Miracle: Difference between revisions

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{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Recovery|num=2|amt=2.50}}
{{Set Bonus|class=Recovery|num=2|amt=2.5}}
{{Set Bonus|class=Health|num=3|amt=1.88}}
{{Set Bonus|class=Health|num=3|amt=1.88}}
{{Set Bonus|class=All Powers|type=Healing|num=4|amt=5.00}}
{{Set Bonus|class=All Powers|type=Healing|num=4|amt=5}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.88}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.88}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=0.94}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=0.94}}
{{Set Bonus|class=Defense|type=Psionic|num=6|amt=1.88}}
{{Set Bonus|class=Defense|type=Psionic|num=6|amt=1.88}}

Revision as of 22:58, 13 July 2021

IO Miracle.png

Miracle is a Healing enhancement set in the Invention System. It is available in the 20-40 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique: only one enhancement with this effect is slottable per character. symbol and are limited to one per character.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power: