City of Heroes on Mac

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Revision as of 00:54, 18 November 2008 by imported>SaintNicster (Flushed out a bit, but could still prolly use some work)
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Status

The Mac OS X City of Heroes/Villains client entered closed beta testing on Nov 7, 2008. [1]

Overview

From the announcement: [2]

  • City of Heroes for Mac was made possible using TransGaming's CiderTM Portability Engine, which acts as a "wrapper" around the game software, enabling it to run seamlessly on Intel-based Macs. The partnership with NCsoft to develop and publish City of Heroes for Mac offers the Mac gaming community its first opportunity to do battle in the streets of Paragon City™ and the Rogue Isles™ in a persistent universe with no differentiation between the PC and Mac. "NCsoft's City of Heroes MMO is an incredible franchise and TransGaming is thrilled to provide Mac gamers the ability to demonstrate their creativity by building their own heroes and villains and immersing themselves in the battle between good and evil," commented Vikas Gupta, CEO & president of TransGaming. "Through Cider, the Mac version will parallel the developments of the PC version, providing all game updates, new features, and storylines simultaneously on both platforms."

History

In the past, one could follow similar options as the City of Heroes on Linux article.

  • WINE
  • Cedega
  • Crossover

Details

What do we know?

  • From Positron [3]
    • The client will be available at no extra cost (as a download) for anyone that has an active CoH Account
    • Those who use the Mac Client will connect to the same servers as those connecting with the PC Client.

What don't we know?

Everything.