Perma: Difference between revisions

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# Abbreviation of '''Permanent''', turned into a prefix
# Abbreviation of '''Permanent''', turned into a prefix
# The ability to keep a click power active continuously by reducing its [[Recharge]] to less than its Duration. Perma is accomplished with a combination of Recharge Enhancements, [[:Category:Sets that improve Recharge|IO Set Bonuses]], and -Recharge [[buff]]s like [[Speed#Hasten|Hasten]].
# The ability to keep a click power active continuously by reducing its [[Recharge]] to less than its Duration. Perma is accomplished with a combination of Recharge Enhancements, [[:Category:Sets that improve Recharge|IO Set Bonuses]], and -Recharge [[buff]]s like [[Speed#Hasten|Hasten]].
#: "Pure"<!--better word--> Perma generally does not include outside buffs, such as [[Kinetics#Speed_Boost|Speed Boost]] and [[Radiation_Emission#Accelerate_Metabolism|Accelerate Metabolism]].
#: "Pure"<!--better word--> Perma generally does not include outside buffs, such as [[Kinetics#Speed Boost|Speed Boost]] and [[Radiation Emission#Accelerate Metabolism|Accelerate Metabolism]].


== Perma- Powers ==
== Perma- Powers ==

Revision as of 22:58, 9 June 2009

Definition

Perma-
  1. Abbreviation of Permanent, turned into a prefix
  2. The ability to keep a click power active continuously by reducing its Recharge to less than its Duration. Perma is accomplished with a combination of Recharge Enhancements, IO Set Bonuses, and -Recharge buffs like Hasten.
    "Pure" Perma generally does not include outside buffs, such as Speed Boost and Accelerate Metabolism.

Perma- Powers

Most powers can be sped up by +99% with 3 Recharge IOs, so the remainder must come from buffs and bonuses. The Luck of the Gambler +Recharge Global is highly desired for this purpose.

A few common Perma-able powers:

  • Permahasten - Hasten needs a total of +275% Recharge (205% after Hasten's own +70%)
  • PermaDP - Dull Pain needs a total of +200% Recharge
  • PermaDom - Domination needs a total of +123% Recharge

See Also