Magical Conspiracy Salvage
Description
This is big. Really big.
Recipes Used In
Set Enhancements
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Recharge/Accuracy (Superior) for level 50
- Absolute Amazement: Stun/Recharge (Superior)
- Absolute Amazement: Stun/Recharge (Superior)
- Absolute Amazement: Stun/Recharge (Superior)
- Absolute Amazement: Stun/Recharge (Superior)
- Absolute Amazement: Stun/Recharge (Superior) for level 50
- Absolute Amazement: Stun (Superior)
- Absolute Amazement: Stun (Superior)
- Absolute Amazement: Stun (Superior) for level 50
- Absolute Amazement: Stun (Superior)
- Absolute Amazement: Stun (Superior)
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit for levels 41-53
- Apocalypse: Damage/Recharge/Accuracy (Superior)
- Apocalypse: Damage/Recharge/Accuracy (Superior)
- Apocalypse: Damage/Recharge/Accuracy (Superior) for level 50
- Apocalypse: Damage/Recharge/Accuracy (Superior)
- Apocalypse: Damage/Recharge/Accuracy (Superior)
- Apocalypse: Damage/Recharge (Superior)
- Apocalypse: Damage/Recharge (Superior)
- Apocalypse: Damage/Recharge (Superior)
- Apocalypse: Damage/Recharge (Superior)
- Apocalypse: Damage/Recharge (Superior) for level 50
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points) for level 50
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth for levels 41-53
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range
- Executioner's Contract: Damage/Range for levels 41-53
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate for level 50
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep/Recharge (Superior) for level 50
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance for levels 41-50
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge for levels 41-50
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy for levels 41-50
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge for levels 41-50
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge for levels 41-53
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Chance for Hold for level 50
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Gravitational Anchor: Immobilize/Endurance (Superior) for level 50
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage for level 50
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Recharge/Accuracy (Superior)
- Hecatomb: Recharge/Accuracy (Superior)
- Hecatomb: Recharge/Accuracy (Superior) for level 50
- Hecatomb: Recharge/Accuracy (Superior)
- Hecatomb: Recharge/Accuracy (Superior)
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold for level 50
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense for levels 41-53
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge for levels 41-53
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery for levels 41-53
- Numina's Convalescence: Regeneration/Recovery
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance for levels 41-53
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range for levels 41-50
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance for levels 41-53
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Healing/Absorb/Recharge
- Preventive Medicine: Healing/Absorb/Recharge for levels 36-50
- Ragnarok: Damage/Recharge (Superior)
- Ragnarok: Damage/Recharge (Superior)
- Ragnarok: Damage/Recharge (Superior) for level 50
- Ragnarok: Damage/Recharge (Superior)
- Ragnarok: Damage/Recharge (Superior)
- Soulbound Allegiance: Damage (Superior)
- Soulbound Allegiance: Damage (Superior)
- Soulbound Allegiance: Damage (Superior) for level 50
- Soulbound Allegiance: Damage (Superior)
- Soulbound Allegiance: Damage (Superior)
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage for levels 41-53
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance for levels 41-53
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance for levels 41-50
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge
- Touch of the Nictus: Heal/Recharge for level 50
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Hold/Recharge (Superior) for level 50
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior) for level 50
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points for levels 36-50
Base Items
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
Dropped By
This salvage is Rare. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.