Resistance (Mechanics): Difference between revisions

From City of Heroes: Rebirth Wiki
Jump to navigation Jump to search
imported>Corebreach
No edit summary
imported>Wuigly Squigly
m (Added in resistance caps for Archtypes near the damage resistance defenition, this information is hard to find and is good information to know.)
Line 5: Line 5:
In general terms, resistance to an effect reduces its potency but does not make it less likely to occur.
In general terms, resistance to an effect reduces its potency but does not make it less likely to occur.


# Resistance to damage reduces the amount of damage suffered.
# Resistance to damage reduces the amount of damage suffered. Tankers and Brutes can get up to 90% resistance to any type of damage, Kheldians can get up to 85% resistance to any damage type, and all other archtypes can get up to 75% damage resistance to any damage type.
# Resistance to a [[debuff]] reduces the amount of the debuff.
# Resistance to a [[debuff]] reduces the amount of the debuff.
# Resistance to [[knockback]] reduces the knockback distance.
# Resistance to [[knockback]] reduces the knockback distance.

Revision as of 00:24, 29 April 2007

Definition

Resistance

In general terms, resistance to an effect reduces its potency but does not make it less likely to occur.

  1. Resistance to damage reduces the amount of damage suffered. Tankers and Brutes can get up to 90% resistance to any type of damage, Kheldians can get up to 85% resistance to any damage type, and all other archtypes can get up to 75% damage resistance to any damage type.
  2. Resistance to a debuff reduces the amount of the debuff.
  3. Resistance to knockback reduces the knockback distance.
  4. Resistance to a status effect causes that status to wear off faster.
Note: Many powers are described in the game as providing Resistance to knockback or status effects when they actually provide Protection.