Damage: Moderate (Damage over Time), Recharge: Slow

Damage Moderate - Smashing
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Immobilization Duration.png Immobilize
IO Damage.png Targeted AoE Damage
IO To Hit DeBuff.png ToHit Debuff




Pet Sets

V archetypeicon mastermind.png

  • Demonology - Circle Behemoth as top tier?
  • Knights
  • Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
  • Police (hero only? Thugs antihesis?)
  • Pirates
  • Samurai
  • Wolfpack - 5th/Council Warwolves moreso than animals

Wolfpack

You command a pack of wolves. They may not be the smartest henchmen, but they are loyal to the end.


Power Table 

Mastermind

Power Level Effect
SonicBlast Quick.png Shriek 1 (Ranged) Foe Minor Damage(Smashing/Energy), -Resistance
Paramilitary DraftArmy.png Call Wolfpack 1 Summon Wolf (x3)
SonicBlast Medium.png Scream 2 (Ranged) Foe Moderate Damage(Smashing/Energy), -Resistance
Paramilitary EquipSoldier.png Organize Hunt 6 (Ranged) Henchman Equip
SonicBlast Cone.png Howl 8 (Ranged Cone) Foe Moderate Damage(Smashing/Energy), -Resistance
Paramilitary EnlistSpecialForces.png Call Werewolves 12 Summon Werewolf (x2)
TrainingandGadgets TacticalTrainingManeuvers.png Hunting Formation 18 (Point Blank) Henchmen/Self +Defense, +ToHit, +Perception
Paramilitary SuperSoldier.png Call Warwolf 26 Summon Warwolf
Paramilitary TacticalUpgrade.png Lead Hunt 32 (Ranged) Henchman Upgrade


Wolfpack 

Tier 1 Henchmen


Werewolves 

Tier 2 Henchmen


Warwolf 

Tier 3 Henchman




Support Sets

Archetypeicon controller.png Archetypeicon defender.png V archetypeicon mastermind.png V archetypeicon corruptor.png

  • Earth Domination (Earthly Aura wasn't too appealing)
  • Electrical Aura (Magnetic Aura?)
  • Energy Field (it'll be different from Force Field, I swear! :P )
  • Teamwork (requires the Arachnos Widow to rename its set)



Earth Domination

You have the ability to manipulate earthly elements such as stone and minerals.


Power Table 

Controller / Corruptor / Defender / Mastermind

Power Level as Primary Level as Secondary Effect
ForceField ForceBolt.png Earth Push 1 1 (Ranged) Foe Knockdown(Chance), -Defense
ThermalRadiation FireShield.png Rock Shield 1 2 (Ranged) Ally +Defense(Smashing, Lethal, Melee)
ThermalRadiation PlasmaShield.png Crystal Shield 2 4 (Ranged) Ally +Defense(Energy, Negative, Ranged, Area of Effect), +Resistance(Endurance Drain)
IceFormation Shiver.png Lead Weights 6 10 (Ranged Cone) Foe -Fly, -Jump, -Recharge, -Speed
ColdDomination Frostwork.png Mineral Boost 8 16 (Ranged) Ally +Max Hit Points, +Resistance(Toxic)
StoneArmor Rooted.png Mineral Dispersion 12 20 (Toggle)(Point Blank Area of Effect) Ally/Self +Defense(All but Psionic), +Protection(Disorient, Hold, Immobilize)
StormSummoning Hurricane.png Sandstorm 18 28 (Toggle)(Point Blank Area of Effect) Foe -Accuracy, -Defense
ThermalRadiation Forge.png Power of the Earth 26 35 (Ranged) Ally +Damage, +Protection(Disorient, Hold, Immobilize, Knockback, Sleep)
ForceField ForceBubble.png Rock Wall 32 38 Summon Rock Wall


Power Information 

ThermalRadiation PlasmaShield.png Crystal Shield You encrust an ally with a layer of crystal. Different types of gemstone will deflect different properties, protecting the ally from energy and negative energy attacks, as well as deflecting endurance-draining effects. This layer of stone is not thick or heavy enough to hinder your allies, either, though it also cannot be improved through multiple castings on the same target. It can, however, be improved by others who shield the same target. Recharge: Very Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

ForceField ForceBolt.png Earth Push
You thrust your fist upon the ground, sending stone erupting from the floor beneath a selected foe. The foe may be knocked down, and the resulting stalagmite will temporarily reduce the foe's defense as he tries to regain his footing. Recharge: Moderate

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Knockback Distance.png Knockback

IceFormation Shiver.png Lead Weights
Creates a layer of lead and granite on the bodies of all foes in a cone range in front of you. This layer will hinder foes' movements and cause them to gain too much weight to fly or jump, and will continue to slow their attack rate for a short while. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Slow powers.png Enhance Slow
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Slow.png Slow Movement

ColdDomination Frostwork.png Mineral Boost
You can strengthen a single ally's body with tough minerals for a short time. During this period, the ally will gain an increase to their max hit points as well as a resistance to toxins. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Resist Damage.png Resist Damage

StoneArmor Rooted.png Mineral Dispersion
You can create a large field of floating minerals. These minerals will deflect both physical and non-physical attacks, protecting all allies within from everything but psionic assaults. This field will also disperse disorient, hold, and immobilize effects. Recharge: Slow

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

ThermalRadiation Forge.png Power of the Earth
Imbues a single ally with the power of the spirit of earth itself. This power will greatly increase the ally's damage potential and slightly increase their accuracy, as well as protect them from disorient, hold, immobilize, knockback, and sleep effects. When this power wears off, however, the ally will be drained of a small portion of endurance from partial exhaustion. Recharge: Long

Enhancements TO Training Range.png Enhance Range
TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff

ThermalRadiation FireShield.png Rock Shield
Casts a small rock shield onto a nearby ally which will deflect physical attacks, effectively protecting them from smashing, lethal, and melee attacks as they are deflected by the stone. This layer of rock is not thick or heavy enough to hinder your allies, either, though it also cannot be improved through multiple castings on the same target. It can, however, be improved by others who shield the same target. Recharge: Very Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

ForceField ForceBubble.png Rock Wall
You bring forth a large wall of rock to protect yourself and all allies nearby. This rock wall cannot move, and is inanimate, but foes will need to tear the wall down before they can reach you. Use this power with caution in enclosed spaces. Recharge: Very Long

Powers Temporary PVP BuffDefense.png Resistance: The rock wall is completely immune to mez effects, including knockback.
Manipulation Provoke.png Rock Wall Taunt: Enemies have to tear down the wall to get to you and your allies. If not, they're just as stupid!
Enhancements TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Disorient Duration.png Stuns
IO Damage.png Targeted AoE Damage

StormSummoning Hurricane.png Sandstorm
While active, you are surrounded by a constant sandstorm. Any foes that stray too close will have severely reduced accuracy and defense as the storm cuts off visibility. Recharge: Slow

Enhancements TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO To Hit DeBuff.png ToHit Debuff




Melee Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Blade
  • Gravity Melee
  • Illusory Melee
  • Poison Melee
  • Polearm
  • Psionic Melee
  • Scythe
  • Staff

Radiation Melee

Power Tables 
Shivan Shivan.jpg

Scrapper

Power Level Effect
LuminousBlast RadiantStrike.png Contaminated Strike 1 (Melee) Foe Minor Damage(Smashing/Energy), -Defense
LuminousAura WhiteDwarfStrike.png [[#|]] 1
LuminousAura WhiteDwarfSmite.png Radioactive Smash 2 (Melee) Foe High Damage(Smashing/Energy), Knockdown, -Defense
LuminousBlast BuildUp.png Build Up 6 Self +Damage, +Accuracy
RadiationBurst Irradiate.png Irradiate 8 (Point Blank Area of Effect) Foe Moderate Damage over Time(Energy), -Defense
IcyOnslaught Taunt.png Confront 12 (Ranged) Foe Taunt
[[Image:|22px]] [[#|]] 18
[[Image:|22px]] [[#|]] 26
[[Image:|22px]] [[#|]] 32

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Power Information 

LuminousBlast BuildUp.png Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. Recharge: Long

Enhancements TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff

IcyOnslaught Taunt.png Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head. Recharge: Fast

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Taunt Duration.png Taunt

LuminousBlast RadiantStrike.png Contaminated Strike
Damage: Minor, Recharge: Fast

Damage Minor - Smashing
Minor - Energy
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Melee Damage.png Melee Damage

RadiationBurst Irradiate.png Irradiate
You can emit lethal amounts of radiation in all directions, damaging all nearby foes for a short time. Like other radiation attacks, this power can bypass some of a target's defenses. Irradiate severely reduces the target's defense. Irradiate has an inherent accuracy bonus. Damage: Moderate (Damage over Time), Recharge: Slow

Damage Moderate - Energy (over Time)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO PBAoE Damage.png PBAoE Damage

LuminousAura WhiteDwarfSmite.png Radioactive Smash
Damage: High, Recharge: Slow

Damage Moderate - Smashing
Moderate - Energy
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Knockback Distance.png Knockback
IO Melee Damage.png Melee Damage


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Defense Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Aura (see Kinetic Aura for reason for change)
  • Force Armor
  • Kinetic Aura (Energy Aura change)
  • Radiatioactive Aura
  • Sonic Armor
  • Storm Aura

Psionic Aura

You have a psychic aura. Whether this is because of a third eye, extrasensory, or a connection to the spirit world, you have the ability to protect yourself with your own mind.


Power Tables 

Brute / Scrapper / Tanker

Aurora Borealis.jpg
Power Level as Primary Level as Secondary Effect
Teamwork Foresight.png Foresight 1 1 (Auto) Self +Defense(All), +Protection(Confuse, Disorient, Fear, Hold, Immobilize, Sleep), +Resistance(Psionic); (Low HP) Self +Resistance(All)
Teamwork Foresight.png Mind Over Body 1 2 (Toggle) Self +Resistance(Smashing, Lethal, Psionic)
[[Image:|22px]] [[#|]] 2 4
Teamwork IndomitableWill.png Indomitable Will 6 10 (Toggle) Self +Protection(Confuse, Disorient, Fear, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
[[Image:|22px]] [[#|]] 8 16
WidowTeamwork MindLink.png Mind Link 12 20 (Point Blank Area of Effect) Team +Defense(All)
UmbralAura StygianCircle.png Drain Psyche 18 28 (Point Blank Area of Effect) Foe -Regeneration, -Recovery; (Per Foe) Self +Regeneration, +Recovery
FortunataTeamwork AuraOfConfusion.png Aura of Confusion 26 35 (Point Blank Area of Effect) Foe Confuse
WidowTeamwork Elude.png Force of Nature 32 38 Self +Resistance(All but Psionic), +Protection(Disorient, Hold, Immobilize, Sleep), +Recovery
(Delayed) Self -Health, -Endurance, -Recovery



Power Information 

FortunataTeamwork AuraOfConfusion.png Aura of Confusion
You can cause mass confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all heroes. If you confuse villains before they noticed you, your presence will continue to go unnoticed. You will not receive any experience points for foes defeated by confused enemies. Recharge: Very Long

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Confusion Duration.png Enhance Confusion Duration
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO Confusion Duration.png Confuse

UmbralAura StygianCircle.png Drain Psyche
You Drain the Psyche of you nearby foes, thus weakening their hit point regeneration and endurance recovery and boosting your own. Recharge: Long

Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Healing-Absorb.png Healing/Absorb

WidowTeamwork Elude.png Force of Nature
When you activate this power, you not only become extremely resistant to most damage but also to most disorient, immobilization, hold, knockback and sleep effects. Endurance recovery is also increased. Force of nature costs very little endurance to activate, but when it wears off you are left exhausted, and drained of almost all health and endurance. Recharge: Very Long

Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Resist Damage.png Resist Damage

Teamwork Foresight.png Foresight
Those who possess foresight are resistant to psionic damage, as well as sleep, hold, immobilization, disorient, confuse and fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved defense, due to being able to see attacks slightly before they actually occur.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage

Teamwork IndomitableWill.png Indomitable Will
When you toggle on this power, it grants protection from sleep, disorient, fear, confusions, repel, knockback and hold effects. Indomitable will also grant a moderate defense to psionic based attacks. Recharge: Moderate

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Defense Buff.png Defense

FortunataTeamwork MindLink.png Mind Link
Your mind link power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your teams chances to hit foes, your defensive abilities and dramatically reduces psionic damage. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage
IO To Hit Buff.png To Hit Buff

Teamwork Foresight.png Mind Over Body
When you toggle on this power, you empower your mind over your body to become highly resistant to smashing, lethal, and psionic damage. Recharge: Fast

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage




Radioactive Aura

You can emmit controlled levels of radiation in order to protect yourself in combat.


Power Tables 

Brute / Scrapper / Tanker

Power Level as Primary Level as Secondary Effect
RadiationBurst Irradiate.png Radiation Cloud 1 1 (Toggle)(Point Blank) Foe Damage over Time(Energy), Taunt
EnergyAura KineticShield.png Radiation Shield 1 2 (Toggle) Self +Resistance(Smashing, Lethal, Energy, Toxic)
LuminousAura ReformEssence.png Chemoradiation 2 4 Self Heal, +Resistance(Toxic)
EnergyAura Entropy.png Invigorating Radiation 6 10 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Sleep), +Resistance(Energy, Toxic)
LuminousAura Incandescence.png Permaradiation 8 16 (Auto) Self +Resistance(Energy, Toxic)
SuperReflexes Quickness.png Accelerated Metabolism 12 20 (Auto) Self +Resistance(Toxic, Sleep), +Recharge, +Speed
EnergyAura Protection.png Fallout Shield 18 28 (Toggle) Self +Resistance(Heat, Cold, Energy, Negative, Toxic), +Resistance(Endurance Drain)
LuminousAura RestoreEssence.png Self Mutation 26 35 Self Ressurect, +Protection(XP Debt), +Damage, +Accuracy, +Recharge;
(Delayed) Self -Damage, -Accuracy, -Recharge
EnergyAura Overload.png Overcharge 32 38 Self +Defense(All), +Max Hit Points, +Recovery;
(Delayed) Self -Health, -Endurance

Stalker

Power Level Effect
EnergyAura Cloak.png Hide 1 (Toggle) Self +Steath, +Defense(All)
EnergyAura KineticShield.png Radiation Shield 2 (Toggle) Self +Resistance(Smashing, Lethal, Energy, Toxic)
LuminousAura ReformEssence.png Chemoradiation 4 Self Heal, +Resistance(Toxic)
EnergyAura Entropy.png Invigorating Radiation 10 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Sleep), +Resistance(Energy, Toxic)
LuminousAura Incandescence.png Permaradiation 16 (Auto) Self +Resistance(Energy, Toxic)
SuperReflexes Quickness.png Accelerated Metabolism 20 (Auto) Self +Resistance(Toxic, Sleep), +Recharge, +Speed
EnergyAura Protection.png Fallout Shield 28 (Toggle) Self +Resistance(Heat, Cold, Energy, Negative, Toxic), +Resistance(Endurance Drain)
LuminousAura RestoreEssence.png Self Mutation 35 Self Ressurect, +Protection(XP Debt), +Damage, +Accuracy, +Recharge;
(Delayed) Self -Damage, -Accuracy, -Recharge
EnergyAura Overload.png Overcharge 38 Self +Defense(All), +Max Hit Points, +Recovery;
(Delayed) Self -Health, -Endurance



Power Information 

SuperReflexes Quickness.png Accelerated Metabolism
Your radiation has permanently increased your metabolism, giving you a bonus to recharge and movement speed. This power is always on and costs no endurance.

Enhancements TO Training Flight Speed.png Enhance Flight Speed
TO Training Running Speed.png Enhance Running Speed
Set Categories IO Flight Speed.png Flight
IO Run Speed Increase.png Running

LuminousAura ReformEssence.png Chemoradiation
You can absorb some of your own radiation directly out of your aura, boosting your body's healing rate for a moment to effectively heal most of your wounds, and granting you a lingering resistance to toxic damage for a short while. Recharge: Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Resist Damage.png Resist Damage

EnergyAura Protection.png Fallout Shield
Concentrating the fallout from your radioactive aura can further protect you from other radiation and toxins, as well as increase your resistance to heat, cold, energy, and negative energy attacks. This fallout also blocks most endurance draining effects. Recharge: Fast

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Resist Damage.png Resist Damage

EnergyAura Cloak.png Hide
Hide makes you almost impossible to detect. When properly hidden, a stalker can pull off critical hits with his attacks, and even land a massive assassin's strike with an assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to defense. Unlike most stealth powers, hide can be used at the same time as other concealment powers, giving you even greater stealth capability. No Endurance cost. Recharge: Moderate

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

EnergyAura Entropy.png Invigorating Radiation
As long as this power is active, your radioactive aura will boost your own strength, giving you the power to protect yourself from disorient, hold, immobilize, and sleep effects, as well as further enhancing your resistance to radiation and toxic damage. Recharge: Moderate

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage

EnergyAura Overload.png Overcharge
You can overload your radioactive aura, coating yourslf in a dense cloud of radiation. This cloud will deflect most forms of attack, and effectively boosts your own hit points at the same time, as well as slightly increasing you recovery rate. When this power wears off, you will be drained of most (but not all) health and endurance, yet quickly able to recover if you play your cards right. Recharge: Very Long

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

LuminousAura Incandescence.png Permaradiation
You are permanently irradiated, giving you resistance to other forms of radiation as well as toxins. This power is always on and costs no endurance.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

RadiationBurst Irradiate.png Radiation Cloud
You expel a minor dose of radiation constantly, harming all foes nearby. Damage: Minor (DoT), Recharge: Moderate

Damage Minor - Energy
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO PBAoE Damage.png PBAoE Damage

EnergyAura KineticShield.png Radiation Shield
While active, you protect yourself in a cloud of radiation that buffers your body's resistance to physical, radiation, and poison attacks. Recharge: Fast

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage

LuminousAura RestoreEssence.png Self Mutation
By emitting a spark of concentrated radiation, you can restore your own aura enough to continue fighting. This new-found energy will also boost your accuracy, damage, and recovery rate for a short while. However, when this power wears off, your accuracy, damage, and recovery rate will be reduced by the same amount and for the same duration. Recharge: Long

Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Healing-Absorb.png Healing/Absorb
IO To Hit Buff.png To Hit Buff

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Street Defense

You are both tough and self-trained at combat. Though you do not have any real invulnerabilities, armors, or super reflexes, your combination of defenses can be just as good as all of those.


Power Tables 

Brute / Scrapper / Tanker

Back Alley Brawler.jpg
Power Level as Primary Level as Secondary Effect
EnergyAura KineticShield.png Rugged 1 1 (Auto) Self +Resistance(All but Psionic)
EnergyAura KineticShield.png Focused Fighting 1 2 (Toggle) Self +Defense(Smashing, Lethal, Melee)
LuminousAura EssenceBoost.png Dull Pain 2 4 Self Heal, +Max Hit Points, +Resistance(Toxic)
EnergyAura Entropy.png [[#|]] 6 10 (Toggle) Self +Protection(Disorient, Fear, Hold, Immobilize, Sleep)
[[Image:|22px]] [[#|]]
[[Image:|22px]] [[#|]]
[[Image:|22px]] [[#|]]
LuminousAura RestoreEssence.png Stand and Fight 26 35 Self Ressurect, +Protection(XP Debt)
EnergyAura Overload.png Last Stand 32 38 Self +Resistance(All), +Protection(Disorient, Hold, Immobilize, Sleep), +Damage; (Delayed) Self -Endurance



Power Information 

EnergyAura Entropy.png ???
Recharge: Moderate

Enhancements TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories None

LuminousAura EssenceBoost.png Dull Pain
By ignoring your wounds you can dull your pain, effectively healing you and allowing you to absorb a greater amount of damage than usual. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Resist Damage.png Resist Damage

EnergyAura KineticShield.png Focused Fighting
While active, you increase your focus in combat. This grants you a defense bonus to physical and melee attacks, as you dodge better during fights, and will also boost your perception, better seeing stealthy foes. Recharge: Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

EnergyAura Overload.png Last Stand
You take your last stand in a time of desperation. While active, you will have increased resistance to all types of damage, including psionic, as you ignore the pain, and your damage will also be increased as you fight to the end. When this power wears off, you will be drained of a heavy amount of endurance, and your wounds will cause your resistance to all damage types to drop for a short time. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage

LuminousAura RestoreEssence.png Stand and Fight
Even if you've been knocked down, you can stand back up and continue to fight. You will still be weak, but anything is worth a try, and you will be protected from experience debt for a short time. Recharge: Very Long

Enhancements TO Training Heal.png Enhance Heal
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Healing-Absorb.png Healing/Absorb

EnergyAura KineticShield.png Rugged
You are naturally tough and resistant to most forms of damage. This power is always on and costs no endurance.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage




Tech Armor

You have a high-tech suit of power armor. This armor can be upgraded with new features and reinforced with better materials as you progress.


Power Tables 

Archetypeicon scrapper.png Scrapper

Power Level Effect
Gears KevlarBodyArmor.png Kevlar Body Armor 1 (Auto) Self +Resistance(Smashing, Lethal)
Gears PowerShield.png Power Shield 2 (Toggle) Self +Defense(Smashing, Lethal, Energy, Negative), +Resistance(Endurance Drain)
Gears Meds.png Nanites 4 Self Heal, +Resistance(Toxic)
Gears EnviroShield.png Environmental Shield 10 (Auto) Self +Resistance(Heat, Cold, Energy, Negative), +Resistance(Slow)
Gears DeltaWaveScrambler.png Delta Wave Scrambler 16 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
Gears CloakingDevice.png Cloaking Device 20 (Toggle) Self +Stealth, +Defense(All)
Gears SmokeGrenade.png Smoke Grenade 28 (Ranged Area of Effect) Foe -Accuracy, -Perception
Gears TacticalGoggles.png Tactical Goggles 35 (Toggle) Self +Accuracy, +Damage, +Perception
Gears ChameleonSuit.png Overload 38 Self +Defense(All), +Recovery; (Delayed) Self Moderate Damage(Special), -Endurance, -Recovery

V archetypeicon brute.png Brute / Archetypeicon tanker.png Tanker

Power Level as Primary Level as Secondary Effect
Gears KevlarBodyArmor.png Kevlar Body Armor 1 1 (Auto) Self +Resistance(Smashing, Lethal)
Gears PowerShield.png Power Shield 1 2 (Toggle) Self +Defense(Smashing, Lethal, Energy, Negative), +Resistance(Endurance Drain)
Gears Meds.png Nanites 2 4 Self Heal, +Resistance(Toxic)
Gears EnviroShield.png Environmental Shield 6 10 (Auto) Self +Resistance(Heat, Cold, Energy, Negative), +Resistance(Slow)
Gears DeltaWaveScrambler.png Delta Wave Scrambler 8 16 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
Gears CloakingDevice.png Cloaking Device 12 20 (Toggle) Self +Stealth, +Defense(All)
Gears SmokeGrenade.png Smoke Grenade 18 28 (Ranged Area of Effect) Foe -Accuracy, -Perception
Gears TacticalGoggles.png Tactical Goggles 26 35 (Toggle) Self +Accuracy, +Damage, +Perception; (Point Blank Area of Effect) Foe Taunt
Gears ChameleonSuit.png Heavy Suit 32 38 (Toggle) Self +Defense(All but Psionic), +Resistance(All but Psionic), -Fly, -Speed

V archetypeicon stalker.png Stalker

Power Level Effect
Gears CloakingDevice.png Hide 1 (Toggle) Self +Stealth, +Defense(All)
Gears KevlarBodyArmor.png Kevlar Body Armor 2 (Auto) Self +Resistance(Smashing, Lethal)
Gears Meds.png Nanites 4 Self Heal, +Resistance(Toxic)
Gears PowerShield.png Power Shield 10 (Toggle) Self +Defense(Smashing, Lethal, Energy, Negative), +Resistance(Endurance Drain)
Gears DeltaWaveScrambler.png Delta Wave Scrambler 16 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
Gears EnviroShield.png Environmental Shield 20 (Auto) Self +Resistance(Heat, Cold, Energy, Negative), +Resistance(Slow)
Gears SmokeGrenade.png Smoke Grenade 28 (Ranged Area of Effect) Foe -Accuracy, -Perception
Gears TacticalGoggles.png Tactical Goggles 35 (Toggle) Self +Accuracy, +Damage, +Perception
Gears ChameleonSuit.png Overload 38 Self +Defense(All), +Recovery; (Delayed) Self Moderate Damage(Special), -Endurance, -Recovery


Power Information 

Gears CloakingDevice.png Cloaking Device
Encorporating an LCD cloaking device allows you to become partially invisible. While cloaked, you can only be seen at very close range. If you attack while cloaked, you will be discovered; but even when discovered, you are hard to see and will retain some of your defense bonus to all attacks. Recharge: Moderate

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

Gears DeltaWaveScrambler.png Delta Wave Scrambler Adding a delta wave scrambler to your tech armor allows for the projection of an entropy field. This field will disrupt mesmerizing effects such as disorientations, holds, immobilizes, and sleeps, and the device itself weighs just enough to protect you from knockback powers. This field also deflects psychic signals. Recharge: Moderate

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

Gears EnviroShield.png Environmental Shield
A second simple body armor that can be applied is the environmental shield. Made of adaptable and durable material, the armor will moderately protect you from temperature and energy attacks, and makes you more resistant to slow effects. This shield, as with the kevlar body armor, uses no power and is always on.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Gears ChameleonSuit.png Heavy Suit
You can upgrade your tech armor to include a heavy suit feature. While active, the armor applies its most powerful and fortified plating, deflecting most attacks and slightly buffering anything that breaks through. This heavy suit program comes with a protection protocol, making it unable to be used at the same time as any of the other armor programs except the delta wave scrambler. The plating itself is also, when in use, too heavy to fly with, and slightly limits your movement. Recharge: Slow

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage

Gears KevlarBodyArmor.png Kevlar Body Armor
The first thing that can be applied to the tech armor is the kevlar body armor. This simplistic, thick shielding can cover your body, effectively increasing your resistance to smashing and lethal attacks without using any power.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Gears Meds.png Nanites
You can store a swarm of nanites in your armor, which you can activate at any time to perform a quick repair to your armor. The nanites will repair most of the damage the armor has absorbed, and will also heal any harm done to your body, temporarily boosting your resistance to toxic damage. Recharge: Slow

Enhancements TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb

Gears ChameleonSuit.png Overdrive
You can upgrade your tech armor to include an overdrive feature. When activated, this overrides the suit's safety protocols and overloads the power shield, creating a strong personal force field. During this time, you will have greatly enhanced defense as the shield deflects most attacks, and the armor will gain a signifigant increase in recovery as the systems are given a surge of power. However, when the effects of the overdrive wear off, the suit will power itself down to prevent overheating. Recharge: Very Long

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense
IO Endurance Modification.png Endurance Modification

Gears PowerShield.png Power Shield
Adding a power shield to your armor allows it to project a protective shield of energy. This shield deflects both physical and energy attacks, and will protect you from endurance draining effects. Recharge: Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

Gears SmokeGrenade.png Smoke Grenade
Your armor can lob an upgraded smoke grenade at a group of foes. The smoke grenade envelops all those in the affected area in a cloud of smoke. Most foes will not be able to see past normal melee range, and all of them will suffer from severely reduced accuracy. If the foes are attacked, they will be alerted to your presence, but will continue to suffer a penalty to accuracy. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit DeBuff.png ToHit Debuff

Gears TacticalGoggles.png Tactical Goggles
One of the finest applications to your armor is the advanced cybernetic combat-activated heads-up-display. This device will, while active, increase your accuracy and perception as it scans your field of vision in normal, enhanced, infrared, and night vision modes, and is advanced enough to target enemies' weak spots, effectively increasing your damage potential. Recharge: Slow

Enhancements TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff




Manipulation Sets

Archetypeicon blaster.png

  • Darkness Manipulation
  • Earth Manipulation
  • Force Manipulation
  • Gravity Manipulation
  • Illusion Manipulation (Light Manipulation?)
  • Kinetic Manipulation
  • Ninjitsu Manipulation (Ninjutsu Manipulation?)
  • Plant Manipulation (Thorn Manipulation?)
  • Poison Manipulation (Toxin Manipulation?)
  • Radiation Manipulation
  • Sonic Manipulation (Sound Manipulation?)
  • Storm Manipulation
  • Traps
  • Trick Arrows

Martial Arts

You know a plethera of ancient techniques which can give you the upper-hand in combat.


Power Table 
Power Level Effect
MartialArts CraneKick.png Crane Kick 1 (Melee) Foe Minor Damage(Smashing), Knockback
MartialArts ThunderKick.png Thunder Kick 2 (Melee) Foe Moderate Damage(Smashing), Disorient
MartialArts CripplingHookKick.png Crippling Axe Kick 4 (Melee) Foe Minor Damage(Smashing), Immobilize, -Speed
MartialArts StormKick.png Storm Kick 10 (Melee) Foe High Damage(Smashing)
MartialArts FocusChi.png Focus Chi 16 Self +Damage, +Accuracy
MartialArts CobraStrike.png Cobra Strike 20 (Melee) Foe Minor Damage(Smashing), Disorient
MartialArts WarriorsChallenge.png Warrior's Challenge 28 (Ranged) Foe Taunt, -Accuracy, -Range
MartialArts MonkeySweep.png Dragon's Tail 35 (Point Blank) Foe Moderate Damage(Smashing), Knockdown
MartialArts EaglesClaw.png Eagle's Claw 38 (Melee) Foe Superior Damage(Smashing), Disorient


Back to top.



Strength Manipulation

You have the ability to manipulate your muscles, giving you temporary super-human strength.


Power Table 

Blaster

Power Level Effect
MartialArts CraneKick.png Power Thrust 1 (Melee) Foe Minor Damage(Smashing), Knockback
SuperStrength Punch.png Punch 2 (Melee) Foe Moderate Damage(Smashing), Knockdown
[[Image:|22px]] [[#|]] 4
SuperStrength Haymaker.png Haymaker 10 (Melee) Foe High Damage(Smashing), Knockdown
MartialArts CobraStrike.png Concussive Blow 16 (Melee) Foe Minor Damage(Smashing), Disorient
SuperStrength Taunt.png Threatening Taunt 20 (Ranged Area of Effect) Foe -Accuracy, -Damage, Taunt
SuperStrength HandClap.png Hand Clap 28 (Point Blank Area of Effect) Foe Disorient, Knockback
Gadgets TargetingDrone.png Focused Accuracy 35 (Toggle) Self +ToHit, +Perception
SuperStrength KnockoutBlow.png Knockout Blow 38 (Melee) Foe Superior Damage(Smashing), Disorient, Knockup




Assault Sets

V archetypeicon dominator.png

  • Archery Assault
  • Assault Weapons
  • Dark Assault
  • Feral Assault (Claws)
  • Force Assault (Force Field)
  • Gravity Assault
  • Kinetic Assault
  • Illusory Assault
  • Martial Arts (w/ chi blasts?)
  • Medieval Assault (Archery + Broad Sword)
  • Ninjutsu Assault (Katana + Ninjitsu)
  • Radiation Assault (Radiant Assault?)
  • Sonic Assault
  • Stony Assault
  • Storm Assault (Electricity Assault's counterpart?)
  • Tech Assault (Pulse Rifle)
  • Urban Assault (Dual Pistols)



Ancillary Sets

Archetypeicon blaster.png Blaster

Archery Mastery 

You have mastered archery.

Power Level Effect
TrickArrow DebuffDamage.png Poison Gas Arrow 41 (Ranged Area of Effect) Foe -Damage, Sleep
TrickArrow Hold.png Ice Arrow 41 (Ranged) Foe Hold, -Recharge, -Speed
SuperReflexes FocusedSenses.png Focused Senses 44 (Toggle) Self +Defense(Smashing, Lethal, Ranged)
TrickArrow Stun.png EMP Arrow 47 (Ranged Area of Effect) Foe Hold, -Regeneration, -Endurance, Special Damage VS Robots; Self -Endurance


Netherworld Mastery 

You have mastered the powers of the netherworld.

Power Level Effect
DarkMiasma DarkestNight.png Darkest Night 41 (Toggle)(Ranged Area of Effect) Foe -Accuracy, -Damage
DarknessMastery PetrifyingGaze.png Petrifying Gaze 41 (Ranged) Foe Hold
DarkArmor DarkEmbrace.png Dark Embrace 44 (Toggle) Self +Resistance(Smashing, Lethal, Negative, Toxic)
DarkArmor SoulTransfer.png Soul Transfer 47 (Point Blank Area of Effect) Foe Moderate Damage(Negative), Disorient; Self Ressurect, Heal(Per Foe), +Endurance(Per Foe), +Protection(XP Debt)


Will Mastery 

You have mastered willpower.

Power Level Effect
Power Missing.png ? 41
MentalControl Command.png Dominate 41 (Ranged) Foe Moderate Damage(Psionic), Hold
Willpower MindOverBody.png Mind Over Body 44 (Toggle) Self +Resistance(Smashing, Lethal, Psionic)
Willpower StrengthOfWill.png Strength of Will 47 Self +Resistance(All), +Protection(Disorient, Hold, Immobilize, Knockback, Sleep); (Delayed) Self -Endurance


Archetypeicon controller.png Controller

Arrow Mastery 

You have mastered archery.

Power Level Effect
Archery MediumArrow.png Aimed Shot 41 (Ranged) Foe Moderate Damage(Lethal)
Archery Aim.png Aim 41 Self +Accuracy, +Damage
SuperReflexes FocusedSenses.png Focused Senses 44 (Toggle) Self +Defense(Smashing, Lethal, Ranged)
Archery ConeArrow.png Fistful of Arrows 47 (Ranged Cone) Foe Moderate Damage(Lethal)


Spine Mastery 

You have mastered spines.

Power Level Effect
Quills Impale.png Impale 41 (Ranged) Foe Moderate Damage(Lethal), Minor Damage over Time(Toxic), -Recharge, -Speed
Quills Bristle.png Build Up 41 Self +Damage, +Accuracy
StoneArmor StoneArmor.png Regenerative Armor 44 (Toggle) Self +Resistance(Smashing, Lethal, Toxic), +Regeneration
Quills FlingQuills.png Spine Burst 47 (Point Blank Area of Effect) Foe Moderate Damage(Lethal), Minor Damage over Time(Toxic), -Recharge, -Speed

StoneArmor StoneArmor.png Regenerative Armor
While active, your body becomes more resistant to smashing, lethal, and toxic attacks, and your regeneration rate is increased. Recharge: Fast

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage


Archetypeicon defender.png Defender

Chill Mastery 

You have mastered ice.

Power Level Effect
IceArmor ChillingEmbrace.png Chilling Embrace 41 (Toggle)(Point Blank Area of Effect) Foe -Damage, -Recharge, -Speed
IcyOnslaught IcePatch.png Ice Patch 41 (Summoned Area of Effect) Foe Knockdown
IceArmor IceArmor.png Ice Armor 44 (Toggle) Self +Defense(Smashing, Lethal), +Resistance(Heat, Cold)
IcyOnslaught FrozenAura.png Frozen Aura 47 (Point Blank Area of Effect) Foe Moderate Damage(Cold), Sleep, -Recharge, -Speed


Flare Mastery 

You have mastered fire.

Power Level Effect
FireTrap Soot.png Char 41 (Ranged) Foe Moderate Damage over Time(Heat), Hold
FieryFray Combustion.png Combustion 41 (Point Blank Area of Effect) Foe Moderte Damage over Time(Heat)
FlamingShield FlamingShield.png Fire Shield 44 (Toggle) Self +Resistance(Smashing, Lethal, Heat, Cold), +Protection(Disorient)
FlamingShield Consume.png Consume 47 (Point Blank Area of Effect) Foe Moderate Damage(Heat); Self +Endurance(Per Foe)


Archetypeicon scrapper.png Scrapper

Blaze Mastery 

You have mastered fire.

Power Level Effect
ThermalRadiation HeatExhaustion.png Heat Exhaustion 41 (Ranged) Foe -Damage, -Endurance, -Regeneration, -Recovery
PyreMastery Soot.png Char 41 (Ranged) Foe Moderate Damage over Time(Heat), Hold
FireBlast FireBlast.png Fire Blast 44 (Ranged) Foe Moderate Damage(Heat), Minor Damage over Time(Heat)
FireBlast FireBall.png Fire Ball 47 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Heat), Minor Damage over Time(Heat)


Bow Mastery 

You have mastered a bow and arrows.

Power Level Effect
TrickArrow Immobilize.png Entangling Arrow 41 (Ranged) Foe Immobilize, -Fly, -Jump, -Recharge, -Speed
Archery StunArrow.png Ice Arrow 41 (Ranged) Foe Minor Damage(Smashing), Disorient
Archery MediumArrow.png Aimed Shot 44 (Ranged) Foe Moderate Damage(Lethal)
Archery ConeArrow.png Fistful of Arrows 47 (Ranged Cone) Foe Moderate Damage(Lethal)


Mental Mastery 

You have mastered the mind.

Power Level Effect
PsychicBlast Aim.png Psychic Focus 41 Self +Accuracy, +Damage
MentalControl Command.png Dominate 41 (Ranged) Foe Moderate Damage(Psionic), Hold
PsychicBlast MentalBlast.png Mental Blast 44 (Ranged) Foe Moderate Damage(Psionic), -Recharge
PsychicBlast PsychicScream.png Psychic Scream 47 (Ranged Cone) Foe Moderate Damage(Psionic), -Recharge


Pistol Mastery 

You have mastered dual pistols.

Power Level Effect
Thugs TargetedRangedMinorDmg.png Pistols 41 (Ranged) Foe Minor Damage(Lethal)
Gadgets TargetingDrone.png Aim 41 Self +Accuracy, +Damage
Thugs TargetedRangedHeavyDmg.png Dual Wield 44 (Ranged) Foe Moderate Damage(Lethal), Knockdown
Thugs ConeRangedModerateDmg.png Empty Clips 47 (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown


Archetypeicon tanker.png Tanker

Gloom Mastery 

You have mastered darkness and gloom.

Power Level Effect
DarkMiasma TarPatch.png Tar Patch 41 (Summoned Area of Effect) Foe -Resistance, -Fly, -Jump, -Speed
DarknessMastery PetrifyingGaze.png Petrifying Gaze 41 (Ranged) Foe Hold
DarkCast DarkBlast.png Gloom 44 (Ranged) Foe High Damage over Time(Negative), -Accuracy
ElectricalBolt BallLightning.png Shadow Bomb 47 (Ranged Area of Effect) Foe Moderate Damage(Negative), Knockback, -Accuracy


Mind Mastery 

You have mastered the mind.

Power Level Effect
PsychicBlast Aim.png Psychic Focus 41 Self +Accuracy, +Damage
MentalControl Command.png Dominate 41 (Ranged) Foe Moderate Damage(Psionic), Hold
PsychicBlast MentalBlast.png Mental Blast 44 (Ranged) Foe Moderate Damage(Psionic), -Recharge
PsychicBlast PsionicTornado.png Psionic Tornado 47 (Ranged Area of Effect) Foe Moderate Damage over Time(Psionic), Knockup, -Recharge


Rifle Mastery 

You have mastered assault munitions.

Power Level Effect
Gadgets TargetingDrone.png Targeting Drone 41 Self +Accuracy, +Damage
AssaultWeapons TranquilizerDart.png Tranquilizer Dart 41 (Ranged) Foe Minor Damage(Lethal), Sleep, -Recharge
AssaultWeapons ShotgunSlug.png Slug 44 (Ranged) Foe High Damage(Lethal), Knockdown
AssaultWeapons ARM30grenade.png M30 Grenade 47 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockback


Trick Arrow Mastery 

You have mastered trick arrows.

Power Level Effect
TrickArrow DebuffDamRes.png Disruption Arrow 41 (Summon Area of Effect) Foe -Defense, -Resistance
TrickArrow Hold.png Ice Arrow 41 (Ranged) Foe Hold, -Recharge, -Speed
Archery FlamingArrow.png Blazing Arrow 44 (Ranged) Foe Minor Damage(Lehtal), Moderate Damage over Time(Heat)
Archery ExplodingArrow.png Explosive Arrow 47 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockback


Special Note on Color Schemes (Note to Self)

  • Blaster = armor set's
  • Controller = blast set's
  • Defender = melee set's
  • Scrapper = special? blast set's?
  • Tanker = blast set's



Archetypes

Rikti


An idea for a Rikti-based epic archetype that would be available to both heroes and villains.


Archetype Information 

Originicon technology.png Origin: Technology

Rikti


Hit Points: Medium
Damage: Medium
Primary: Offense
Secondary: Defense

(Heroes) The Rikti are traditionally pacifists, calling upon the Lineage of War only in dire times. The Rikti Traditionalists seek an end to the war, to return to their once-peaceful ways and re-open communication and understanding between Earth and the Rikti Homeworld.

(Villains) The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them.


Power Information 

Rikti Style: Soldier Selection / Soldier Specialization
Unlike traditional roles, rikti are first outfitted with standard equipment, then soon after, choose their own career paths.

Rikti Equipment (Primary)
The New Rikti Sword, as some heroes have called it, is the first piece of equipment that Rikti soldiers get their hands on; it can fire small plasma shots, and has an energy-charged blade.

Power Level Effect
ArachnosSoldier Singleshot.png Plasma Shot 1 (Ranged) Foe Minor Damage(Energy), Knockdown, Disorient
ArachnosSoldier Bayonet.png Hack 1 (Melee) Foe High Damage(Lethal/Energy), Knockback, Disorient

Rikti Armor (Secondary)
The standard Rikti armor comes with a minor all-purpose metal outer-layer, and a protective buffer layer.

Power Level Effect
TrainingandGadgets WolfSpiderArmor.png Rikti Armor 1 (Auto) Self +Resistance(Smashing, Lethal), +Protection(Hold, Immobilize)
Teamwork CombatTrainingDefensive.png Rikti Training 2 (Auto) Self +Defense(Melee), +Resistance(Psionic), +Protection(Disorient, Sleep)
CrabSpiderTraining Serum.png Serum 4 Self Heal, +Max Hit Points
Willpower IndomitableWill.png Indomitable Will 10 (Toggle) Self +Protection(Confuse, Disorient, Fear, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
FortunataTeamwork MindLink.png Mind Link 16 (Point Blank Area of Effect) Ally/Self +Defense, +ToHit, +Perception

Rikti Power Pools
Starting at level 6 and up, rikti soldiers can start taking special rikti power pools, designed after the different rikti troop-types. There is a limit of four rikti power pools, like normal power pools (but not counting against?), though there is no need for requisite powers.

Communications Officer

Power Level Effect
Teleportation TeleportFoe.png Teleport Foe Device 8 (Ranged) Foe Teleport
GravityControl FoldSpace.png Fold Space 12 (Summoned Area of Effect) Team Teleport
FireTrap FireImps.png Transponder 18 Summon Rikti Portal
Thugs TargetedSummonMob.png Rikti Monkeys 26 (Ranged) Summon Rikti Monkey (x10)

Guardian

Power Level Effect
RadiationPoisoning RadiationEmission.png Radiation Emission 8 (Point Blank Area of Effect) Ally/Self Heal
ForceField DeflectionShield.png Protection Shield 12 (Ranged) Ally +Defense(All)
RadiationPoisoning AccelerateMetabolism.png Accelerate Metabolism 18 (Point Blank Area of Effect) Ally/Self +Damage, +Recharge, +Recovery, +Speed
Leadership Vengence.png Leadership 32 (Toggle)(Point Blank Area of Effect) Team +Defense, +Damage, +ToHit, +Perception, +Resistance(Placate, Taunt)

Headman

Power Level Effect
ArachnosSoldier Burst.png Plasma Burst 6 (Ranged) Foe Moderate Damage(Energy), Disorient
Gadgets TargetingDrone.png Aim 8 Self +Accuracy, +Damage
ArachnosSoldier HeavyBurst.png Plasma Volley 18 (Ranged Cone) Foe Moderate Damage(Energy), Knockback
AssaultWeapons SniperRifle.png Plasma Snipe 26 (Snipe) Foe Superior Damage(Energy), Disorient

Magus

Power Level Effect
FireBlast FireBall.png Fire Ball 6 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Heat), Minor Damage over Time(Heat)
IceFormation BlockOfIce.png Block of Ice 8 (Ranged) Foe Moderate Damage(Cold), Hold, -Recharge, -Speed
ElectricalBolt LightningBolt.png Lightning Bolt 18 (Ranged) Foe High Damage(Energy), -Endurance, -Recovery; Self +Endurance
EarthGrasp Stalagmites.png Stalagmites 26 (Ranged Area of Effect) Foe Minor Damage(Smashing), Disorient

Mentalist

Power Level Effect
PsychicBlast MentalBlast.png Mental Blast 6 (Ranged) Foe Moderate Damage(Psionic), -Recharge
MentalControl Hypnotize.png Mesmerize 8 (Ranged) Foe Moderate Damage(Psionic), Sleep
MentalControl MassHypnosis.png Mass Hypnosis 12 (Ranged Area of Effect) Foe Sleep
MentalControl Command.png Dominate 26 (Ranged) Foe Moderate Damage(Psionic), Hold

Priest

Power Level Effect
KineticBoost Transfusion.png Transfusion 6 (Ranged) Foe -Endurance; (Ranged Area of Effect) Ally/Self Heal
KineticBoost SiphonPower.png Siphon Power 8 (Ranged) Foe -Damage; (Point Blank Area of Effect) Ally/Self +Damage
MentalControl Freeze.png Total Domination 18 (Ranged Area of Effect) Foe Immobilize, Hold
Empathy RegenerationAura.png Regeneration Aura 26 (Point Blank Area of Effect) Ally/Self +Regeneration

Soldier

Power Level Effect
Sword Slice.png Slice 12 (Melee Cone) Foe Moderate Damage(Lethal/Energy), Knockback
BattleAxe Chop.png Eviscerate 18 (Melee) Foe High Damage(Lethal/Energy), Knockdown
Sword Disembowel.png Carve 26 (Melee) Foe Superior Damage(Lethal/Energy), Knockup
Sword HeadSplitter.png Swing 32 (Small Cone) Foe Extreme Damage(Lethal/Energy), Knockdown


Costume Customization 

Rikti Uniform
Like the Soldiers of Arachnos, Rikti are required to have a uniform for their first costume slot; however, their next four can be either human or rikti in nature - the human side would probably be a hologram or mind-trick of some sort, instead of a sudden change in species.

Costume Sets

Standard Costume Sets:

  • Soldier
  • Headman
  • Mentalist/Mesmerist
  • Chief Soldier

Unlockable Costume Sets:

  • Magus (any Rikti badge)
  • Priest (any Rikti badge)