Midnight Masters: Difference between revisions

From City of Heroes: Rebirth Wiki
Jump to navigation Jump to search
imported>Fescu
imported>Fescu
Line 13: Line 13:


'''Powers'''
'''Powers'''
=== [[File:Veteran UndeadSlayingAxe.png]] Ghost Slaying Axe ===
xyz
 
This massive weapon was specifically crafted by MAGI to slay the undead.  Note that Mastermind Henchmen are protected from this effect. Damage enhancing powers do not apply to the Ghost Slaying Axe.
{{clr}}
{{clr}}



Revision as of 17:33, 18 December 2011

Overview

+++ Missing Information +++


Enemy Types

Minions

Reanimated Acolyte

Reanimated Acolyte

This hollow shell of a Midnighter barely retains a hint of magical aptitude from its former life.

Powers xyz

Lieutenants

Ghoulish Mystic

Picture MIA

More powerful than most of Master Midnight's horde, this aberration retains a number of magical abilities from its life.

Powers

  • xyz


Bosses

Shambling Archmage

Picture MIA

Closer to a Lich than a Zombie, the Shambling Archmage packs a powerful punch with energy magic, and is able to sustain itself off of the life energies of nearby enemies.

Powers

  • xyz


Named Enemies

  • Montague (Shambling Archmage)