Summon: Difference between revisions

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#* [[:Category:Mastermind Primary|Mastermind Primary]] powersets are specifically designed to be built around summoning [[Henchmen]].
#* [[:Category:Mastermind Primary|Mastermind Primary]] powersets are specifically designed to be built around summoning [[Henchmen]].
#* Many [[:Category:Controller Primary|Controller]] and [[:Category:Dominator Primary|Dominator Primary]] powersets have summoning powers.
#* Many [[:Category:Controller Primary|Controller]] and [[:Category:Dominator Primary|Dominator Primary]] powersets have summoning powers.
#* [[Dark Miasma]], [[Traps]], and [[Storm Summoning]] each have powers summoning [[pseudopet|pseudopets]].
#* [[Dark Miasma]], [[Traps]], and [[Storm Summoning]] each have powers summoning pets or [[pseudopet|pseudopets]].
# v. The act of creating a creature/critter/object, often conceptually through summoning or calling. (to summon)
# v. The act of creating a creature/critter/object, often conceptually through summoning or calling. (to summon)
#* In power names: [[Summon Demonlings]], [[Summon Dire Wolf]]
#* In power names: [[Summon Demonlings]], [[Summon Dire Wolf]]

Revision as of 07:08, 12 August 2012

Summon can have several meanings:

  1. n. A creature/critter/object that has been summoned.
    • Usually referred to as a pet, but not all critters in the pet class are summons.
  2. adj. A power or power set that summons a creature/critter/object.
  3. v. The act of creating a creature/critter/object, often conceptually through summoning or calling. (to summon)