User:Tidbit Jr./Powers: Difference between revisions

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imported>Tidbit Jr.
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*Samurai
*Samurai
*Wolfpack - 5th/Council Warwolves moreso than animals
*Wolfpack - 5th/Council Warwolves moreso than animals
===Knights===
You are as a medieval lord, commanding a group of knights with Spartan strength, guts, and might.
{{NPC Text|title=Power Tables
|text=[[Image:Valkyrie.jpg|thumb|right]]
'''Mastermind'''
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Archery_QuickArrow.png
|Power=Snap Shot
|Level=1
|Effect=(Ranged) Foe Minor Damage(Lethal)
|Border=1}}
{{Powers_LevelRow|Icon=Ninjas_CallGenin.png
|Power=
|Level=1
|Effect=Summon (x3)
|Border=1}}
{{Powers_LevelRow|Icon=Archery_MediumArrow.png
|Power=Blazing Arrow
|Level=2
|Effect=(Ranged) Foe Minor Damage(Lethal), Moderate Damage over Time(Heat)
|Border=1}}
{{Powers_LevelRow|Icon=Ninjas_TrainNinjas.png
|Power=Equip Knights
|Level=6
|Effect=(Ranged) Henchman Equip
|Border=1}}
{{Powers_LevelRow|Icon=Archery_ExplodingArrow.png
|Power=Explosive Arrow
|Level=8
|Effect=(Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockback
|Border=1}}
{{Powers_LevelRow|Icon=Ninjas_CallJounin.png
|Power=Summon Crusaders
|Level=12
|Effect=Summon Crusaders (x2)
|Border=1}}
{{Powers_LevelRow|Icon=
|Power=Chivalry
|Level=18
|Effect=
|Border=1}}
{{Powers_LevelRow|Icon=Ninjas_CallOni.png
|Power=
|Level=26
|Effect=Summon
|Border=1}}
{{Powers_LevelRow|Icon=Ninjas_UpgradeEquipment.png
|Power=
|Level=32
|Effect=(Ranged) Henchman Upgrade
|Border=1}}
{{Powers_Footer}}
{{clr}}
[[User:{{PAGENAME}}#Knights|Back to top.]]
}}
{{NPC Text|title=Henchmen Information
|text=
<b><font size="2">Tier 1</font></b>
[[Image:Champion_of_Battle_01.jpg|thumb|right|temp image]]
text
<br>'''Basic Powers'''
<br>'''Equip Powers'''
<br>'''Upgrade Powers'''
{{clr}}
<b><font size="2">[[Image:Ninjas_CallJounin.png|22px]] Crusaders</font></b>
[[Image:Champion_of_Battle_01.jpg|thumb|right|temp image]]
text
<br>'''Basic Powers'''
<br>'''Equip Powers'''
<br>'''Upgrade Powers'''
{{clr}}
<b><font size="2">Tier 3</font></b>
[[Image:Champion_of_Battle_01.jpg|thumb|right|temp image]]
text
<br>'''Basic Powers'''
<br>'''Equip Powers'''
<br>'''Upgrade Powers'''
}}
{{NPC Text|title=Power Information
|text=
<b><font size="2">[[Image:Archery_MediumArrow.png|22px]] Blazing Arrow</font></b>
<br>You fire a blazing arrow at your foe, dealing some lethal damage and causing him to catch on fire and burn. Slightly less accurate than other attacks. Damage: High (Damage over Time), Recharge: Moderate
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor - Lethal}}
{{PowerBlock_Blank|Moderate - Heat}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_End}}
<b><font size="2">[[Image:Archery_ExplodingArrow.png|22px]] Explosive Arrow</font></b>
<br>You fire a grenade-tipped arrow at long range.  This explosion affects all within the blast radius, and can knock them back. Damage: Moderate, Recharge: Slow
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor - Smashing}}
{{PowerBlock_Blank|Minor - Lethal}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Knockback}}}}
{{PowerBlock Blank|{{Set Targeted AoE Damage}}}}
{{PowerBlock_End}}
<b><font size="2">[[Image:Archery_QuickArrow.png]] Snap Shot</font></b>
<br>A quick attack that fires an arrow at your foe after only minimal aiming.  Fast, but little damage. Damage: Minor, Recharge: Very Fast
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor - Lethal}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_End}}
}}
{{NPC Text|title=Weapon Customization
|text=
'''Standard Weapons:'''
* Legacy Composite Bow
* Composite Bow
* Longbow
* Arcane Wooden Bow
* Compound Bow /w laser sight
* Compound Bow
* Mongolian Bow
'''Unlockable Weapons:'''
* Rularuu's Gaze
* Talsorian Bow
<gallery>
Image:Legacy-comp-bow.jpg|Legacy Composite Bow
Image:Comp-bow-tintable.jpg|Composite Bow
Image:Longbow-tintable.jpg|Longbow
Image:Arcanewoodenbow.jpg |Arcane Wooden Bow
Image:Compoundbow.jpg |Compound Bow /w laser sight
Image:Mongolian.JPG|Mongolian Bow
Image:Compoundnolaser.JPG|Compound Bow
Image:Rularuus_Gaze.jpg|Rularuu's Gaze
Image:Talsorian bow.jpg|Talsorian Bow
</gallery>
}}


{{clr}}
{{clr}}

Revision as of 15:30, 23 November 2008

Mileerolje ParagonWiki.PNG Back to Tidbit Jr.'s userpage.
Mileerolje ParagonWiki.PNG To my NPCs page.

This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.


Notes

  • Armor-set powers' debuff resistances should be considered there all the time. It'd just take up room to put them there since they would be anyway.
  • Knockback and Knockdown are seperated for clarity, but work the same as always where knockdown is just low-magnitude knockback.
  • Mez resistance and mez protection are seperated for clarity. Remember: mez resistance lowers duration, protection actually stops the effects from happening.

Random Powers

Power Level as Primary Level as Secondary Effect
PowerBlast NovaBlast.png Absolute Zero 32 38 (PBAoE) Foe Extreme Damage(Cold), Hold, -Recharge, -Speed; Self -Endurance, -Recovery
PowerBlast NovaBlast.png Seismic Blast 32 38 (PBAoE) Foe Extreme Damage(Smashing), Knockback, -Damage; Self -Endurance, -Recovery


Kheldians 

Inherent

Power Level Effect
LuminousAura WhiteDwarfStrike.png Star Punch (Peacebringer) 1 (Melee) Foe Moderate Damage(Smashing/Negative), Knockdown
UmbralAura BlackDwarfStrike.png Star Punch (Warshade) 1 (Melee) Foe Moderate Damage(Smashing/Negative), -Recharge

Luminous Aura

Power Level Effect
LuminousAura LightofReason.png Light of Reason 16 (Toggle) Self +Protection(Confuse, Disorient, Hold, Immobilize, Sleep), +Resistance(Taunt), +Perception

Umbral Aura

Power Level Effect
UmbralAura VeiltheMind.png Veil the Mind 16 (Toggle) Self +Protection(Disorient, Fear, Hold, Immobilize, Sleep), +Resistance(Placate), +Defense(Psionic)




Blast Sets

Archetypeicon blaster.png Archetypeicon defender.png V archetypeicon corruptor.png

  • Pulse Rifle
  • Water Blast



Dual Pistols

You can dual wield pistols with extreme precision and skill, and are equipped with several different munition types.


Power Table 

Blaster / Corruptor / Defender

Power Level as Primary Level as Secondary Effect
Thugs TargetedRangedMinorDmg.png Single Shot 1 1 (Ranged) Foe Minor Damage(Lethal)
ArachnosSoldier Burst.png Dual Wield 1 2 (Ranged) Foe Moderate Damage(Lethal), Knockdown
Thugs ConeRangedModerateDmg.png Empty Clips 2 4 (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown
AssaultWeapons TranquilizerDart.png Narcotic Round 6 10 (Ranged) Foe Minor Damage(Lethal/Toxic), Sleep, -Damage
CrabSpider Aim.png Aim 8 16 Self +Accuracy, +Damage
Thugs TargetedRangedHeavyDmg.png Incendiary Round 12 20 (Ranged) Foe Moderate Damage(Lethal), Moderate Damage over Time(Heat)
BaneSpiderTraining WebCocoon.png Liquid Nitrogen Round 18 28 (Ranged) Foe Minor Damage(Lethal/Cold), Hold, -Damage, -Recharge, -Speed
ArachnosSoldier FragGrenade.png Explosive Round 26 35 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockdown
ArachnosSoldier VenomGrenade.png Ricochet 32 38 (Ranged Area of Effect) Foe Superior Damage over Time(Lethal), Knockdown, -Defense


Power Information 

CrabSpider Aim.png Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage. Recharge: Slow

Enhancements TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff

ArachnosSoldier Burst.png Dual Wield
You fire both pistols at once at the same target. This is slower than a single shot, but deals more damage, and the target may be knocked down by the force of the impact. Damage: Moderate, Recharge: Moderate

Damage Moderate - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Ranged Damage.png Ranged Damage

Thugs ConeRangedModerateDmg.png Empty Clips
You empty the clips of both your pistols in a wide arc in front of you. This attack can hit multiple foes in the area, and has a small chance of knocking them down. Damage: Moderate, Recharge: Slow

Damage Moderate - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Damage.png Targeted AoE Damage

ArachnosSoldier FragGrenade.png Explosive Round
Explosive-tip rounds can be fired at a group of foes, damaging them and possibly knocking them down. Damage: Moderate, Recharge: Slow

Damage Moderate - Smashing
Moderate - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Damage.png Targeted AoE Damage

Thugs TargetedRangedHeavyDmg.png Incendiary Rounds
Fires an ignition round that, upon contact, will ignite the targeted foe. Damage: Moderate, Recharge: Moderate

Damage Moderate - Lethal
Moderate - Heat (Damage over Time)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Ranged Damage.png Ranged Damage

BaneSpiderTraining WebCocoon.png Liquid Nitrogen Round
Fires a liquid nitrogen round at a foe. Upon impact, the foe will take minor damage, and then likely be frozen solid. Even if the foe is not frozen, their attack rate, damage, and speed will be moderately reduced. Damage: Minor, Recharge: Slow

Damage Minor - Lethal
Minor - Cold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Hold Duration.png Holds
IO Ranged Damage.png Ranged Damage

AssaultWeapons TranquilizerDart.png Narcotic Round
Fires a tranquilizer dart loaded with poison at a targeted foe. The dart will not only cause the foe some minor toxic damage, but put him to sleep as well. Even if the foe resists the sleep, he will have severely debuffed damage. Damage: Minor, Recharge: Slow

Damage Minor - Lethal
Minor - Toxic
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Sleep Duration.png Enhance Sleep Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Sleep Duration.png Sleep
IO Ranged Damage.png Ranged Damage

ArachnosSoldier VenomGrenade.png Ricochet
You fire a specialized round at a targeted foe. Upon impact, the bullet continues to deflect off nearby objects, harming other foes in the area as well. Like other sniper-type powers, this power is interruptable, however can still be used in most combat situations succesfully. Damage: Superior, Recharge: Long

Damage Superior - Lethal (Damage over Time)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Knockback Distance.png Knockback
IO Damage.png Targeted AoE Damage

Thugs TargetedRangedMinorDmg.png Single Shot
You quickly fire a round from one of your pistols. This does minor damage, but can be done very often without exhausting you. Damage: Minor, Recharge: Very Fast

Damage Minor - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Ranged Damage.png Ranged Damage


Weapon Customization 

Standard Weapons:

  • Legacy Semi-Auto
  • Semi-Auto (Color tintable)
  • Revolver
  • Magnum Revolver
  • Revolver w/Laser Sight (Color tintable laser)
  • Match Compensator (Color tintable laser)
  • Flintlock
  • Mini-Uzi

Unlockable Weapons:

  • Arachnos Pistol
  • Crey CBX-9 Cryo Pistol
  • Malta Tactical Sidearm
  • Rikti Pistol




Control Sets

Archetypeicon controller.png V archetypeicon dominator.png

  • Electricity Control
  • Gadget Control

Dark Control

Focus the dark power of the netherworld to control your foes.

Power Table 

Controller / Dominator

Power Level Effect
ShadowFighting MidnightGrasp.png Shackle 1 (Ranged) Foe Minor Damage over Time(Smashing), Immobilize, -Jump
DarkMiasma PetrifyingGaze.png Petrify 1 (Ranged) Foe Moderate Damage(Negative), Hold, -Accuracy
Arachnos Patron RangedAoEImmobilize.png Tenebrous Tentacles 2 (Targeted Area of Effect) Foe Moderate Damage over Time(Smashing), Immobilize, -Fly, -Jump
MentalControl MindControl.png Dark Possession 6 (Ranged) Foe Confuse, +Damage
DarkCast DarkPit.png Dark Pit 8 (Targeted Area of Effect) Foe Disorient
DarkMiasma ChillOfTheNight.png Chilld of the Night 12 (Toggle)(Point Blank Area of Effect) Foe -Accuracy
MentalControl Freeze.png Dark Domination 18 (Targeted Area of Effect) Foe Hold, -Accuracy
DarkMiasma FearsomeAura.png Nightmare 26 (Ranged Cone) Foe Moderate Damage(Psionic), Fear, -Accuracy
DarkMiasma DarkServant.png Shadow Puppet 32 Summon Pet(Shadow Puppet)


Power Information 

DarkMiasma ChillOfTheNight.png Chill of the Night
While active, chill of the night brings forth a fine mist of negative energy which will seep out and obscure the vision of all nearby foes, reducing their accuracy. Recharge: Moderate

Enhancements TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO To Hit DeBuff.png ToHit Debuff

MentalControl Freeze.png Dark Domination
Sends a surge of negative energy at a group of foes, holding them in place. This is a weaker surge than petrify, and thus deals no harm to the foes, however even if a foe resists petrification, their movements will be hindered, reducing their overall accuracy. Recharge: Very Long

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Hold Duration.png Holds
IO To Hit DeBuff.png ToHit Debuff

DarkCast DarkPit.png Dark Pit
Envelops a group of foes in a pit of negative energy which, while dealing no direct harm, disorients all foes for a good while. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Disorient Duration.png Stuns

MentalControl MindControl.png Dark Possession
Fills a foe with dark power in an attempt to possess them. Possessed foes will have a reversed perception of ally and enemy, fighting their friends to defend you and your allies. The affected foe will also have a dark empowerment boosting their strength. This is risky because foes that resist the confusion will still gain a boost to their strength, so use with caution. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Confusion Duration.png Enhance Confusion Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Confusion Duration.png Confuse

DarkMiasma FearsomeAura.png Nightmare
Nightmare sends a powerful other-worldly chill through all foes in front of you, frightening them so much it harms their minds; their trembling will leave them less accurate when attacking, if they can at all. Damage: Moderate, Recharge: Slow

Damage Moderate - Psionic
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Fear Duration.png Enhance Fear Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Fear Duration.png Fear
IO Damage.png Targeted AoE Damage
IO To Hit DeBuff.png ToHit Debuff

DarkMiasma PetrifyingGaze.png Petrify
Petrify sends a surge of negative energy at the targeted foe, dealing moderate damage and holding them in place. Even if a foe resists the petrification, their movements will be hindered, reducing their overall accuracy. Damage: Moderate, Recharge: Moderate

Damage Moderate - Negative
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Hold Duration.png Holds
IO Ranged Damage.png Ranged Damage
IO To Hit DeBuff.png ToHit Debuff

ShadowFighting MidnightGrasp.png Shackle
Creates shackles of negative energy which wrap themselves around a single foe's legs. The shackles will continue to tighten, causing some minor harm to the foe, while also immobilizing them. Those that resist the shackles will still be unable to jump. Damage: Minor (Damage over Time), Recharge: Moderate

Damage Moderate - Smashing
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Immobilization Duration.png Immobilize
IO Ranged Damage.png Ranged Damage
IO To Hit DeBuff.png ToHit Debuff

DarkMiasma DarkServant.png Shadow Puppet

Shadow Puppet

A shadow puppet can be created from negative energy. The shadow puppet is extremely loyal to its creator, defending it at all costs; unfortunately its primitive mind can only distinguish friend from foe, and it will attack the latter on sight. Recharge: Very Long

Powers DarkArmor SelfBuffDefense.png Shadow Dweller


DarkCast DarkBlast.png Dark Blast
ShadowFighting ShadowPunch.png Shadow Punch
ShadowFighting Smite.png Smite
DarkArmor TouchOfDeath.png Death Shroud

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Pet Damage.png Pet Damage
IO To Hit DeBuff.png ToHit Debuff

Arachnos Patron RangedAoEImmobilize.png Tenebrous Tentacles
Creates a cone-shaped rift to the netherworld that allows its native creatures to slip their dark tentacles into our world. These creatures will snare all foes directly in front of you, immobilizing them and bringing them down from the air while the tentacles drain their life. Damage: Moderate (Damage over Time), Recharge: Slow

Damage Moderate - Smashing
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Immobilization Duration.png Immobilize
IO Damage.png Targeted AoE Damage
IO To Hit DeBuff.png ToHit Debuff




Pet Sets

V archetypeicon mastermind.png

  • Demonology - Circle Behemoth as top tier?
  • Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
  • Police (hero only? Thugs antihesis?)
  • Pirates
  • Samurai
  • Wolfpack - 5th/Council Warwolves moreso than animals

Knights

You are as a medieval lord, commanding a group of knights with Spartan strength, guts, and might.


Power Tables 
Valkyrie.jpg

Mastermind

Power Level Effect
Archery QuickArrow.png Snap Shot 1 (Ranged) Foe Minor Damage(Lethal)
Ninjas CallGenin.png [[#|]] 1 Summon (x3)
Archery MediumArrow.png Blazing Arrow 2 (Ranged) Foe Minor Damage(Lethal), Moderate Damage over Time(Heat)
Ninjas TrainNinjas.png Equip Knights 6 (Ranged) Henchman Equip
Archery ExplodingArrow.png Explosive Arrow 8 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockback
Ninjas CallJounin.png Summon Crusaders 12 Summon Crusaders (x2)
[[Image:|22px]] Chivalry 18
Ninjas CallOni.png [[#|]] 26 Summon
Ninjas UpgradeEquipment.png [[#|]] 32 (Ranged) Henchman Upgrade


Back to top.


Henchmen Information 

Tier 1

temp image

text
Basic Powers
Equip Powers
Upgrade Powers


Ninjas CallJounin.png Crusaders

temp image

text
Basic Powers
Equip Powers
Upgrade Powers


Tier 3

temp image

text
Basic Powers
Equip Powers
Upgrade Powers


Power Information 

Archery MediumArrow.png Blazing Arrow
You fire a blazing arrow at your foe, dealing some lethal damage and causing him to catch on fire and burn. Slightly less accurate than other attacks. Damage: High (Damage over Time), Recharge: Moderate

Damage Minor - Lethal
Moderate - Heat
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Ranged Damage.png Ranged Damage

Archery ExplodingArrow.png Explosive Arrow
You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back. Damage: Moderate, Recharge: Slow

Damage Minor - Smashing
Minor - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Knockback Distance.png Knockback
IO Damage.png Targeted AoE Damage

Archery QuickArrow.png Snap Shot
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. Damage: Minor, Recharge: Very Fast

Damage Minor - Lethal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Ranged Damage.png Ranged Damage


Weapon Customization 

Standard Weapons:

  • Legacy Composite Bow
  • Composite Bow
  • Longbow
  • Arcane Wooden Bow
  • Compound Bow /w laser sight
  • Compound Bow
  • Mongolian Bow

Unlockable Weapons:

  • Rularuu's Gaze
  • Talsorian Bow




Support Sets

Archetypeicon controller.png Archetypeicon defender.png V archetypeicon mastermind.png V archetypeicon corruptor.png

  • Earth Domination (Earthly Aura wasn't too appealing)
  • Electrical Aura (Magnetic Aura?)
  • Energy Field (it'll be different from Force Field, I swear! :P )
  • Teamwork (requires the Arachnos Widow to rename its set)



Earth Domination

You have the ability to manipulate earthly elements such as stone and minerals.


Power Table 

Controller / Corruptor / Defender / Mastermind

Power Level as Primary Level as Secondary Effect
ForceField ForceBolt.png Earth Push 1 1 (Ranged) Foe Knockdown(Chance), -Defense
ThermalRadiation FireShield.png Rock Shield 1 2 (Ranged) Ally +Defense(Smashing, Lethal, Melee)
ThermalRadiation PlasmaShield.png Crystal Shield 2 4 (Ranged) Ally +Defense(Energy, Negative, Ranged, Area of Effect), +Resistance(Endurance Drain)
IceFormation Shiver.png Lead Weights 6 10 (Ranged Cone) Foe -Fly, -Jump, -Recharge, -Speed
ColdDomination Frostwork.png Mineral Boost 8 16 (Ranged) Ally +Max Hit Points, +Resistance(Toxic)
StoneArmor Rooted.png Mineral Dispersion 12 20 (Toggle)(Point Blank Area of Effect) Ally/Self +Defense(All but Psionic), +Protection(Disorient, Hold, Immobilize)
StormSummoning Hurricane.png Sandstorm 18 28 (Toggle)(Point Blank Area of Effect) Foe -Accuracy, -Defense
ThermalRadiation Forge.png Power of the Earth 26 35 (Ranged) Ally +Damage, +Protection(Disorient, Hold, Immobilize, Knockback, Sleep)
ForceField ForceBubble.png Rock Wall 32 38 Summon Rock Wall


Power Information 

ThermalRadiation PlasmaShield.png Crystal Shield You encrust an ally with a layer of crystal. Different types of gemstone will deflect different properties, protecting the ally from energy and negative energy attacks, as well as deflecting endurance-draining effects. This layer of stone is not thick or heavy enough to hinder your allies, either, though it also cannot be improved through multiple castings on the same target. It can, however, be improved by others who shield the same target. Recharge: Very Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

ForceField ForceBolt.png Earth Push
You thrust your fist upon the ground, sending stone erupting from the floor beneath a selected foe. The foe may be knocked down, and the resulting stalagmite will temporarily reduce the foe's defense as he tries to regain his footing. Recharge: Moderate

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Knockback Distance.png Knockback

IceFormation Shiver.png Lead Weights
Creates a layer of lead and granite on the bodies of all foes in a cone range in front of you. This layer will hinder foes' movements and cause them to gain too much weight to fly or jump, and will continue to slow their attack rate for a short while. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Slow powers.png Enhance Slow
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Slow.png Slow Movement

ColdDomination Frostwork.png Mineral Boost
You can strengthen a single ally's body with tough minerals for a short time. During this period, the ally will gain an increase to their max hit points as well as a resistance to toxins. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Resist Damage.png Resist Damage

StoneArmor Rooted.png Mineral Dispersion
You can create a large field of floating minerals. These minerals will deflect both physical and non-physical attacks, protecting all allies within from everything but psionic assaults. This field will also disperse disorient, hold, and immobilize effects. Recharge: Slow

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

ThermalRadiation Forge.png Power of the Earth
Imbues a single ally with the power of the spirit of earth itself. This power will greatly increase the ally's damage potential and slightly increase their accuracy, as well as protect them from disorient, hold, immobilize, knockback, and sleep effects. When this power wears off, however, the ally will be drained of a small portion of endurance from partial exhaustion. Recharge: Long

Enhancements TO Training Range.png Enhance Range
TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff

ThermalRadiation FireShield.png Rock Shield
Casts a small rock shield onto a nearby ally which will deflect physical attacks, effectively protecting them from smashing, lethal, and melee attacks as they are deflected by the stone. This layer of rock is not thick or heavy enough to hinder your allies, either, though it also cannot be improved through multiple castings on the same target. It can, however, be improved by others who shield the same target. Recharge: Very Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

ForceField ForceBubble.png Rock Wall
You bring forth a large wall of rock to protect yourself and all allies nearby. This rock wall cannot move, and is inanimate, but foes will need to tear the wall down before they can reach you. Use this power with caution in enclosed spaces. Recharge: Very Long

Powers Temporary PVP BuffDefense.png Resistance: The rock wall is completely immune to mez effects, including knockback.
Manipulation Provoke.png Rock Wall Taunt: Enemies have to tear down the wall to get to you and your allies. If not, they're just as stupid!
Enhancements TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Disorient Duration.png Stuns
IO Damage.png Targeted AoE Damage

StormSummoning Hurricane.png Sandstorm
While active, you are surrounded by a constant sandstorm. Any foes that stray too close will have severely reduced accuracy and defense as the storm cuts off visibility. Recharge: Slow

Enhancements TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO To Hit DeBuff.png ToHit Debuff




Melee Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Blade
  • Gravity Melee
  • Illusory Melee
  • Poison Melee
  • Polearm
  • Psionic Melee
  • Scythe
  • Staff

Radiation Melee

Power Tables 
Shivan Shivan.jpg

Scrapper

Power Level Effect
LuminousBlast RadiantStrike.png Contaminated Strike 1 (Melee) Foe Minor Damage(Smashing/Energy), -Defense
LuminousAura WhiteDwarfStrike.png [[#|]] 1
LuminousAura WhiteDwarfSmite.png Radioactive Smash 2 (Melee) Foe High Damage(Smashing/Energy), Knockdown, -Defense
LuminousBlast BuildUp.png Build Up 6 Self +Damage, +Accuracy
RadiationBurst Irradiate.png Irradiate 8 (Point Blank Area of Effect) Foe Moderate Damage over Time(Energy), -Defense
IcyOnslaught Taunt.png Confront 12 (Ranged) Foe Taunt
[[Image:|22px]] [[#|]] 18
[[Image:|22px]] [[#|]] 26
[[Image:|22px]] [[#|]] 32

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Power Information 

LuminousBlast BuildUp.png Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. Recharge: Long

Enhancements TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff

IcyOnslaught Taunt.png Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head. Recharge: Fast

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Taunt Duration.png Taunt

LuminousBlast RadiantStrike.png Contaminated Strike
Damage: Minor, Recharge: Fast

Damage Minor - Smashing
Minor - Energy
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Melee Damage.png Melee Damage

RadiationBurst Irradiate.png Irradiate
You can emit lethal amounts of radiation in all directions, damaging all nearby foes for a short time. Like other radiation attacks, this power can bypass some of a target's defenses. Irradiate severely reduces the target's defense. Irradiate has an inherent accuracy bonus. Damage: Moderate (Damage over Time), Recharge: Slow

Damage Moderate - Energy (over Time)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO PBAoE Damage.png PBAoE Damage

LuminousAura WhiteDwarfSmite.png Radioactive Smash
Damage: High, Recharge: Slow

Damage Moderate - Smashing
Moderate - Energy
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense DeBuff.png Defense Debuff
IO Knockback Distance.png Knockback
IO Melee Damage.png Melee Damage


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Defense Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Aura (see Kinetic Aura for reason for change)
  • Force Armor
  • Kinetic Aura (Energy Aura change)
  • Radiatioactive Aura
  • Sonic Armor
  • Storm Aura

Psionic Aura

You have a psychic aura. Whether this is because of a third eye, extrasensory, or a connection to the spirit world, you have the ability to protect yourself with your own mind.


Power Tables 

Brute / Scrapper / Tanker

Aurora Borealis.jpg
Power Level as Primary Level as Secondary Effect
Teamwork Foresight.png Foresight 1 1 (Auto) Self +Defense(All), +Protection(Confuse, Disorient, Fear, Hold, Immobilize, Sleep), +Resistance(Psionic); (Low HP) Self +Resistance(All)
Teamwork Foresight.png Mind Over Body 1 2 (Toggle) Self +Resistance(Smashing, Lethal, Psionic)
[[Image:|22px]] [[#|]] 2 4
Teamwork IndomitableWill.png Indomitable Will 6 10 (Toggle) Self +Protection(Confuse, Disorient, Fear, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
[[Image:|22px]] [[#|]] 8 16
WidowTeamwork MindLink.png Mind Link 12 20 (Point Blank Area of Effect) Team +Defense(All)
UmbralAura StygianCircle.png Drain Psyche 18 28 (Point Blank Area of Effect) Foe -Regeneration, -Recovery; (Per Foe) Self +Regeneration, +Recovery
FortunataTeamwork AuraOfConfusion.png Aura of Confusion 26 35 (Point Blank Area of Effect) Foe Confuse
WidowTeamwork Elude.png Force of Nature 32 38 Self +Resistance(All but Psionic), +Protection(Disorient, Hold, Immobilize, Sleep), +Recovery
(Delayed) Self -Health, -Endurance, -Recovery



Power Information 

FortunataTeamwork AuraOfConfusion.png Aura of Confusion
You can cause mass confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all heroes. If you confuse villains before they noticed you, your presence will continue to go unnoticed. You will not receive any experience points for foes defeated by confused enemies. Recharge: Very Long

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Confusion Duration.png Enhance Confusion Duration
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO Confusion Duration.png Confuse

UmbralAura StygianCircle.png Drain Psyche
You Drain the Psyche of you nearby foes, thus weakening their hit point regeneration and endurance recovery and boosting your own. Recharge: Long

Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Healing-Absorb.png Healing/Absorb

WidowTeamwork Elude.png Force of Nature
When you activate this power, you not only become extremely resistant to most damage but also to most disorient, immobilization, hold, knockback and sleep effects. Endurance recovery is also increased. Force of nature costs very little endurance to activate, but when it wears off you are left exhausted, and drained of almost all health and endurance. Recharge: Very Long

Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Resist Damage.png Resist Damage

Teamwork Foresight.png Foresight
Those who possess foresight are resistant to psionic damage, as well as sleep, hold, immobilization, disorient, confuse and fear effects. Their precognition becomes clearer in times of duress, providing resistance to all damage types based on their current health, as well. They also have improved defense, due to being able to see attacks slightly before they actually occur.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage

Teamwork IndomitableWill.png Indomitable Will
When you toggle on this power, it grants protection from sleep, disorient, fear, confusions, repel, knockback and hold effects. Indomitable will also grant a moderate defense to psionic based attacks. Recharge: Moderate

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Defense Buff.png Defense

FortunataTeamwork MindLink.png Mind Link
Your mind link power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your teams chances to hit foes, your defensive abilities and dramatically reduces psionic damage. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage
IO To Hit Buff.png To Hit Buff

Teamwork Foresight.png Mind Over Body
When you toggle on this power, you empower your mind over your body to become highly resistant to smashing, lethal, and psionic damage. Recharge: Fast

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage




Radioactive Aura

Power Tables 

Brute / Scrapper / Tanker (temp paste, so I don't have to copy the darned splittable thing)

Power Level as Primary Level as Secondary Effect
IceArmor Icicles.png Radiation Cloud 1 1 (Toggle)(Point Blank Area of Effect) Foe Minor Damage over Time(Energy)
EnergyAura KineticShield.png Radiation Shield 1 2 (Toggle) Self +Resistance(Smashing, Lethal, Energy, Toxic)
LuminousAura ReformEssence.png Chemoradiation 2 4 Self Heal, +Resistance(Toxic)
EnergyAura Entropy.png [[#|]] 6 10 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Sleep), +Resistance(Energy)
[[Image:|22px]] [[#|]] 8 16
SuperReflexes Quickness.png Accelerated Metabolism 12 20 (Auto) Self +Resistance(Toxic, Sleep), +Recharge, +Speed
EnergyAura Protection.png Fallout Shield 18 28 (Toggle) Self +Resistance(Heat, Cold, Energy, Negative, Toxic), +Resistance(Endurance Drain)
LuminousAura RestoreEssence.png Self Mutation 26 35 Self Ressurect, +Protection(XP Debt), +Damage, +Accuracy, +Recharge;
(Delayed) Self -Damage, -Accuracy, -Recharge
EnergyAura Overload.png Overcharge 32 38 Self +Defense(All), +Max Hit Points, +Recovery;
(Delayed) Self -Health, -Endurance





Street Defense

You are both tough and self-trained at combat. Though you do not have any real invulnerabilities, armors, or super reflexes, your combination of defenses can be just as good as all of those.


Power Tables 

Brute / Scrapper / Tanker

Back Alley Brawler.jpg
Power Level as Primary Level as Secondary Effect
EnergyAura KineticShield.png Rugged 1 1 (Auto) Self +Resistance(All but Psionic)
EnergyAura KineticShield.png Focused Fighting 1 2 (Toggle) Self +Defense(Smashing, Lethal, Melee)
LuminousAura EssenceBoost.png Dull Pain 2 4 Self Heal, +Max Hit Points, +Resistance(Toxic)
EnergyAura Entropy.png [[#|]] 6 10 (Toggle) Self +Protection(Disorient, Fear, Hold, Immobilize, Sleep)
[[Image:|22px]] [[#|]]
[[Image:|22px]] [[#|]]
[[Image:|22px]] [[#|]]
LuminousAura RestoreEssence.png Stand and Fight 26 35 Self Ressurect, +Protection(XP Debt)
EnergyAura Overload.png Last Stand 32 38 Self +Resistance(All), +Protection(Disorient, Hold, Immobilize, Sleep), +Damage; (Delayed) Self -Endurance



Power Information 

EnergyAura Entropy.png ???
Recharge: Moderate

Enhancements TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories None

LuminousAura EssenceBoost.png Dull Pain
By ignoring your wounds you can dull your pain, effectively healing you and allowing you to absorb a greater amount of damage than usual. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Resist Damage.png Resist Damage

EnergyAura KineticShield.png Focused Fighting
While active, you increase your focus in combat. This grants you a defense bonus to physical and melee attacks, as you dodge better during fights, and will also boost your perception, better seeing stealthy foes. Recharge: Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

EnergyAura Overload.png Last Stand
You take your last stand in a time of desperation. While active, you will have increased resistance to all types of damage, including psionic, as you ignore the pain, and your damage will also be increased as you fight to the end. When this power wears off, you will be drained of a heavy amount of endurance, and your wounds will cause your resistance to all damage types to drop for a short time. Recharge: Very Long

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage

LuminousAura RestoreEssence.png Stand and Fight
Even if you've been knocked down, you can stand back up and continue to fight. You will still be weak, but anything is worth a try, and you will be protected from experience debt for a short time. Recharge: Very Long

Enhancements TO Training Heal.png Enhance Heal
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Endurance Modification.png Endurance Modification
IO Healing-Absorb.png Healing/Absorb

EnergyAura KineticShield.png Rugged
You are naturally tough and resistant to most forms of damage. This power is always on and costs no endurance.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage




Tech Armor

You have a high-tech suit of power armor. This armor can be upgraded with new features and reinforced with better materials as you progress.


Power Tables 

Archetypeicon scrapper.png Scrapper

Power Level Effect
Gears KevlarBodyArmor.png Kevlar Body Armor 1 (Auto) Self +Resistance(Smashing, Lethal)
Gears PowerShield.png Power Shield 2 (Toggle) Self +Defense(Smashing, Lethal, Energy, Negative), +Resistance(Endurance Drain)
Gears Meds.png Nanites 4 Self Heal, +Resistance(Toxic)
Gears EnviroShield.png Environmental Shield 10 (Auto) Self +Resistance(Heat, Cold, Energy, Negative), +Resistance(Slow)
Gears DeltaWaveScrambler.png Delta Wave Scrambler 16 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
Gears CloakingDevice.png Cloaking Device 20 (Toggle) Self +Stealth, +Defense(All)
Gears SmokeGrenade.png Smoke Grenade 28 (Ranged Area of Effect) Foe -Accuracy, -Perception
Gears TacticalGoggles.png Tactical Goggles 35 (Toggle) Self +Accuracy, +Damage, +Perception
Gears ChameleonSuit.png Overload 38 Self +Defense(All), +Recovery; (Delayed) Self Moderate Damage(Special), -Endurance, -Recovery

V archetypeicon brute.png Brute / Archetypeicon tanker.png Tanker

Power Level as Primary Level as Secondary Effect
Gears KevlarBodyArmor.png Kevlar Body Armor 1 1 (Auto) Self +Resistance(Smashing, Lethal)
Gears PowerShield.png Power Shield 1 2 (Toggle) Self +Defense(Smashing, Lethal, Energy, Negative), +Resistance(Endurance Drain)
Gears Meds.png Nanites 2 4 Self Heal, +Resistance(Toxic)
Gears EnviroShield.png Environmental Shield 6 10 (Auto) Self +Resistance(Heat, Cold, Energy, Negative), +Resistance(Slow)
Gears DeltaWaveScrambler.png Delta Wave Scrambler 8 16 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
Gears CloakingDevice.png Cloaking Device 12 20 (Toggle) Self +Stealth, +Defense(All)
Gears SmokeGrenade.png Smoke Grenade 18 28 (Ranged Area of Effect) Foe -Accuracy, -Perception
Gears TacticalGoggles.png Tactical Goggles 26 35 (Toggle) Self +Accuracy, +Damage, +Perception; (Point Blank Area of Effect) Foe Taunt
Gears ChameleonSuit.png Heavy Suit 32 38 (Toggle) Self +Defense(All but Psionic), +Resistance(All but Psionic), -Fly, -Speed

V archetypeicon stalker.png Stalker

Power Level Effect
Gears CloakingDevice.png Hide 1 (Toggle) Self +Stealth, +Defense(All)
Gears KevlarBodyArmor.png Kevlar Body Armor 2 (Auto) Self +Resistance(Smashing, Lethal)
Gears Meds.png Nanites 4 Self Heal, +Resistance(Toxic)
Gears PowerShield.png Power Shield 10 (Toggle) Self +Defense(Smashing, Lethal, Energy, Negative), +Resistance(Endurance Drain)
Gears DeltaWaveScrambler.png Delta Wave Scrambler 16 (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionic)
Gears EnviroShield.png Environmental Shield 20 (Auto) Self +Resistance(Heat, Cold, Energy, Negative), +Resistance(Slow)
Gears SmokeGrenade.png Smoke Grenade 28 (Ranged Area of Effect) Foe -Accuracy, -Perception
Gears TacticalGoggles.png Tactical Goggles 35 (Toggle) Self +Accuracy, +Damage, +Perception
Gears ChameleonSuit.png Overload 38 Self +Defense(All), +Recovery; (Delayed) Self Moderate Damage(Special), -Endurance, -Recovery


Power Information 

Gears CloakingDevice.png Cloaking Device
Encorporating an LCD cloaking device allows you to become partially invisible. While cloaked, you can only be seen at very close range. If you attack while cloaked, you will be discovered; but even when discovered, you are hard to see and will retain some of your defense bonus to all attacks. Recharge: Moderate

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

Gears DeltaWaveScrambler.png Delta Wave Scrambler Adding a delta wave scrambler to your tech armor allows for the projection of an entropy field. This field will disrupt mesmerizing effects such as disorientations, holds, immobilizes, and sleeps, and the device itself weighs just enough to protect you from knockback powers. This field also deflects psychic signals. Recharge: Moderate

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

Gears EnviroShield.png Environmental Shield
A second simple body armor that can be applied is the environmental shield. Made of adaptable and durable material, the armor will moderately protect you from temperature and energy attacks, and makes you more resistant to slow effects. This shield, as with the kevlar body armor, uses no power and is always on.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Gears ChameleonSuit.png Heavy Suit
You can upgrade your tech armor to include a heavy suit feature. While active, the armor applies its most powerful and fortified plating, deflecting most attacks and slightly buffering anything that breaks through. This heavy suit program comes with a protection protocol, making it unable to be used at the same time as any of the other armor programs except the delta wave scrambler. The plating itself is also, when in use, too heavy to fly with, and slightly limits your movement. Recharge: Slow

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage

Gears KevlarBodyArmor.png Kevlar Body Armor
The first thing that can be applied to the tech armor is the kevlar body armor. This simplistic, thick shielding can cover your body, effectively increasing your resistance to smashing and lethal attacks without using any power.

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Gears Meds.png Nanites
You can store a swarm of nanites in your armor, which you can activate at any time to perform a quick repair to your armor. The nanites will repair most of the damage the armor has absorbed, and will also heal any harm done to your body, temporarily boosting your resistance to toxic damage. Recharge: Slow

Enhancements TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb

Gears ChameleonSuit.png Overdrive
You can upgrade your tech armor to include an overdrive feature. When activated, this overrides the suit's safety protocols and overloads the power shield, creating a strong personal force field. During this time, you will have greatly enhanced defense as the shield deflects most attacks, and the armor will gain a signifigant increase in recovery as the systems are given a surge of power. However, when the effects of the overdrive wear off, the suit will power itself down to prevent overheating. Recharge: Very Long

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense
IO Endurance Modification.png Endurance Modification

Gears PowerShield.png Power Shield
Adding a power shield to your armor allows it to project a protective shield of energy. This shield deflects both physical and energy attacks, and will protect you from endurance draining effects. Recharge: Fast

Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Defense Buff.png Defense

Gears SmokeGrenade.png Smoke Grenade
Your armor can lob an upgraded smoke grenade at a group of foes. The smoke grenade envelops all those in the affected area in a cloud of smoke. Most foes will not be able to see past normal melee range, and all of them will suffer from severely reduced accuracy. If the foes are attacked, they will be alerted to your presence, but will continue to suffer a penalty to accuracy. Recharge: Slow

Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit DeBuff.png ToHit Debuff

Gears TacticalGoggles.png Tactical Goggles
One of the finest applications to your armor is the advanced cybernetic combat-activated heads-up-display. This device will, while active, increase your accuracy and perception as it scans your field of vision in normal, enhanced, infrared, and night vision modes, and is advanced enough to target enemies' weak spots, effectively increasing your damage potential. Recharge: Slow

Enhancements TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff




Manipulation Sets

Archetypeicon blaster.png

  • Darkness Manipulation
  • Earth Manipulation
  • Force Manipulation
  • Gravity Manipulation
  • Illusion Manipulation (Light Manipulation?)
  • Kinetic Manipulation
  • Ninjitsu Manipulation (Ninjutsu Manipulation?)
  • Plant Manipulation (Thorn Manipulation?)
  • Poison Manipulation (Toxin Manipulation?)
  • Radiation Manipulation
  • Sonic Manipulation (Sound Manipulation?)
  • Storm Manipulation
  • Strength Manipulation
  • Traps
  • Trick Arrows



Assault Sets

V archetypeicon dominator.png

  • Archery Assault
  • Assault Weapons
  • Dark Assault
  • Feral Assault (Claws)
  • Force Assault (Force Field)
  • Gravity Assault
  • Kinetic Assault
  • Illusory Assault
  • Martial Arts (w/ chi blasts?)
  • Medieval Assault (Archery + Broad Sword)
  • Ninjutsu Assault (Katana + Ninjitsu)
  • Radiation Assault (Radiant Assault?)
  • Sonic Assault
  • Stony Assault
  • Storm Assault (Electricity Assault's counterpart?)
  • Tech Assault (Pulse Rifle)
  • Urban Assault (Dual Pistols)



Ancillary Sets

Archetypeicon blaster.png Blaster

Archery Mastery 

You have mastered archery.

Power Level Effect
TrickArrow DebuffDamage.png Poison Gas Arrow 41 (Ranged Area of Effect) Foe -Damage, Sleep
TrickArrow Hold.png Ice Arrow 41 (Ranged) Foe Hold, -Recharge, -Speed
SuperReflexes FocusedSenses.png Focused Senses 44 (Toggle) Self +Defense(Smashing, Lethal, Ranged)
TrickArrow Stun.png EMP Arrow 47 (Ranged Area of Effect) Foe Hold, -Regeneration, -Endurance, Special Damage VS Robots; Self -Endurance


Netherworld Mastery 

You have mastered the powers of the netherworld.

Power Level Effect
DarkMiasma DarkestNight.png Darkest Night 41 (Toggle)(Ranged Area of Effect) Foe -Accuracy, -Damage
DarknessMastery PetrifyingGaze.png Petrifying Gaze 41 (Ranged) Foe Hold
DarkArmor DarkEmbrace.png Dark Embrace 44 (Toggle) Self +Resistance(Smashing, Lethal, Negative, Toxic)
DarkArmor SoulTransfer.png Soul Transfer 47 (Point Blank Area of Effect) Foe Moderate Damage(Negative), Disorient; Self Ressurect, Heal(Per Foe), +Endurance(Per Foe), +Protection(XP Debt)


Will Mastery 

You have mastered willpower.

Power Level Effect
Power Missing.png ? 41
MentalControl Command.png Dominate 41 (Ranged) Foe Moderate Damage(Psionic), Hold
Willpower MindOverBody.png Mind Over Body 44 (Toggle) Self +Resistance(Smashing, Lethal, Psionic)
Willpower StrengthOfWill.png Strength of Will 47 Self +Resistance(All), +Protection(Disorient, Hold, Immobilize, Knockback, Sleep); (Delayed) Self -Endurance


Archetypeicon controller.png Controller

Arrow Mastery 

You have mastered archery.

Power Level Effect
Archery MediumArrow.png Aimed Shot 41 (Ranged) Foe Moderate Damage(Lethal)
Archery Aim.png Aim 41 Self +Accuracy, +Damage
SuperReflexes FocusedSenses.png Focused Senses 44 (Toggle) Self +Defense(Smashing, Lethal, Ranged)
Archery ConeArrow.png Fistful of Arrows 47 (Ranged Cone) Foe Moderate Damage(Lethal)


Spine Mastery 

You have mastered spines.

Power Level Effect
Quills Impale.png Impale 41 (Ranged) Foe Moderate Damage(Lethal), Minor Damage over Time(Toxic), -Recharge, -Speed
Quills Bristle.png Build Up 41 Self +Damage, +Accuracy
StoneArmor StoneArmor.png Regenerative Armor 44 (Toggle) Self +Resistance(Smashing, Lethal, Toxic), +Regeneration
Quills FlingQuills.png Spine Burst 47 (Point Blank Area of Effect) Foe Moderate Damage(Lethal), Minor Damage over Time(Toxic), -Recharge, -Speed

StoneArmor StoneArmor.png Regenerative Armor
While active, your body becomes more resistant to smashing, lethal, and toxic attacks, and your regeneration rate is increased. Recharge: Fast

Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Resist Damage.png Resist Damage


Archetypeicon defender.png Defender

Chill Mastery 

You have mastered ice.

Power Level Effect
IceArmor ChillingEmbrace.png Chilling Embrace 41 (Toggle)(Point Blank Area of Effect) Foe -Damage, -Recharge, -Speed
IcyOnslaught IcePatch.png Ice Patch 41 (Summoned Area of Effect) Foe Knockdown
IceArmor IceArmor.png Ice Armor 44 (Toggle) Self +Defense(Smashing, Lethal), +Resistance(Heat, Cold)
IcyOnslaught FrozenAura.png Frozen Aura 47 (Point Blank Area of Effect) Foe Moderate Damage(Cold), Sleep, -Recharge, -Speed


Flare Mastery 

You have mastered fire.

Power Level Effect
FireTrap Soot.png Char 41 (Ranged) Foe Moderate Damage over Time(Heat), Hold
FieryFray Combustion.png Combustion 41 (Point Blank Area of Effect) Foe Moderte Damage over Time(Heat)
FlamingShield FlamingShield.png Fire Shield 44 (Toggle) Self +Resistance(Smashing, Lethal, Heat, Cold), +Protection(Disorient)
FlamingShield Consume.png Consume 47 (Point Blank Area of Effect) Foe Moderate Damage(Heat); Self +Endurance(Per Foe)


Archetypeicon scrapper.png Scrapper

Blaze Mastery 

You have mastered fire.

Power Level Effect
ThermalRadiation HeatExhaustion.png Heat Exhaustion 41 (Ranged) Foe -Damage, -Endurance, -Regeneration, -Recovery
PyreMastery Soot.png Char 41 (Ranged) Foe Moderate Damage over Time(Heat), Hold
FireBlast FireBlast.png Fire Blast 44 (Ranged) Foe Moderate Damage(Heat), Minor Damage over Time(Heat)
FireBlast FireBall.png Fire Ball 47 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Heat), Minor Damage over Time(Heat)


Bow Mastery 

You have mastered a bow and arrows.

Power Level Effect
TrickArrow Immobilize.png Entangling Arrow 41 (Ranged) Foe Immobilize, -Fly, -Jump, -Recharge, -Speed
Archery StunArrow.png Ice Arrow 41 (Ranged) Foe Minor Damage(Smashing), Disorient
Archery MediumArrow.png Aimed Shot 44 (Ranged) Foe Moderate Damage(Lethal)
Archery ConeArrow.png Fistful of Arrows 47 (Ranged Cone) Foe Moderate Damage(Lethal)


Mental Mastery 

You have mastered the mind.

Power Level Effect
PsychicBlast Aim.png Psychic Focus 41 Self +Accuracy, +Damage
MentalControl Command.png Dominate 41 (Ranged) Foe Moderate Damage(Psionic), Hold
PsychicBlast MentalBlast.png Mental Blast 44 (Ranged) Foe Moderate Damage(Psionic), -Recharge
PsychicBlast PsychicScream.png Psychic Scream 47 (Ranged Cone) Foe Moderate Damage(Psionic), -Recharge


Pistol Mastery 

You have mastered dual pistols.

Power Level Effect
Thugs TargetedRangedMinorDmg.png Pistols 41 (Ranged) Foe Minor Damage(Lethal)
Gadgets TargetingDrone.png Aim 41 Self +Accuracy, +Damage
Thugs TargetedRangedHeavyDmg.png Dual Wield 44 (Ranged) Foe Moderate Damage(Lethal), Knockdown
Thugs ConeRangedModerateDmg.png Empty Clips 47 (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown


Archetypeicon tanker.png Tanker

Gloom Mastery 

You have mastered darkness and gloom.

Power Level Effect
DarkMiasma TarPatch.png Tar Patch 41 (Summoned Area of Effect) Foe -Resistance, -Fly, -Jump, -Speed
DarknessMastery PetrifyingGaze.png Petrifying Gaze 41 (Ranged) Foe Hold
DarkCast DarkBlast.png Gloom 44 (Ranged) Foe High Damage over Time(Negative), -Accuracy
ElectricalBolt BallLightning.png Shadow Bomb 47 (Ranged Area of Effect) Foe Moderate Damage(Negative), Knockback, -Accuracy


Mind Mastery 

You have mastered the mind.

Power Level Effect
PsychicBlast Aim.png Psychic Focus 41 Self +Accuracy, +Damage
MentalControl Command.png Dominate 41 (Ranged) Foe Moderate Damage(Psionic), Hold
PsychicBlast MentalBlast.png Mental Blast 44 (Ranged) Foe Moderate Damage(Psionic), -Recharge
PsychicBlast PsionicTornado.png Psionic Tornado 47 (Ranged Area of Effect) Foe Moderate Damage over Time(Psionic), Knockup, -Recharge


Rifle Mastery 

You have mastered assault munitions.

Power Level Effect
Gadgets TargetingDrone.png Targeting Drone 41 Self +Accuracy, +Damage
AssaultWeapons TranquilizerDart.png Tranquilizer Dart 41 (Ranged) Foe Minor Damage(Lethal), Sleep, -Recharge
AssaultWeapons ShotgunSlug.png Slug 44 (Ranged) Foe High Damage(Lethal), Knockdown
AssaultWeapons ARM30grenade.png M30 Grenade 47 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockback


Trick Arrow Mastery 

You have mastered trick arrows.

Power Level Effect
TrickArrow DebuffDamRes.png Disruption Arrow 41 (Summon Area of Effect) Foe -Defense, -Resistance
TrickArrow Hold.png Ice Arrow 41 (Ranged) Foe Hold, -Recharge, -Speed
Archery FlamingArrow.png Blazing Arrow 44 (Ranged) Foe Minor Damage(Lehtal), Moderate Damage over Time(Heat)
Archery ExplodingArrow.png Explosive Arrow 47 (Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockback


Special Note on Color Schemes (Note to Self)

  • Blaster = armor set's
  • Controller = blast set's
  • Defender = melee set's
  • Scrapper = special? blast set's?
  • Tanker = blast set's



Archetypes

Rikti


An idea for a Rikti-based epic archetype that would be available to both heroes and villains.

Archetype Information 

Originicon technology.png Origin: Technology

Rikti


Hit Points: Medium
Damage: Medium
Primary: Offense
Secondary: Defense

(Heroes) The Rikti are traditionally pacifists, calling upon the Lineage of War only in dire times. The Rikti Traditionalists seek an end to the war, to return to their once-peaceful ways and re-open communication and understanding between Earth and the Rikti Homeworld.

(Villains) The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them.