Talk:Experience: Difference between revisions

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imported>Kalon
(Minor discrepancies)
imported>Sekoia
 
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If you stop getting xp at the max limit, meaning if you have 5xp left to level, and you kill something worth 6xp, you are awarded only 5xp regardless... then level 40 takes a cumulative xp of 8,401,519. I don't want to put this into the table yet because I wasn't sure if it worked that way. [[User:Martavius|Martavius]] 15:06, 27 May 2006 (PDT)
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== Level 46 ==
== Removed outdated stuff ==


It doesn't fit with the rest of the chart, but I'm looking at what is needed for me to hit level 46.  I currently have 22,318,463 and need 63,656 to hit level 46. - [[User:Snorii|Snorii]] 20:13, 13 July 2006 (PDT)
Previous discussions (now archived) mentioned that much of the article was outdated. Those concerns were raised a year ago and nothing was updated. Rather than leaving outdated information in the article, I've removed much of it. If anyone can re-add it with correct data, please do. Also, can anyone verify whether the information that remains is valid? I'm somewhat suspect of the [[Experience#Experience Rewards Table|Experience Rewards Table]], especially with all of the asterisks floating about it. -- [[User:Sekoia|Sekoia]] 21:58, 11 September 2010 (UTC)
 
Not sure where those other numbers came from, but yours add up. Found an xp table! -- [[User:Taxibot Yellow|Taxibot Yellow]] 01:46, 23 July 2006 (PDT)
 
== Minor discrepancies ==
 
Interestingly (for some...) at level 11 and 39, the XP rewards for Minions and Lieutenants seem to be swapped. Can we confirm if these points are valid? It may have been a simple data-entry problem?
 
Of course, AVs are by far the best kills/level gained (only ever requiring a maximum of 37.4 even after level 39) whereas the closer to level 50 you are, the less beneficial defeating GMs becomes, closely approaching the same required number of bosses after level 39 (plateaus at 167 boss kills for a whole level at level 39) rising fairly smoothly from 65 GMs at level 39 to 150 at level 49.
 
Incidentally, this is why hunting for Wardens in [[Recluse's Victory]] is often used as a solo powerlevelling strategy for level 40+ - a good circuit with lots of bosses can be farmed by a player with a heavy for relatively fast levelling at little/no risk. -- [[User:Kalon|Kalon]] 20:42, 12 August 2007 (EDT)

Latest revision as of 17:58, 11 September 2010

Removed outdated stuff

Previous discussions (now archived) mentioned that much of the article was outdated. Those concerns were raised a year ago and nothing was updated. Rather than leaving outdated information in the article, I've removed much of it. If anyone can re-add it with correct data, please do. Also, can anyone verify whether the information that remains is valid? I'm somewhat suspect of the Experience Rewards Table, especially with all of the asterisks floating about it. -- Sekoia 21:58, 11 September 2010 (UTC)