Blessing of the Zephyr: Difference between revisions

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{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=2|amt=1.565}}
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=2|amt=1.565}}
{{Set Bonus|class=Defense|type=Area Effect|num=3|amt=3.13}}
{{Set Bonus|class=Defense|type=Area Effect|num=3|amt=3.13}}
{{Set Bonus|class=Defense|type=Fire|type=Cold|num=3|amt=1.565}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=3|amt=1.565}}


[[Category:Sets for improving Running]]
[[Category:Sets for improving Running]]

Revision as of 00:50, 27 February 2010

IO Blessing of the Zephyr.png

Blessing of the Zephyr is a Universal Travel enhancement set in the Invention System. It is available in the 10-50 level range.

There are three enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique: only one enhancement with this effect is slottable per character. symbol and are limited to one per character.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power: