Melee Total Core Graft: Difference between revisions
(Created page with "__NOTOC__ {{Image|Incarnate Hybrid Melee Common.png}} == Overview == '''Melee Total Core Graft''' is one of the abilities that can be used with the Hybrid Slot, part of the Incarnate System. This ability is Rare. == Description == Equipping this ability grants an auto 22.5% regeneration buff. When toggled on, this power grants the user a stacking Regeneration Damage Resistance(all), and a Status Protection buff for each enemy within an 8 foot radius, as well as...") |
mNo edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Image|Incarnate Hybrid Melee | {{Image|Incarnate Hybrid Melee Rare.png}} | ||
== Overview == | == Overview == | ||
'''Melee Total Core Graft''' is one of the abilities that can be used with the [[Hybrid Slot]], part of the [[Incarnate System]]. This ability is Rare. | '''Melee Total Core Graft''' is one of the abilities that can be used with the [[Hybrid Slot]], part of the [[Incarnate System]]. This ability is Rare. |
Latest revision as of 14:13, 23 October 2023
Overview
Melee Total Core Graft is one of the abilities that can be used with the Hybrid Slot, part of the Incarnate System. This ability is Rare.
Description
Equipping this ability grants an auto 22.5% regeneration buff.
When toggled on, this power grants the user a stacking Regeneration Damage Resistance(all), and a Status Protection buff for each enemy within an 8 foot radius, as well as a base buff that is not dependent on an adjacent enemy. The effect reaches its maximum strength at 4 enemies.
The base toggled buff for regeneration is 67.5% and is buffed by 7.5% per enemy. The base Damage Resistance(all) buff is 4%, and is buffed by 2% per enemy. The base Status Protection buff is 2.0 and is buffed by 0.5 per enemy.
How to Get
Melee Total Core Graft is created with the following Incarnate Components: