Doctor Arvin

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Overview

Doctor Arvin

Physician and Genetics Researcher at Cole Memorial Hospital
Zone Nova Praetoria
Coordinates (-4770, 6, -1558)
Level Range 1-10
Introduced By == Level 4 ==
Tunnel Rat
Introduces None
Enemy Groups Ghouls
Destroyers
Praetorian Police Department
Resistance
v  d  e

Doctor Arvin is a Praetorian contact in Nova Praetoria at coordinates (-4770, 6, -1558).  His level range is 1-10.


Introductions

Contact Introduced By

Contact Introduces

  • None

Information

Physician and Genetics Researcher at Cole Memorial Hospital

Doctor Arvin is a well known physician within Nova Praetoria. Despite his older age, he has kept up with all of the up and coming doctors in his field. Some of his co-workers whisper that he has been working on secret experiments in his spare time, though none know what exactly he is up to.

Doctor Arvin is also known to be somewhat of a historian in his spare time, keeping an impressive collection of historical books within his home.

Prior to Introduction

I'm sorry, but I don't take walk-up appointments. Even though I am a physician, you'll still need to book an appointment with my receptionist. If we start breaking even the smallest rules, where would we be as a society?

Initial Contact

Briefing

Character, good to meet you. My name is James Arvin. As you may have guessed from my attire, I am a doctor of some repute here in Nova Praetoria.

I would love to have a casual conversation with you, but I'm afraid there is business to attend to.

You are aware of the Destroyers, yes? They are a symptom of a disease spreading within Praetoria, one that I would see cured. Have you heard of it? Fixadine? It eats away at those who cling to it, turning them into monsters. I, however, would see these monsters freed from their chains.

  • You have a plan to go about this?

That I do. Many have tried to cure those addicted to Fixadine with little success. The main problem, you see, is that their bodies require Fixadine to survive - once they've become addicted, of course. It isn't a simple matter of willpower to get over the addiction. Without Fixadine, the bodily functions of those who are addicted will slowly shut down one by one, until they eventually die.

I, however, have come up with a method that will allow their bodies to sustain themselves without Fixadine. It is a long process, however, and must be done on a case by case basis.

My research was proceeding along nicely until my patient, who I have dubbed Subject Zero, escaped from my care. This is where I need your assistance, Character.

  • Find Subject Zero, sounds easy enough. How did he escape?
This selection loops to another branch of this conversation which is already documented. (A)
  • Why not ask the PPD for help? (C)
The PPD... don't exactly know what I'm doing. They too, are another symptom of a disease spreading in Praetoria, one that does not have to do with Fixadine.
I must keep my work a secret from them, for now. Once the cure is created, I can come forward with what I know and what I've done. There may be anger at my... activities, but my cure will easily make up for that.
  • Alright, do you have any idea where Subject Zero might be?
This selection loops to another branch of this conversation which is already documented. (B)
  • How did Subject Zero get away? (A)
It was my fault, really. He was craving Fixadine for far too long. I was hoping I could create the cure before Subject Zero went into withdrawals... but time was not on my side. He easily broke out of my laboratory and is now somewhere within the city, looking for more of the drug.
  • Alright, do you have any idea where Subject Zero might be? (B)
I have some leads. Shall we get started?
  • Yes, let's figure this out.
  • Why not ask the PPD for help?
This selection loops to another branch of this conversation which is already documented. (C)


Greeting

Make sure you have a healthy breakfast, the most important meal of the day. And none of this second-breakfast nonsense from you, either. Doctor's orders.

Too Busy

Missing Too Busy Dialogue

Too Low Level

None

No More Missions

You reach Dr. Arvin's voicemail when you try to call him.

Hello, you have reached the phone of Dr. Arvin. If you have a medical emergency, please head to Cole Memorial Hospital. If you require anything else, please leave a message.

Store

Missing Store Unlock Dialogue

Story Arcs

Fixing Fixadine

Merit Rewards: This activity awards 2 Reward Merits.

Souvenir

Immunization Prescription

Dr. Arvin wrote up this prescription for you to receive various immunization shots, despite your super abilities and resistance to such things.

It reminds you of an experience you call...

Fixing Fixadine

It began when you met a doctor named John Arvin, who was looking for help in creating a cure for Fixadine. He told you that he was close to finding a cure for Fixadine but that his main test subject, dubbed 'Subject Zero', had escaped from his lab. You took off into the tunnels beneath Nova to search for Subject Zero.

You saved a homeless woman from the Ghouls. In return, the woman told you of a homeless man in the tunnels who could help you with your search. You spoke to the man, who revealed Subject Zero's real name was Louis and that he was Dr. Arvin's nephew. The homeless man informed you that Louis went to catch up with a group of Destroyers topside.

You hurried to the warehouse where the Destroyers were. The place was full of fire and smoke, but Subject Zero was not in the warehouse. You found out that Subject Zero was part of a rampage in South Aetna!

You hurried to South Aetna and stopped the rampage, while also saving Subject Zero from the Destroyers and the PPD. With him in Dr. Arvin's care, it's only a matter of time until a cure is created for the Fixadine... Template:Mission:Fixing Fixadine - Part One: The Underbelly Template:Mission:Fixing Fixadine - Part Two: Chasing the Crush Template:Mission:Fixing Fixadine - Part Three: Crushing Hard

Rage Quit

Merit Rewards: This activity awards 2 Reward Merits.

Souvenir

Destroyer Blood Vial

You have this leftover vial from containing the blood of a powerful Destroyer. It reminds you of an experience you call...

Rage Quit

Dr. Arvin was close to finding a cure for Fixadine; with Subject Zero back in his care, all he needed was a vial of blood from a powerful Destroyer. You fought and defeated the Red Bomb, taking a sample of blood from him in the process.

When you returned to Arvin, he informed you that his lab had been raided by the PPD and that he was kicked out. Luckily, he had managed to hide Subject Zero. You and Arvin snuck back into his lab, where Arvin was able to craft the cure for Subject Zero, allowing his body to survive without Fixadine. Alarms began to go off, a sign that the PPD were on their way to the lab.

You were then faced with a choice. Dr. Arvin wanted Subject Zero to go free, to live his own life. But Subject Zero had committed many crimes against Praetoria. Was it right to allow him to go free, when those he hurt would never get that choice? It was a difficult decision, but one that you had to make on your own. Template:Mission:Rage Quit - Part One: The Red Bomb Template:Mission:Rage Quit - Finale: My Nephew, the Monster