Bruising: Difference between revisions

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{{TOCright}}
__NOTOC__
== Definition ==
== Definition ==
'''Bruising'''
'''Bruising'''


Bruising is a [[Resistance|damage resistance]] debuff that was added to the game in [[Issue 18]].  
Bruising is a [[Resistance (Mechanics)|damage resistance]] [[debuff]] that was added to the game in [[Issue 18]].  


On a successful hit, any tier 1 [[Tanker]] [[Tanker#Secondary_Power_Sets|secondary power set]] attack bruises an enemy target. This bruising effect causes a resistible 20% damage resistance debuff which lasts for 10 seconds.
On a successful hit, any tier 1 or tier 2 [[Tanker]] [[Tanker#Secondary Power Sets|secondary power set]] attack will bruise an enemy target. This bruising effect causes a resistible 20% damage resistance debuff which lasts for 10 seconds. Bruising cannot stack, even if there are multiple tankers attacking the same target; thus, it is a good idea for multiple tankers to spread attacks out on the whole [[spawn]].
 
== Historical ==
{{Historical|type=section|reason=change}}
 
* Bruising was added to tier 2 attacks in [[Rebirth Issue 2]]


[[Category:Definition]]
[[Category:Definition]]
[[Category:Gameplay]]
[[Category:Gameplay]]

Latest revision as of 16:14, 4 October 2022

Definition

Bruising

Bruising is a damage resistance debuff that was added to the game in Issue 18.

On a successful hit, any tier 1 or tier 2 Tanker secondary power set attack will bruise an enemy target. This bruising effect causes a resistible 20% damage resistance debuff which lasts for 10 seconds. Bruising cannot stack, even if there are multiple tankers attacking the same target; thus, it is a good idea for multiple tankers to spread attacks out on the whole spawn.

Historical

Badge time.png This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.