Talk:Day Job Badges: Difference between revisions

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== Coordinates ==
==Issue 14 Multi-Credit==
If we're going to do the multi-job locations, we need coordinates. Please give coordinates below. When two other people have verified yes, we can add it to the main article. Let's START OVER, when you get double-credit locations, please LIST THE COORDINATES here, then two other people (for double-checking) will verify your results. Whoever lists the coords, do not list your name under verified...those are for two OTHER people, for double-checking your results. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 02:32, 12 January 2009 (UTC)


: I tested two of the listings out and was unable to verify either, so I've noted that below with the locations I tested. If you'd rather ''not'' have that information down there, feel free to remove it. Wasn't sure if it'd be helpful or not. On a side note, this behavior seems rather unintended. Should it be marked as a bug? -- [[User:Sekoia|Sekoia]] 04:02, 12 January 2009 (UTC)
[[Issue 14]] seems to have tweaked many day job locations. For instance, the Base Portal in Talos Island was moved, and can no longer be used for dual credit on {{BadgeLink|Monitor Duty}} and {{BadgeLink|Commuter}}. I have seen mentions on the [[Official Forums]] about RWZ multi-credit locations being tweaked. I am removing everything from the front page until we can verify stuff. See [[/Archive2|Page 2]] of the archives for the old listings. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 19:31, 10 April 2009 (UTC)


:: Well we have reports from some members that the Pocket D ones are no longer functioning. This would suggest that its a bug that the Devs are removing the various locations using  server side patches. [[User:CmdrAdeon|CmdrAdeon]] 17:12, 12 January 2009 (UTC)
All the Mercy Island day job locations near Kalinda will only give credit for 1 day job at a time. -- [[User:Snow Globe|Snow Globe]] 05:18, 14 May 2009 (UTC)


:::From the Training Room Patch notes 18.20081210.2:<blockquote>Standing near the Black Helicopter in Grandville will no longer show two day job power icons. Only the Pilot day job icon will appear, this was done because only the Pilot Day job badge was receiving credit while standing in the area.</blockquote>This leads me to believe that multiple day jobs at once is acceptable, if not intended. They removed a double icon because it wasn't awarding both. I feel the wording implies that they wouldn't have done anything if both were being awarded. --[[User:Fleeting Whisper|Fleeting Whisper]] 13:05, 17 January 2009 (UTC)
:I logged out in most of the previous dual-locations with different characters and only got one badge credit at a time at each location. Removed Section. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 18:09, 30 June 2009 (UTC)


::::Or they're using the vewwy vewwy quiet policy on an "exploit." [[User:Rigel Kent|Rigel Kent]] 02:16, 18 January 2009 (UTC)
== TOCright ==
''removed {{tl|TOCright}} -- does not play well with <nowiki>{{Badgenav}}</nowiki>'' - Sekoia
:{{tl|TOCright}} exists on every badge tab page, and I see no issues with it on this or any other badge tab page. O.o? -- [[User:Aggelakis|Agge]] <sub>([[User_talk:Aggelakis|talk]])</sub> 02:42, 4 July 2009 (UTC)


=== Hero Locations ===
:: I took a screenshot of how it was rendering for me: [[:File:Screenshot-Day-Job-Badges-Article.png]] (linking instead of inlining since it's big). We had two right-floats, and the badge one was to the left of the TOC. And between the two of them, they took up over half the width. I thought it looked really bad. In all honesty, I don't really like how the Badgenav is implemented -- navboxes should go at the bottom of the article, they shouldn't be right-floats at the top. But I wasn't really interested in messing with that, so I figured removing the TOCright would be a non-controversial improvement. *shrugs* It's not a huge deal to me if it gets reverted back in. :) -- [[User:Sekoia|Sekoia]] 02:56, 4 July 2009 (UTC)


[[Talos Island]]: Base Portal/Tram dualcredit confirmed and moved to main page (see history for results). -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 18:28, 18 January 2009 (UTC)
== Gold Side Day Jobs? ==


:An additional note: entering your base through this portal and then logging out will put you in the correct spot for double credit when you log back in. If someone could verify this it might be worth adding to the main page. [[User:Redoubt|Redoubt]] 23:45, 18 January 2009 (UTC)
What are the Day Jobs available in Praetoria, and their locations? Do we know yet? --[[User:Lxndr|Lxndr]] 20:51, 4 August 2011 (UTC)
::Attempted a few times, it puts you at random points nearish the portal, not in the same spot every time, so I am not going to advise adding that to the front page. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 20:02, 20 January 2009 (UTC)


=== Villain Locations ===
:Though not yet collected here, it looks like some (if not most) of that information has been recorded on the various zone pages.
 
:* [[Imperial City]] - Professor, Banker/Thief, Caregiver/Pain Specialist
[[Mercy Island]]: All previously listed coordinates have been confirmed or rejected. (See history for results.) -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 22:39, 17 January 2009 (UTC)
:* [[Neutropolis]] - Banker/Thief, Caregiver/Pain Specialist
 
:* [[Nova Praetoria]] - Banker/Thief, Caregiver/Pain Specialist
[[St. Martial]]:
:* [[Underground Imperial]] - Banker, Caregiver (not clear on whether Loyalists can earn badges in this area)
* The [[Black Helicopter Line|helicopter]] in the Arachnos base gets credit toward {{DayJobBadge|Pilot}} and {{DayJobBadge|Arachnos Agent}}. Coordinates {{coords|19.7|22.8|2424.1}} (Coordinates added by Liliaceae.  I've been getting credit for both by standing between the pilot and the copter.)
:* [[Underground Neutropolis]] - Banker/Thief, Caregiver/Pain Specialist
** ((VERIFIED 1: )) ((VERIFIED 2: ))
:* [[Underground Nova]] - Banker/Thief, Caregiver/Pain Specialist
* The [[ferry]] in the Arachnos base gets credit toward {{DayJobBadge|Smuggler}} and {{DayJobBadge|Arachnos Agent}}. Coordinates {{coords|x|y|z}}
:--[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 21:12, 4 August 2011 (UTC)
** ((VERIFIED 1: )) ((VERIFIED 2: ))
[[Grandville]]:
* The door in the hospital area gets credit toward {{DayJobBadge|Arachnos Official}} and {{DayJobBadge|Pain Specialist}}. Coordinates {{coords|x|y|z}}
** ((VERIFIED 1: )) ((VERIFIED 2: ))
**I don't think this is true at all. [[User:Captainmoodswing|Captainmoodswing]] 23:29, 22 January 2009 (UTC)
 
=== Co-Op/PVP Locations ===
[[Pocket D]]:
All multi-badge locations have been confirmed unavailable anymore. Removing from the main page. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 17:23, 12 January 2009 (UTC)
 
[[Rikti War Zone]]:
* Inside the Vanguard Base by the Base Portal gets credit toward {{DayJobBadge|Monitor Duty}} and {{DayJobBadge|Vanguard Recruit}}. Coordinates {{coords|471.0|-1192.0|-2295.0}} --[[User:Eabrace|Eabrace]] 12:48, 13 January 2009 (UTC)
** ((VERIFIED 1: [[User:CmdrAdeon|CmdrAdeon]] 04:10, 14 January 2009 (UTC))) ((VERIFIED 2: ))
* Inside the Vanguard Base by the Base Portal gets credit toward {{DayJobBadge|Monitor Duty}} and {{DayJobBadge|Vanguard Recruit}}. Coordinates {{coords|405.0|-1188.0|-2283.0}}. It seems there is a large area for this one as well. Anywhere around the support pillar/merit invention table beside the base portal. --[[User:Snow Globe|Snow Globe]] 07:59, 18 January 2009 (UTC)
** ((VERIFIED 1: [[User:CmdrAdeon|CmdrAdeon]] 20:15, 18 January 2009 (UTC))) ((VERIFIED 2: ))
<!-- * Inside the Vanguard Base's Hospital gets credit toward {{DayJobBadge|Caregiver}}/{{DayJobBadge|Pain Specialist}} and {{DayJobBadge|Vanguard Recruit}}. Coordinates {{coords|212.0|-1191.5|-2264.0}} -- [[User:Eabrace|Eabrace]] 03:26, 12 January 2009
** ((VERIFIED 1: [[User:CmdrAdeon|CmdrAdeon]] 08:28, 13 January 2009 (UTC))) ((VERIFIED 2:Check by logging inside a rez ring [[User:Catwhoorg|Catwhoorg]] 14:14, 13 January 2009 (UTC) )) /loc is 248.4 -1188.0 -2273.4  Verified today, --[[User:Savitar|Savitar]] 20:31, 15 January 2009 (UTC) -->
 
[[Cimerora]]
*Inside the Cave by the hospital gets credit towards {{DayJobBadge|Caregiver}}/{{DayJobBadge|Pain Specialist}} and {{DayJobBadge|Cimeroran}}. Checked inside the back 'heroside' rez ring at {{coords|-683.0|-38.5|4870.0}}  [[User:Catwhoorg|Catwhoorg]] 11:52, 15 January 2009 (UTC)
** ((VERIFIED 1: )) ((VERIFIED 2: ))
** I left my character at your coordinates last night but when I checked today I had only gotten {{DayJobBadge|Caregiver}} credit. Can you please double check your coordinates? Thanks [[User:CmdrAdeon|CmdrAdeon]] 05:24, 17 January 2009 (UTC)
 
[[Recluse's Victory]]:
*{{orange|User must describe location}} may give credit toward {{DayJobBadge|Predator}} and {{DayJobBadge|Monitor Duty}}. {{coords|927.4|-646.0|-1603.5}}
** I'm testing the co-ordinates now to see if they come up. --[[User:AnotherDeadHero|AnotherDeadHero]] 20:12, 28 January 2009 (UTC)

Latest revision as of 17:12, 4 August 2011

Issue 14 Multi-Credit

Issue 14 seems to have tweaked many day job locations. For instance, the Base Portal in Talos Island was moved, and can no longer be used for dual credit on Monitor Duty and Commuter. I have seen mentions on the Official Forums about RWZ multi-credit locations being tweaked. I am removing everything from the front page until we can verify stuff. See Page 2 of the archives for the old listings. -- Agge (talk) 19:31, 10 April 2009 (UTC)

All the Mercy Island day job locations near Kalinda will only give credit for 1 day job at a time. -- Snow Globe 05:18, 14 May 2009 (UTC)

I logged out in most of the previous dual-locations with different characters and only got one badge credit at a time at each location. Removed Section. -- Agge (talk) 18:09, 30 June 2009 (UTC)

TOCright

removed {{TOCright}} -- does not play well with {{Badgenav}} - Sekoia

{{TOCright}} exists on every badge tab page, and I see no issues with it on this or any other badge tab page. O.o? -- Agge (talk) 02:42, 4 July 2009 (UTC)
I took a screenshot of how it was rendering for me: File:Screenshot-Day-Job-Badges-Article.png (linking instead of inlining since it's big). We had two right-floats, and the badge one was to the left of the TOC. And between the two of them, they took up over half the width. I thought it looked really bad. In all honesty, I don't really like how the Badgenav is implemented -- navboxes should go at the bottom of the article, they shouldn't be right-floats at the top. But I wasn't really interested in messing with that, so I figured removing the TOCright would be a non-controversial improvement. *shrugs* It's not a huge deal to me if it gets reverted back in. :) -- Sekoia 02:56, 4 July 2009 (UTC)

Gold Side Day Jobs?

What are the Day Jobs available in Praetoria, and their locations? Do we know yet? --Lxndr 20:51, 4 August 2011 (UTC)

Though not yet collected here, it looks like some (if not most) of that information has been recorded on the various zone pages.
--Eabrace Healthbar notify phone.png 21:12, 4 August 2011 (UTC)